Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.03 @ 14:47:42 // Halloween2020/ForbiddenLore Player: Plarzay Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (332) 1660 Value Destroyed (18241) 18241 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5539) 5539 TOTAL SCORE: 35840 Bonus ------- High Alert Combat Kills 3911 Follower Combat Kills 223 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 962 Friendly Fire -657 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 97/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Target Analyzer Advanced Weapon Cycler Improved Core Shielding Improved Weapon Shielding Heavy Armor Plating Light Regenerative Plating > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Core Analyzer Improved Weapon Shielding Advanced Thermal Shield Quantum Rifle Enhanced Quantum Rifle Improved Matter Neutralizer Railgun Hypervelocity Railgun Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 183] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Regenerative Plating Weapon Mini Assault Cannon Energy Gun Improved Lightning Gun Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . Utility 10 | . . . . . 4 2 . . . . . . . . . . . . . . . 1 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Attached 304 | 6 13 10 3 . 10 12 1 . . . 6 4 30 7 . 4 2 1 2 14 15 38 4 41 25 56 Power 41 | 1 2 . . . 1 2 . . . . 1 . 4 . . . 1 1 . 3 1 6 1 5 3 9 Engine 11 | 1 2 . . . . 2 . . . . . . 3 . . . 1 . . 1 . 1 . . . . Core 8 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 1 1 1 . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . 5 3 9 Propulsion 58 | 2 4 4 . . 2 2 1 . . . 3 . 5 . . . . . 1 5 2 5 . 4 1 17 Treads 48 | . 4 4 . . 2 2 1 . . . 3 . 5 . . . . . 1 5 2 5 . 4 1 9 Leg 10 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 1 4 . . . 6 5 . . . . 2 2 9 . . 2 . . 1 . 5 13 3 9 5 12 Device 34 | . . . . . 2 1 . . . . . 1 2 . . 1 . . . . 4 7 2 3 2 9 Storage 14 | 1 3 . . . 2 2 . . . . 1 . 4 . . . . . . . . . . 1 . . Processor 8 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . 1 . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 23 | . . . . . . 2 . . . . 1 1 3 . . . . . 1 . 1 5 1 4 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 3 6 3 . 1 3 . . . . . 2 12 7 . 2 1 . . 6 7 14 . 23 16 18 Energy Gun 42 | . 2 . . . . 1 . . . . . . 5 4 . . 1 . . 2 2 4 . 9 6 6 Energy Cannon 23 | . . . 1 . . . . . . . . 1 . . . 1 . . . 2 2 4 . 5 6 1 Ballistic Gun 18 | 2 . 4 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 4 4 Ballistic Cannon 23 | . . 1 1 . . 2 . . . . . 1 4 2 . . . . . 2 1 4 . 3 . 2 Launcher 16 | . . . . . . . . . . . . . 3 1 . 1 . . . . 1 1 . 5 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . 1 . . . . . . 2 . . . 1 . . 4 . 1 . 2 1 . Parts Lost 128 | . . 2 . . 1 1 . . . . . . 10 . . 1 . . 2 9 9 13 . 8 6 66 Power 20 | . . . . . . 1 . . . . . . 3 . . . . . . 2 2 2 . . 1 9 Propulsion 27 | . . . . . . . . . . . . . . . . . . . 1 2 2 2 . 2 . 18 Utility 40 | . . . . . . . . . . . . . 5 . . 1 . . 1 1 3 4 . 4 3 18 Weapon 41 | . . 2 . . 1 . . . . . . . 2 . . . . . . 4 2 5 . 2 2 21 Highest Loss Streak 26 | . . 1 . . 1 1 . . . . . . 4 . . 1 . . 1 3 5 6 . 3 2 26 Average Slot Usage (%) 89 | . 96 96 99 100 100 99 100 100 100 100 100 99 92 93 93 93 76 76 76 78 91 88 79 85 84 72 Engine 5 | . 14 14 14 14 2 3 7 7 7 7 6 6 7 13 13 13 11 5 5 4 . . . . . . Core 2 | . . . . . 7 3 . . . . 6 6 4 . . . . 4 5 5 4 3 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 4 4 8 8 9 Treads 13 | . 11 28 28 28 18 14 15 15 15 15 20 20 15 13 13 13 11 11 11 11 16 13 9 8 13 8 Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . 5 Device 10 | . . . . . 9 15 15 15 15 15 13 13 9 13 13 13 11 11 9 4 6 12 8 16 14 10 Storage 21 | . 21 14 14 14 27 23 23 23 23 23 20 20 21 26 26 26 23 23 23 23 23 21 19 19 17 13 Processor 10 | . 6 14 14 14 18 15 15 15 15 15 13 13 13 13 13 13 11 11 11 11 11 6 4 2 4 4 Protection 4 | . . . . . . 7 7 7 7 7 6 5 4 . . . . . 1 5 3 3 9 8 9 7 Energy Gun 5 | . 7 2 . . . 3 . . . . . . 8 6 13 12 5 5 5 5 3 3 . 5 3 5 Energy Cannon 1 | . . . . . . . . . . . . 5 . . . . . . . 1 . 2 . 3 4 2 Ballistic Gun 2 | . 16 11 13 14 9 4 . . . . . . . . . . . . . . . 2 . . 4 1 Ballistic Cannon 4 | . . 11 13 14 9 5 15 15 15 15 13 6 2 5 . . . . . . 9 5 14 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 13 42 43 59 43 79 103 103 103 103 103 117 133 149 139 136 140 146 146 147 199 193 188 223 232 192 211 Greatest Support 225 | 20 40 42 42 42 44 44 50 50 50 50 72 72 90 90 90 90 90 90 90 90 74 145 140 160 225 225 Greatest Overweight (x) 21 | 4 2 1 1 1 1 2 2 2 2 2 1 1 3 1 1 1 1 1 1 3 5 1 1 1 . 21 Average Overweight (x) 1 | . 1 . 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 2 1 1 1 . . Largest Inventory Capacity 28 | 6 18 12 12 12 24 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 13 12 12 12 23 24 26 26 26 26 26 26 27 28 28 28 28 28 28 28 28 28 28 28 28 24 Most Carried 28 | 3 12 12 12 12 22 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 25 28 28 28 28 28 Average Carried 23 | 1 9 11 11 12 17 23 25 26 26 26 25 25 27 28 27 27 26 27 27 26 23 23 26 26 27 16 Final Capacity 28 | 6 12 12 12 12 24 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 3 12 12 12 12 22 25 26 26 26 26 26 26 28 28 28 27 27 28 26 24 19 26 28 28 28 . Class Distribution -------------------- 47% | Hauler-Skirmisher 19% | Hauler-Mutant 9% | Mutant 7% | Hauler-Tank 7% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Mutant | -3/Armory Hauler-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Matter Collected 8200 | 170 399 194 . . 225 628 292 . . 12 37 99 670 160 33 16 . 79 20 202 509 1174 186 1465 840 790 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18386 | . 511 298 . . 280 630 173 . . 24 37 990 1402 105 . 134 182 434 763 258 484 2498 347 3101 3604 2131 Parts 749 | . 35 23 . . 9 37 10 . . . 1 13 62 7 . 6 5 18 24 8 7 84 22 135 170 73 Haulers Intercepted 5 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . 12 . . 3 . . . 6 . 2 . 16 24 76 5 . . . . . Prevented 15 | . . . . . . . . . . . . . . 1 . 2 . . . 11 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Combat Hostiles Destroyed 288 | . 8 9 . . 8 13 7 . . 1 1 4 23 4 . 5 3 7 14 6 9 41 3 48 41 33 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Guns 118 | . 8 4 . . 7 12 . . . . . . 8 1 . 1 3 6 13 2 1 11 . 16 17 8 Cannons 86 | . . 5 . . 1 . 7 . . 1 1 4 7 3 . . . . . 4 4 12 2 20 8 7 AOE 39 | . . . . . . . . . . . . . 5 . . 4 . . . . . 11 . 4 . 15 Classes Destroyed 22 | . 6 1 . . 1 1 3 . . . . 1 1 . . . . . 1 2 . 2 . 2 1 . Worker 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 2 Builder 12 | . . . . . . . . . . . . . 3 . . . . . . . . 1 3 . . 5 Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler 5 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Recycler 6 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . . Swarmer 43 | . 3 3 . . . 6 . . . 1 . . 1 3 . 4 . . 5 . 2 5 . 3 4 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Grunt 114 | . 5 4 . . 4 6 2 . . . . . 16 . . 1 2 . 5 2 6 20 . 11 15 15 Brawler 11 | . . . . . . . 1 . . . . . 1 . . . . 1 2 . . 2 . 2 1 1 Duelist 7 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . 3 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Sentry 32 | . . 2 . . 3 1 . . . . 1 . 1 1 . . 1 1 . . 1 4 . 8 5 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 20 | . . . . . . . 3 . . . . . . . . . . 2 . 1 . 2 2 2 2 6 Programmer 43 | . . . . . . . 1 . . . . . 3 . . . . 2 1 . . 6 . 13 12 5 Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . Compactor 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | . 6 3 . . 2 5 3 . . 1 1 3 6 3 . 4 3 2 5 2 4 9 6 11 7 11 Combat Bots Only 11 | . 3 3 . . 2 5 3 . . 1 1 3 6 3 . 4 3 2 5 2 4 9 1 11 7 10 Max Kills in Single Turn 5 | . 2 1 . . 1 1 1 . . 1 1 1 1 2 . 3 1 2 2 1 2 5 2 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . . . . . . . . . . . . 1 . . 3 . . . . . 4 . 1 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Damage Taken 33276 | . 321 325 . . 624 615 220 . . 72 25 . 2026 88 . 120 117 135 850 1467 2232 3327 973 5068 2908 11763 Core 3329 | . 19 93 . . 60 36 22 . . . . . 133 . . . 52 . 37 260 323 216 36 286 156 1600 Absorbed by Shields 3274 | . . . . . . . . . . . . . . . . . . . . . 455 257 . 1777 785 . Reduced by Siege Mode 576 | . . . . . . . . . . . . . 21 . . . . . . 3 . 149 12 277 35 79 Core Remaining (%) 77 | 100 . . . 55 89 . . . . 91 . . . . . 84 . . . . 32 81 . 75 89 . Volleys Fired 800 | . 40 20 . . 36 31 21 . . 1 2 12 92 11 . 11 6 10 22 15 30 94 10 142 117 77 Largest 4 | . 2 2 . . 2 2 2 . . 2 2 2 2 2 . 2 1 1 1 4 3 3 3 3 3 4 Hottest 396 | . 85 85 . . 63 83 96 . . 96 96 179 179 115 . 115 250 250 250 290 250 250 188 293 302 396 Shots Fired 1501 | . 79 34 . . 72 55 42 . . 2 4 24 149 18 . 20 6 10 22 35 51 226 30 269 205 148 Gun 883 | . 79 19 . . 36 55 . . . . . . 95 4 . 18 6 10 22 17 13 110 . 151 159 89 Cannon 546 | . . 15 . . 36 . 42 . . 2 4 24 30 11 . . . . . 18 37 111 30 99 46 41 Launcher 72 | . . . . . . . . . . . . . 24 3 . 2 . . . . 1 5 . 19 . 18 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 696 | . 73 29 . . 72 27 42 . . 2 4 12 28 11 . . . . . 6 31 129 30 73 105 22 Thermal 411 | . 6 5 . . . . . . . . . 12 2 . . . 6 10 22 2 4 61 . 138 37 106 Explosive 45 | . . . . . . . . . . . . . 10 3 . 2 . . . . 1 5 . 10 . 14 Electromagnetic 320 | . . . . . . 28 . . . . . . 109 4 . 18 . . . . 13 31 . 48 63 6 Entropic 29 | . . . . . . . . . . . . . . . . . . . . 27 2 . . . . . Robot Hit Streak 84 | . 19 15 . . 23 11 12 . . 12 16 20 43 12 . 19 22 7 26 13 22 50 8 84 57 26 Robot Miss Streak 6 | . 5 2 . . 3 1 1 . . . . 1 2 1 . 1 3 4 6 2 2 2 2 4 2 3 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 2 2 . Secondary Targets 17 | . 2 1 . . . 1 . . . . . . 2 . . 1 . . . . . . . 5 3 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 1 1 Shots Hit Robots 1270 | . 62 29 . . 59 45 33 . . 2 4 22 132 8 . 19 6 10 22 26 47 189 24 224 184 123 Core Hits 712 | . 22 13 . . 21 25 11 . . 1 2 6 71 5 . 8 10 18 38 15 23 116 7 116 79 105 Critical Hits 94 | . 1 1 . . 1 . 1 . . . . 9 1 . . 2 . . . 4 1 6 9 3 51 4 Critical Kills 38 | . 1 1 . . 1 . 1 . . . . 3 1 . . . . . . 1 . 1 5 1 20 2 Critical Parts Destroyed 47 | . . . . . . . . . . . . 1 . . . 2 . . . 3 1 5 4 1 29 1 Melee Attacks 32 | . 3 1 . . . . . . . . . . . . . . . . . . 8 . 7 1 9 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . . . . . . . 8 . 7 1 9 3 Sneak Attacks 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46410 | . 745 412 . . 1160 915 720 . . 25 111 662 3041 214 . 870 444 767 1673 2645 2241 7339 833 9316 4843 7434 Guns 19581 | . 745 240 . . 738 915 . . . . . . 843 76 . 341 444 767 1673 867 258 2387 . 4106 2979 2202 Cannons 15461 | . . 172 . . 422 . 720 . . 25 111 662 680 103 . . . . . 1778 1572 2441 534 3371 1572 1298 Explosions 10576 | . . . . . . . . . . . . . 1518 35 . 529 . . . . 222 2483 . 1839 144 3806 Melee 682 | . . . . . . . . . . . . . . . . . . . . . 189 . 285 . 115 93 Ramming 110 | . . . . . . . . . . . . . . . . . . . . . . 28 14 . 33 35 Kinetic 13775 | . 655 332 . . 1160 450 720 . . 25 111 227 638 103 . . . . . 295 1288 3029 534 2122 1626 460 Thermal 16025 | . 90 80 . . . . . . . . . 435 56 . . 148 444 767 1673 167 282 2894 . 4388 1228 3373 Explosive 5750 | . . . . . . . . . . . . . 713 35 . 381 . . . . 58 754 . 772 . 3037 Electromagnetic 7719 | . . . . . . 465 . . . . . . 1634 76 . 341 . . . . 258 634 . 2034 1841 436 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 682 | . . . . . . . . . . . . . . . . . . . . . 189 . 285 . 115 93 Entropic 2349 | . . . . . . . . . . . . . . . . . . . . 2183 166 . . . . . Highest Corruption 19 | . 1 1 1 1 . 1 2 2 2 2 . . 2 2 2 . . . . . . 13 . 19 8 16 Average Corruption 4 | . 1 1 1 1 . 1 1 2 2 2 . . 1 2 2 . . . . . . 4 . 15 3 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 264 | . . . 4 . . 1 5 9 . 6 . . 19 3 1 . . . . . . 33 . 107 30 46 Message Errors 57 | . . . . . . . 2 4 . 2 . . 10 . 1 . . . . . . 5 . 16 10 7 Matter Fused 27 | . . . . . . . . . . . . . . . . . . . . . . . . 16 3 8 Heat Flow Errors 19 | . . . . . . . 2 2 . . . . 1 3 . . . . . . . 4 . 5 1 1 Energy Discharges 23 | . . . 2 . . . . 2 . 3 . . 3 . . . . . . . . 5 . 5 2 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Data Loss (minor) 21 | . . . 2 . . 1 . 1 . 1 . . 1 . . . . . . . . 2 . 7 4 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . 2 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . 1 Targeting Errors 71 | . . . . . . . 1 . . . . . 4 . . . . . . . . 13 . 30 7 16 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1034 | . . . . . 9 . 33 . . . . . 56 . . 64 . . . 158 70 241 33 125 47 198 Projectiles 590 | . . . . . 9 . 33 . . . . . 36 . . . . . . 158 70 98 16 125 27 18 Explosions 407 | . . . . . . . . . . . . . 20 . . 64 . . . . . 143 . . . 180 Melee 37 | . . . . . . . . . . . . . . . . . . . . . . . 17 . 20 . Knockbacks 55 | . . 3 . . 5 . 8 . . . . . 6 1 . . . . . 2 . 16 7 5 . 2 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 52 | . . 3 . . 5 . 8 . . . . . 5 1 . . . . . 2 . 16 6 5 . 1 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Self-Inflicted Damage 967 | . . . . . . . . . . . . . 188 . . . . . . . 32 210 . 290 29 218 Shots 54 | . . . . . . . . . . . . . 17 . . . . . . . 2 10 . 13 2 10 Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 7 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 641 | . 48 168 . . 18 9 219 113 . . 10 225 268 223 . . 243 342 425 637 641 285 90 489 426 454 Average Temperature 121 | . 13 45 . . 6 9 66 70 . . 7 75 107 110 . . 128 159 146 221 294 92 38 122 108 99 Received Heat Transfer 5314 | . 183 174 . . 279 288 63 . . . 12 . 648 24 . 18 45 18 108 321 342 529 99 587 505 1071 Effects 44 | . . . . . . . . . . . . . . . . . . 5 2 11 15 1 . 6 2 2 Shutdowns 14 | . . . . . . . . . . . . . . . . . . . 1 3 4 . . 4 1 1 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . Interference 7 | . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Siege Activations 22 | . . . . . . . . . . . . . 4 . . . . . . 2 . 3 1 7 3 2 Total Turns 600 | . . . . . . . . . . . . . 174 . . . . . . 55 . 84 7 211 44 25 Longest Duration 77 | . . . . . . . . . . . . . 77 . . . . . . 53 . 56 7 63 20 22 Robots Corrupted 22 | . . . . . . 1 . . . . . . 3 . . . . . . . 1 . . 8 9 . Combat Hostiles 18 | . . . . . . 1 . . . . . . 3 . . . . . . . 1 . . 4 9 . Parts Fried 56 | . . . . . . 1 . . . . . . 13 . . . . . . . . 2 . 21 19 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . . . . . . . . . . . . 1 1 . 2 7 . 3 3 1 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . 1 1 . 2 7 . 3 3 1 Parts Melted 83 | . 1 1 . . . . . . . . . . . . . . 3 3 7 1 9 21 . 21 7 9 Heat Transferred 22829 | . 222 185 . . . . . . . . . 407 87 . . 100 650 1075 2400 250 1520 5933 . 4330 1990 3680 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 2 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Peak Influence 1530 | . 224 242 . . 230 314 . . . . 84 40 257 . . . 156 . . . . 1530 742 935 833 1112 Initial 657 | . . 7 . . . 39 . . . . 36 24 . . . . 49 . . . . 46 657 266 424 437 Average 366 | . 83 145 . . 127 153 . . . . 53 21 98 . . . 60 . . . . 734 671 546 443 725 Maximum Alert Level 4 | . 1 1 . . 1 1 . . . . . . 1 . . . . . . . . 4 3 3 3 4 Low Security (%) 39 | 100 83 83 . 100 64 53 . . . . 100 100 79 . . . 100 . . . . 25 . . . . Level 1 22 | . 16 16 . . 35 46 . . . . . . 20 . . . . . . . . 11 . 27 47 6 Level 2 22 | . . . . . . . . . . . . . . . . . . . . . . 10 79 56 45 37 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . 14 20 15 6 53 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . 1 . . 1 5 . . . . . . 9 . . . 2 . . . . 10 2 7 7 13 Investigation 14 | . . 1 . . 1 2 . . . . . . 3 . . . . . . . . 1 1 2 1 2 Extermination 15 | . . . . . . . . . . . . . 3 . . . . . . . . 2 . 4 4 2 Reinforcement 9 | . . . . . . . . . . . . . 2 . . . 1 . . . . 1 1 . 1 3 Assault 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 3 Garrison 10 | . . . . . . 3 . . . . . . 1 . . . 1 . . . . 2 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Distress Signals 16 | . 1 . . . 4 . . . . . . . . . . . . . . . . 1 . 5 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 11 9 . . 18 16 12 . . 3 1 6 39 4 . 10 6 7 15 54 10 58 6 65 50 44 Peak Tracking Total 13 | . 3 3 . . 6 4 5 . . 3 1 3 6 3 . 4 3 3 5 13 5 12 3 9 6 12 Tactical Retreats 35 | . . . . . 3 1 5 . . . . . 9 . . 1 . . 1 3 1 3 . 3 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Traps Triggered 22 | . 5 . . . . 2 . . . . 1 . 3 . . . 1 . . . . 3 1 1 2 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . 1 . . 3 . . . 9 . . . 3 . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Machines Disabled 36 | . . . . . . . . . . . . . 3 . . . . . . . . 22 . 10 . 1 Max in Single Turn 12 | . . . . . . . . . . . . . 1 . . . . . . . . 12 . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Machines Accessed 48 | . 3 1 1 . 2 4 1 . 4 . 1 . 6 . 1 . 4 . . 5 . 4 2 5 2 2 Terminals 20 | . 3 . . . 2 1 . . . . 1 . 3 . . . 2 . . . . 1 . 4 2 1 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 Repair Stations 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Total Hacks 149 | . 9 1 23 . 6 12 1 . 25 . 4 . 14 . 8 . 5 . . 13 . 8 5 6 4 5 Successful 106 | . 6 1 23 . 3 5 1 . 25 . 1 . 6 . 8 . 1 . . 13 . 6 1 1 3 2 Failed 43 | . 3 . . . 3 7 . . . . 3 . 8 . . . 4 . . . . 2 4 5 1 3 Catastrophic 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 1 . 1 . 2 2 . . . . . . 2 . . . 2 . . 2 . . . 4 2 1 Terminals 42 | . 9 . . . 6 2 . . . . 4 . 7 . . . 2 . . . . 1 . 5 4 2 Fabricators 11 | . . . . . . . . . . . . . 3 . . . . . . . . 4 . 1 . 3 Repair Stations 14 | . . . . . . 7 . . . . . . . . . . 2 . . . . 2 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 2 . . . 1 . . . . 1 2 . . . Garrison Access 5 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 86 | . 5 1 23 . 1 . 1 . 25 . 1 . 2 . 8 . . . . 13 . 1 . 1 3 1 Record 41 | . . . 23 . . . . . 11 . . . . . . . . . . 7 . . . . . . Part Schematic 14 | . . . . . . . . . 5 . . . 1 . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . 3 . . . . . . . . . . 5 . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disarm Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . 1 Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 8 | . . . . . . 4 . . . . . . . . . . 1 . . . . 2 1 . . . Scan Component 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 . . . Repair 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 28 | . 1 . . . 1 4 . . . . 1 . 5 . . . 4 . . . . 1 2 5 2 2 Full Trace Events 9 | . . . . . 1 2 . . . . . . 2 . . . . . . . . 1 1 1 . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 5 . . . 2 . 8 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter 570 | . . . . . . . . . . . . . . . . . . . . . . 570 . . . . Time 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Time 93 | . . . . . . 31 . . . . . . . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Total Allies 12 | . . 1 . . . . . . . 1 . 1 . . 5 . . . . . . . . 4 . . Largest Group 5 | . . 1 1 . . . . . . 1 1 2 . . 5 5 . . . . . . . 4 . . Highest-Rated Group 240 | . . 31 31 . . . . . . 94 94 125 . . 141 141 . . . . . . . 240 . . Highest-Rated Ally 94 | . . 31 31 . . . . . . 94 94 94 . . 31 31 . . . . . . . 60 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 68 | . . . . . . . . . . 3 . 20 . . . 45 . . . . . . . . . . Total Damage 1336 | . . . . . . . . . . 94 . 544 . . . 698 . . . . . . . . . . Kills 6 | . . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 . 1 . . . 1 2 1 . 2 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Turns Passed 21920 | 85 880 383 1040 46 535 825 794 611 158 522 216 278 2151 319 1614 1075 366 692 629 1363 770 1311 432 2189 1455 1181 Spaces Moved 10100 | 52 412 178 597 27 220 385 390 319 83 268 113 133 801 151 871 467 182 326 284 641 303 510 197 845 751 594 Core 17 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 9660 | . 193 178 597 27 220 385 390 319 83 268 113 133 801 151 871 467 182 326 284 641 303 510 197 845 751 425 Legs 423 | 36 219 . . . . . . . . . . . . . . . . . . . . . . . . 168 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 172 172 165 165 185 192 192 192 170 170 170 185 185 185 185 185 185 181 173 170 180 165 145 120 Average Speed 177 | 136 170 171 172 172 169 171 186 192 192 192 172 170 184 185 185 185 185 185 185 187 209 173 180 187 145 145 Slowest Speed 1100 | 250 180 180 172 172 172 185 192 192 192 192 175 170 230 185 185 185 185 185 185 230 270 180 180 190 145 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 42 | 4 81 37 92 15 20 13 61 66 73 44 3 79 16 24 86 63 5 54 45 75 57 16 5 62 21 17 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . 2 . . . . . 1 . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Scrap Searched 13 | . . . . . . . 1 2 . 1 . . . 1 2 2 . 1 . . 3 . . . . . Spaces Dug 54 | . . . . . . . . . . . . . 1 44 . . . . . . . 1 . . 8 . Terrain Destroyed 750 | . . . . . . . 1 . . 1 . 1 57 58 . 24 . . . 14 19 146 4 234 13 178 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 82 | . . . . . . . 1 . . 1 . 1 2 1 . . . . . 14 7 28 4 7 11 5 AOE 666 | . . . . . . . . . . . . . 55 57 . 24 . . . . 12 118 . 227 . 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Arm Res Acc Total 12732 | 66 505 222 613 27 307 499 417 318 82 274 133 164 1328 169 877 658 195 386 322 773 378 753 244 1235 980 807 Wait 1086 | . 20 3 5 1 27 48 . . . 6 . . 356 1 . 174 . 45 15 84 15 63 7 133 53 30 Move 10074 | 51 411 177 596 26 219 384 389 318 82 267 113 132 800 150 870 466 181 325 283 640 302 509 196 844 750 593 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 9 15 4 4 . 15 14 3 . . . 6 6 26 . 2 1 4 3 . 13 6 38 9 34 14 32 Fast Attach 14 | . 2 2 . . . . . . . . . 1 . . . 1 . . . . . . . 4 4 . Attach 169 | 6 3 1 3 . 5 5 . . . . 2 . 15 . . 1 2 . 2 11 11 26 2 13 10 51 Detach 7 | . . . . . . . . . . . . . 3 . . . 1 . . . . 1 1 . 1 . Swap 121 | . 8 7 . . 5 7 1 . . . 4 3 15 7 . 2 . 1 . 3 4 12 2 24 11 5 Drop 145 | . 3 7 5 . . 10 3 . . . 6 10 18 . 5 2 1 2 . 6 2 8 9 32 8 8 Fire 800 | . 40 20 . . 36 31 21 . . 1 2 12 92 11 . 11 6 10 22 15 30 94 10 142 117 77 Melee 32 | . 3 1 . . . . . . . . . . . . . . . . . . 8 . 7 1 9 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 7 Escape Stasis 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Rewire 10 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 8 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 20) 310 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Identified exit to Materials 836 | -10/Materials | Discovered exit to Materials (range 7) 903 | -10/Materials | Identified exit to Mines 966 | -10/Materials | Entered Mines 1110 | -10/Mines | Build established: Scavenger-Mutant 1166 | -10/Mines | Met a Derelict shopkeep closing up shop 1302 | -10/Mines | Escorted by a lone wolf Derelict 1341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -10/Mines | Discovered new exit (range 5) 1346 | -10/Mines | Identified exit to Exiles 1349 | -10/Mines | Entered Exiles 1349 | -10/Exiles | Accompanied by 1 ally 1372 | -10/Exiles | Discovered new exit (range 15) 1392 | -10/Exiles | Met 8R-AWN 1420 | -10/Exiles | Met EX-HEX 1473 | -10/Exiles | Build established: Mutant 1484 | -10/Exiles | Met EX-DEC 1533 | -10/Exiles | Visited The Gauntlet 1749 | -10/Exiles | Learned location of Zion (-6) 1795 | -10/Exiles | Met EX-BIN 2020 | -10/Exiles | Discovered new exit (range 14) 2039 | -10/Exiles | Identified exit to Mines 2160 | -10/Exiles | Aligned with FarCom system 2161 | -10/Exiles | Given EX-Vault access code 2201 | -10/Exiles | Opened EX-Vault 2211 | -10/Exiles | Found Prototype Energy Cannon 2213 | -10/Exiles | Identified Firepult 2267 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2285 | -10/Exiles | Exiles lab attacked by MAIN.C 2389 | -10/Exiles | Left Exiles lab with Firepult 2389 | -10/Exiles | Entered Mines 2402 | -9/Mines | Discovered new exit (range 14) 2422 | -9/Mines | Identified exit to Materials 2435 | -9/Mines | Entered Materials 2435 | -8/Materials | Evolved 4 slots: Utility x4 2742 | -8/Materials | Build established: Hauler-Skirmisher 2946 | -8/Materials | Discovered new exit (range 8) 2956 | -8/Materials | Identified exit to Factory 2970 | -8/Materials | Entered Factory 2970 | -7/Factory | Evolved 2 slots: Utility x2 3201 | -7/Factory | Repaired Adv. Treads 3214 | -7/Factory | Garrison activated, responded to threat 3715 | -7/Factory | Discovered new exit (range 6) 3729 | -7/Factory | Identified exit to Lower Caves 3781 | -7/Factory | Repaired Adv. Treads 3795 | -7/Factory | Entered Lower Caves 3812 | -7/Lower Caves | Learned Factory terminal intel 4578 | -7/Lower Caves | Discovered new exit (range 6) 4587 | -7/Lower Caves | Identified exit to Lower Caves 4589 | -7/Lower Caves | Entered another Lower Caves area 4931 | -7/Lower Caves | Learned 8 Factory zone layouts 5190 | -7/Lower Caves | Discovered new exit (range 5) 5196 | -7/Lower Caves | Identified exit to Data Miner 5200 | -7/Lower Caves | Entered Data Miner 5200 | -7/Data Miner | Discovered new exit (range 6) 5233 | -7/Data Miner | Met Data Miner 5281 | -7/Data Miner | Learned location of Section 7 (-2) 5281 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5316 | -7/Data Miner | Received God Mode back door access code from Data Miner 5356 | -7/Data Miner | Identified exit to Proximity Caves 5358 | -7/Data Miner | Entered Proximity Caves 5767 | -6/Proximity Caves | Learned Factory stockpile data 5816 | -6/Proximity Caves | Escorted by Enhanced Grunt 5821 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5865 | -6/Proximity Caves | Discovered new exit (range 8) 5878 | -6/Proximity Caves | Identified exit to Factory 5880 | -6/Proximity Caves | Entered Factory 5880 | -6/Factory | Accompanied by 1 ally 5880 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5881 | -6/Factory | Identified exit to Lower Caves 5883 | -6/Factory | Loaded intel: 22 terminal locations 6060 | -6/Factory | Discovered new exit (range 8) 6072 | -6/Factory | Identified exit to Factory 6096 | -6/Factory | Sucked down chute 6096 | -6/Factory | Entered Waste 6097 | -6/Waste | Met a frightened Derelict 6110 | -6/Waste | 1 allies followed down the chute 6168 | -6/Waste | Spotted C-40 Crusher 6171 | -6/Waste | Destroyed C-40 Crusher 6182 | -6/Waste | Spotted C-40 Crusher 6182 | -6/Waste | Spotted C-40 Crusher 6187 | -6/Waste | Destroyed C-40 Crusher 6188 | -6/Waste | Build established: Scavenger-Skirmisher 6190 | -6/Waste | Destroyed C-40 Crusher 6205 | -6/Waste | Spotted C-40 Crusher 6213 | -6/Waste | Destroyed C-40 Crusher 6219 | -6/Waste | Found Damper Plating 6232 | -6/Waste | Spotted C-40 Crusher 6247 | -6/Waste | Spotted C-40 Crusher 6345 | -6/Waste | Discovered new exit (range 18) 6372 | -6/Waste | Identified exit to Factory 6374 | -6/Waste | Entered Factory 6677 | -6/Factory | Garrison activated, responded to threat 6707 | -6/Factory | Lost 3 parts (1p1u1w) 6777 | -6/Factory | Incoming investigation squad redirected 6861 | -6/Factory | Spotted B-75 Beast 6944 | -6/Factory | Lost 4 parts (1p2u1w) 6953 | -6/Factory | Build established: Hauler-Mutant 8201 | -6/Factory | Build established: Hauler-Skirmisher 8206 | -6/Factory | Incoming investigation squad redirected 8503 | -6/Factory | Discovered exit to Lower Caves (range 14) 8525 | -6/Factory | Entered Lower Caves 8577 | -6/Lower Caves | Learned Factory garrison access intel 8709 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8828 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8842 | -6/Lower Caves | Identified exit to Zion 8844 | -6/Lower Caves | Entered Zion 8922 | -6/Zion | Found Prototype Energy Gun 8951 | -6/Zion | System corruption cleaned by Quarantine Array 8984 | -6/Zion | Learned location of Extension (-6) 9356 | -6/Zion | Gained Derelict followers 9433 | -6/Zion | Found CR-A16's Pointy Stick 9911 | -6/Zion | Learned Factory fabricator intel 10323 | -6/Zion | Discovered new exit (range 17) 10457 | -6/Zion | Identified exit to Proximity Caves 10458 | -6/Zion | Entered Proximity Caves 10458 | -5/Proximity Caves | Accompanied by 5 allies 11185 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11506 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11528 | -5/Proximity Caves | Learned 4 Factory zone layouts 11533 | -5/Proximity Caves | Entered Factory 11533 | -5/Factory | Evolved 2 slots: Weapon x2 11534 | -5/Factory | Identified exit to Factory 11535 | -5/Factory | Loaded intel: 5 fabricator locations 11535 | -5/Factory | Identified Storm Laser 11536 | -5/Factory | Loaded intel: 4 garrison access locations 11840 | -5/Factory | Discovered new exit (range 19) 11859 | -5/Factory | Garrison activated, responded to threat 11897 | -5/Factory | Identified exit to Upper Caves 11899 | -5/Factory | Entered Upper Caves 12442 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12551 | -5/Upper Caves | Learned Factory emergency access door positions 12556 | -5/Upper Caves | Identified exit to Upper Caves 12591 | -5/Upper Caves | Entered another Upper Caves area 12647 | -5/Upper Caves | Spotted B-75 Beast 12698 | -5/Upper Caves | Destroyed B-75 Beast 13023 | -5/Upper Caves | Learned Factory terminal intel 13161 | -5/Upper Caves | Discovered new exit (range 12) 13179 | -5/Upper Caves | Identified exit to Warlord 13220 | -5/Upper Caves | Entered Warlord 13324 | -5/Warlord | Build established: Hauler-Tank 13672 | -5/Warlord | Found Prototype Device 13973 | -5/Warlord | Visited the Vortex Lab 13983 | -5/Warlord | Warlord's base attacked by MAIN.C 13999 | -5/Warlord | Found Prototype Energy Cannon 14002 | -5/Warlord | Found Prototype Energy Cannon 14009 | -5/Warlord | Found Prototype Energy Gun 14013 | -5/Warlord | Found Prototype Energy Gun 14315 | -5/Warlord | Spotted Striker 14317 | -5/Warlord | Spotted Executioner 14333 | -5/Warlord | Warlord forces counterattacked 14354 | -5/Warlord | Destroyed Executioner 14364 | -5/Warlord | Identified Vortex Rail (x2) 14365 | -5/Warlord | Identified Vortex Driver (x2) 14379 | -5/Warlord | Found Prototype Ballistic Cannon 14388 | -5/Warlord | Lost 3 parts (1p1n1w) 14432 | -5/Warlord | Spotted Executioner 14436 | -5/Warlord | Spotted Striker 14449 | -5/Warlord | Destroyed Executioner 14480 | -5/Warlord | Lost 3 parts (1p1n1w) 14500 | -5/Warlord | Discovered new exit (range 14) 14500 | -5/Warlord | Spotted Executioner 14501 | -5/Warlord | Spotted Striker 14514 | -5/Warlord | Identified Hvy. Autocannon 14540 | -5/Warlord | Lost 3 parts (1u2w) 14581 | -5/Warlord | Identified exit to Proximity Caves 14583 | -5/Warlord | Entered Proximity Caves 14594 | -4/Proximity Caves | Learned Research emergency access door positions 14660 | -4/Proximity Caves | Learned location of Armory (-3) 14890 | -4/Proximity Caves | Build established: Scavenger-Tank 14970 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15136 | -4/Proximity Caves | Spotted B-86 Titan 15161 | -4/Proximity Caves | Core integrity fell below 50% 15217 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 15296 | -4/Proximity Caves | Lost 3 parts (1p2n) 15333 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15353 | -4/Proximity Caves | Entered Factory 15353 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15355 | -4/Factory | Loaded intel: 20 terminal locations 15902 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 15952 | -4/Factory | Fabricated Lgt. Regenerative Plating? 15988 | -4/Factory | Lost 3 parts (2u1w) 16031 | -4/Factory | Build established: Hauler-Skirmisher 16047 | -4/Factory | Local fabrication network quarantined 16103 | -4/Factory | First assault squad dispatched 16230 | -4/Factory | Repaired Phase Gun 16267 | -4/Factory | Incoming assault squad redirected 16308 | -4/Factory | Destroyed 9 combat bots 16440 | -4/Factory | System corruption reached 10% 16490 | -4/Factory | Lost 6 parts (1p1n1u3w) 16491 | -4/Factory | Destroyed 9 combat bots 16496 | -4/Factory | Identified Minesniffer Drone Bay 16588 | -4/Factory | Discovered new exit (range 15) 16664 | -4/Factory | Entered Research 16664 | -3/Research | Evolved 2 slots: Utility x2 16949 | -3/Research | Spotted B-86 Titan 16974 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 16977 | -3/Research | Destroyed B-86 Titan 16999 | -3/Research | Found Hvy. Reflective Plating 17042 | -3/Research | Discovered new exit (range 13) 17054 | -3/Research | Incoming investigation squad redirected 17096 | -3/Research | Entered Armory 17176 | -3/Armory | Found Gamma Bomb Array 17582 | -3/Armory | Spotted B-86 Titan 17606 | -3/Armory | Destroyed B-86 Titan 17677 | -3/Armory | Found Hvy. Reflective Plating 17771 | -3/Armory | System corruption reached 10% 17786 | -3/Armory | Incoming investigation squad redirected 17823 | -3/Armory | Destroyed 11 combat bots 17886 | -3/Armory | Incoming investigation squad redirected 17944 | -3/Armory | Build established: Hauler-Mutant 18068 | -3/Armory | Found Gamma Bomb Array 18424 | -3/Armory | Found Fusion Bomb Launcher 18432 | -3/Armory | Found Fusion Bomb Launcher 18846 | -3/Armory | First assault squad dispatched 18862 | -3/Armory | Incoming assault squad redirected 19180 | -3/Armory | Lost 3 parts (2n1w) 19266 | -3/Armory | Discovered new exit (range 13) 19285 | -3/Armory | Entered Research 19285 | -2/Research | Evolved 2 slots: Propulsion x2 19493 | -2/Research | Build established: Scavenger-Mutant 19798 | -2/Research | Build established: Hauler-Mutant 20009 | -2/Research | Identified exit to Access 20232 | -2/Research | Build established: Scavenger-Mutant 20514 | -2/Research | Spotted B-90 Cyclops 20533 | -2/Research | Destroyed B-90 Cyclops 20553 | -2/Research | Spotted B-90 Cyclops 20571 | -2/Research | First assault squad dispatched 20587 | -2/Research | Destroyed B-90 Cyclops 20591 | -2/Research | Crushed by falling debris 20592 | -2/Research | Incoming investigation squad redirected 20677 | -2/Research | Destroyed 7 combat bots 20740 | -2/Research | Entered Access 20740 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21044 | -1/Access | Build established: Scavenger-Tank 21181 | -1/Access | Garrison activated, responded to threat 21326 | -1/Access | Crushed by falling debris 21327 | -1/Access | System corruption reached 10% 21419 | -1/Access | Lost 21 parts (3p3n8u7w) 21526 | -1/Access | Destroyed 10 combat bots 21533 | -1/Access | Lost 16 parts (2p5n3u6w) 21720 | -1/Access | Spotted B-99 Colossus 21721 | -1/Access | Spotted B-99 Colossus 21735 | -1/Access | Incoming investigation squad redirected 21785 | -1/Access | First assault squad dispatched 21803 | -1/Access | Incoming assault squad redirected 21807 | -1/Access | Incoming assault squad redirected 21815 | -1/Access | Incoming assault squad redirected 21846 | -1/Access | Core integrity fell below 50% 21910 | -1/Access | Core integrity fell below 20% 21921 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21909_ Penetrated by Slug. 21910_ B-99 Colossus activates siege mode. 21910_ Penetrated by Slug. 21910_ Slug penetrates Sealed Heavy Doors. 21910_ Penetrated by Slug. 21912_ Critical hit. 21912_ Biometal Heavy Treads destroyed. 21912_ Knocked back. 21912_ Penetrated by Slug. 21912_ Slug penetrates Sealed Heavy Doors. 21912_ Penetrated by Slug. 21915_ Slug penetrates Sealed Heavy Doors. 21916_ Hcp. Storage Unit destroyed. 21916_ Slug penetrates B-99 Colossus. 21916_ Penetrated by Slug. 21916_ Slug penetrates B-99 Colossus. 21917_ U-05 Engineer builds a Wall. 21921_ Knocked back. 21921_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????????????# ########## """ #?#"??? | | ????????????????????# # # """ #?#T??? | | ????????????????????# # # " #?????? | | ????????????????????# # " / #?????? | | ??????????########### # """ # #?????? | | ??????????# # # """ ##########?????? | | ?????###### # # " #??????????????? | | ????? + # # #??????????????? | | ??????????# + + #??????????????? | | ??????????# #% # #??????????????? | | ??????????# # ##########??????????????? | | ??????????# % #[%= #???????????????????????? | | ??????????# %% # |! #???????????????????????? | | ????########+######## u#???????????????????????? | | ????# %% #????# =%!"???????????????????????? | | ????# #????# = #???????????????????????? | | ????# #????# #???????????????????????? | | ????# #????# #???????????????????????? | | ????# #?#### ####????????????????????? | | ????# "" #?# #????????????????????? | | ??? / "" #?# #????????????????????? | | ?? # """"""#?# #????????????????????? | | ?# # """"""#?# BB BB #????????????????????? | | ?# ?# "" #?# BB BB #????????????????????? | | ?#??# "" #?# #????????????????????? | | ????# ?? #?# @ #????????????????????? | | ????# ??? #?#""""""""""#????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ! ?????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 200 Energy Generation 75 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Tactical Coordination Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Datajack | -6/Factory | Hacked Nova Cannon | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Can't Touch This Denied? Giant Slayer More Power To You Superinsulated Turtlemind Challenges ------------ None Game ------ Seed PotentialDataMicroactuators Manual? 0 Play Time 04:09:11 Cumulative 52.4 hours Start 2020.10.30 @ 11:51:59 End 2020.11.03 @ 14:47:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 40 Rogue 10 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6be9d76f-bed2-447c-b431-131b8572f3bf