Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 01:08:39 // Halloween2020/ForbiddenLore Player: rusmal Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (710) 710 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1865 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 293/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Medium Storage Unit Light Armor Plating Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Medium Storage Unit Light Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 39 | 6 27 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 18 | 2 13 3 Treads . | . . . Leg 18 | 2 13 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 11 1 Energy Gun 6 | 1 5 . Energy Cannon . | . . . Ballistic Gun 8 | 1 6 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . Average Slot Usage (%) 96 | . 97 89 Engine 13 | . 14 11 Leg 27 | . 27 28 Device 1 | . . 5 Storage 25 | . 27 22 Energy Gun 7 | . 9 . Ballistic Gun 18 | . 17 22 Naked Turns . | . . . Heaviest Build 46 | 12 40 46 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 13 | . 13 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 5 15 16 Most Carried 16 | 6 16 16 Average Carried 11 | 2 11 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 772 | 231 385 156 Remotely . | . . . Salvage Created 1182 | . 923 259 Parts 65 | . 54 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 17 4 Guns 20 | . 16 4 AOE 1 | . 1 . Classes Destroyed 8 | . 7 1 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 4 | . 3 1 Operator 2 | . 1 1 Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 14 | . 12 2 Sentry 2 | . . 2 Best Kill Streak 5 | . 5 4 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1323 | . 1006 317 Core 177 | . 136 41 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 45 . Volleys Fired 106 | . 82 24 Largest 2 | . 2 2 Hottest 80 | . 80 40 Shots Fired 203 | . 155 48 Gun 203 | . 155 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 149 | . 101 48 Thermal 35 | . 35 . Explosive . | . . . Electromagnetic 19 | . 19 . Robot Hit Streak 21 | . 21 18 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 134 | . 99 35 Core Hits 62 | . 48 14 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1512 | . 1151 361 Guns 1328 | . 967 361 Cannons . | . . . Explosions 184 | . 184 . Melee . | . . . Ramming . | . . . Kinetic 841 | . 480 361 Thermal 426 | . 426 . Explosive . | . . . Electromagnetic 245 | . 245 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 2 3 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 15 | . 14 1 Message Errors 4 | . 4 . Matter Fused 1 | . . 1 Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Targeting Errors 3 | . 3 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 105 | . 105 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 161 | . 161 1 Average Temperature 33 | . 34 1 Received Heat Transfer 498 | . 375 123 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 800 | . 800 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 239 | . 239 174 Initial 3 | . . 3 Average 75 | . 81 66 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 87 100 Level 1 9 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 36 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 5 | . 5 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 9 | . 7 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 10 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 32 8 Successful 26 | . 23 3 Failed 14 | . 9 5 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 13 8 Terminals 33 | . 25 8 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 12 1 Prototype ID Bank 4 | . 4 . Alert Level 4 | . 3 1 Unreport Threat 1 | . 1 . Assault Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 6 2 Terminals 8 | . 6 2 Botnet 6 | . 5 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2305 | 87 1748 470 Spaces Moved 1255 | 64 967 224 Core 7 | 6 1 . Treads . | . . . Legs 1248 | 58 966 224 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 147 | 113 148 151 Slowest Speed 700 | 120 700 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 99 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile . | . . . AOE 13 | . 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1532 | 75 1145 312 Wait 81 | . 32 49 Move 1253 | 63 966 224 Hop . | . . . Pick Up 28 | 6 19 3 Fast Attach 20 | 6 11 3 Attach 5 | . 5 . Detach 2 | . 2 . Swap 14 | . 11 3 Drop 23 | . 17 6 Fire 106 | . 82 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 11) 1140 | -10/Materials | Repaired Lgt. Assault Rifle 1230 | -10/Materials | Discovered new exit (range 9) 1449 | -10/Materials | Core integrity fell below 50% 1561 | -10/Materials | Discovered new exit (range 7) 1604 | -10/Materials | Discovered new exit (range 16) 1682 | -10/Materials | Build established: Scavenger-Mutant 1836 | -10/Materials | Entered another Materials area 1836 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -9/Materials | Build established: Mutant 2306 | -9/Materials | Self-destructed Last Messages --------------- >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Alert(Check) Current Alert Level: Low Security 02198_ Dropped Med. Laser. 02198_ Acquired Beam Rifle. 02268_ Triggered Shock Trap. 02268_ The floor emits a surge of raw power. 02268_ System corrupted (+2). 02270_ Triggered Shock Trap. 02270_ The floor emits a surge of raw power. 02270_ System corrupted (+1). 02270_ K-01 Serf collects debris. 02274_ Acquired 9 matter. 02275_ K-01 Serf collects debris. 02277_ U-05 Engineer lays Concrete. 02282_ System corrupted: Matter fused (-7). 02285_ R-06 Scavenger collects Ion Engine. 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Y @ + [ #??????????? | | ?????????????????##u #################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedReclamationSpear Manual? 0 Play Time 00:22:09 Cumulative 18.1 hours Start 2020.11.13 @ 00:49:40 End 2020.11.13 @ 01:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56b6feef-3820-4bbd-aafb-ee303fb8972c