Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.02 @ 16:52:09 Player: tourn Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3493) 3493 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7463 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Flak Gun Advanced Assault Cannon > --- INVENTORY (16) --- Improved Treads Improved Treads Aluminum Leg Aluminum Leg Coolant Injector High-capacity Matter Pod (200) Lightning Gun Precision Shock Rifle Improved Spread Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Improved Terrain Scanner Weapon Cycler Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Lightning Gun Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Aluminum Leg High-capacity Matter Pod Advanced Sensor Array Microactuators Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Heavy Mace [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 154 | . 20 2 39 5 2 9 32 21 24 Power 13 | . 3 1 2 . . 2 3 . 2 Engine 6 | . 2 . 1 . . 1 2 . . Core 7 | . 1 1 1 . . 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 39 | . 4 . 7 2 . 1 11 4 10 Treads 12 | . 3 . 2 . . . . 3 4 Leg 21 | . 1 . 3 2 . 1 9 1 4 Wheel 4 | . . . 2 . . . 2 . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 32 | . 4 . 10 . 2 3 4 7 2 Device 13 | . . . 5 . . 1 2 4 1 Storage 6 | . 4 . . . 2 . . . . Processor 3 | . . . 1 . . . . 1 1 Hackware 2 | . . . . . . . 1 1 . Protection 8 | . . . 4 . . 2 1 1 . Artifact . | . . . . . . . . . . Weapon 70 | . 9 1 20 3 . 3 14 10 10 Energy Gun 31 | . 6 1 10 1 . 1 3 6 3 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 12 | . 2 . 2 2 . 1 1 1 3 Ballistic Cannon 5 | . . . . . . . 2 . 3 Launcher 9 | . . . 4 . . 1 4 . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . . . 4 1 1 Slashing Weapon 6 | . 1 . 4 . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 4 Parts Lost 60 | . 4 . 9 3 . 6 18 4 16 Power 8 | . 1 . 1 . . 2 1 . 3 Propulsion 21 | . 1 . 4 1 . 1 7 2 5 Utility 10 | . . . 1 . . 3 1 1 4 Weapon 21 | . 2 . 3 2 . . 9 1 4 Highest Loss Streak 10 | . 4 . 3 2 . 3 7 3 10 Average Slot Usage (%) 96 | . 98 100 98 99 100 99 81 97 85 Engine 6 | . 12 4 1 11 11 8 7 7 . Core 3 | . 1 9 9 . . 2 . . 2 Treads 9 | . 15 28 9 . . . . 7 8 Leg 10 | . 12 . 11 22 22 22 12 7 1 Device 6 | . . . 9 . . 4 17 14 6 Storage 21 | . 26 28 22 22 22 22 18 15 15 Processor 3 | . . . 3 11 11 . . 2 11 Hackware 4 | . . . . . . . 3 14 15 Protection 6 | . . . 8 11 11 17 5 10 3 Energy Gun 8 | . 13 14 17 1 . 4 1 3 3 Ballistic Gun 8 | . 13 14 2 20 22 17 2 2 2 Ballistic Cannon 1 | . . . . . . . 4 3 2 Slashing Weapon 1 | . 1 . 1 . . . . 2 3 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 38 41 53 52 52 63 58 59 53 Greatest Support 46 | 20 40 40 40 26 26 26 30 42 46 Greatest Overweight (x) 14 | . 1 1 4 1 1 2 5 4 14 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 1 Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 16 Average Capacity 15 | . 11 16 16 16 16 16 16 16 16 Most Carried 16 | . 13 16 16 16 16 16 16 16 16 Average Carried 13 | . 9 15 15 15 15 13 9 15 13 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 Final Carried 16 | 6 13 16 16 16 16 14 16 16 16 Class Distribution -------------------- 68% | Mutant 24% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 3063 | 200 393 82 809 98 . 304 342 359 476 Remotely . | . . . . . . . . . . Salvage Created 3813 | . 452 104 1060 218 . 428 498 359 694 Parts 204 | . 23 2 73 15 . 18 24 16 33 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 90 | . 14 2 27 5 . 9 13 7 13 Melee 2 | . . . . . . . . . 2 Guns 56 | . 14 2 13 5 . 8 3 3 8 Cannons 8 | . . . . . . . 1 4 3 AOE 23 | . . . 14 . . 1 8 . . Classes Destroyed 11 | . 3 . 5 . . 1 1 . 1 Worker 8 | . . . 2 . . 1 1 2 2 Builder 7 | . . . 3 . . . 1 2 1 Hauler 1 | . . . 1 . . . . . . Recycler 2 | . . . 2 . . . . . . Watcher 2 | . 1 . . . . . 1 . . Swarmer 22 | . 6 . 13 . . . . 3 . Grunt 47 | . 8 2 7 5 . 8 9 . 8 Brawler 1 | . . . . . . 1 . . . Sentry 16 | . . . 7 . . . 2 3 4 Hunter 3 | . . . . . . . 2 1 . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 4 2 8 3 . 3 5 4 7 Combat Bots Only 6 | . 4 2 6 3 . 3 4 3 6 Max Kills in Single Turn 4 | . 1 1 4 1 . 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . . 4 . . 1 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 8286 | . 787 162 1208 252 . 749 1927 961 2240 Core 1486 | . 93 21 128 . . 101 441 200 502 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 53 | 100 . 54 . . . 42 19 . . Volleys Fired 252 | . 40 14 51 13 . 31 35 25 43 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 145 | . 90 85 110 88 . 92 96 145 130 Shots Fired 458 | . 73 28 95 25 . 59 58 47 73 Gun 372 | . 73 28 88 25 . 56 34 24 44 Cannon 64 | . . . . . . . 12 23 29 Launcher 22 | . . . 7 . . 3 12 . . Special . | . . . . . . . . . . Kinetic 247 | . 21 14 22 18 . 52 29 24 67 Thermal 87 | . 34 1 9 3 . 4 17 18 1 Explosive 22 | . . . 7 . . 3 12 . . Electromagnetic 102 | . 18 13 57 4 . . . 5 5 Robot Hit Streak 14 | . 13 8 11 14 . 11 13 10 14 Robot Miss Streak 4 | . 4 2 2 1 . 3 2 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . 2 . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 357 | . 43 19 68 20 . 42 48 40 77 Core Hits 189 | . 22 6 48 8 . 22 35 14 34 Critical Hits 2 | . . . . . . . . . 2 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks 97 | . 3 . 13 . . . 12 30 39 Impact 41 | . . . . . . . 12 25 4 Slashing 56 | . 3 . 13 . . . . 5 35 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 4 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 9032 | . 547 260 2041 324 . 871 1659 1170 2160 Guns 4258 | . 544 218 932 324 . 614 437 351 838 Cannons 1179 | . . . . . . . 267 478 434 Explosions 2200 | . . 42 1080 . . 257 821 . . Melee 1356 | . . . . . . . 127 341 888 Ramming 39 | . 3 . 29 . . . 7 . . Kinetic 3309 | . 193 72 263 244 . 557 446 374 1160 Thermal 1327 | . 216 42 298 18 . 57 258 404 34 Explosive 1954 | . . . 876 . . 257 821 . . Electromagnetic 1047 | . 135 146 575 62 . . . 51 78 Impact 658 | . . . . . . . 127 341 190 Slashing 698 | . . . . . . . . . 698 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 . . Average Corruption 1 | . . . . . . 2 1 . . Corruption Purged . | . . . . . . . . . . Effects 9 | . . . . . . 8 1 . . Heat Flow Errors 3 | . . . . . . 3 . . . Energy Discharges 4 | . . . . . . 4 . . . Data Loss (minor) 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 421 | . . 2 36 . . . 45 224 114 Projectiles 3 | . . . . . . . 3 . . Explosions 52 | . . 2 36 . . . 14 . . Melee 366 | . . . . . . . 28 224 114 Knockbacks 20 | . . . 1 . . . 5 6 8 Impact 6 | . . . 1 . . . 2 3 . Kinetic 13 | . . . . . . . 3 3 7 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 323 | . . 24 123 . . 59 117 . . Shots 15 | . . 1 4 . . 2 8 . . Rammed 3 | . . . 2 . . . 1 . . Targets Rammed 6 | . 1 . 4 . . . 1 . . Kicked 2 | . . . 2 . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 306 | . 290 82 306 117 . 268 207 182 54 Average Temperature 70 | . 85 36 65 65 . 86 63 66 22 Received Heat Transfer 3123 | . 303 78 321 138 . 351 675 228 1029 Effects 3 | . 1 . . . . 2 . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . 3 . . . . 8 . Impact Corruptions 11 | . . . . . . . 1 9 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . Heat Transferred 2494 | . 582 50 522 37 . 111 518 644 30 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 356 | . 245 73 356 228 . 189 319 133 211 Average Influence 82 | . 77 17 108 218 . 74 125 53 51 Maximum Alert Level 1 | . 1 . 1 1 . . 1 . 1 Low Security (%) 86 | . 88 100 76 16 . 100 83 100 98 Level 1 13 | . 11 . 23 84 . . 16 . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 3 . . . 4 3 3 Investigation 2 | . 1 . 1 . . . . . . Extermination 2 | . . . . . . . . 1 1 Reinforcement 9 | . 2 . 2 . . . 1 2 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . 4 . 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 30 3 42 5 . 10 20 10 31 Peak Tracking Total 9 | . 7 2 6 3 . 3 6 3 9 Tactical Retreats 14 | . 3 1 . . . 1 2 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 2 . 1 . . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . . 1 2 . . 1 2 . 1 Max in Single Turn 2 | . . 1 2 . . 1 1 . 1 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 28 | . 6 1 9 . 1 2 3 5 1 Terminals 23 | . 6 1 8 . . 2 2 3 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 67 | . 16 3 21 . 3 6 10 7 1 Successful 35 | . 7 2 14 . 3 . 5 3 1 Failed 32 | . 9 1 7 . . 6 5 4 . Catastrophic 5 | . 2 . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 48 | . 16 3 12 . . 6 8 3 . Terminals 57 | . 16 3 18 . . 6 8 5 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . 3 . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 20 | . 4 . 9 . 3 . 3 . 1 Record 3 | . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 5 | . 3 . . . . . 2 . . Locate Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 2 4 . . . 2 1 . Terminals 11 | . 3 2 4 . . . 1 1 . Track 5 | . 1 1 2 . . . 1 . . Botnet 6 | . 2 1 2 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Mask 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 1 7 . . 2 3 3 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Matter 168 | . . . . . . . . 168 . Time 84 | . . . . . . . . 84 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 6624 | . 1001 828 1305 400 223 627 581 1089 570 Spaces Moved 3132 | 1 526 444 569 233 147 291 244 498 179 Core 3 | . . . . . . . . . 3 Treads 1359 | . 274 444 244 . . . . 275 122 Legs 1604 | 1 252 . 316 233 147 291 118 223 23 Wheels 135 | . . . 9 . . . 126 . . Hover 31 | . . . . . . . . . 31 Flight . | . . . . . . . . . . Fastest Speed 106 | 120 120 160 120 150 150 150 120 172 106 Average Speed 164 | 120 152 173 165 150 150 179 148 175 175 Slowest Speed 750 | 120 160 180 240 150 150 180 270 240 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 2 83 86 64 67 52 69 27 15 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 47 | . 3 . 8 . . . 4 17 15 Terrain Destroyed 213 | . 3 3 58 . . 26 82 20 21 Melee 46 | . 3 . 8 . . . 4 17 14 Projectile 11 | . . . . . . . 1 3 7 AOE 156 | . . 3 50 . . 26 77 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 3999 | . 642 478 816 262 152 343 377 606 323 Wait 236 | . 41 12 94 5 . 6 34 14 30 Move 3123 | . 525 443 568 232 146 290 243 497 179 Hop . | . . . . . . . . . . Pick Up 60 | . 4 4 17 5 1 5 13 6 5 Fast Attach 54 | . 7 1 11 . . 1 13 11 10 Attach 52 | . 3 . 10 4 . 6 17 2 10 Detach 23 | . 4 . 7 . . . 6 1 5 Swap 49 | . 10 1 19 1 2 2 2 8 4 Drop 51 | . 4 3 22 2 3 2 1 12 2 Fire 252 | . 40 14 51 13 . 31 35 25 43 Melee 93 | . 3 . 13 . . . 12 30 35 Ram . | . . . . . . . . . . Kick 3 | . . . 2 . . . 1 . . Crush 3 | . 1 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 364 | -10/Materials | Discovered new exit (range 6) 538 | -10/Materials | Lost 4 parts (1p1n2w) 681 | -10/Materials | Discovered new exit (range 8) 846 | -10/Materials | Discovered new exit (range 13) 1002 | -10/Materials | Entered Mines 1169 | -10/Mines | Discovered new exit (range 7) 1294 | -10/Mines | Discovered new exit (range 3) 1496 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Evolved 2 slots: Utility x2 2142 | -9/Materials | Lost 3 parts (3n) 2455 | -9/Materials | Identified exit to Mines 2995 | -9/Materials | Lost 3 parts (1p2w) 3135 | -9/Materials | Entered Mines 3311 | -9/Mines | Learned 4 Materials zone layouts 3386 | -9/Mines | Discovered new exit (range 8) 3529 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3529 | -9/Mines | Discovered new exit (range 5) 3535 | -9/Mines | Entered Exiles 3564 | -9/Exiles | Discovered new exit (range 17) 3574 | -9/Exiles | Met 8R-AWN 3597 | -9/Exiles | Met EX-HEX 3660 | -9/Exiles | Met EX-DEC 3669 | -9/Exiles | Learned location of Zion (-6) 3743 | -9/Exiles | Discovered new exit (range 12) 3758 | -9/Exiles | Entered Mines 3798 | -8/Mines | Lost 3 parts (1p2u) 4110 | -8/Mines | Core integrity fell below 50% 4345 | -8/Mines | Discovered new exit (range 6) 4385 | -8/Mines | Entered Materials 4385 | -8/Materials | Evolved 2 slots: Utility x2 4386 | -8/Materials | Identified exit to Factory 4503 | -8/Materials | Lost 7 parts (1n1u5w) 4538 | -8/Materials | Garrison activated, responded to threat 4572 | -8/Materials | Lost 4 parts (2n2w) 4606 | -8/Materials | Core integrity fell below 50% 4668 | -8/Materials | Lost 6 parts (1p3n2w) 4836 | -8/Materials | Core integrity fell below 20% 4966 | -8/Materials | Entered Factory 4966 | -7/Factory | Evolved 2 slots: Utility x2 5274 | -7/Factory | Build established: Hacker-Mutant 5518 | -7/Factory | Lost 3 parts (2n1w) 5858 | -7/Factory | Fabricated Imp. Melee Analysis Suite (x1) 5976 | -7/Factory | Discovered new exit (range 9) 5990 | -7/Factory | Identified exit to Storage 6055 | -7/Factory | Entered Storage 6161 | -7/Storage | Lost 3 parts (1p1n1u) 6322 | -7/Storage | Core integrity fell below 50% 6361 | -7/Storage | Core integrity fell below 20% 6383 | -7/Storage | Lost 10 parts (2p3n3u2w) 6574 | -7/Storage | Lost 3 parts (1n2w) 6625 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06560_ K-01 Serf collects debris. 06562_ Acquired Imp. Treads. 06564_ K-01 Serf collects debris. 06565_ Acquired Imp. Treads. 06567_ K-01 Serf collects debris. 06569_ Dropped Gauss Rifle. 06572_ Acquired 68 matter. 06574_ Acquired 52 matter. 06580_ W-25 Informer sends out distress signal. 06580_ K-01 Serf destroyed. 06581_ Acquired 20 matter. 06590_ P-60 Hacker destroyed. 06593_ Acquired 40 matter. 06595_ U-05 Engineer builds a Wall. 06606_ R-06 Scavenger collects Imp. Heat Sink. 06613_ U-05 Engineer builds a Wall. 06618_ Y-54 Guardian destroyed. 06619_ R-06 Scavenger collects Imp. Deuterium Engine. 06621_ U-05 Engineer builds a Wall. 06622_ R-06 Scavenger collects Lgt. Treads. 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""" # | | ??????????????????????????????????## """ """ / | | ???????????????????????????????????# """ """ # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????###"######### | | ????????????????????????????????????#"########## | | ????????????????????????????????????## + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronGlidesysEngine Manual? 0 Play Time 01:09:13 Cumulative 135.8 hours Start 2020.07.02 @ 15:42:59 End 2020.07.02 @ 16:52:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df18ff81-b4f6-4cc9-8807-487c0db1333b