Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 13:29:55 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (187) 935 Value Destroyed (6012) 6012 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (5279) 5279 TOTAL SCORE: 21486 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 200 Entered DSFs 1000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1547/1600 Matter 300/300 Energy 222/660 System Corruption 1% Temperature Warning (358) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Cooled Ion Engine Cooled Ion Engine Enhanced Nuclear Core > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Armored Scrap Engine Advanced Melee Analysis Suite Weapon Mount Core Analyzer Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Sensor Array Sigix Broadsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Armored Scrap Engine Advanced Signal Interpreter Advanced Melee Analysis Suite Weapon Mount Core Analyzer Advanced Reaction Control System Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Advanced Sensor Array Nova Cannon Sigix Broadsword [Rating: 175] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Wheel Maxwheels Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . 2 . . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . 1 . . . 1 . . . 1 . 1 . . Utility 10 | . . . 2 2 . . 2 . . . 1 . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 5 8 12 30 14 21 1 15 . 1 2 4 . . . 4 4 3 3 2 Power 16 | 1 1 1 5 1 4 . 2 . . . . . . . . 1 . . . Engine 10 | 1 . 1 3 . 3 . 2 . . . . . . . . . . . . Core 6 | . 1 . 2 1 1 . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 1 4 6 4 6 . 5 . . . 1 . . . 1 1 1 2 . Treads 20 | 2 1 4 4 4 5 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 1 . 5 . . . 1 . . . 1 1 1 2 . Utility 49 | . 5 1 8 9 6 1 7 . 1 2 2 . . . 2 . 2 1 2 Device 16 | . 1 . 3 3 . 1 2 . . . 1 . . . 2 . 1 1 1 Storage 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . Processor 6 | . . . 1 2 . . 1 . . . 1 . . . . . 1 . . Hackware 7 | . . . . 1 . . 2 . 1 2 . . . . . . . . 1 Protection 16 | . 2 1 3 3 6 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 6 11 . 5 . 1 . . . 1 . . . 1 2 . . . Energy Gun 7 | . . 1 4 . 2 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . 1 . . . Ballistic Gun 14 | 2 . 5 6 . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 16 | . . . 4 . 6 1 . . . . . . . . . 1 1 3 . Parts Lost 27 | . . 7 8 1 4 1 . . . . . . . . . . 1 . 5 Power 3 | . . 1 1 . 1 . . . . . . . . . . . . . . Propulsion 9 | . . 3 4 . 1 . . . . . . . . . . . 1 . . Utility 8 | . . . 1 1 2 . . . . . . . . . . . . . 4 Weapon 7 | . . 3 2 . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 3 7 1 1 1 . . . . . . . . . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 7 8 9 19 19 18 6 5 5 5 3 5 4 4 4 4 4 3 3 Power 1 | . . . . 2 2 3 1 1 1 1 . 1 1 1 1 . . 1 1 Propulsion 3 | . 1 2 3 5 5 6 . 1 1 1 . . . . 1 1 . . . Utility 2 | . 3 2 1 4 4 4 1 1 1 1 . 3 2 2 1 1 1 1 . Weapon 4 | . 2 3 3 8 6 5 2 2 2 2 1 1 1 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 4 5 5 6 1 4 . . . 1 . 1 . 1 1 . . 1 Power 5 | . 1 . 2 . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 3 . . . . . . . . . . . . . . . Utility 12 | . . 2 . 1 3 1 1 . . . 1 . 1 . 1 1 . . . Weapon 10 | . . 2 2 1 2 . 3 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 93 71 81 99 88 81 88 90 94 91 94 92 94 83 82 85 82 81 Engine 5 | . 8 5 3 . 6 7 10 11 11 11 10 10 10 10 9 9 8 8 8 Core 3 | . 5 7 3 7 . . . . . . . . . . . 2 4 4 4 Treads 16 | . 28 28 8 5 29 30 . . . . . . . . . . . . . Wheel 1 | . . . 5 5 . . . . . . . . . . . . . . . Flight 5 | . . . . . . . 26 29 29 29 31 31 29 31 27 27 29 26 24 Device 7 | . . . 5 14 8 7 10 11 11 11 13 10 10 10 11 14 12 13 15 Storage 6 | . 9 8 6 7 7 7 . . . . . . . . . . . . . Processor 5 | . . . 7 9 7 2 3 5 5 5 5 10 10 10 9 9 12 13 11 Hackware 4 | . . . . 2 7 7 9 11 13 17 15 15 15 15 14 14 13 13 14 Protection 9 | . 13 14 5 9 13 9 5 5 5 5 4 5 5 5 1 . . . . Energy Gun 4 | . . 5 3 . 14 14 10 11 11 11 8 10 10 10 7 . . . . Ballistic Gun 13 | . 27 22 16 19 . . . . . . . . . . . . . . . Peak Build Rating 175 | 5 11 15 60 73 52 61 86 83 86 92 104 101 101 102 114 140 160 167 175 Average Rating 53 | 3 8 12 44 64 48 57 76 83 85 90 100 101 99 101 111 121 152 161 168 On Entrance 78 | . 5 10 15 60 48 50 60 83 83 86 92 101 101 101 102 112 140 160 164 Avg Prop Armor Cover (%) 2 | . . . 26 . . . . . . . 1 1 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 7 34 32 72 73 78 83 38 25 25 25 30 25 25 25 26 37 42 42 47 Greatest Support 82 | 40 40 40 80 80 82 82 25 25 25 35 35 25 30 42 50 41 60 67 67 Greatest Overweight (x) 4 | . . . 4 3 1 1 1 . . . . . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 5 11 11 17 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 11 14 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | . 7 9 10 19 19 18 5 5 5 5 3 5 4 4 4 4 4 4 4 Final Capacity 20 | 5 15 5 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 11 5 20 20 18 18 5 5 5 5 5 5 4 5 5 5 5 5 4 Scrap Engine Consumption 1 | . . . . . . 1 . . . . . . . . . . . . . Class Distribution -------------------- 46% | Mutant 18% | Hacker-Sprinter 12% | Tank 7% | Gunner 6% | Subdweller-Mutant 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Matter Collected 4896 | 192 479 279 1314 1304 305 218 130 . . . . . 118 . 28 109 205 122 93 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8083 | . 560 419 1878 2349 1666 231 177 . . . . . 118 . 28 14 217 306 120 Parts 416 | . 41 31 99 121 69 13 6 . . . . . . . 4 3 7 16 6 Haulers Intercepted 20 | . 2 . 5 5 5 . 1 . . . . . . . . . 2 . . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Combat Hostiles Destroyed 114 | . 13 13 28 29 24 4 . . . . . . . . . . . 2 1 Melee 3 | . . . . . . . . . . . . . . . . . . 2 1 Guns 96 | . 13 12 22 28 20 1 . . . . . . . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . . . . . . . . AOE 5 | . . 1 . 1 . 3 . . . . . . . . . . . . . Classes Destroyed 17 | . 6 2 5 1 . 2 . . . . . . . . . . . 1 . Worker 14 | . . . 4 7 2 . . . . . . . . . . 1 . . . Builder 8 | . . . 2 1 2 1 . . . . . . . . 1 . . 1 . Tunneler 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Hauler 20 | . 2 . 5 5 5 . 1 . . . . . . . . . 2 . . Recycler 13 | . 1 . 2 8 . 1 . . . . . . 1 . . . . . . Mechanic 4 | . . . 2 1 . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 1 Watcher 7 | . 2 . 1 1 1 . . . . . . . . . . . 1 1 . Swarmer 16 | . 8 . . 8 . . . . . . . . . . . . . . . Grunt 45 | . 5 1 17 8 13 . 1 . . . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 24 | . . 1 9 5 8 1 . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . . . . . 2 1 Programmer 10 | . . . . 7 3 . . . . . . . . . . . . . . Subdweller 12 | . . 11 . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 2 5 9 6 8 6 2 . . . . . 1 . 1 1 2 2 1 Combat Bots Only 6 | . 2 5 5 6 5 4 . . . . . . . . . . . 2 1 Max Kills in Single Turn 4 | . 1 1 4 2 2 4 1 . . . . . 1 . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 1 . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Hostile Shots Fired 1160 | . 49 92 186 210 330 39 6 . . 4 8 . . 1 9 4 41 59 122 Missed 421 | . 16 27 43 72 105 22 6 . . . 4 . . 1 5 3 26 34 57 Hits 739 | . 33 65 143 138 225 17 . . . 4 4 . . . 4 1 15 25 65 Melee 11 | . . . 11 . . . . . . . . . . . . . . . . Projectile 728 | . 33 65 132 138 225 17 . . . 4 4 . . . 4 1 15 25 65 AOE 7 | . . 6 . 1 . . . . . . . . . . . . . . . Critical Strikes 26 | . 2 1 8 1 4 . . . . 1 . . . . 1 . 2 3 3 Damage Taken 9887 | . 364 1514 2467 1319 2087 131 . . . 74 55 . . . 78 18 424 538 818 Core 894 | . 58 182 347 113 101 . . . . . 40 . . . . . . . 53 Absorbed by Shields 783 | . . . . 476 82 . . . . . 6 . . . . . 36 . 183 Redirected to Shielding 33 | . . 33 . . . . . . . . . . . . . . . . . Ignored by Resistances 66 | . . . . . 47 19 . . . . . . . . . . . . . Regen/Repaired (Parts) 1239 | . . . 56 66 109 . . . . . 242 . 1 . . 23 80 357 305 Core Remaining (%) 77 | 100 . 4 36 . . 69 . . . 100 . . . 96 . 100 . 100 96 Volleys Fired 516 | . 54 50 127 115 109 18 9 . . . 8 . 5 . 2 4 . 3 12 Largest 4 | . 2 2 4 3 2 2 2 . . . 2 . 2 . 2 1 . 1 1 Hottest 157 | . 40 90 157 73 122 122 122 . . . 122 . 122 . 122 113 . 113 113 Shots Fired 1150 | . 107 92 326 314 216 33 17 . . . 12 . 10 . 4 4 . 3 12 Gun 1079 | . 106 90 287 314 215 29 16 . . . 8 . 10 . 4 . . . . Cannon 60 | . . . 39 . . . . . . . 2 . . . . 4 . 3 12 Launcher 10 | . 1 2 . . 1 4 . . . . 2 . . . . . . . . Special 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic 763 | . 106 63 280 314 . . . . . . . . . . . . . . . Thermal 376 | . . 27 46 . 215 29 16 . . . 10 . 10 . 4 4 . 3 12 Explosive 10 | . 1 2 . . 1 4 . . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 9 8 31 25 40 21 10 . . . 1 . 4 . . . . 5 . Robot Miss Streak 5 | . 5 3 4 3 3 2 1 . . . 2 . 2 . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 5 3 3 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 784 | . 63 56 225 201 171 22 14 . . . 4 . 8 . . 1 5 11 3 Core Hits 332 | . 31 25 80 98 66 14 5 . . . 1 . 2 . 1 . 3 5 1 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 3 1 . . . . . . . . . . . . . . . Critical Strikes 31 | . 1 1 8 1 13 2 1 . . . . . 3 . . . 1 . . Burn 23 | . . . 4 . 13 2 1 . . . . . 3 . . . . . . Destroy 6 | . 1 1 3 1 . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 83 | . . . . . . . . . . . 1 . . . . 15 28 27 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . . . . . . 15 28 27 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17823 | . 865 1205 4405 4006 3697 849 260 . . . 80 . 160 . 20 180 625 1150 321 Guns 13515 | . 820 979 3573 3638 3535 450 260 . . . 80 . 160 . 20 . . . . Cannons 604 | . . . 563 . . . . . . . . . . . . . . 41 . Explosions 1394 | . 1 226 268 346 154 399 . . . . . . . . . . . . . Melee 2232 | . . . . . . . . . . . . . . . . 180 622 1109 321 Ramming 78 | . 44 . 1 22 8 . . . . . . . . . . . 3 . . Kinetic 8633 | . 820 675 3500 3638 . . . . . . . . . . . . . . . Thermal 5832 | . . 304 636 346 3535 450 260 . . . 80 . 160 . 20 . . 41 . Explosive 1048 | . 1 226 268 . 154 399 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2232 | . . . . . . . . . . . . . . . . 180 622 1109 321 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 5 5 . 5 5 5 . 6 6 6 . . . 1 1 Average Corruption 3 | . . . . 1 3 5 . 5 5 5 . 6 6 6 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . 21 29 13 . . 1 . . . 4 1 . . . . . Message Errors 16 | . . . . 7 4 3 . . . . . . 1 1 . . . . . Matter Fused 15 | . . . . 5 5 3 . . . . . . 2 . . . . . . Heat Flow Errors 9 | . . . . 2 3 3 . . 1 . . . . . . . . . . Energy Discharges 6 | . . . . 2 3 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . 1 6 1 . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . 3 . . . . . . . . . . . . . . Misfires 5 | . . . . 2 2 1 . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . 2 2 . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 575 | . . . 48 72 . . . . . . . . . . . 140 . 179 136 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 120 | . . . 48 72 . . . . . . . . . . . . . . . Melee 455 | . . . . . . . . . . . . . . . . 140 . 179 136 Knockbacks 8 | . 1 . 6 1 . . . . . . . . . . . . . . . Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . 114 . 10 . . . . . . . . . . 1 . . Shots 3 | . . . . 2 . 1 . . . . . . . . . . . . . Rammed 17 | . 12 . 1 2 1 . . . . . . . . . . . 1 . . Targets Rammed 18 | . 12 . 2 2 1 . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 372 | . 30 20 253 246 244 266 . . . . 176 . 10 . 206 8 152 372 360 Average Temperature 57 | . 6 15 52 66 27 119 . . . . 71 . 10 . 109 8 44 65 119 Received Heat Transfer 2773 | . 162 75 1161 265 925 18 . . . . 8 . . . 55 . 77 27 . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 4 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . . . . . Parts Melted 36 | . . . 2 1 27 . 2 . . . . . 4 . . . . . . Heat Transferred 11802 | . . 375 1727 250 7400 755 555 . . . 148 . 518 . 37 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Maximum Alert Level 3 | . . . 2 3 2 1 . . . . . . . . . . 1 1 1 Low Security (%) 52 | 100 100 . 35 23 14 71 100 100 100 100 100 100 100 100 100 100 67 24 12 Level 1 25 | . . . 41 18 44 28 . . . . . . . . . . 32 75 87 Level 2 16 | . . . 23 33 41 . . . . . . . . . . . . . . Level 3 4 | . . . . 24 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1059 | . 181 . 541 1059 614 259 23 7 4 15 77 5 8 . 125 142 318 301 343 Initial 480 | . . . . 227 480 172 23 7 4 . 7 5 3 . . 69 74 174 179 Average 241 | . 90 . 241 494 357 159 6 7 3 . 14 5 1 . 12 63 161 233 233 Influence Increases 5877 | . 421 40 1043 1401 1042 224 52 . . 15 151 . 13 . 155 240 461 255 364 Destroy 0b10 Robot/C 2160 | . 260 40 560 580 560 100 . . . . . . . . . . . 40 20 Destroy 0b10 Robot/NC 365 | . 30 . 85 125 50 15 10 . . . . . 5 . 5 5 15 15 5 Destroy Leader 564 | . 48 . 152 182 162 . 2 . . . . . . . . . 6 12 . Allied During Kill 79 | . . . . . 42 37 . . . . . . . . . . . . . Successful Hack 331 | . 15 . 39 70 27 12 10 . . . 8 . 8 . . 72 44 14 12 Disable Machine 540 | . . . 30 240 75 15 . . . . . . . . 15 45 . 60 60 Destroy Structure 458 | . 8 . 27 84 36 45 . . . . 38 . . . . 28 66 39 87 Partial Spotted 180 | . . . . . . . 15 . . . 30 . . . . 60 30 . 45 Lose Combat Pursuer 1200 | . 60 . 150 120 90 . 15 . . 15 75 . . . 135 30 300 75 135 Influence Decreases 5604 | . 360 101 543 845 1656 610 88 13 7 . 150 11 18 . 30 233 282 267 390 Entered New Map 1590 | . . 30 . 273 576 270 33 13 3 . 8 11 2 . . 56 58 137 120 Time Decay 3005 | . 360 71 463 562 530 270 50 . 4 . 65 . 16 . 30 120 214 130 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 200 | . . . 80 10 40 10 . . . . . . . . . . 10 . 50 Lost Ally 125 | . . . . . 60 60 5 . . . . . . . . . . . . Purge Threat 584 | . . . . . 450 . . . . . 77 . . . . 57 . . . Squads Dispatched 34 | . 1 . 3 9 6 . 1 . . . . . 1 . . 5 4 2 2 Investigation 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 Extermination 12 | . . . . 3 2 . 1 . . . . . . . . 2 2 1 1 Reinforcement 11 | . 1 . . 2 4 . . . . . . . . . . 3 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . 3 4 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Distress Signals 17 | . 2 . 5 1 2 1 . . . . 1 . . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 23 15 49 52 37 10 3 4 . 1 9 5 . 1 7 9 37 20 21 Peak Tracking Total 15 | . 5 4 13 7 8 6 1 5 . 1 3 5 . 1 12 7 15 11 11 Tactical Retreats 40 | . 3 . 5 5 6 . 1 . . 1 2 . . . 1 1 8 3 4 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Traps Triggered 13 | . 3 . . 2 . . 1 . . 1 1 . . 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Machines Disabled 37 | . . . 2 16 5 1 . . . . . . . . 1 3 . 5 4 Max in Single Turn 11 | . . . 1 11 2 1 . . . . . . . . 1 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Machines Accessed 75 | . 8 1 10 8 7 2 5 . 2 . 6 . 4 . 1 7 4 5 5 Terminals 54 | . 7 . 7 4 6 1 3 . 2 . 5 . 2 . 1 5 3 4 4 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 9 | . 1 . 2 2 1 . . . . . 1 . 1 . . 1 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 1 . . 1 . . . . . 1 . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 219 | . 27 4 39 16 22 4 7 . 4 . 30 . 13 . 1 17 9 12 14 Successful 120 | . 15 4 23 8 11 4 3 . 2 . 17 . 8 . 1 12 4 4 4 Failed 99 | . 12 . 16 8 11 . 4 . 2 . 13 . 5 . . 5 5 8 10 Catastrophic 8 | . . . . 1 . . 1 . 1 . . . . . . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 112 | . 23 . 23 4 8 1 2 . 3 . 20 . 2 . . 8 3 7 8 Terminals 165 | . 25 . 30 10 20 1 5 . 4 . 25 . 4 . 1 13 6 9 12 Fabricators 4 | . . . . . . . 1 . . . . . . . . . 3 . . Repair Stations 25 | . 2 . 4 4 2 . . . . . 5 . 6 . . 2 . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 5 1 . . 1 . . . . . 3 . . 2 . 3 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 60 | . 5 4 7 3 7 4 2 . 1 . 10 . 2 . 1 8 2 2 2 Record 5 | . . 4 . . . 1 . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 5 . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 4 | . . . 1 1 . . . . . . 1 . . . . . 1 . . Unreport Threat 5 | . . . . . 3 . . . . . 1 . . . . 1 . . . Locate Traps 6 | . 1 . 1 1 . . . . . . 1 . 1 . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 15 | . . . . 1 . 1 1 . . . 3 . . . . 5 1 2 1 Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 20 | . 2 . 4 3 2 . . . . . 4 . 3 . . 2 . . . Scan Component 11 | . 1 . 2 2 1 . . . . . 2 . 2 . . 1 . . . Repair 8 | . . . 2 1 1 . . . . . 2 . 1 . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . . . 1 . . . . . 2 . . 1 . 2 . Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . . Retrieve Study 5 | . . . 1 . . . 1 . . . . . . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 8 . 9 2 2 . . . 1 . 3 . 1 . . 1 . . 2 Terminals 29 | . 8 . 9 2 2 . . . 1 . 3 . 1 . . 1 . . 2 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 17 | . 3 . 3 2 2 . . . 1 . 2 . 1 . . 1 . . 2 Skim 11 | . 5 . 6 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . 9 8 5 1 3 . 1 . 3 . 2 . . 7 4 5 5 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . 2 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . Part Studies Acquired 5 | . . . 1 . . . 1 . . . . . . . . 1 . 2 . Parts Repaired 8 | . . . 2 1 1 . . . . . 2 . 1 . . 1 . . . Time 387 | . . . 120 30 60 . . . . . 98 . 44 . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . 1 . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . 1 . . . . . . . . find_chute 2 | . . . . . . . 1 . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Total Allies 11 | . . . . . 10 . . . . . 1 . . . . . . . . Largest Group 10 | . . . . . 10 7 3 . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . 173 125 61 . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 29 29 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . 37 52 4 . . . . . . . . . . . . Total Damage 1154 | . . . . . 433 660 61 . . . . . . . . . . . . Kills 12 | . . . . . 4 8 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Active Infowar (turns) 1363 | . . . . 248 . . . . . . . . . . 30 260 386 211 228 Sensors 1115 | . . . . . . . . . . . . . . . 30 260 386 211 228 T.N.C. 248 | . . . . 248 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Turns Passed 10580 | 53 1779 1482 1556 1661 1482 580 196 18 20 36 264 18 120 13 69 260 446 276 251 Spaces Moved 9787 | 30 791 811 907 1291 587 313 570 76 78 60 489 78 276 30 258 735 999 670 738 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 2831 | 28 791 811 166 135 587 313 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1897 | . . . 741 1156 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5057 | . . . . . . . 570 76 78 60 489 78 276 30 258 735 999 670 738 Fastest Speed 5 | 50 160 160 85 90 163 163 23 23 23 23 5 23 20 5 5 20 6 6 6 Average Speed 75 | 152 160 160 102 98 168 163 23 23 23 23 20 23 21 19 18 20 18 21 22 Slowest Speed 410 | 160 160 160 240 410 250 243 88 23 23 23 23 23 23 20 20 21 23 23 27 Overloaded Moves 156 | . . . . . . . . . . . 26 . . 1 16 . 31 55 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . 2 . 1 1 1 2 3 . 10 18 14 10 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 51 67 36 79 74 14 80 3 78 17 69 6 43 13 69 36 66 23 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 2 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 . . . 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 4 . . . . . . . . . . . . . . . . . Spaces Dug 60 | . . 3 1 . . . . . . . 1 . . . . 11 22 12 10 Terrain Destroyed 343 | . 6 7 25 110 37 51 . . . . 26 . . . . 15 22 13 31 Melee 53 | . . . . . . . . . . . . . . . . 11 22 12 8 Projectile 30 | . . 6 12 . . . . . . . 2 . . . . 4 . 1 5 AOE 260 | . 6 1 13 110 37 51 . . . . 24 . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac DSF Res Qua Res Tes Acc Total 11841 | 35 1187 905 1302 1523 863 347 618 75 77 78 639 75 323 36 263 789 1190 731 785 Wait 1038 | . 298 10 176 56 112 1 4 . . 8 115 . 44 . 2 35 149 21 7 Move 9649 | 29 790 810 906 1290 586 312 566 75 75 57 487 74 269 29 238 702 972 649 733 Hop 57 | . . . . . . . 2 . 1 1 1 1 3 . 9 14 13 10 2 Pick Up 94 | 1 12 7 28 12 9 2 3 . . . 7 . . 1 2 3 2 2 3 Fast Attach 70 | 5 7 . 18 8 3 1 7 . 1 1 3 . 1 . 2 5 4 1 3 Attach 40 | . . 8 3 2 3 1 7 . . . 2 . . . 1 3 3 1 6 Detach 27 | . 1 1 6 2 . 3 6 . . . 1 . . . 1 2 1 1 2 Swap 89 | . 7 6 15 5 23 6 3 . . 2 8 . . . 2 . 1 10 1 Drop 109 | . 6 7 21 15 16 3 11 . . . 6 . 1 1 4 6 4 4 4 Fire 516 | . 54 50 127 115 109 18 9 . . . 8 . 5 . 2 4 . 3 12 Melee 83 | . . . . . . . . . . . 1 . . . . 15 28 27 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 17 | . 12 . 2 2 1 . . . . . . . . . . . . . . Escape Stasis 45 | . . . . 16 . . . . . 9 . . . 5 . . 13 2 . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 488 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Discovered new exit (range 11) 1210 | -10/Materials | Learned location of 2 exits from Mines 1281 | -10/Materials | Learned 2 Storage zone layouts 1341 | -10/Materials | Learned location of Mines (-10) 1437 | -10/Materials | Identified exit to Materials 1472 | -10/Materials | Learned Storage trap positions 1533 | -10/Materials | Learned 2 Mines zone layouts 1579 | -10/Materials | Learned location of 1 exit from Storage 1637 | -10/Materials | Learned 8 Materials zone layouts 1833 | -10/Materials | Entered Subcaves 1868 | -10/Subcaves | Learned Materials security intel 1916 | -10/Subcaves | Visited Clippyterm 1921 | -10/Subcaves | Learned Research security intel 1921 | -10/Subcaves | Learned Research machine intel 2172 | -10/Subcaves | Disturbed a concealed Subdweller 2614 | -10/Subcaves | Core integrity fell below 50% 2711 | -10/Subcaves | Core integrity fell below 20% 2719 | -10/Subcaves | Disturbed a concealed Subdweller 2724 | -10/Subcaves | A Subdweller sparked back to life 2724 | -10/Subcaves | A Subdweller sparked back to life 2765 | -10/Subcaves | Lost 3 parts (2n1w) 2835 | -10/Subcaves | Found Prototype Wheel 3029 | -10/Subcaves | Build established: Subdweller-Mutant 3303 | -10/Subcaves | Discovered new exit (range 9) 3315 | -10/Subcaves | Entered Materials 3315 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3316 | -8/Materials | Identified exit to Factory 3648 | -8/Materials | Garrison activated, responded to threat 3746 | -8/Materials | Lost 7 parts (1p4n1u1w) 3767 | -8/Materials | Identified Maxwheels 3768 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 4169 | -8/Materials | Repaired Hvy. Laser 4438 | -8/Materials | Build established: Gunner 4467 | -8/Materials | Core integrity fell below 50% 4575 | -8/Materials | Learned 4 Lower Caves zone layouts 4622 | -8/Materials | Learned Storage trap positions 4685 | -8/Materials | Learned 4 Lower Caves zone layouts 4699 | -8/Materials | Learned Storage stockpile data 4866 | -8/Materials | Repaired Broken Enh. Autogun 4871 | -8/Materials | Entered Factory 4871 | -7/Factory | Evolved 2 slots: Utility x2 4872 | -7/Factory | Identified exit to Lower Caves 5167 | -7/Factory | Repaired Enh. Autogun 5174 | -7/Factory | Discovered exit to Lower Caves (range 3) 5188 | -7/Factory | Discovered new exit (range 8) 5467 | -7/Factory | Build established: Tank 5957 | -7/Factory | Identified exit to Factory 6088 | -7/Factory | Garrison activated, responded to threat 6333 | -7/Factory | Identified exit to Storage 6510 | -7/Factory | Garrison activated, responded to threat 6532 | -7/Factory | Build established: Mutant 6532 | -7/Factory | Entered Storage 6533 | -7/Storage | Identified exit to Recycling 6535 | -7/Storage | Loaded intel: 14 trap records 7187 | -7/Storage | Repaired Adv. Beam Rifle 7819 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7973 | -7/Storage | Used back door to open Recycling access 8014 | -7/Storage | Entered Recycling 8014 | -7/Recycling | Accompanied by 7 allies 8097 | -7/Recycling | Lost 3 allies 8151 | -7/Recycling | Build established: Commander-Mutant 8158 | -7/Recycling | Entered Scraplab 8175 | -7/Recycling | Found Prototype Device 8175 | -7/Recycling | Identified Scrap Engine 8469 | -7/Recycling | Build established: Mutant 8566 | -7/Recycling | Discovered new exit (range 16) 8594 | -7/Recycling | Entered Factory 8594 | -5/Factory | Accompanied by 3 allies 8594 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8595 | -5/Factory | Identified exit to Extension 8790 | -5/Factory | Sucked down chute 8790 | -5/Factory | Entered Waste 8795 | -5/Waste | Spotted C-40 Crusher 8795 | -5/Waste | Spotted C-40 Crusher 8798 | -5/Waste | Spotted C-40 Crusher 8802 | -5/Waste | Spotted C-40 Crusher 8805 | -5/Waste | EMP discharged 8805 | -5/Waste | Discovered new exit (range 10) 8805 | -5/Waste | Spotted C-40 Crusher 8808 | -5/Waste | Identified exit to Factory 8808 | -5/Waste | Entered Factory 8828 | -5/Factory | Identified exit to DSF 8828 | -5/Factory | Entered DSF 8860 | -5/DSF | Discovered new exit (range 15) 8863 | -5/DSF | Additional patrols routed to DSF 8863 | -5/DSF | Identified exit to Factory 8864 | -5/DSF | Entered Factory 8864 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8886 | -4/Factory | Build established: Hacker-Sprinter 8906 | -4/Factory | Repaired Imp. Light Armor Plating 8967 | -4/Factory | Repaired Adv. Beam Rifle 8996 | -4/Factory | Spotted B-86 Titan 9038 | -4/Factory | Identified exit to Upper Caves 9038 | -4/Factory | Identified exit to Research 9128 | -4/Factory | Manually triggered Chute Trap 9128 | -4/Factory | Sucked down chute 9128 | -4/Factory | Entered Waste 9130 | -4/Waste | Spotted C-40 Crusher 9130 | -4/Waste | Spotted C-40 Crusher 9134 | -4/Waste | Spotted C-40 Crusher 9136 | -4/Waste | Spotted C-40 Crusher 9136 | -4/Waste | Spotted C-40 Crusher 9141 | -4/Waste | Spotted C-40 Crusher 9143 | -4/Waste | EMP discharged 9143 | -4/Waste | Discovered new exit (range 13) 9146 | -4/Waste | Identified exit to Factory 9146 | -4/Waste | Entered Factory 9152 | -4/Factory | Identified exit to DSF 9216 | -4/Factory | Repaired Broken Cld. VTOL Module 9266 | -4/Factory | Entered DSF 9274 | -4/DSF | Discovered exit to Research (range 16) 9279 | -4/DSF | Entered Research 9279 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9281 | -3/Research | Loaded intel: 112 machine locations 9330 | -3/Research | Discovered new exit (range 13) 9332 | -3/Research | Identified exit to Research 9346 | -3/Research | Discovered new exit (range 8) 9347 | -3/Research | Identified exit to Quarantine 9348 | -3/Research | Entered Quarantine 9401 | -3/Quarantine | Repaired Cld. VTOL Module 9407 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 9539 | -3/Quarantine | Found Alien Slashing Weapon 9539 | -3/Quarantine | Identified Sigix Broadsword 9565 | -3/Quarantine | Cryocooling Duct disabled 9580 | -3/Quarantine | Ambient heat levels rising (+20) 9580 | -3/Quarantine | Non-combat units ordered to evacuate 9588 | -3/Quarantine | Found Alien Artifact 9606 | -3/Quarantine | Discovered exit to Research (range 10) 9608 | -3/Quarantine | Entered Research 9608 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9610 | -2/Research | Identified Subatomic Replicator 9610 | -2/Research | Used Subatomic Replicator to replicate Sigix Broadsword 9752 | -2/Research | Fabricated Weapon Mount? 9919 | -2/Research | Spotted B-90 Cyclops 9945 | -2/Research | Spotted B-90 Cyclops 9969 | -2/Research | Spotted B-90 Cyclops 9989 | -2/Research | Identified exit to Testing 10046 | -2/Research | Spotted B-90 Cyclops 10054 | -2/Research | Entered Testing 10248 | -2/Testing | Found Prototype Device 10248 | -2/Testing | Identified 2N-1CE's Frost Array 10268 | -2/Testing | Spotted PD-5YYYJE0GHU 10304 | -2/Testing | Unstable Terrabomb Derivative detonated 10304 | -2/Testing | Scanned by Researcher 10325 | -2/Testing | Discovered new exit (range 8) 10330 | -2/Testing | Identified exit to Access 10330 | -2/Testing | Entered Access 10330 | -1/Access | Evolved 2 slots: Utility x2 10361 | -1/Access | Energy Cycler disabled 10532 | -1/Access | Identified exit to Surface 10564 | -1/Access | Spotted B-99 Colossus 10564 | -1/Access | Spotted B-99 Colossus 10580 | -1/Access | Search patrols dispatched 10581 | *** | Escaped! Last Messages --------------- 10568_ Slug penetrates Reinforced Barrier. 10569_ Sealed Heavy Doors breached. 10571_ Penetrated by Slug. 10571_ Adv. Hacking Suite destroyed. 10571_ Penetrated by Slug. 10571_ Slug penetrates Reinforced Barrier. 10571_ Penetrated by Slug. 10571_ Slug penetrates Reinforced Barrier. 10571_ Slug penetrates Sealed Heavy Doors. 10573_ Acquired 3 matter. 10575_ Adv. Signal Interpreter destroyed. 10575_ Critical hit (Blast). 10575_ Knocked back. 10575_ Slug penetrates Sealed Heavy Doors. 10575_ Penetrated by Slug. 10575_ Slug penetrates Sealed Heavy Doors. 10578_ Main Access Shell breached. 10580_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ?????H??????????????# ???????????????????????????? | | ????????????????????# ?""""""????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# " @" "????????????????????? | | ????????????????????# " "" "????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# """"" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#"" """""""#?????????????????? | | ????????????????????# %""????????????????????????? | | ????????????????????# ""?????????????????????????? | | ????????????????????# """""""""#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#%% #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# %% #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ??????????############## ####?????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ??????????# + #???#######??????????? | | ??????????# # #?? #??????????? | | ??????????# # #?? #??????????? | | ??????????# ?# #? #??????????? | | ??????????# ?# #? #??????????? | | ??????????# ??# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 53 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Core Shielding 20 Evasion (%) 78 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Weapon Mount | -4/Factory | Hacked Nanoactuators | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -2/Research Repaired ---------- Hvy. Laser | 34% | -8/Materials Enh. Autogun | 99% | -8/Materials | Broken Enh. Autogun | 58% | -7/Factory Adv. Beam Rifle | 1% | -7/Storage Imp. Light Armor Plating | 17% | -4/Factory Adv. Beam Rifle | 14% | -4/Factory Cld. VTOL Module | 98% | -4/Factory | Broken Cld. VTOL Module | 61% | -3/Quarantine Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Greatsword | -3/Quarantine | Hacked Impulse Thruster Array | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Achievements -------------- Force of Scrap Challenges ------------ None Game ------ Seed DefenseRefineryPrototype Manual? 0 Play Time 01:58:42 Cumulative 711.0 hours Start 2026.10.27 @ 11:27:22 End 2026.10.27 @ 13:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type 0 Total 47 Types 24/5/6/2/1/2/2/2/1/2 Lore% 93 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: a42af93d-a145-4e9f-b5da-5cb67ba62fa4