Cogmind - Beta 11 X8 --- EXPLORER MODE // 2021.11.06 @ 22:03:04 Player: Giant Eel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (953) 953 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3311 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 488/550 Matter 248/300 Energy 256/280 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer ECM Suite Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Hammer > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Fission Core Light Treads Wheel Wheel Terrain Scan Processor Weapon Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Hammer > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Fission Core Light Treads Wheel Wheel Terrain Scan Processor Weapon Shielding [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 5 | . 1 . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . 1 . 1 . 2 Weapon . | . . . . . . Parts Attached 55 | 3 11 14 3 17 7 Power 5 | . . 1 . 4 . Engine 5 | . . 1 . 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 3 7 1 5 3 Treads 3 | 2 1 . . . . Leg 3 | . . . . . 3 Wheel 15 | . 2 7 1 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 7 2 1 2 3 Device 5 | . 1 2 . . 2 Storage 5 | . 5 . . . . Processor 3 | 1 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 13 | . 1 4 1 6 1 Energy Gun 3 | . 1 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 2 . 3 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 15 | . 1 7 . 4 3 Power 1 | . . 1 . . . Propulsion 4 | . . 3 . 1 . Utility 4 | . . 1 . 1 2 Weapon 6 | . 1 2 . 2 1 Highest Loss Streak 4 | . 1 3 . 4 3 Average Slot Usage (%) 96 | . 95 97 80 99 96 Engine 11 | . 12 11 10 10 8 Treads 3 | . 7 . . . . Wheel 21 | . 17 24 20 29 5 Device 13 | . 1 24 20 16 24 Storage 15 | . 23 12 10 10 8 Processor 3 | . 7 . . 3 8 Protection 1 | . . . . 10 7 Energy Gun 17 | . 25 19 . 4 . Ballistic Gun 4 | . . 4 14 11 13 Naked Turns . | . . . . . . Heaviest Build 58 | 18 58 31 32 36 39 Greatest Support 45 | 40 40 32 42 42 45 Greatest Overweight (x) 2 | . 1 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 14 | 10 13 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 7 12 14 14 14 13 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 7 15 15 14 15 11 Class Distribution -------------------- 83% | Hacker-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1170 | 190 322 267 45 214 132 Remotely . | . . . . . . Salvage Created 1292 | . 362 320 87 523 . Parts 72 | . 25 7 8 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 38 | . 6 20 3 9 . Guns 23 | . 6 12 . 5 . AOE 15 | . . 8 3 4 . Classes Destroyed 9 | . 4 3 1 1 . Worker 3 | . . 2 . 1 . Tunneler 1 | . . 1 . . . Recycler 3 | . 1 . . 2 . Operator 1 | . . . . 1 . Watcher 5 | . 3 . . 2 . Swarmer 8 | . 2 4 . 2 . Grunt 10 | . 4 2 2 2 . Sentry 6 | . . . 1 5 . Assembled 14 | . . 14 . . . Best Kill Streak 8 | . 3 8 2 5 . Combat Bots Only 8 | . 2 8 2 4 . Max Kills in Single Turn 2 | . 1 2 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 1520 | . 194 491 70 404 361 Core 230 | . 38 68 14 48 62 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 57 . 84 . Volleys Fired 116 | . 23 46 7 27 13 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 80 80 50 75 43 Shots Fired 204 | . 38 88 10 52 16 Gun 180 | . 38 78 7 41 16 Cannon . | . . . . . . Launcher 24 | . . 10 3 11 . Special . | . . . . . . Kinetic 56 | . . 16 7 17 16 Thermal 80 | . 18 62 . . . Explosive 24 | . . 10 3 11 . Electromagnetic 44 | . 20 . . 24 . Robot Hit Streak 20 | . 18 20 3 10 7 Robot Miss Streak 2 | . 1 2 1 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 158 | . 30 70 6 37 15 Core Hits 94 | . 16 40 7 28 3 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . 2 1 Destroy 2 | . . . . 1 1 Corrupt 1 | . . . . 1 . Melee Attacks 4 | . . . . 3 1 Impact 4 | . . . . 3 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2645 | . 431 1028 209 824 153 Guns 1644 | . 390 672 48 393 141 Cannons . | . . . . . . Explosions 989 | . 41 356 161 431 . Melee 12 | . . . . . 12 Ramming . | . . . . . . Kinetic 409 | . . 127 48 93 141 Thermal 777 | . 189 545 . 43 . Explosive 905 | . . 356 161 388 . Electromagnetic 542 | . 242 . . 300 . Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 4 5 . . . Average Corruption 3 | . 2 4 . . . Corruption Purged . | . . . . . . Effects 26 | . 10 16 . . . Message Errors 5 | . 2 3 . . . Matter Fused 9 | . 3 6 . . . Heat Flow Errors 5 | . . 5 . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 4 | . 2 2 . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 6 6 5 . Projectiles . | . . . . . . Explosions 17 | . . 6 6 5 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . 42 . 39 . Shots 6 | . . 4 . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 131 277 . 69 6 Average Temperature 45 | . 48 54 . 13 6 Received Heat Transfer 621 | . 180 105 48 189 99 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1650 | . 375 1225 . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 374 | . 135 135 107 374 52 Initial 31 | . . . . 31 22 Average 69 | . 53 46 32 171 36 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 61 100 Level 1 6 | . . . . 38 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 9 22 3 13 5 Peak Tracking Total 4 | . 3 4 2 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 7 | . 4 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 10 | . . . 3 7 . Max in Single Turn 3 | . . . 3 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 15 | . 10 . 1 4 . Terminals 12 | . 8 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 27 . 3 6 . Successful 26 | . 19 . 1 6 . Failed 10 | . 8 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 10 . . 2 . Terminals 29 | . 22 . 3 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 5 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 7 . 1 2 . Record 1 | . . . 1 . . Prototype ID Bank 3 | . 3 . . . . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 5 . . 2 . Process 1 | . 1 . . . . Report Inventory 4 | . 3 . . 1 . Retrieve Matter 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 . . 2 . Terminals 9 | . 7 . . 2 . Botnet 9 | . 7 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . 1 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 57 | . 57 . . . . Retrieved Matter 57 | . 57 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 100 | . . . . 100 100 Highest-Rated Ally 100 | . . . . 100 100 Total Orders . | . . . . . . Ally Attacks 1 | . . . . 1 . Total Damage 24 | . . . . 24 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2477 | 5 968 866 114 415 109 Spaces Moved 1860 | 1 703 686 95 324 51 Core . | . . . . . . Treads 164 | 1 163 . . . . Legs 41 | . . . . . 41 Wheels 1655 | . 540 686 95 324 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 86 | 160 100 90 93 86 95 Average Speed 107 | 160 121 100 99 93 125 Slowest Speed 260 | 160 160 115 100 95 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 93 86 10 50 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 163 | . 6 51 38 68 . Melee . | . . . . . . Projectile . | . . . . . . AOE 163 | . 6 51 38 68 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2147 | 3 781 789 104 390 80 Wait 42 | . 22 17 . . 3 Move 1855 | . 702 685 94 323 51 Hop . | . . . . . . Pick Up 33 | . 12 14 . 7 . Fast Attach 15 | . 5 3 1 3 3 Attach 15 | . 2 5 1 3 4 Detach 5 | . 3 . . . 2 Swap 25 | 3 4 6 1 11 . Drop 37 | . 8 13 . 13 3 Fire 116 | . 23 46 7 27 13 Melee 4 | . . . . 3 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 0) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Utility x1 267 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Discovered exit to Materials (range 13) 290 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered exit to Mines (range 18) 327 | -10/Materials | Build established: Hacker-Mutant 491 | -10/Materials | Discovered exit to Mines (range 13) 629 | -10/Materials | Discovered exit to Materials (range 12) 974 | -10/Materials | Entered Mines 997 | -10/Mines | Met a Derelict bent on vengeance 998 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1000 | -10/Mines | Found Prototype Device 1000 | -10/Mines | Identified Exp. Sensor Array 1119 | -10/Mines | Discovered exit to Materials (range 10) 1285 | -10/Mines | Discovered exit to Materials (range 15) 1497 | -10/Mines | Assembled infested the area 1502 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1709 | -10/Mines | Destroyed 8 combat bots 1746 | -10/Mines | Lost 3 parts (1n1u1w) 1840 | -10/Mines | Entered Materials 1840 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -9/Materials | Identified exit to Storage 1923 | -9/Materials | Discovered exit to Storage (range 15) 1954 | -9/Materials | Entered Storage 2266 | -9/Storage | Lost 4 parts (1n1u2w) 2273 | -9/Storage | Met 01-MTF 2328 | -9/Storage | Identified exit to Materials 2328 | -9/Storage | Discovered exit to Materials (range 16) 2332 | -9/Storage | Build established: Scavenger-Mutant 2369 | -9/Storage | Entered Materials 2369 | -8/Materials | Accompanied by 1 ally (01-MTF) 2369 | -8/Materials | Evolved 2 slots: Utility x2 2374 | -8/Materials | 01-MTF left 2478 | -8/Materials | Self-destructed Last Messages --------------- 02423_ Material Processor disabled. 02429_ Penetrated by Slug. 02429_ Electrolysis Chamber disabled. 02432_ Lgt. Assault Rifle destroyed. 02435_ Penetrated by Slug. 02446_ K-01 Serf collects debris. 02447_ Penetrated by Slug. 02449_ K-01 Serf collects debris. 02451_ H-55 Commando suffers critical hit (Destroy). 02451_ Destroyed Carbon-fiber Leg. 02453_ Penetrated by Slug. 02456_ Lgt. Armor Plating destroyed. 02462_ Penetrated by Slug. 02466_ Critical hit (Burn: +37). 02471_ Slug penetrates Wall. 02473_ Exp. Sensor Array destroyed. 02474_ Penetrated by Slug. 02474_ Processing Tank disabled. 02477_ G-47 Trooper suffers critical hit (Burn). 02477_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????#???????#????????#?????????????????????????? | | ????????#?#?#???????#??#?????????????????????????? | | ??????????????????????#?????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????#????#??????????????????????? | | ????????????#########??#??????? ?????????????????? | | ????????????# ##?????????? ????????????????? | | ???#????????# ##???????????????????????????? | | ????????????# ########?????????????????????? | | ????????????##### # #????????? ???????????? | | ??????########### # "" #?????????????????????? | | #?????# !!/ # # "" #??? ?????????????????? | | ??????# !![ + !=+ "" #??????#??????????????? | | ??????# !! ="T" # # # ???? #????"?????????? | | ??????# # # #????" ???????????????? | | ??????########### ######+#??? ????????????????? | | ?#?????????????# ##### ####+####?????????????? | | ?????????#??#??# #T## ?????????? | | ???????????????# ????????? | | ??#????#???????# ????????? | | ?????????#?????# #### """ ""?????????? | | ???????????????########## """" T??????????? | | ???????????????# # """" "??????????? | | ?????????????????""" 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"""" # """ ????????? | | ???????????????# """"" /@ g ????????? | | ???????????????# # h ????????? | | ???????????????# "S #tt ##########+#?????????? | | ???????????????# """ #a #????????????????????? | | ???????????????# "" # #??????#?????????????? | | ???????????????# # t/????"???????????????? | | ????????#??????########## # ???????????????????? | | ??????????????#?????????# #=???? ??????????????? | | ???????????????????????? #? ??????????????????? | | ???????????????????????? #?##?????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ?????????????????????#?? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreBiomechanicalMallet Manual? 0 Play Time 00:32:26 Cumulative 22.5 hours Start 2021.11.06 @ 21:30:14 End 2021.11.06 @ 22:03:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 5 Adventurer 0 Explorer 11 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74354849-e453-40d4-94bc-f450a7c4b5ba