Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 13:49:53 Player: w0rldd3str0y3r Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (2574) 2574 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 10602 Bonus ------- Follower Combat Kills 48 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Centrium Leg Antigrav System Improved Cooling System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Heavy Disruptor Cannon Matter Neutralizer Power Sword > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Xenon Bombardment Thruster Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Advanced Targeting Computer Trap Reconfigurator Improved Arc Projector KE Penetrator Mini Grenade Launcher Power Sword Power Sword [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . 1 . 1 . . . Utility 8 | . . . 2 . . . 1 2 1 . . 2 . . Weapon 3 | . . . . . . . 1 . . . 1 . 1 . Parts Attached 164 | 11 . 1 22 . 2 . 12 21 1 16 4 30 24 20 Power 15 | 1 . . 5 . . . . 1 . 1 . 2 4 1 Engine 6 | 1 . . 3 . . . . 1 . . . 1 . . Core 5 | . . . 2 . . . . . . 1 . . 2 . Reactor 4 | . . . . . . . . . . . . 1 2 1 Propulsion 49 | 6 . . 8 . . . 5 9 . 4 1 3 4 9 Treads 10 | . . . 4 . . . 2 2 . 2 . . . . Leg 7 | . . . . . . . . . . . . 1 . 6 Wheel 27 | 6 . . 4 . . . 3 7 . 2 1 2 2 . Hover 3 | . . . . . . . . . . . . . . 3 Flight 2 | . . . . . . . . . . . . . 2 . Utility 50 | 2 . . 5 . 2 . 5 4 1 7 . 15 6 3 Device 23 | 1 . . 3 . 1 . 2 1 . 3 . 8 3 1 Storage 3 | 1 . . 1 . 1 . . . . . . . . . Processor 11 | . . . . . . . . 1 1 3 . 3 2 1 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . . 3 2 . 1 . 4 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 . 1 4 . . . 2 7 . 4 3 10 10 7 Energy Gun 16 | 1 . . 3 . . . 1 4 . 1 1 3 . 2 Energy Cannon 8 | . . . . . . . . 1 . . . 2 3 2 Ballistic Gun 13 | 1 . . 1 . . . . . . 1 2 4 3 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 3 | . . . . . . . . . . 1 . . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . 1 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 System Corruption 15 | . . . . . . . . . . . . . . 15 Parts Lost 45 | . . . . . . . 1 1 . 5 . 9 6 23 Power 5 | . . . . . . . . . . 1 . 2 . 2 Propulsion 16 | . . . . . . . . . . 1 . 1 4 10 Utility 15 | . . . . . . . 1 1 . 3 . 5 1 4 Weapon 9 | . . . . . . . . . . . . 1 1 7 Highest Loss Streak 17 | . . . . . . . 1 1 . 3 . 4 4 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 92 100 100 100 100 98 93 86 86 87 84 77 Engine 4 | . 14 14 10 11 11 11 9 7 6 2 . 1 . . Core 1 | . . . . . . . . . . 3 5 1 3 1 Reactor 1 | . . . . . . . . . . . . 1 4 5 Leg 2 | . . . . . . . . . . . . . 4 13 Wheel 12 | . 28 28 19 22 22 22 17 14 13 12 10 9 7 . Device 14 | . 14 14 18 22 22 22 24 23 20 16 11 11 5 6 Storage 6 | . 14 14 11 11 11 11 9 7 6 6 5 5 4 3 Processor 16 | . . . . . . . . 6 13 18 23 28 33 26 Protection 6 | . . . 7 11 11 11 11 13 13 5 5 4 1 . Energy Gun 8 | . 14 14 17 22 22 22 20 13 6 . 3 1 . 2 Energy Cannon 2 | . . . . . . . . 2 6 6 3 . 9 4 Ballistic Gun 3 | . 14 7 3 . . . . . . . 5 11 1 1 Impact Weapon 1 | . . . . . . . 6 3 . . . . . . Slashing Weapon 2 | . . . . . . . . 2 6 6 5 5 2 3 Peak Build Rating 116 | 7 7 7 18 16 17 17 36 47 50 61 75 91 108 116 Average Rating 58 | 6 7 7 12 16 16 17 32 43 50 51 72 83 103 89 On Entrance 35 | . 7 7 7 16 16 17 17 34 47 50 61 74 84 100 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 114 | 13 13 13 36 36 56 56 66 71 71 72 67 89 114 109 Greatest Support 85 | 32 20 20 40 20 20 20 22 32 32 32 56 56 38 85 Greatest Overweight (x) 10 | . . . 1 1 2 2 6 6 2 2 2 2 10 4 Average Overweight (x) 1 | . . . . 1 1 2 2 2 2 1 1 1 2 . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 11 15 15 20 20 20 20 20 20 20 20 17 Most Carried 20 | 8 8 8 15 15 15 15 20 20 19 20 20 20 20 20 Average Carried 16 | 5 8 8 11 14 14 15 19 19 19 19 19 18 18 14 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 8 8 15 15 15 15 20 20 19 19 19 20 19 5 Class Distribution -------------------- 27% | Assassin 23% | Scavenger-Assassin 20% | Scavenger-Mutant 11% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -6/DSF Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Assassin | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Matter Collected 2191 | 228 . . 405 . . . 116 224 . 94 81 588 254 201 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3039 | 91 . . 493 . . . 116 362 . 158 81 882 415 441 Parts 187 | 14 . . 36 . . . 5 9 . 10 5 46 35 27 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Combat Hostiles Destroyed 42 | . . . 8 . . . 2 1 . 3 1 11 10 6 Guns 19 | . . . 8 . . . 2 . . . . 7 . 2 Cannons 11 | . . . . . . . . . . 2 1 3 2 3 AOE 8 | . . . . . . . . . . 1 . . 7 . Classes Destroyed 13 | 1 . . 7 . . . . 1 . 1 1 1 . 1 Worker 9 | . . . 1 . . . . 2 . . 1 1 4 . Builder 5 | . . . 1 . . . . . . . . 2 2 . Tunneler 6 | 5 . . . . . . . . . . . . 1 . Hauler 2 | . . . 2 . . . . . . . . . . . Recycler 4 | . . . . . . . . 3 . . . 1 . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 3 | . . . 2 . . . . 1 . . . . . . Swarmer 10 | . . . 1 . . . . . . . . . 9 . Grunt 14 | . . . 6 . . . . . . 2 . 3 . 3 Sentry 6 | . . . 1 . . . 2 1 . . . 2 . . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 5 | . . . . . . . . . . . 1 4 . . Programmer 6 | . . . . . . . . . . . . 2 1 3 Best Kill Streak 12 | 2 . . 4 . . . 1 2 . 2 1 5 12 3 Combat Bots Only 8 | . . . 4 . . . 1 1 . 2 1 4 8 3 Max Kills in Single Turn 3 | 1 . . 1 . . . 1 1 . 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . . 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Hostile Shots Fired 715 | . . . 25 . . 10 26 36 . 86 6 176 33 317 Missed 260 | . . . 7 . . 2 12 11 . 29 . 62 11 126 Damage Taken 8252 | . . . 194 . . 134 198 182 . 989 42 2069 620 3824 Core 2000 | . . . 65 . . . 18 58 . 205 . 354 55 1245 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . 39 13 49 . . Core Remaining (%) 89 | 100 . 100 . . . 83 96 91 . 75 100 69 . . Volleys Fired 133 | 11 6 . 24 . . . 12 11 . 5 3 31 12 18 Largest 4 | 2 2 . 2 . . . 3 3 . 2 3 3 3 4 Hottest 290 | 70 70 . 120 . . . 187 167 . 116 143 240 220 290 Shots Fired 314 | 22 12 . 48 . . . 25 27 . 10 9 93 19 49 Gun 234 | 22 12 . 46 . . . 25 26 . 2 6 67 2 26 Cannon 69 | . . . . . . . . 1 . 5 3 26 12 22 Launcher 9 | . . . . . . . . . . 3 . . 5 1 Special 2 | . . . 2 . . . . . . . . . . . Kinetic 114 | 11 6 . 14 . . . . . . . 3 67 2 11 Thermal 155 | 11 6 . 34 . . . 25 27 . 7 6 21 2 16 Explosive 9 | . . . . . . . . . . 3 . . 5 1 Electromagnetic 36 | . . . . . . . . . . . . 5 10 21 Robot Hit Streak 36 | 4 2 . 5 . . . 10 14 . 4 3 16 22 36 Robot Miss Streak 4 | 3 4 . 4 . . . 2 4 . 1 3 1 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 3 | . . . 2 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . . Shots Hit Robots 235 | 11 4 . 28 . . . 22 25 . 6 6 76 22 35 Core Hits 120 | 5 . . 19 . . . 5 7 . 6 4 37 21 16 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . 1 . . . . 1 1 1 Critical Strikes 17 | . . . 3 . . . 1 . . . . 4 6 3 Burn 4 | . . . 3 . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . . . 1 1 1 Blast 1 | . . . . . . . . . . . . 1 . . Corrupt 7 | . . . . . . . . . . . . 1 4 2 Smash 1 | . . . . . . . 1 . . . . . . . Melee Attacks 83 | . . . . . . . 17 15 . . 3 19 20 9 Impact 20 | . . . . . . . 17 3 . . . . . . Slashing 63 | . . . . . . . . 12 . . 3 19 20 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 2 6 . . 2 1 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7393 | 149 53 . 443 . . . 458 881 . 277 249 2003 1770 1110 Guns 3012 | 149 53 . 419 . . . 320 290 . . 33 1333 55 360 Cannons 1580 | . . . . . . . . 22 . 92 46 582 249 589 Explosions 1230 | . . . . . . . . . . 185 . . 1018 27 Melee 1508 | . . . . . . . 138 569 . . 170 88 448 95 Ramming 39 | . . . . . . . . . . . . . . 39 Kinetic 1941 | 100 15 . 118 . . . . . . . 17 1442 55 194 Thermal 2123 | 49 38 . 325 . . . 320 312 . 92 62 380 138 407 Explosive 1179 | . . . . . . . . . . 185 . . 967 27 Electromagnetic 603 | . . . . . . . . . . . . 93 162 348 Impact 138 | . . . . . . . 138 . . . . . . . Slashing 1370 | . . . . . . . . 569 . . 170 88 448 95 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . 4 . 2 . 24 Average Corruption 10 | . . . . . . . . . . 1 . 1 . 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . 2 . 3 . 21 Message Errors 3 | . . . . . . . . . . 1 . . . 2 Matter Fused 4 | . . . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 1 . 1 . 2 Misfires 2 | . . . . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 480 | . . . 4 . . . 87 84 . . 68 . 229 8 Projectiles 25 | . . . 4 . . . . 21 . . . . . . Explosions 121 | . . . . . . . . . . . . . 113 8 Melee 334 | . . . . . . . 87 63 . . 68 . 116 . Knockbacks 6 | . . . . . . . . . . . . 5 . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . . . . . . . . 118 129 Shots 4 | . . . . . . . . . . . . . 3 1 Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 531 | 38 47 . 69 . . . 75 162 . 373 126 531 281 467 Average Temperature 96 | 14 22 . 22 . . . 27 73 . 187 67 139 122 139 Received Heat Transfer 1438 | . . . 69 . . 63 63 54 . 63 . 192 . 934 Effects 7 | . . . . . . . . . . 1 . 4 1 1 Shutdowns 3 | . . . . . . . . . . 1 . 1 . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . 2 . 1 Impact Corruptions 3 | . . . . . . . 3 . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . 1 1 . Combat Hostiles 3 | . . . . . . . . 1 . . . 1 1 . Parts Melted 11 | . . . 1 . . . 3 2 . . 1 . 4 . Heat Transferred 4137 | 148 111 . 1012 . . . 703 666 . 148 111 744 124 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Peak Influence 363 | 25 31 12 363 63 . . 110 92 28 196 141 296 350 331 Initial 183 | . 16 12 4 63 . . . 17 28 19 102 68 80 183 Average 104 | 10 25 12 173 63 . . 44 28 28 52 114 124 146 193 Maximum Alert Level 1 | . . . 1 . . . . . . . . 1 1 1 Low Security (%) 84 | 100 100 100 46 100 . 100 100 100 100 100 100 94 72 48 Level 1 15 | . . . 53 . . . . . . . . 5 27 51 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 5 . . . . . . 1 2 6 1 4 Investigation 4 | . 1 . 2 . . . . . . . 1 . . . Extermination 4 | . . . . . . . . . . . 1 1 1 1 Reinforcement 10 | . 1 . 3 . . . . . . 1 . 2 . 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Distress Signals 12 | . . . 5 . . . 2 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 110 | . 3 . 15 . . 3 5 6 . 7 1 23 13 34 Peak Tracking Total 21 | . 3 . 4 . . 3 2 2 . 6 1 6 6 21 Tactical Retreats 16 | . . . 3 . . . 2 . . 3 . 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Traps Triggered 5 | . 1 . 1 . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . 5 . 1 . . Traps Reconfigurated 9 | . . . . . . . . . . 5 1 3 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 5 . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Machines Disabled 6 | . . . . . . . . . . 1 . 2 1 2 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Machines Accessed 11 | . . . . . 2 . 2 1 1 . 1 1 2 1 Terminals 9 | . . . . . . . 2 1 1 . 1 1 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 18 | . . . . . 2 . 5 1 1 . 2 2 4 1 Successful 11 | . . . . . 2 . 2 . 1 . 1 1 3 1 Failed 7 | . . . . . . . 3 1 . . 1 1 1 . Catastrophic 3 | . . . . . . . 1 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . . 1 . 1 1 . . . 2 1 . Terminals 16 | . . . . . . . 5 1 1 . 2 2 4 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . . 2 . 2 . 1 . 1 1 3 1 Record 7 | . . . . . 1 . 1 . . . 1 . 3 1 Part Schematic 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 2 1 1 . 1 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Total Allies 4 | . . 1 . . . . . . . . . 3 . . Largest Group 3 | . . 1 1 . . . . . . . . 3 . . Highest-Rated Group 138 | . . 31 31 . . . . . . . . 138 . . Highest-Rated Ally 46 | . . 31 31 . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . . 4 . . . . . . . . 10 . . Total Damage 253 | . . . 20 . . . . . . . . 233 . . Kills 1 | . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Turns Passed 5043 | 167 67 43 419 92 265 9 586 697 5 226 342 889 665 571 Spaces Moved 3208 | 120 61 41 271 86 270 9 340 445 4 131 259 523 360 288 Core 159 | 3 . . . . . . . . . . . . . 156 Treads 11 | . . . 9 . . . 2 . . . . . . . Legs 146 | . . . . . . . . . . . . . 19 127 Wheels 2887 | 117 61 41 262 86 270 9 338 445 4 131 259 523 341 . Hover 5 | . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 110 110 120 130 115 115 105 120 50 Average Speed 114 | 90 80 80 93 95 96 110 123 121 130 122 115 114 140 118 Slowest Speed 400 | 100 80 80 160 95 110 110 305 170 130 130 130 130 400 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 21 18 30 25 63 6 30 9 . 79 5 12 9 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 54 | . . . . . . . 14 5 . . 1 17 12 5 Terrain Destroyed 191 | . . . 1 . . . 14 5 . 43 1 22 82 23 Melee 54 | . . . . . . . 14 5 . . 1 17 12 5 Projectile 12 | . . . 1 . . . . . . . . 5 . 6 AOE 125 | . . . . . . . . . . 43 . . 70 12 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Arm Total 4179 | 153 66 50 391 97 274 8 452 552 4 189 291 714 473 465 Wait 361 | . . 7 27 8 . . 35 34 . 16 16 76 35 107 Move 3194 | 119 60 40 270 85 269 8 339 444 3 130 258 522 359 288 Hop . | . . . . . . . . . . . . . . . Pick Up 110 | 9 . 1 22 2 1 . 21 9 . 6 4 18 8 9 Fast Attach 53 | 7 . . 6 . . . . 8 . 7 2 5 8 10 Attach 46 | 2 . . 1 . 1 . 4 3 1 5 1 10 10 8 Detach 22 | . . . 1 . . . 1 2 . 5 . 4 6 3 Swap 65 | 2 . 1 15 . 1 . 8 10 . 4 1 15 6 2 Drop 106 | 3 . 1 25 2 2 . 15 16 . 11 3 14 9 5 Fire 133 | 11 6 . 24 . . . 12 11 . 5 3 31 12 18 Melee 83 | . . . . . . . 17 15 . . 3 19 20 9 Ram 6 | . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Entered Mines 238 | -10/Mines | Received a Mining Laser from a helpful Derelict 264 | -10/Mines | Discovered new exit (range 7) 273 | -10/Mines | Met a Derelict bent on vengeance 278 | -10/Mines | Entered Materials 278 | -9/Materials | Accompanied by 1 ally 278 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 621 | -9/Materials | Met 8R-AWN 621 | -9/Materials | Discovered new exit (range 6) 686 | -9/Materials | Discovered new exit (range 12) 697 | -9/Materials | Build established: Scavenger-Mutant 697 | -9/Materials | Entered Mines 698 | -9/Mines | Followed 8R-AWN into the Mines 720 | -9/Mines | Discovered new exit (range 15) 741 | -9/Mines | Found DCF Scrap (13 items) 785 | -9/Mines | Discovered new exit (range 5) 789 | -9/Mines | Entered Exiles 812 | -9/Exiles | Welcomed by 8R-AWN 828 | -9/Exiles | Met EX-HEX 866 | -9/Exiles | Met EX-DEC 870 | -9/Exiles | Learned location of Zion (-7) 891 | -9/Exiles | Met EX-BIN 904 | -9/Exiles | Aligned with FarCom system 905 | -9/Exiles | Given EX-Vault access code 929 | -9/Exiles | Opened EX-Vault 936 | -9/Exiles | Found Trap Reconfigurator 955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1045 | -9/Exiles | Discovered new exit (range 10) 1054 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1054 | -9/Exiles | Entered Mines 1054 | -8/Mines | Discovered new exit (range 8) 1063 | -8/Mines | Entered Materials 1063 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1591 | -8/Materials | Discovered new exit (range 7) 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Utility x2 2161 | -7/Factory | Discovered new exit (range 9) 2346 | -7/Factory | Entered another Factory area 2346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2350 | -6/Factory | Identified exit to DSF 2351 | -6/Factory | Entered DSF 2444 | -6/DSF | Additional patrols routed to DSF 2489 | -6/DSF | Lost 3 parts (1p2u) 2540 | -6/DSF | Discovered new exit (range 11) 2577 | -6/DSF | Entered Factory 2577 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2602 | -5/Factory | Build established: Assassin 2836 | -5/Factory | Discovered new exit (range 5) 2919 | -5/Factory | Entered another Factory area 2919 | -4/Factory | Evolved 2 slots: Utility x2 3081 | -4/Factory | Allied Derelicts emerged from ambush trap array 3202 | -4/Factory | Lost 3 allies 3244 | -4/Factory | Garrison activated, responded to threat 3274 | -4/Factory | Lost 3 parts (1p2u) 3639 | -4/Factory | Build established: Scavenger-Assassin 3780 | -4/Factory | Discovered new exit (range 11) 3808 | -4/Factory | Entered Research 3808 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3819 | -3/Research | Lost 4 parts (1n2u1w) 4084 | -3/Research | Build established: Scavenger-Gunner 4322 | -3/Research | Destroyed 8 combat bots 4352 | -3/Research | Lost 4 parts (2n1u1w) 4416 | -3/Research | Discovered new exit (range 13) 4473 | -3/Research | Entered Armory 4597 | -3/Armory | System corruption reached 10% 4606 | -3/Armory | Lost 3 parts (1n1u1w) 4650 | -3/Armory | Energy Cycler disabled 4769 | -3/Armory | Build established: Scavenger-Assassin 4934 | -3/Armory | Released all parts (8) 4992 | -3/Armory | Core integrity fell below 50% 5001 | -3/Armory | Lost 17 parts (2p7n3u5w) 5035 | -3/Armory | Core integrity fell below 20% 5044 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- have recently begun using this as a convenience route for quick access to the [Factory] floors, thus a more secure access system was put in place to at least keep out the stupid ones which tend to cause more trouble. 04990_ System corrupted: Component data lost. 04992_ W-44 Eye sends out distress signal. 05007_ System corrupted: Matter fused (-5). 05012_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05014_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A003. 05023_ Y |% VJR5Q0X0EWC5KX2O2D X> [Achievement: Hunted] 05024_ Connecting with Fabricator... 05029_ Component Storage disabled. 05031_ Slammed into S-43 Plague. 05033_ Critical hit (Destroy). 05033_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# """"" | | ????????????????????????????????????# """"" """ | | ????????????????????????????????????# "" F" """ | | ????????????????????????????????????# """ | | ????????????????????????????????????# """ | | ????????????????????????????????????# " | | ????????????????????????????????????# !! | | ????????????????????????????????????# !! | | ????????????????????????????????????# | | ????????????????????????????????????#Y | | ????????????????????????????????#####/########/### | | ????????????????????????????????# / | | ????????????????????????????????# *** # | | ????????????????????????????????# *** # " | | ????????????????????????????????# *** # " | | ????????????????????????????????# g # " | | ????????????????????????????????# g # | | ???????????#############################s### | | ?????????? s xg | | ?????????? sgpx | | ?????????? @ gg | | ?????????? w | | ?????????????########## #############+######### | | ??????????????????????# #???????# #???? | | ??????????????????????# #???????# """""" #???? | | ?????????????????????"" #???????# "????" #???? | | ????????????????????#"T ######### "????" #???? | | ????????????????????### + "????" ##### | | ?????????????????+ ######### """""" + | | ?????????????????????###+#+#???????# ##### | | ????????????????????s?s????????????# #???? | | ???????????????????????o???????????###########???? | | ????????????????????s????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 100 Energy Generation 37 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 30 Target Analysis 12 Core Analysis 9 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Authchip Count 5 Item Schematics ----------------- Arm. Huge Wheel | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed DefenseWardroneSpoofer Manual? 0 Play Time 01:10:59 Cumulative 33.5 hours Start 2025.02.24 @ 00:29:42 End 2025.02.24 @ 13:49:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e63f938-7592-455a-948b-f8ae7164a86f