Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 21:26:15 Player: Kazimir57 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1503) 1503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 4846 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 37 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 99/100 System Corruption 12% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- High-capacity Battery High-capacity Battery Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Shock Rifle Precision Assault Rifle Chainsword > --- INVENTORY -------- Improved Cesium-ion Thruster Autogun Improved Datajack [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Core Shielding Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Core Shielding Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 76 | 6 6 3 1 4 23 3 . 30 Power 10 | 1 1 . . 1 4 . . 3 Engine 6 | 1 1 . . 1 3 . . . Core 4 | . . . . . 1 . . 3 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 1 . 2 4 2 . 9 Treads . | . . . . . . . . . Leg 15 | . 2 1 . 2 4 2 . 4 Wheel 2 | 2 . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 4 | . . . . . . . . 4 Utility 17 | 1 1 1 1 1 7 . . 5 Device 4 | . . . . . 3 . . 1 Storage 6 | 1 1 . 1 . 1 . . 2 Processor 3 | . . . . . 2 . . 1 Hackware . | . . . . . . . . . Protection 4 | . . 1 . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 2 1 . . 8 1 . 13 Energy Gun 6 | 1 . . . . 2 . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . . . 3 . . 4 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 9 | . 2 1 . . 3 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 28 | . . . . 1 4 . 5 18 Power 6 | . . . . 1 1 . 1 3 Propulsion 8 | . . . . . 1 . 3 4 Utility 5 | . . . . . . . 1 4 Weapon 9 | . . . . . 2 . . 7 Highest Loss Streak 12 | . . . . 1 3 . 5 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 92 99 100 99 89 100 74 58 Engine 11 | . 14 14 14 13 11 15 11 . Core 1 | . . . . . 2 . . 4 Leg 21 | . 4 28 28 28 16 30 21 10 Device 4 | . . . . . 12 7 5 1 Storage 12 | . 20 14 14 14 12 7 5 9 Processor 1 | . . . . . 1 7 5 6 Protection 9 | . . 13 14 14 9 7 5 1 Energy Gun 2 | . . . . . 3 7 5 3 Ballistic Gun 4 | . 3 . . . 14 7 5 3 Launcher 16 | . 23 28 28 28 6 7 5 2 Peak Build Rating 38 | 6 7 9 9 10 34 31 30 38 Average Rating 16 | 4 6 8 8 8 24 29 22 21 On Entrance 10 | . 6 7 9 8 10 26 30 1 Naked Turns 20 | . . . . . . . 20 . Heaviest Build 49 | 11 26 26 23 17 47 40 40 49 Greatest Support 56 | 26 26 20 20 20 26 56 56 26 Greatest Overweight (x) 11 | . 2 1 1 . 3 . 2 11 Average Overweight (x) . | . . 1 . . 1 . . 1 Largest Inventory Capacity 15 | 8 10 10 10 5 15 15 15 5 Average Capacity 9 | 6 8 10 7 5 14 15 12 5 Most Carried 15 | 6 7 10 10 5 15 10 10 4 Average Carried 6 | 3 6 8 7 4 8 9 8 2 Final Capacity 15 | 8 10 10 5 5 15 15 5 5 Final Carried 10 | 6 7 10 5 4 10 10 5 2 Class Distribution -------------------- 52% | Mutant 18% | Scavenger-Mutant 12% | Bomber 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Bomber | -7/Factory Bomber | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1650 | 232 149 41 10 189 564 156 . 309 Remotely . | . . . . . . . . . Salvage Created 1519 | . 85 30 . 82 918 . . 404 Parts 94 | . 5 7 . 7 52 . . 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 3 3 . 9 18 . . 11 Melee 5 | . . . . . . . . 5 Guns 19 | . . . . . 13 . . 6 AOE 20 | . 3 3 . 9 5 . . . Classes Destroyed 11 | . 1 2 . 2 5 . . 1 Builder 3 | . . . . 1 2 . . . Tunneler 2 | . . 1 . . 1 . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . . . . . 2 . . . Swarmer 13 | . . 3 . . 5 . . 5 Grunt 20 | . 3 . . 2 10 . . 5 Sentry 3 | . . . . . 3 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Assembled 7 | . . . . 7 . . . . Best Kill Streak 7 | . 2 4 . 7 6 . . 3 Combat Bots Only 7 | . 2 3 . 7 4 . . 3 Max Kills in Single Turn 4 | . 1 4 . 2 2 . . 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 1 3 . 2 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 383 | . 2 4 . 23 99 . 5 250 Missed 109 | . . 2 . 9 31 . . 67 Damage Taken 3745 | 3 21 33 . 216 1144 . 220 2108 Core 865 | . . 5 . 32 126 . 120 582 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 107 | . . 1 . 7 96 . 3 . Ignored by Resistances 154 | . . . . . . . . 154 Core Remaining (%) 87 | 100 . . . 85 77 . . . Volleys Fired 141 | . 7 1 . 12 66 . 7 48 Largest 3 | . 2 2 . 1 3 . 3 3 Hottest 135 | . 60 63 . 30 131 . 120 135 Shots Fired 256 | . 9 2 . 12 152 . 19 62 Gun 218 | . 3 . . . 145 . 14 56 Cannon 5 | . . . . . . . . 5 Launcher 33 | . 6 2 . 12 7 . 5 1 Special . | . . . . . . . . . Kinetic 174 | . 3 . . . 115 . 7 49 Thermal 37 | . . . . . 30 . 7 . Explosive 30 | . 6 2 . 12 5 . 5 . Electromagnetic 15 | . . . . . 2 . . 13 Robot Hit Streak 9 | . 1 . . 1 9 . 6 7 Robot Miss Streak 5 | . 1 2 . . 5 . 2 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 Shots Hit Robots 141 | . 1 . . 1 80 . 7 52 Core Hits 92 | . 5 4 . 20 43 . . 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 6 | . . . . . 3 . . 3 Burn 3 | . . . . . 3 . . . Smash 1 | . . . . . . . . 1 Sever 2 | . . . . . . . . 2 Melee Attacks 19 | . . . . . . . . 19 Impact 2 | . . . . . . . . 2 Slashing 17 | . . . . . . . . 17 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4646 | 7 124 176 . 386 2190 . 581 1182 Guns 2431 | . 6 . . . 1624 . 207 594 Cannons 79 | . . . . . . . . 79 Explosions 1657 | . 118 174 . 386 561 . 374 44 Melee 465 | . . . . . . . . 465 Ramming 14 | 7 . 2 . . 5 . . . Kinetic 2103 | . 6 . . . 1341 . 156 600 Thermal 673 | . . . . . 622 . 51 . Explosive 1176 | . 118 174 . 386 124 . 374 . Electromagnetic 215 | . . . . . 98 . . 117 Impact 111 | . . . . . . . . 111 Slashing 354 | . . . . . . . . 354 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 3 . . 10 12 Average Corruption 8 | . . . . 3 . . 10 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 5 . . 4 25 Message Errors 10 | . . . . 3 . . 1 6 Matter Fused 8 | . . . . 1 . . 1 6 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . 1 . . 1 4 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 209 | . . . . 9 109 . . 91 Projectiles 18 | . . . . . . . . 18 Explosions 118 | . . . . 9 109 . . . Melee 73 | . . . . . . . . 73 Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 177 | 3 . 18 . . 113 . 43 . Shots 6 | . . 1 . . 3 . 2 . Rammed 1 | 1 . . . . . . . . Targets Rammed 5 | 1 . 1 . . 3 . . . Kicked 4 | . . 1 . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 293 | . 1 3 . 10 203 . 274 293 Average Temperature 90 | . 1 2 . 10 75 . 150 90 Received Heat Transfer 1250 | . 12 . . 32 423 . . 783 Effects 3 | . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1001 | . . . . . 890 . 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 509 | . 147 92 . 108 509 231 91 182 Initial 231 | . . 57 . . 41 231 80 25 Average 126 | . 79 46 . 34 277 231 63 55 Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 76 | 100 100 100 . 100 39 . 100 100 Level 1 12 | . . . . . 23 100 . . Level 2 11 | . . . . . 37 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . . . 3 . . 6 Investigation 2 | . . . . . 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 2 . . . 2 . . . Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 7 4 . 10 31 . 6 14 Peak Tracking Total 6 | . 2 3 . 6 6 . 5 4 Tactical Retreats 7 | . . . . . 5 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 9 | . 1 . . . 7 . . 1 Max in Single Turn 2 | . 1 . . . 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 4 | . 1 . 1 1 . . . 1 Terminals 2 | . 1 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 4 . 23 1 . . . 4 Successful 29 | . 3 . 23 1 . . . 2 Failed 3 | . 1 . . . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . 4 . . . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 3 . 23 1 . . . 2 Record 27 | . 2 . 23 . . . . 2 Open Door 1 | . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . . . 3 . . 1 . Largest Group 3 | . . . . 3 1 . 1 . Highest-Rated Group 40 | . . . . 40 16 . 31 . Highest-Rated Ally 31 | . . . . 16 16 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . 12 . 17 . Total Damage 387 | . . . . . 112 . 275 . Kills 3 | . . . . . 2 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4172 | 58 167 660 476 760 1108 204 110 629 Spaces Moved 2188 | 48 127 331 336 567 384 91 93 211 Core 59 | 3 . . . . . . 45 11 Treads . | . . . . . . . . . Legs 1930 | . 17 331 336 567 384 91 48 156 Wheels 155 | 45 110 . . . . . . . Hover . | . . . . . . . . . Flight 44 | . . . . . . . . 44 Fastest Speed 50 | 50 90 190 120 120 120 122 50 50 Average Speed 155 | 88 105 190 140 120 222 122 94 184 Slowest Speed 925 | 100 260 190 190 120 330 122 200 925 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 39 39 74 90 29 2 71 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 169 | . 31 22 . 62 36 . 18 . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 168 | . 31 22 . 62 35 . 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2682 | 61 149 359 341 634 500 184 99 355 Wait 206 | . 9 21 . 45 1 88 . 42 Move 2181 | 47 126 330 335 566 383 91 92 211 Hop . | . . . . . . . . . Pick Up 27 | 7 1 2 . 3 12 2 . . Fast Attach 35 | 5 1 1 . 1 8 . . 19 Attach 14 | 1 . . . . 5 2 . 6 Detach 5 | . . . . . 3 . . 2 Swap 27 | . 5 2 1 3 10 1 . 5 Drop 22 | . . 1 5 4 9 . . 3 Fire 141 | . 7 1 . 12 66 . 7 48 Melee 19 | . . . . . . . . 19 Ram 1 | 1 . . . . . . . . Kick 4 | . . 1 . . 3 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Met 8R-AWN 154 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Discovered new exit (range 9) 226 | -10/Materials | Entered Mines 228 | -10/Mines | Followed 8R-AWN into the Mines 294 | -10/Mines | Learned Materials stockpile data 398 | -10/Mines | Discovered new exit (range 5) 491 | -10/Mines | Build established: Scavenger-Mutant 503 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 538 | -10/Mines | Learned location of Storage (-9) 583 | -10/Mines | Found a hidden stash of uninstalled traps 791 | -10/Mines | Discovered new exit (range 10) 886 | -10/Mines | Entered Exiles 917 | -10/Exiles | Discovered new exit (range 15) 936 | -10/Exiles | Welcomed by 8R-AWN 970 | -10/Exiles | Met EX-HEX 1042 | -10/Exiles | Met EX-DEC 1155 | -10/Exiles | Visited The Gauntlet 1176 | -10/Exiles | Build established: Mutant 1310 | -10/Exiles | Learned location of Zion (-7) 1348 | -10/Exiles | Discovered new exit (range 14) 1362 | -10/Exiles | Entered Mines 1379 | -9/Mines | Met a Derelict bent on vengeance 1495 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1541 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1721 | -9/Mines | Assembled infested the area 1813 | -9/Mines | Discovered new exit (range 15) 1844 | -9/Mines | Destroyed 7 combat bots 1896 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2122 | -9/Mines | Entered Materials 2122 | -8/Materials | Accompanied by 1 ally 2122 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2505 | -8/Materials | Build established: Skirmisher 2751 | -8/Materials | Lost 3 parts (1n2w) 3186 | -8/Materials | Discovered new exit (range 6) 3230 | -8/Materials | Entered Factory 3230 | -7/Factory | Evolved 2 slots: Propulsion x2 3316 | -7/Factory | Discovered new exit (range 9) 3386 | -7/Factory | Build established: Bomber 3434 | -7/Factory | Sucked down chute 3434 | -7/Factory | Entered Waste 3435 | -7/Waste | Met a frightened Derelict 3443 | -7/Waste | Spotted C-40 Crusher 3449 | -7/Waste | EMP discharged 3449 | -7/Waste | System corruption reached 10% 3455 | -7/Waste | Spotted C-40 Crusher 3462 | -7/Waste | Allies destroyed C-40 Crusher 3473 | -7/Waste | Spotted C-40 Crusher 3499 | -7/Waste | Spotted C-40 Crusher 3502 | -7/Waste | Spotted C-40 Crusher 3510 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3514 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3514 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3517 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3524 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3537 | -7/Waste | Discovered new exit (range 16) 3540 | -7/Waste | Spotted C-40 Crusher 3544 | -7/Waste | Entered Factory 3555 | -7/Factory | Lost 5 parts (1p3n1u) 3794 | -7/Factory | Garrison activated, responded to threat 3941 | -7/Factory | Core integrity fell below 50% 3960 | -7/Factory | Lost 3 parts (1p1n1w) 4136 | -7/Factory | Garrison activated, responded to threat 4166 | -7/Factory | Core integrity fell below 20% 4173 | -7/Factory | Released all parts (1) 4173 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04144_ Critical hit (Burn: +37). 04147_ Acquired Particle Gun. 04148_ Overheating: System interference. 04148_ Particle Gun temporarily disabled. 04151_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 04153_ V4LNJRK8DTOD#|DIQQPD#HAP:A,LBQKOYJT 04159_ Y-54 Guardian Lgt. Treads severed. 04159_ Aluminum Leg destroyed. 04159_ R-06 Scavenger collects Lgt. Treads. 04161_ System corrupted: Prc. Assault Rifle jammed. 04162_ Prc. Assault Rifle destroyed. 04162_ Lgt. Nuclear Core destroyed. 04164_ Particle Gun destroyed. 04165_ Mic. Nuclear Core destroyed. 04167_ Autogun destroyed. 04170_ Hcp. Battery destroyed. 04172_ Chainsword destroyed. 04173_ Released Adv. Targeting Computer. 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"" **% ##?????? | | "" "" "" * ????? | | @ Y ????? | | g ???? | | #########Y### ???? | | # ?????????????# #?# ???? | | # ###????????##########/### ??? | | # ######?????# """"" = # ??? | | # ####??# ""Y"" # ?? | | # #??# [ / ?? | | # #??# """"""""" #== ?? | | + #??# #??# = = !#= ######?????? | | ###+######+## #??##+#######+### #??????????? | | # #???# #?????# #?####+####??????????? | | """ """ # #???# #?????#!#????????????????????? | | """ """ # #?### #######+##???????????????????? | | """ """ # #?# # [ ! [#???????????????????? | | # ### #% #???????????????????? | | """ """ # % / #???????????????????? | | """ """ ##### # #???????????????????? | | """ """ #???# %# ! #???????????????????? | | #???####### #???????????????????? | | #############?????????########???????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 24 Energy Capacity 710 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Please Form A Line System Compromised Challenges ------------ None Game ------ Seed LauncherMissileSuite Manual? 0 Play Time 01:02:25 Cumulative 4.2 hours Start 2024.10.12 @ 11:47:31 End 2024.10.13 @ 21:26:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a3c4f50-8f98-4036-8dd9-3aa008425453