Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:18:59 Player: sewer jenny Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (411) 411 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 3302 Bonus ------- Follower Combat Kills 281 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Cooling System Cooling System Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Arc Projector Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Field Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 43 | 4 5 . 8 17 9 Power 8 | 1 1 . . 5 1 Engine 2 | 1 . . . . 1 Core 6 | . 1 . . 5 . Reactor . | . . . . . . Propulsion 14 | 2 1 . 5 4 2 Treads . | . . . . . . Leg 6 | 2 1 . 3 . . Wheel 3 | . . . 2 . 1 Hover . | . . . . . . Flight 5 | . . . . 4 1 Utility 13 | . 3 . 1 6 3 Device 5 | . 1 . . 2 2 Storage 1 | . 1 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 4 | . 1 . . 3 . Artifact . | . . . . . . Weapon 8 | 1 . . 2 2 3 Energy Gun 5 | . . . 1 1 3 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 13 | . 2 . 2 . 9 Power 2 | . 1 . . . 1 Propulsion 5 | . 1 . . . 4 Utility 3 | . . . 1 . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 9 | . 2 . 2 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 71 85 83 94 68 Core 8 | . 7 14 11 9 4 Leg 18 | . 26 28 30 11 . Wheel 1 | . . . 4 . 1 Flight 12 | . . . . 24 25 Device 8 | . 3 14 5 10 12 Storage 1 | . 9 . . . . Processor 5 | . . . 1 11 6 Protection 7 | . 6 14 11 8 1 Energy Gun 5 | . . . 4 9 5 Ballistic Gun 4 | . 14 14 5 . . Launcher 2 | . . . . 5 6 Impact Weapon 3 | . . . 9 3 . Naked Turns . | . . . . . . Heaviest Build 22 | 6 14 10 14 22 22 Greatest Support 40 | 20 20 20 40 40 24 Greatest Overweight (x) 3 | . . . 3 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 Most Carried 5 | 4 5 3 4 5 5 Average Carried 2 | 2 3 3 2 3 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 4 3 3 3 4 1 Class Distribution -------------------- 45% | Mutant 33% | Sprinter 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 716 | 231 . . 151 239 95 Remotely . | . . . . . . Salvage Created 335 | . 135 . 71 110 19 Parts 21 | . 6 . 4 8 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 10 | . 3 . 2 4 1 Melee 1 | . . . 1 . . Guns 3 | . 3 . . . . AOE 5 | . . . . 4 1 Classes Destroyed 4 | . 1 . 1 2 . Worker 1 | . . . . 1 . Watcher 3 | . . . 1 2 . Swarmer 3 | . . . . 2 1 Grunt 7 | . 3 . 2 2 . Best Kill Streak 3 | . 3 . 1 3 1 Combat Bots Only 3 | . 3 . 1 2 1 Max Kills in Single Turn 3 | . 1 . 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 276 | . 47 . 30 19 180 Missed 96 | . 13 . 6 8 69 Damage Taken 2138 | . 445 . 292 186 1215 Core 900 | . 133 . 20 47 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 164 | . . . 54 110 . Core Remaining (%) 83 | 100 . 46 95 91 . Volleys Fired 59 | . 29 . 4 21 5 Largest 1 | . 1 . 1 1 1 Hottest 63 | . 20 . 56 63 55 Shots Fired 59 | . 29 . 4 21 5 Gun 49 | . 29 . 4 13 3 Cannon . | . . . . . . Launcher 10 | . . . . 8 2 Special . | . . . . . . Kinetic 29 | . 29 . . . . Thermal 17 | . . . 4 13 . Explosive 10 | . . . . 8 2 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 10 | . 7 . 10 3 1 Robot Miss Streak 2 | . 2 . 1 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . 21 . 12 11 1 Core Hits 21 | . 7 . 1 12 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . 1 . 1 . . Destroy 1 | . 1 . . . . Smash 1 | . . . 1 . . Melee Attacks 13 | . . . 13 . . Impact 13 | . . . 13 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1392 | . 157 . 425 698 112 Guns 322 | . 157 . 45 100 20 Cannons . | . . . . . . Explosions 690 | . . . . 598 92 Melee 380 | . . . 380 . . Ramming . | . . . . . . Kinetic 157 | . 157 . . . . Thermal 145 | . . . 45 100 . Explosive 690 | . . . . 598 92 Electromagnetic 20 | . . . . . 20 Impact 380 | . . . 380 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 3 | . . . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 74 | . . . 64 10 . Projectiles . | . . . . . . Explosions 10 | . . . . 10 . Melee 64 | . . . 64 . . Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . 25 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 446 | . 15 . 98 446 30 Average Temperature 171 | . 6 . 51 208 14 Received Heat Transfer 654 | . 252 . 153 108 141 Effects 12 | . . . . 12 . Shutdowns 3 | . . . . 3 . Energy Bleed 3 | . . . . 3 . Interference 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . . 111 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 386 | . 87 33 337 386 338 Initial 84 | . . 33 12 57 84 Average 139 | . 48 33 169 150 215 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 64 | 100 100 100 54 66 31 Level 1 35 | . . . 45 33 68 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 5 . 13 17 13 Peak Tracking Total 8 | . 4 . 3 6 8 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . 1 . 3 4 . Terminals 6 | . 1 . 2 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 2 . 8 13 . Successful 14 | . 1 . 6 7 . Failed 9 | . 1 . 2 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 2 . 4 7 . Fabricators . | . . . . . . Repair Stations 10 | . . . 4 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 3 3 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Alert Level 2 | . . . . 2 . Locate Traps 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 3 4 . Scan Component 4 | . . . 2 2 . Repair 3 | . . . 1 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 90 | . . . 26 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 36 | . . 36 36 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 30 | . . . 23 7 . Total Damage 501 | . . . 396 105 . Kills 12 | . . . 9 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1378 | 93 158 75 403 407 242 Spaces Moved 1662 | 72 80 60 280 621 549 Core 23 | 6 . . 1 . 16 Treads . | . . . . . . Legs 487 | 66 80 60 205 76 . Wheels 74 | . . . 74 . . Hover . | . . . . . . Flight 1078 | . . . . 545 533 Fastest Speed 31 | 50 120 120 85 31 31 Average Speed 61 | 114 120 120 111 42 35 Slowest Speed 200 | 120 120 120 200 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 16 21 26 37 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . . 41 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . . . . 41 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1947 | 83 120 63 342 743 596 Wait 110 | . . 4 26 64 16 Move 1650 | 71 79 59 279 613 549 Hop 3 | . . . . 3 . Pick Up 44 | 8 5 . 9 15 7 Fast Attach 1 | . . . . . 1 Attach 33 | 4 5 . 8 11 5 Detach . | . . . . . . Swap 9 | . . . . 6 3 Drop 25 | . 2 . 3 10 10 Fire 59 | . 29 . 4 21 5 Melee 13 | . . . 13 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Core integrity fell below 50% 219 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Entered Mines 273 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 6) 327 | -10/Mines | Entered Materials 327 | -9/Materials | Accompanied by 2 allies 327 | -9/Materials | Evolved 2 slots: Propulsion x2 332 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 523 | -9/Materials | Discovered new exit (range 12) 624 | -9/Materials | Repaired Aluminum Leg 730 | -9/Materials | Entered another Materials area 730 | -8/Materials | Accompanied by 1 ally 730 | -8/Materials | Evolved 2 slots: Utility x2 809 | -8/Materials | Repaired Lgt. Armor Plating 1078 | -8/Materials | Repaired Lgt. Nuclear Core 1118 | -8/Materials | Discovered new exit (range 16) 1137 | -8/Materials | Entered Factory 1137 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -7/Factory | Build established: Sprinter 1331 | -7/Factory | Discovered new exit (range 6) 1367 | -7/Factory | Core integrity fell below 50% 1376 | -7/Factory | Core integrity fell below 20% 1379 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Prc. Grenade Launcher destroyed. Xenon Bombardment Thruster destroyed. K-01 Serf collects debris. Drone sends a signal. The unstable cave ceiling collapses. K-01 Serf collects debris. Cooling System destroyed. K-01 Serf collects debris. Hvy. Ion Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects VTOL Module. K-01 Serf collects debris. S-27 Virus destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???#?????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """" ##?????????????????????????????????????????? | | """" #???#??????????????????????????????????????? | | """" ###??#?????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????#???????????????????????????????????? | | #??????????????????????????????????????????? | | #??#???????????????????????????????????????? | | #??????????????????????????????????????????? | | ! #????#?????????????????????????????????????? | | #######????????????????########??????????????????? | | ##??????????????????# ] #??????????????????? | | #???????#???????????# #??????????????????? | | #???????????????????# #??????????????????? | | #???????????????????# #??????????????????? | | #?#??????????#??????# #??????????????????? | | #???#???????#???????# #??????????????????? | | #??????#????????????# """"#??????????????????? | | #??????????#???????##s """"#??????????????????? | | #####???###?????????#??# """"#??????????????????? | | ##???????????????????## %""""#??????????????????? | | #?????#???????#???????#k@""""#??????????????????? | | #################?#???#sY""""##? ???????????????? | | # """"""""""" ##????# kw""" #?????????????????? | | # """"T"""" ##????# #?????????????????? | | # ####### ##### ??????????????? | | # # r #????????????? | | # # % u #????????????? | | # """ """ """ # t u #????????????? | | ## """ """ """ # ## + # ####+##????????????? | | ?# """ """ """ # ### ! ???????????????? | | ## + #?# ??????????????? | | ?# # #?# ?????????????? | | ?##+############## ### #????????????? | | ?## #?#?#?####??? = # """ """ //!#????????????? | | ?## ##?????????? # """ """ /! #????????????? | | ### #?#????#???? = # """ ""??/! ?????????????? | | ??# #??#???????# < # ??? ??? ?????????????? | | ### #??????????# ! !# "???"???????????????????? | | ## #?#??????#?# # "???????????????????????? | | ## #??#?#????##[ [ # ????????????????????????? | | ## #??????#???## ## ????????????????????????? | | ## #??????? ???# #????#?????????????????????? | | [## #?? ???????# #??????????????????????????? | | ## #???????? ??+ +??????????????????????????? | | ## #?#??"??????? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredPotentialDissipator Manual? 0 Play Time 00:34:46 Cumulative 3.6 hours Start 2024.04.02 @ 17:44:04 End 2024.04.02 @ 18:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b23f6259-ccc6-43b0-b30b-ac28db56271b