Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.17 @ 13:54:55 Player: Plexion Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (1480) 1480 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (-444) -444 TOTAL SCORE: 7596 Bonus ------- Scanned by Researcher 500 Friendly Fire -944 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 94/100 System Corruption 3% Temperature Cool (1) Movement Flying (35) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Impulse Thruster > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Experimental Energy Well (1000) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Melee Analysis Suite Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Variable Charge Gun Katana > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Nuclear Pulse Array Q-thruster Experimental Energy Well [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Nuclear Pulse Array Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 11 | . . 2 1 1 1 2 2 . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 100 | 6 4 9 19 22 . 15 6 . 3 6 5 5 Power 11 | 1 1 . 2 2 . 2 . . 1 . 1 1 Engine 2 | 1 . . . . . 1 . . . . . . Core 8 | . 1 . 2 2 . 1 . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 32 | 2 1 4 6 6 . 4 . . . 1 4 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 12 | 2 1 4 5 . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . Flight 17 | . . . 1 3 . 4 . . . 1 4 4 Utility 36 | 1 2 3 3 8 . 8 5 . 2 4 . . Device 10 | . . 1 2 2 . 3 . . . 2 . . Storage 5 | 1 2 . . . . 1 . . . 1 . . Processor 5 | . . 1 . 1 . 2 . . . 1 . . Hackware 13 | . . . . 4 . 2 5 . 2 . . . Protection 3 | . . 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 . 2 8 6 . 1 1 . . 1 . . Energy Gun 5 | . . . . 2 . 1 1 . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 6 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . . 3 1 1 Parts Lost 36 | . 1 2 2 5 . 1 1 . 5 . 15 4 Power 6 | . . . . 2 . . . . 1 . 3 . Propulsion 12 | . 1 1 1 2 . . . . . . 5 2 Utility 12 | . . . 1 . . . . . 4 . 5 2 Weapon 6 | . . 1 . 1 . 1 1 . . . 2 . Highest Loss Streak 8 | . 1 2 1 2 . 1 1 . 3 . 8 3 Average Slot Usage (%) 84 | . 96 94 92 87 80 88 87 89 77 74 58 24 Engine 1 | . 9 . . . . 4 5 5 . . . . Core 7 | . 4 11 9 10 6 5 5 5 9 9 6 . Wheel 9 | . 28 22 26 7 . . . . . . . . Hover 1 | . . . . 5 . . . . . . . . Flight 7 | . . . . 8 20 14 10 10 10 9 8 4 Device 9 | . . 10 13 13 6 10 10 10 6 7 3 . Storage 9 | . 24 22 18 6 . 4 5 5 5 4 4 2 Processor 6 | . . 5 4 4 6 10 10 10 10 9 9 9 Hackware 14 | . . . . 14 26 23 30 31 23 23 19 6 Energy Gun 2 | . . . . 2 6 4 4 5 5 4 1 . Ballistic Gun 7 | . 28 22 17 5 . . . . . . . . Slashing Weapon 2 | . . . . 2 6 5 5 5 5 4 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 9 39 45 47 52 13 32 32 32 32 31 31 18 Greatest Support 47 | 20 20 26 44 44 18 40 40 40 40 47 47 22 Greatest Overweight (x) 3 | . 1 2 1 3 . . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 4 8 8 8 8 8 8 8 Average Capacity 10 | 5 13 16 16 9 4 7 8 8 8 8 8 6 Most Carried 16 | 6 7 10 16 16 4 8 8 5 5 8 8 3 Average Carried 7 | 2 6 6 14 8 4 5 7 5 4 6 5 2 Final Capacity 16 | 6 16 16 16 4 4 8 8 8 8 8 8 4 Final Carried 16 | 6 7 10 16 4 4 8 5 5 4 8 1 2 Class Distribution -------------------- 22% | Mutant 15% | Scavenger-Mutant 14% | Hacker-Sprinter 14% | Wizard-Scout 12% | Wizard-Mutant 9% | Hacker-Scout 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Matter Collected 1531 | 274 71 155 561 231 . 95 105 . 10 . 29 . Remotely . | . . . . . . . . . . . . . Salvage Created 2291 | 146 178 347 900 136 21 353 121 . 60 . 29 . Parts 157 | 16 19 18 45 11 1 32 9 . 3 . 3 . Haulers Intercepted 6 | . . 3 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Combat Hostiles Destroyed 36 | . 8 4 16 4 . 2 1 . 1 . . . Melee 4 | . . . . 1 . 2 1 . . . . . Guns 32 | . 8 4 16 3 . . . . 1 . . . Classes Destroyed 12 | 2 2 2 2 1 1 2 . . . . . . Worker 3 | . . . . . . 3 . . . . . . Builder 4 | . . . . . . 3 . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 6 | . . 3 3 . . . . . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . . Operator 4 | . . . . . 1 1 2 . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 12 | . 5 . 4 3 . . . . . . . . Grunt 10 | . 3 2 5 . . . . . . . . . Sentry 6 | . . 2 4 . . . . . . . . . Hunter 3 | . . . 3 . . . . . . . . . Programmer 5 | . . . . 1 . 2 1 . 1 . . . Best Kill Streak 9 | 4 5 3 9 3 . 4 1 . 1 . 1 . Combat Bots Only 6 | . 5 2 6 3 . 2 1 . 1 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Damage Taken 4875 | . 235 319 679 492 . 236 122 . 218 170 1250 1154 Core 1778 | . 25 86 137 102 . 64 14 . 44 32 436 838 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 90 78 75 85 100 93 . . 94 . . . Volleys Fired 119 | 7 18 25 52 12 . . 1 . 4 . . . Largest 2 | 2 2 2 2 2 . . 1 . 1 . . . Hottest 83 | 40 40 43 53 83 . . 60 . 75 . . . Shots Fired 227 | 14 36 49 104 19 . . 1 . 4 . . . Gun 227 | 14 36 49 104 19 . . 1 . 4 . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 212 | 14 36 49 104 9 . . . . . . . . Thermal 4 | . . . . . . . . . 4 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . . . 10 . . 1 . . . . . Robot Hit Streak 30 | 10 30 19 18 6 . . 6 . 10 . . . Robot Miss Streak 2 | 1 2 1 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 227 | 10 32 43 80 19 2 20 12 . 6 . 3 . Core Hits 104 | 6 15 15 39 8 1 12 5 . 2 . 1 . Critical Hits 4 | . 1 . 2 . 1 . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . 1 . . . . . . . Melee Attacks 355 | . . . 15 58 44 85 46 1 6 64 36 . Impact 65 | . . . 15 50 . . . . . . . . Slashing 290 | . . . . 8 44 85 46 1 6 64 36 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 2 9 4 . 1 . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5184 | 83 249 424 1366 327 254 1288 710 . 239 . 244 . Guns 2391 | 83 249 424 1333 175 . . 5 . 122 . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2760 | . . . . 152 254 1288 705 . 117 . 244 . Ramming 33 | . . . 33 . . . . . . . . . Kinetic 2215 | 83 249 424 1333 126 . . . . . . . . Thermal 122 | . . . . . . . . . 122 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 54 | . . . . 49 . . 5 . . . . . Impact 120 | . . . . 120 . . . . . . . . Slashing 2640 | . . . . 32 254 1288 705 . 117 . 244 . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . 2 1 1 1 . 3 3 Average Corruption 1 | . . . . 1 . 1 1 1 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . Effects 12 | . . . . 2 . 1 . 2 1 . 1 5 Message Errors 6 | . . . . 1 . . . 2 1 . . 2 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Targeting Errors 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 343 | . . . . . . 96 183 . 3 . 61 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 343 | . . . . . . 96 183 . 3 . 61 . Knockbacks 2 | . . . . 2 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 16 | . . . 16 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 228 | . 20 24 13 134 . 228 14 . 48 . . . Average Temperature 30 | . 10 8 4 74 . 118 11 . 24 . . . Received Heat Transfer 777 | . 84 141 216 150 . . . . 24 45 57 60 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Peak Influence 271 | 20 271 228 256 107 62 165 153 . . 184 77 64 Average Influence 72 | 7 121 161 79 35 34 68 84 . . 97 38 20 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . . Low Security (%) 93 | 100 64 58 93 100 100 100 100 . . 100 100 100 Level 1 6 | . 35 41 6 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 2 . 1 . . . 1 4 3 Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 2 | . . . . 1 . 1 . . . . . . Reinforcement 9 | . . . . 1 . . . . . 1 4 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Distress Signals 17 | . 1 1 6 2 . 1 2 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 15 8 29 13 1 3 6 . 14 8 28 26 Peak Tracking Total 24 | . 4 3 6 5 1 2 5 . 7 5 24 15 Tactical Retreats 25 | . 3 . 3 3 . 1 2 . 4 2 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Traps Triggered 3 | . 1 . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Machines Disabled 1 | . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Machines Accessed 37 | . 1 1 5 4 5 6 8 . 2 5 . . Terminals 27 | . 1 1 4 2 4 4 6 . 1 4 . . Fabricators 4 | . . . . 2 . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 2 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 114 | . 2 1 19 8 22 19 27 . 3 13 . . Successful 88 | . 1 . 16 5 16 15 25 . 3 7 . . Failed 26 | . 1 1 3 3 6 4 2 . . 6 . . Catastrophic 4 | . . . 1 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 71 | . 2 1 10 2 15 10 18 . 2 11 . . Terminals 84 | . 2 1 12 2 21 13 20 . 2 11 . . Fabricators 12 | . . . . 6 . . 4 . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 17 | . . . 7 . 1 6 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 1 . 9 . 12 4 10 . 3 4 . . Record 1 | . . . . . . 1 . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . 1 1 1 . 1 . . . Branch Access Points 3 | . . . . . . . 2 . 1 . . . Machine Index 2 | . . . . . 1 . 1 . . . . . Terminal Index 4 | . . . . . 1 . 2 . . 1 . . Fabricator Index 3 | . . . . . 1 . 2 . . . . . Scanalyzer Index 3 | . . . 1 . . . 2 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 7 | . 1 . 2 . 2 1 . . . 1 . . Fabricator Hacks 11 | . . . . 5 . . 4 . . 2 . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 4 | . . . . 2 . . 1 . . 1 . . Build 6 | . . . . 3 . . 2 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 16 | . . . 7 . . 6 3 . . . . . Insert Component 8 | . . . 3 . . 3 2 . . . . . Analyze 8 | . . . 4 . . 3 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . . . 4 5 8 . . 1 . . Terminals 18 | . . . . . 4 5 8 . . 1 . . Assimilate 6 | . . . . . 2 2 2 . . . . . Botnet 12 | . . . . . 2 3 6 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 5 3 5 5 7 . . 4 . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . 3 1 . . 2 . . Parts Built 7 | . . . . 3 . . 2 . . 2 . . Matter 1293 | . . . . 657 . . 424 . . 212 . . Time 555 | . . . . 290 . . 212 . . 53 . . Total Part Build Rating 33 | . . . . 9 . . 12 . . 12 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . 3 1 . . . . . Part Schematics Acquired 7 | . . . 3 . . 3 1 . . . . . Parts Damaged 3 | . . . 1 . . 1 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Total Allies 4 | . . . . . 1 1 2 . . . . . Largest Group 1 | . . . . . 1 . 1 . . . . . Highest-Rated Group 35 | . . . . . 24 . 35 . . . . . Highest-Rated Ally 35 | . . . . . 24 . 35 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Turns Passed 5712 | 76 328 436 960 1225 245 675 595 145 193 438 227 169 Spaces Moved 6705 | 55 263 305 620 1175 440 1194 758 256 449 492 340 358 Core 86 | 2 . . . . . . . . . . . 84 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1500 | 53 263 305 620 259 . . . . . . . . Hover 215 | . . . . 215 . . . . . . . . Flight 4904 | . . . . 701 440 1194 758 256 449 492 340 274 Fastest Speed 29 | 50 80 90 96 29 29 29 37 37 37 37 34 34 Average Speed 51 | 78 86 96 102 62 29 32 37 37 37 37 37 41 Slowest Speed 240 | 80 90 100 106 240 29 37 37 37 37 37 40 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 50 27 39 31 13 32 23 53 59 20 53 30 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 2 . . . Spaces Dug 238 | . . . 7 21 40 63 34 1 3 39 30 . Terrain Destroyed 239 | . . . 8 21 40 63 34 1 3 39 30 . Melee 238 | . . . 7 21 40 63 34 1 3 39 30 . Projectile 1 | . . . 1 . . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Total 8210 | 73 334 402 829 1553 490 1355 1000 304 461 652 382 375 Wait 804 | . 47 57 84 238 7 43 187 48 . 82 . 11 Move 6686 | 54 262 304 619 1174 439 1193 757 255 448 491 336 354 Hop 3 | . . . . . . . . . . . 1 2 Pick Up 44 | 6 1 3 18 5 . 8 1 . . 2 . . Fast Attach 46 | 6 2 3 3 12 . 7 1 . 2 5 2 3 Attach 29 | . 1 2 5 7 . 4 2 . 1 . 5 2 Detach 19 | . 1 1 3 4 . 3 . . . 4 . 3 Swap 27 | . 1 4 11 3 . 4 3 . . 1 . . Drop 55 | . 1 3 16 22 . 8 2 . . 3 . . Fire 119 | 7 18 25 52 12 . . 1 . 4 . . . Melee 355 | . . . 15 58 44 85 46 1 6 64 36 . Ram 3 | . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . 18 . . . . . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 462 | -9/Materials | Discovered new exit (range 11) 703 | -9/Materials | Discovered new exit (range 14) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -8/Materials | Discovered new exit (range 16) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2041 | -7/Factory | Build established: Scavenger-Mutant 2351 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2710 | -7/Factory | Fabricated Imp. VTOL Module? 2829 | -7/Factory | Build established: Hacker-Sprinter 2830 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2856 | -7/Factory | Discovered new exit (range 15) 2909 | -7/Factory | Discovered new exit (range 9) 3026 | -7/Factory | Identified exit to Factory 3026 | -7/Factory | Entered another Factory area 3026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3030 | -6/Factory | Identified exit to Factory 3271 | -6/Factory | Entered another Factory area 3271 | -5/Factory | Evolved 2 slots: Utility x2 3361 | -5/Factory | Discovered new exit (range 6) 3377 | -5/Factory | Identified exit to Upper Caves 3678 | -5/Factory | Build established: Hacker-Scout 3746 | -5/Factory | Found Prototype Processor 3875 | -5/Factory | Identified exit to Factory 3946 | -5/Factory | Entered another Factory area 3946 | -4/Factory | Evolved 2 slots: Utility x2 3973 | -4/Factory | Identified exit to Upper Caves 3973 | -4/Factory | Identified exit to Research 4222 | -4/Factory | Build established: Wizard-Scout 4265 | -4/Factory | Fabricated Adv. Hacking Suite? 4384 | -4/Factory | Fabricated Adv. Hacking Suite? 4423 | -4/Factory | Identified Exp. Signal Interpreter 4541 | -4/Factory | Entered Upper Caves 4596 | -4/Upper Caves | Identified exit to Upper Caves 4622 | -4/Upper Caves | Learned location of 1 exit from Research 4686 | -4/Upper Caves | Entered another Upper Caves area 4760 | -4/Upper Caves | Attracted the attention of an 0b10 base 4783 | -4/Upper Caves | Learned 8 Research zone layouts 4796 | -4/Upper Caves | Lost 3 parts (3u) 4798 | -4/Upper Caves | Spotted B-86 Titan 4879 | -4/Upper Caves | Entered Research 4879 | -3/Research | Evolved 2 slots: Utility x2 4880 | -3/Research | Identified exit to Quarantine 4985 | -3/Research | Fabricated Nuclear Pulse Array? 5057 | -3/Research | Build established: Wizard-Mutant 5072 | -3/Research | Found Prototype Processor 5072 | -3/Research | Identified Exp. Melee Analysis Suite 5295 | -3/Research | Spotted B-90 Cyclops 5317 | -3/Research | Entered Quarantine 5370 | -3/Quarantine | Found Alien Artifact 5370 | -3/Quarantine | Identified Subatomic Replicator 5401 | -3/Quarantine | Scanned by Researcher 5482 | -3/Quarantine | Lost 7 parts (2p1n3u1w) 5514 | -3/Quarantine | Spotted Fortress 5542 | -3/Quarantine | Discovered new exit (range 6) 5544 | -3/Quarantine | Identified exit to Section 7 5544 | -3/Quarantine | Entered Section 7 5549 | -3/Section 7 | Lost 8 parts (1p4n2u1w) 5567 | -3/Section 7 | Spotted S7 Guard 5620 | -3/Section 7 | Spotted B-86 Titan 5628 | -3/Section 7 | Core integrity fell below 50% 5640 | -3/Section 7 | Spotted S7 Guard 5661 | -3/Section 7 | Lost 3 parts (1n2u) 5664 | -3/Section 7 | Core integrity fell below 20% 5696 | -3/Section 7 | Spotted Alpha 7 5703 | -3/Section 7 | Spotted Alpha 7 5713 | -3/Section 7 | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05658_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7009. 05665_ Terminal disabled. 05670_ #6&9&QGK0 A >8PCM:#R8TMLOAN=V,AQ 05671_ Acquired Particle Reactor. 05689_ Slug penetrates Wall. 05696_ Penetrated by Slug. 05696_ Slug penetrates Wall. 05699_ Penetrated by Slug. 05703_ System corrupted: Matter fused (-7). 05703_ Penetrated by Slug. 05703_ Slug penetrates Wall. 05704_ Penetrated by Slug. 05704_ Impulse Thruster destroyed. 05704_ Slug penetrates Wall. 05706_ Penetrated by Slug. 05706_ Slug penetrates Wall. 05707_ U-05 Engineer builds a Wall. 05713_ Slug penetrates Wall. 05713_ Penetrated by Slug. 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""" #?????????? | | ??#### #???????????# """ / """ #?????????? | | ?????# #???????????# """ # """ #?????????? | | ?????# #????????#### + """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 66 Defensive Hacking 36 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Scanalyzed Adv. Terrain Scanner | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Nuclear Pulse Array | x2 | -3/Research Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Alien Tech Nope Challenges ------------ None Game ------ Seed FlightMiningJammer Manual? 0 Play Time 01:41:16 Cumulative 37.6 hours Start 2020.07.17 @ 12:15:07 End 2020.07.17 @ 13:54:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 1 Adventurer 58 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5da9fad4-b9d2-4cd6-a26e-b8f02d8cc485