Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 15:00:49 Player: VVRLD_D35TR0YER Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (179) 895 Value Destroyed (5930) 5930 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2110) 2110 TOTAL SCORE: 14795 Bonus ------- High Alert Combat Kills 706 Follower Combat Kills 1114 Registered with UFD 300 Met Imprinter 300 Friendly Fire -310 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Hacking Suite Hacking Drone Bay (1/1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Overtuned Scrapsphere Cooling System Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Fission Core > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Cooling System Huge Storage Unit Advanced Targeting Computer Precision Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- Angular Momentum Engine Fission Core Overtuned Scrapsphere Advanced Heat Sink Cooling System Energy Well 0b10 Decoder Chip [Looter] Advanced Targeting Computer Energy Filter Improved Particle Charger Improved Heavy Armor Plating Improved Focal Shield Force Field Mapping Drone Bay Hacking Drone Bay High-powered Field Laser Thermic Laser Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher CPS Tube CPS Tube [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . 2 . 2 . . . 4 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 6 | . . . . 2 . . . 2 . . . . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 218 | 8 6 17 4 18 43 5 11 39 8 13 6 2 35 3 Power 15 | 1 1 3 1 . 1 . 1 5 . . . . 2 . Engine 13 | 1 1 3 1 . 1 . 1 4 . . . . 1 . Core 2 | . . . . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 2 3 2 3 10 . 1 4 1 4 3 . . . Treads 18 | . 2 3 2 3 8 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 14 | . . . . . 2 . 1 4 1 3 3 . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . Utility 80 | 3 2 4 . 6 13 3 4 16 3 7 1 2 14 2 Device 59 | 2 1 3 . 4 10 1 3 12 1 6 . 2 13 1 Storage 6 | 1 1 1 . 2 . . 1 . . . . . . . Processor 2 | . . . . . . . . 2 . . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 12 | . . . . . 3 2 . 2 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 88 | 2 1 7 1 9 19 2 5 14 4 2 2 . 19 1 Energy Gun 46 | . 1 7 . 4 17 2 4 9 . . . . 2 . Energy Cannon 15 | . . . . . . . . 3 2 2 1 . 7 . Ballistic Gun 4 | 2 . . . 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . Launcher 21 | . . . 1 2 1 . 1 2 2 . 1 . 10 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 3 . . 3 . . 1 1 1 . Parts Lost 38 | . 3 1 2 5 4 1 . 5 . 1 . . 15 1 Power 6 | . 1 1 . . . . . 1 . . . . 3 . Propulsion 9 | . 1 . 2 1 1 . . 1 . . . . 3 . Utility 14 | . . . . 2 2 1 . 2 . 1 . . 6 . Weapon 9 | . 1 . . 2 1 . . 1 . . . . 3 1 Highest Loss Streak 14 | . 3 1 1 3 2 1 . 3 . 1 . . 14 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 100 99 96 96 99 98 97 99 100 99 100 100 90 20 Engine 8 | . 14 10 9 9 9 9 9 10 6 6 6 6 6 . Core 1 | . . . . . . . . 1 6 6 6 6 3 . Treads 5 | . 3 22 20 18 13 . . . . . . . . . Leg 1 | . 24 . . . . . . . . . . . . . Wheel 12 | . . . . . 4 18 17 19 20 19 20 20 16 . Device 19 | . 14 11 11 25 18 18 24 23 17 17 20 20 22 5 Storage 7 | . 14 11 11 9 9 9 8 6 6 6 6 6 4 . Processor 2 | . . . . . . . . 7 6 6 6 6 5 5 Protection 4 | . . . . . 8 7 1 . 8 7 6 6 4 . Energy Gun 22 | . 3 41 41 20 35 36 35 22 13 4 . . 5 . Energy Cannon 6 | . . . . . . . . 3 12 21 25 26 14 . Ballistic Gun 1 | . 24 1 . 6 . . . . . . . . . . Peak Build Rating 81 | 9 8 18 18 26 36 36 41 69 69 72 71 74 81 23 Average Rating 44 | 5 7 14 17 20 31 35 37 59 68 70 70 71 76 20 On Entrance 36 | . 9 8 18 17 26 34 36 41 69 69 71 71 71 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 155 | 12 28 101 101 105 108 110 110 130 136 149 149 145 155 9 Greatest Support 45 | 20 40 40 40 40 40 24 24 45 32 32 24 24 24 3 Greatest Overweight (x) 18 | . 1 2 2 2 4 4 4 5 5 18 18 9 9 2 Average Overweight (x) 3 | . . . 2 1 2 4 3 2 4 8 8 8 5 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 6 14 15 25 21 25 25 23 25 25 25 25 25 24 5 Most Carried 25 | 7 15 15 15 25 25 25 25 25 25 25 25 24 25 5 Average Carried 22 | 4 12 14 13 14 24 24 23 24 25 24 23 24 23 2 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 12 15 13 25 25 25 25 25 25 25 24 24 5 2 Class Distribution -------------------- 22% | Tank 16% | Commander-Tank 15% | Commander-Gunner 13% | Scavenger-Gunner 6% | Gunner 6% | Scrapper 5% | Mutant 5% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Commander-Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scrapper | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Matter Collected 3107 | 198 234 201 132 301 450 50 103 392 199 147 60 20 620 . Remotely 241 | . . . . 241 . . . . . . . . . . Salvage Created 8237 | 105 320 824 145 545 1454 576 . 1100 234 647 . 78 2209 . Parts 323 | 8 10 43 2 30 65 16 . 25 20 24 . 5 75 . Haulers Intercepted 16 | . 1 4 . 1 6 . . 3 . . . . 1 . Recyclers Shooed 9 | . . 2 . 2 2 . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . 43 34 . 5 . . Prevented 8 | . . . . . . . . . 4 4 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 126 | . 6 16 9 8 14 7 . 11 3 11 . 2 38 1 Guns 71 | . 6 16 5 3 13 7 . 10 1 2 . . 8 . Cannons 21 | . . . . 2 . . . . . 9 . 2 8 . AOE 21 | . . . 4 3 . . . . 2 . . . 11 1 Classes Destroyed 21 | 2 2 4 2 1 2 1 . 2 . 3 . 1 1 . Worker 12 | . . 1 . 1 3 . . 2 . . . . 5 . Builder 3 | . . . . . 1 . . . . . . . 2 . Tunneler 5 | 2 . . . . . . . 2 . . . . 1 . Hauler 16 | . 1 4 . 1 6 . . 3 . . . . 1 . Recycler 12 | 1 . 1 . 2 4 3 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 3 | . . . . . 2 . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 5 | . . 1 . 1 1 . . 2 . . . . . . Swarmer 20 | . . 8 . . . . . . . 2 . . 10 . Grunt 47 | . 6 4 2 3 8 1 . 3 2 2 . . 16 . Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 8 | . . . 1 . 1 2 . . . 2 . . 2 . Sentry 27 | . . 4 . 3 5 3 . 4 . 2 . 1 4 1 Demolisher 1 | . . . . . . 1 . . . . . . . . Hunter 6 | . . . . 2 . . . 1 . 1 . . 2 . Programmer 6 | . . . . . . . . 2 . . . . 4 . Behemoth 2 | . . . . . . . . 1 1 . . . . . Scrapoid 1 | . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . Thief 2 | . . . . . . . . . . 2 . . . . Assembled 6 | . . . 6 . . . . . . . . . . . Best Kill Streak 9 | 3 1 4 6 7 7 5 . 4 2 4 . 1 9 1 Combat Bots Only 7 | . 1 4 6 5 4 3 . 3 2 4 . 1 7 1 Max Kills in Single Turn 4 | 1 1 1 2 4 2 2 . 1 2 2 . 1 4 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 3 | . . . 2 2 . . . . 2 . . . 3 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 806 | . 44 60 31 50 36 25 . 159 20 50 . 2 311 18 Missed 253 | . 7 21 5 11 10 6 . 62 6 16 . . 103 6 Damage Taken 8509 | . 511 427 429 580 536 369 . 1426 187 666 . 24 3059 295 Core 1505 | . 79 68 50 62 15 42 . 137 25 19 . . 834 174 Absorbed by Shields 1212 | . . . . . . 28 . 296 . 80 . 26 782 . Ignored by Resistances 257 | . . . . . . . . . . . . . 257 . Regen/Repaired (Parts) 178 | . . 59 . . 68 . . . . . 11 . 40 . Core Remaining (%) 78 | 100 68 . 70 . . . 78 . . . . 78 . . Volleys Fired 310 | 6 37 36 15 18 43 12 . 54 3 16 . 3 59 8 Largest 4 | 2 2 4 4 4 4 4 . 4 4 4 . 4 4 1 Hottest 375 | 40 60 242 242 242 242 231 . 341 341 375 . 375 375 43 Shots Fired 1007 | 12 74 141 35 54 156 48 . 198 8 64 . 12 197 8 Gun 777 | 12 74 141 32 44 153 48 . 177 2 18 . . 76 . Cannon 173 | . . . . 6 2 . . 16 2 46 . 12 89 . Launcher 57 | . . . 3 4 1 . . 5 4 . . . 32 8 Special . | . . . . . . . . . . . . . . . Kinetic 108 | 12 60 11 . 13 12 . . . . . . . . . Thermal 842 | . 14 130 32 37 143 48 . 193 4 64 . 12 165 . Explosive 33 | . . . 3 4 1 . . 5 . . . . 12 8 Electromagnetic 24 | . . . . . . . . . 4 . . . 20 . Robot Hit Streak 24 | 3 11 15 7 7 13 6 . 24 6 10 . 2 15 9 Robot Miss Streak 11 | 4 2 7 6 2 4 3 . 6 . 11 . 10 9 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . . 2 1 1 2 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 . . . . . . Shots Hit Robots 600 | 5 52 78 21 37 80 25 . 134 1 37 . 6 116 8 Core Hits 387 | 4 18 40 18 38 47 14 . 56 9 30 . 4 99 10 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 44 | . . 4 2 1 9 1 . 21 . 1 . . 5 . Burn 44 | . . 4 2 1 9 1 . 21 . 1 . . 5 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17176 | 63 534 1034 653 882 1577 564 . 2993 327 1396 . 171 6510 472 Guns 8340 | 63 520 1001 274 468 1541 564 . 2513 24 297 . . 1075 . Cannons 4092 | . . . . 121 . . . 480 . 1099 . 171 2221 . Explosions 4661 | . . . 379 293 . . . . 303 . . . 3214 472 Melee . | . . . . . . . . . . . . . . . Ramming 83 | . 14 33 . . 36 . . . . . . . . . Kinetic 743 | 63 391 40 . 174 75 . . . . . . . . . Thermal 11822 | . 129 961 274 415 1466 564 . 2993 24 1396 . 171 3429 . Explosive 2517 | . . . 379 293 . . . . . . . . 1373 472 Electromagnetic 2011 | . . . . . . . . . 303 . . . 1708 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 2 2 . . 9 9 Average Corruption 2 | . . . . . . . . 2 2 1 . . 2 9 Corruption Purged 2 | . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . 35 2 5 . . 5 1 Message Errors 11 | . . . . . . . . 8 1 2 . . . . Matter Fused 9 | . . . . . . . . 7 . 1 . . . 1 Heat Flow Errors 7 | . . . . . . . . 6 . . . . 1 . Energy Discharges 13 | . . . . . . . . 9 . 1 . . 3 . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . 4 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 158 | . . . 40 6 . . . 8 . 40 . . 64 . Projectiles 58 | . . . . 6 . . . 8 . 40 . . 4 . Explosions 100 | . . . 40 . . . . . . . . . 60 . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 68 . . . . 7 . . . . 59 . Shots 5 | . . . 2 . . . . 1 . . . . 2 . Rammed 13 | . . 8 . . 5 . . . . . . . . . Targets Rammed 16 | . 3 8 . . 5 . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 409 | . 163 370 409 192 235 181 . 215 100 316 . 159 381 8 Average Temperature 92 | . 74 108 190 75 57 70 . 61 58 121 . 77 114 8 Received Heat Transfer 1802 | . 294 90 130 198 234 25 . 236 66 156 . 4 306 63 Effects 6 | . . 1 1 . . . . . . 2 . . 2 . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . . 1 . . 1 . Interference 1 | . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . 8 . Combat Hostiles 7 | . . . . . . . . . . . . . 7 . Parts Fried 13 | . . . . . . . . . . . . . 13 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . . 3 . . . . 4 . Combat Hostiles 6 | . . . . . 1 . . 1 . . . . 4 . Parts Melted 78 | . 1 8 3 4 13 1 . 25 1 3 . . 19 . Heat Transferred 24481 | . 300 2520 763 905 3940 1249 . 7106 37 1816 . 225 5620 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Peak Influence 1126 | 15 163 267 157 319 410 335 . 271 . . . . 1126 588 Initial 487 | . 9 25 91 59 29 143 . . . . . . 165 487 Average 213 | 3 55 180 146 98 201 220 . 89 . . . . 697 516 Maximum Alert Level 4 | . . 1 . 1 2 1 . 1 . . . . 4 2 Low Security (%) 62 | 100 100 46 100 86 49 52 . 92 . . . . 9 . Level 1 24 | . . 53 . 13 36 47 . 7 . . . . 10 . Level 2 7 | . . . . . 14 . . . . . . . 25 100 Level 3 6 | . . . . . . . . . . . . . 54 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 2 . 1 2 . . 10 . 1 . . 7 . Investigation 12 | . 1 . . . 2 . . 7 . . . . 2 . Extermination 5 | . . . . . . . . 3 . . . . 2 . Reinforcement 4 | . 1 2 . . . . . . . . . . 1 . Assault 3 | . . . . . . . . . . 1 . . 2 . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Distress Signals 9 | . . 5 . 2 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 11 25 12 12 26 9 . 23 8 21 . 2 56 2 Peak Tracking Total 14 | . 4 4 14 4 4 5 . 3 4 7 . 1 12 2 Tactical Retreats 6 | . 1 1 . . . . . . . 1 . . 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Traps Triggered 8 | . . . . . 1 . . 4 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Machines Disabled 10 | . . . . 3 2 . . 3 . . . . 2 . Max in Single Turn 1 | . . . . 1 1 . . 1 . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Machines Accessed 62 | . 3 5 . 3 15 12 6 15 . . . . 3 . Terminals 33 | . 2 4 . 3 11 6 . 6 . . . . 1 . Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations 6 | . . 1 . . 1 . . 3 . . . . 1 . Recycling Units 13 | . 1 . . . 2 6 . 3 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 214 | . 9 20 . 12 46 38 42 41 . . . . 6 . Successful 140 | . 5 14 . 10 26 22 42 18 . . . . 3 . Failed 74 | . 4 6 . 2 20 16 . 23 . . . . 3 . Catastrophic 7 | . . . . 1 . 2 . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 98 | . 8 9 . 5 31 25 . 17 . . . . 3 . Terminals 110 | . 7 17 . 12 37 21 . 15 . . . . 1 . Fabricators 9 | . . . . . . . . 9 . . . . . . Repair Stations 16 | . . 3 . . 2 . . 10 . . . . 1 . Recycling Units 34 | . 2 . . . 4 17 . 7 . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . Terminal Hacks 78 | . 1 7 . 8 12 4 42 3 . . . . 1 . Record 35 | . . . . 1 . . 34 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 10 | . . . . . 1 1 7 1 . . . . . . Prototype ID Bank 8 | . . 4 . . 4 . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . 1 . Branch Access Points 3 | . . 1 . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . Unreport Threat 3 | . . . . 1 . 1 . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 1 . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 1 . 1 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . 2 . . 2 . . 2 . . . . . . Scan Component 3 | . . 1 . . 1 . . 1 . . . . . . Repair 2 | . . 1 . . 1 . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 12 | . 1 . . . 1 7 . 2 . . . . 1 . Report Inventory 11 | . 1 . . . 1 6 . 2 . . . . 1 . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 41 | . 3 5 . 2 10 11 . 9 . . . . 1 . Terminals 27 | . 2 5 . 2 9 5 . 4 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 24 | . 1 4 . 2 9 5 . 3 . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . 3 . . . . 1 . Recycling Units 8 | . 1 . . . 1 6 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Tunnel 7 | . 1 . . . . 6 . . . . . . . . Fedlink 2 | . . . . . . . . 1 . . . . 1 . Scrapoids 2 | . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 3 . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 45 | . 2 5 . 3 15 6 . 13 . . . . 1 . Full Trace Events 7 | . . . . . 2 3 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . . . . . Time 70 | . . 32 . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 8 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Total Allies 38 | . . . . . 10 8 . 18 . 2 . . . . Largest Group 13 | . . . . . 10 8 8 13 6 5 . . . . Highest-Rated Group 389 | . . . . . 173 183 183 389 174 138 . . . . Highest-Rated Ally 41 | . . . . . 29 34 34 41 31 32 . . . . Total Orders 13 | . . . . . . . . 13 . . . . . . EXPLORE 7 | . . . . . . . . 7 . . . . . . RETURN 6 | . . . . . . . . 6 . . . . . . Ally Attacks 268 | . . . . . 62 35 . 71 56 44 . . . . Total Damage 4589 | . . . . . 735 737 . 1393 998 726 . . . . Kills 43 | . . . . . 10 7 . 15 5 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Robot Analysis Total 10 | . . . . . 1 1 7 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . 1 . . Drone Launches 7 | . . . . . . . . 7 . . . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Turns Passed 13726 | 87 634 1022 189 645 2325 969 1883 2117 358 807 1227 351 1045 67 Spaces Moved 7214 | 47 221 391 44 214 816 525 1273 1438 201 420 789 217 543 75 Core 108 | 6 . . . . . . . . . . . . 27 75 Treads 1153 | . 42 391 44 214 462 . . . . . . . . . Legs 220 | 41 179 . . . . . . . . . . . . . Wheels 5733 | . . . . . 354 525 1273 1438 201 420 789 217 516 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 320 240 150 150 90 120 135 120 130 130 50 50 Average Speed 159 | 111 193 182 320 255 246 150 143 123 163 157 152 154 123 62 Slowest Speed 330 | 120 240 320 320 320 330 150 150 165 165 250 250 160 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 48 47 13 23 97 93 82 46 44 56 84 50 16 9 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 14 | . 1 . . . . 6 5 . . . 1 1 . . Known Exits Taken 7 | . . 1 . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 . . . . . 1 . Scrap Searched 11 | . . . . . . . 3 . . 2 4 2 . . Spaces Dug 31 | . . . 5 . . . . 25 . . . . 1 . Terrain Destroyed 387 | . . . 16 26 11 . . 80 . 6 . 4 128 116 Melee . | . . . . . . . . . . . . . . . Projectile 29 | . . . . 1 . . . . . 6 . 4 18 . AOE 358 | . . . 16 25 11 . . 80 . . . . 110 116 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Total 8650 | 67 360 614 66 269 1023 677 1338 1648 220 506 811 221 744 86 Wait 487 | . 78 115 3 6 56 16 9 68 8 33 9 . 86 . Move 7200 | 46 220 390 43 213 815 524 1272 1437 200 419 788 216 542 75 Hop . | . . . . . . . . . . . . . . . Pick Up 143 | 7 11 23 . 11 24 2 30 21 . 2 3 . 9 . Fast Attach 55 | 7 . 3 . 6 8 5 3 11 . 10 1 . 1 . Attach 39 | . 4 4 3 3 5 . 2 9 . 1 1 . 4 3 Detach 15 | . 1 . 1 2 3 . 1 3 . 2 1 . 1 . Swap 124 | 1 2 10 1 9 30 . 6 19 8 2 4 2 30 . Drop 135 | . 4 25 . 1 34 5 15 26 1 8 4 . 12 . Fire 310 | 6 37 36 15 18 43 12 . 54 3 16 . 3 59 8 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . Crush 13 | . . 8 . . 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 126 | . . . . . . 113 . . . 13 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 615 | -10/Materials | Lost 3 parts (1p1n1w) 714 | -10/Materials | Discovered new exit (range 6) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Weapon x2 1004 | -9/Materials | Build established: Scavenger-Gunner 1008 | -9/Materials | Repaired Particle Gun 1105 | -9/Materials | Identified exit to Mines 1342 | -9/Materials | Discovered new exit (range 15) 1744 | -9/Materials | Entered Mines 1810 | -9/Mines | Discovered new exit (range 5) 1872 | -9/Mines | Assembled infested the area 1895 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1933 | -9/Mines | Entered Materials 1933 | -8/Materials | Evolved 2 slots: Utility x2 2098 | -8/Materials | Identified exit to Storage 2176 | -8/Materials | Garrison activated, responded to threat 2235 | -8/Materials | Lost 3 parts (1n1u1w) 2578 | -8/Materials | Entered Storage 2903 | -8/Storage | Build established: Scavenger-Tank 3070 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3565 | -8/Storage | Build established: Commander-Tank 3893 | -8/Storage | Repaired Pulse Rifle 4199 | -8/Storage | Discovered new exit (range 16) 4606 | -8/Storage | Build established: Tank 4892 | -8/Storage | Used back door to open Recycling access 4892 | -8/Storage | Discovered new exit (range 5) 4903 | -8/Storage | Entered Recycling 4903 | -8/Recycling | Accompanied by 3 allies 5364 | -8/Recycling | Build established: Commander-Tank 5622 | -8/Recycling | Discovered new exit (range 16) 5820 | -8/Recycling | Scanned before Scraplab entrance 5841 | -8/Recycling | Entered Scraplab 5853 | -8/Recycling | Discovered new exit (range 2) 5872 | -8/Recycling | Entered Scraptown 5872 | -8/Scraptown | Accompanied by 8 allies 6055 | -8/Scraptown | Visited UFD Registry 6055 | -8/Scraptown | Registered with UFD as "Smoothgunner" 6102 | -8/Scraptown | Visited Chapter 10 6138 | -8/Scraptown | Visited Science Guys 6186 | -8/Scraptown | Visited Science Testing Area 6264 | -8/Scraptown | Visited Scrap Suit Storage 6274 | -8/Scraptown | Found Scrap Suit 6279 | -8/Scraptown | Found Scrap Suit 6332 | -8/Scraptown | Visited Analyses Database 6365 | -8/Scraptown | Visited Scrapoid Pod Storage 6380 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6397 | -8/Scraptown | Found DCF Scrap (32 items) 6428 | -8/Scraptown | Visited Abandonware Association 6446 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6485 | -8/Scraptown | Visited Curators Association 6539 | -8/Scraptown | Visited Cartography Club 6582 | -8/Scraptown | Build established: Commander-Gunner 6653 | -8/Scraptown | Learned location of Recycling (-8) 6653 | -8/Scraptown | Learned location of Extension (-5) 6653 | -8/Scraptown | Learned location of Cetus (-5) 6653 | -8/Scraptown | Learned location of Quarantine (-2) 6653 | -8/Scraptown | Learned 20 Factory zone layouts 6653 | -8/Scraptown | Learned 16 Research zone layouts 6653 | -8/Scraptown | Learned 8 Lower Caves zone layouts 6653 | -8/Scraptown | Learned 12 Upper Caves zone layouts 6653 | -8/Scraptown | Learned 16 Lower Caves zone layouts 6653 | -8/Scraptown | Learned 24 Upper Caves zone layouts 6653 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 6653 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 6653 | -8/Scraptown | Learned location of 2 exits from Research 6653 | -8/Scraptown | Learned location of 1 exit from Lower Caves 6653 | -8/Scraptown | Learned location of 2 exits from Lower Caves 6897 | -8/Scraptown | Visited Junk Repository 6928 | -8/Scraptown | Visited Observation Area 6987 | -8/Scraptown | Visited TADAMA 7018 | -8/Scraptown | Visited Cyclists 7029 | -8/Scraptown | Entered Cyclist Reading Room 7102 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7506 | -8/Scraptown | Visited Cave Peace 7527 | -8/Scraptown | Visited Awakened 7741 | -8/Scraptown | Discovered new exit (range 3) 7755 | -8/Scraptown | Entered Factory 7755 | -6/Factory | Accompanied by 8 allies 7755 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7756 | -6/Factory | Identified exit to Lower Caves 7756 | -6/Factory | Identified exit to Factory 7878 | -6/Factory | Lost 6 allies 8158 | -6/Factory | Spotted B-75 Beast 8182 | -6/Factory | Destroyed B-75 Beast 8206 | -6/Factory | Lost 3 parts (1p2u) 8475 | -6/Factory | Discovered exit to Lower Caves (range 5) 8532 | -6/Factory | Build established: Skirmisher 8814 | -6/Factory | Discovered exit to Factory (range 19) 9000 | -6/Factory | Discovered exit to Factory (range 11) 9099 | -6/Factory | Build established: Gunner 9620 | -6/Factory | Scrapoid reinforcements arrived 9730 | -6/Factory | Fabricated L-41 Fighter? 9820 | -6/Factory | Scrapoid reinforcements arrived 9872 | -6/Factory | Entered Lower Caves 9872 | -6/Lower Caves | Accompanied by 6 allies 9873 | -6/Lower Caves | Identified exit to Lower Caves 9932 | -6/Lower Caves | Build established: Commander-Gunner 9947 | -6/Lower Caves | Learned Factory stockpile data 10034 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10121 | -6/Lower Caves | Spotted B-75 Beast 10131 | -6/Lower Caves | Destroyed B-75 Beast 10168 | -6/Lower Caves | Encountered a Warlord checkpoint 10230 | -6/Lower Caves | Entered another Lower Caves area 10230 | -6/Lower Caves | Accompanied by 5 allies 10231 | -6/Lower Caves | Identified exit to Zion 10261 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10305 | -6/Lower Caves | Lost 4 allies 10492 | -6/Lower Caves | Learned 4 Factory zone layouts 10751 | -6/Lower Caves | Build established: Tank 10851 | -6/Lower Caves | Lost 3 allies 11031 | -6/Lower Caves | Learned Factory terminal intel 11037 | -6/Lower Caves | Entered Zion 11038 | -6/Zion | Identified exit to Proximity Caves 11065 | -6/Zion | Given the Hacking Drone Bay 11070 | -6/Zion | Found Prototype Device 11269 | -6/Zion | Learned Factory scanalyzer intel 11470 | -6/Zion | Turned away by Imprinter 12264 | -6/Zion | Entered Proximity Caves 12328 | -5/Proximity Caves | Identified Hacking Drone Bay 12373 | -5/Proximity Caves | Spotter reported a threat 12468 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12615 | -5/Proximity Caves | Entered Factory 12615 | -5/Factory | Evolved 2 slots: Utility x2 12616 | -5/Factory | Identified exit to Factory 12618 | -5/Factory | Loaded intel: 26 terminal locations 12619 | -5/Factory | Loaded intel: 4 scanalyzer locations 12848 | -5/Factory | Destroyed 7 combat bots 12884 | -5/Factory | Discovered new exit (range 10) 13215 | -5/Factory | First assault squad dispatched 13243 | -5/Factory | Build established: Scrapper 13375 | -5/Factory | Destroyed 7 combat bots 13599 | -5/Factory | Cargo convoy interrupted 13635 | -5/Factory | Core integrity fell below 50% 13647 | -5/Factory | Core integrity fell below 20% 13660 | -5/Factory | Entered Extension 13677 | -5/Extension | Lost 14 parts (2p3n6u3w) 13727 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13639_ Slug penetrates Wall. 13639_ Penetrated by Slug. 13642_ Acquired Imp. Proton Missile Launcher. 13643_ Penetrated by Slug. 13643_ Dropped Imp. Proton Missile Launcher. 13644_ Acquired Lrn. Missile Launcher. 13646_ Ovr. Scrapsphere destroyed. 13656_ System corrupted: Heat flow error (+237). LOCATION=UNKNOWN GOAL=ESCAPE 13671_ System corrupted: Matter fused (-5). 13676_ Slug penetrates Wall. 13685_ U-05 Engineer enters Transfer Station. 13692_ K-01 Serf exits Transfer Station. 13708_ Penetrated by Slug. 13722_ Lrn. Missile Launcher destroyed. 13722_ Critical hit (Burn: +37). 13722_ Penetrated by Slug. 13726_ The unstable cave ceiling collapses. 13727_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????######## #?????????????? | | ?????# #?????????????? | | ?????# ###### #?????????????? | | ?????# #??####????????????????? | | ???### #?? ?????????????????? | | ?### # ### ?????????????????? | | ?# ??????????????????? | | ?# # ??????????????????? | | ? #??????????????????? | | ## # #??????????????????? | | # ???????????????????? | | # ###?????????????????? | | # #?????????????????? | | # Y ##?????????????????? | | # #?????????????????? | | ?# #?????????????????? | | ?# @ ##??????????????????? | | ?# #??????????????????? | | ?##### # ###??????????????????? | | ?????# ###????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##################?? | | ?# ? | | ?# ? | | ?# ? | | ?# ? | | ?# ? | | ?# ##################?? | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | | ???#######????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 44 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDisposableRailgun Manual? 0 Play Time 01:50:51 Cumulative 188.1 hours Start 2025.04.23 @ 08:55:40 End 2025.04.23 @ 15:00:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81894e93-aeb5-409a-a27a-79742295160a