Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 02:39:24 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1039) 1039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5524 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 372/1000 Matter 15/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Hovering (350) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Antigrav System Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Heat Sink Huge Storage Unit Targeting Computer Utility Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Shield Generator Shield Generator Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun Autogun > --- INVENTORY -------- Micro Antimatter Reactor Light Treads Light Treads Light Treads Antigrav System Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Heat Sink Huge Storage Unit Targeting Computer Utility Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Layered Heavy Armor Plating Shield Generator Shield Generator Light Assault Rifle Grenade Launcher Datajack [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 48 | 7 8 4 . . 29 Power 7 | 1 1 1 . . 4 Engine 4 | 1 1 1 . . 1 Core 2 | . . . . . 2 Reactor 1 | . . . . . 1 Propulsion 17 | 2 2 1 . . 12 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 5 | . 2 1 . . 2 Hover 10 | . . . . . 10 Flight . | . . . . . . Utility 11 | 2 4 1 . . 4 Device 7 | 1 1 1 . . 4 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 1 . . 9 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 1 . . 7 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 3 1 . . 17 Power 5 | . . . . . 5 Propulsion 3 | . 1 1 . . 1 Utility 4 | . 1 . . . 3 Weapon 9 | . 1 . . . 8 Highest Loss Streak 7 | . 1 1 . . 7 To Critical Strikes . | . . . . . . Average Backups 18 | 3 13 23 25 25 22 Power 1 | . 1 1 2 2 . Propulsion 3 | 1 2 3 3 3 5 Utility 7 | . 3 10 10 10 10 Weapon 5 | . 5 7 8 8 3 Tool/Special . | . . . . . . Unused Backups 19 | . 1 . . . 18 Power . | . . . . . . Propulsion 6 | . . . . . 6 Utility 11 | . . . . . 11 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 99 99 100 100 72 Engine 10 | . 14 14 14 14 4 Core 1 | . . . . . 2 Treads 4 | . 14 . . . . Wheel 13 | . 14 27 28 28 1 Hover 11 | . . . . . 29 Device 11 | . 10 13 14 14 10 Storage 10 | . 14 14 14 14 5 Processor 1 | . 3 . . . . Ballistic Gun 23 | . 28 28 28 28 16 Peak Build Rating 80 | 7 11 12 12 12 80 Average Rating 24 | 5 8 11 12 12 50 On Entrance 9 | . 7 11 12 12 12 Avg Prop Armor Cover (%) 2 | 24 . . . . 1 Naked Turns . | . . . . . . Heaviest Build 114 | 13 89 92 92 92 114 Greatest Support 77 | 40 40 20 20 20 77 Greatest Overweight (x) 7 | 3 4 4 4 4 7 Average Overweight (x) 2 | . 1 4 4 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 7 15 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 Average Carried 19 | 3 13 23 25 25 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 5 25 25 25 25 22 Class Distribution -------------------- 73% | Mutant 14% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1501 | 308 226 119 . . 848 Remotely 343 | . 46 . . . 297 Salvage Created 1688 | 164 534 105 . . 885 Parts 90 | 14 28 3 . . 45 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 19 | . 10 2 . . 7 Guns 19 | . 10 2 . . 7 Classes Destroyed 10 | 2 4 . . . 4 Worker 2 | . . . . . 2 Tunneler 4 | 4 . . . . . Hauler 4 | . 2 . . . 2 Recycler 2 | 1 . . . . 1 Watcher 6 | . 3 . . . 3 Swarmer 2 | . 2 . . . . Grunt 12 | . 8 2 . . 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 3 | 2 3 2 . . 2 Combat Bots Only 3 | . 3 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 234 | . 71 9 . . 154 Missed 56 | . 16 4 . . 36 Hits 178 | . 55 5 . . 118 Projectile 178 | . 55 5 . . 118 Critical Strikes 4 | . . . . . 4 Damage Taken 2998 | . 617 67 . . 2314 Core 757 | . 118 11 . . 628 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 175 | 19 74 10 . . 72 Largest 4 | 2 2 2 . . 4 Hottest 92 | 40 43 46 . . 92 Shots Fired 454 | 38 147 20 . . 249 Gun 454 | 38 147 20 . . 249 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 454 | 38 147 20 . . 249 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | 4 11 11 . . 25 Robot Miss Streak 6 | 3 6 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 296 | 22 94 16 . . 164 Core Hits 103 | 10 39 5 . . 49 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 4 | . 3 . . . 1 Destroy 4 | . 3 . . . 1 Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3517 | 199 878 173 . . 2267 Guns 3469 | 199 878 173 . . 2219 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 48 | . . . . . 48 Kinetic 3469 | 199 878 173 . . 2219 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . . . 22 Shots . | . . . . . . Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 487 | . 18 22 . . 487 Average Temperature 104 | . 5 4 . . 133 Received Heat Transfer 549 | . 228 42 . . 279 Effects 25 | . . . . . 25 Shutdowns 7 | . . . . . 7 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 123 | 10 123 34 . . 50 Initial 34 | . . 34 . . . Average 25 | 1 57 7 . . 7 Influence Increases 760 | 25 445 50 . . 240 Destroy 0b10 Robot/C 380 | . 200 40 . . 140 Destroy 0b10 Robot/NC 90 | 25 25 . . . 40 Destroy Leader 120 | . 50 10 . . 60 Successful Hack 19 | . 19 . . . . Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 150 | . 150 . . . . Influence Decreases 760 | 25 355 140 . . 240 Entered New Map 56 | . . 56 . . . Time Decay 642 | 25 325 74 . . 218 Lost Part 62 | . 30 10 . . 22 Squads Dispatched 8 | . 3 . . . 5 Investigation 2 | . 2 . . . . Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 23 2 . . 18 Peak Tracking Total 3 | . 3 2 . . 2 Tactical Retreats 10 | . 10 . . . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 8 | . 2 . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 11 | . 4 1 . 3 3 Terminals 8 | . 4 1 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 8 1 . 25 5 Successful 29 | . 3 1 . 25 . Failed 10 | . 5 . . . 5 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 8 1 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 3 1 . 25 . Record 25 | . . . . 25 . Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2812 | 22 936 320 44 563 927 Seismic 2556 | 22 680 320 44 563 927 T.N.C. 256 | . 256 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3421 | 198 1059 322 44 563 1235 Spaces Moved 1932 | 86 635 204 32 403 572 Core 23 | 23 . . . . . Treads 315 | 63 252 . . . . Legs . | . . . . . . Wheels 1095 | . 383 204 32 403 73 Hover 499 | . . . . . 499 Flight . | . . . . . . Fastest Speed 50 | 50 95 140 140 140 86 Average Speed 131 | 155 127 140 140 140 123 Slowest Speed 350 | 200 160 140 140 140 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 64 54 5 35 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 2461 | 116 760 222 31 402 930 Wait 203 | . 16 3 . . 184 Move 1927 | 85 634 203 31 402 572 Hop . | . . . . . . Pick Up 48 | 5 23 1 . . 19 Fast Attach 30 | 7 1 . . . 22 Attach 25 | . 4 2 . . 19 Detach 1 | . 1 . . . . Swap 8 | . 3 2 . . 3 Drop 16 | . 4 1 . . 11 Fire 175 | 19 74 10 . . 72 Melee 11 | . . . . . 11 Ram 11 | . . . . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 11) 1258 | -10/Materials | Entered Mines 1317 | -10/Mines | Discovered new exit (range 12) 1388 | -10/Mines | Core integrity fell below 50% 1575 | -10/Mines | Discovered new exit (range 4) 1580 | -10/Mines | Entered Subcaves 1581 | -10/Subcaves | Approached by a straggling Scientist 1585 | -10/Subcaves | Learned location of Zion (-7) 1622 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1624 | -10/Subcaves | Entered Scraptown 1769 | -7/Scraptown | Visited UFD Registry 1769 | -7/Scraptown | Registered with UFD as "Beamwarp" 1977 | -7/Scraptown | Discovered new exit (range 3) 2064 | -7/Scraptown | Met Optimus 2064 | -7/Scraptown | Accepted into 0bPrime 2187 | -7/Scraptown | Entered Factory 2187 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x5, Utility x2, Weapon x2 2505 | -5/Factory | Build established: Gunner 2621 | -5/Factory | Lost 5 parts (1p1u3w) 3408 | -5/Factory | Core integrity fell below 50% 3410 | -5/Factory | System corruption reached 10% 3422 | -5/Factory | Self-destructed Last Messages --------------- 03345_ System corrupted: Energy discharge (-36). 03374_ Slammed into P-70 Sage. 03374_ Gyrokinetic Inverter broken. 03374_ Destabilizing: Short circuit. 03375_ Slammed into P-70 Sage. 03377_ Grenade Launcher destroyed. 03378_ Slammed into P-70 Sage. 03385_ Adv. Heat Sink destroyed. 03386_ System corrupted: Matter fused (-9). 03391_ Lgt. Assault Rifle destroyed. 03392_ Slammed into P-70 Sage. 03397_ Hvy. Assault Rifle destroyed. 03399_ Acquired Mic. Antimatter Reactor. 03402_ Slammed into P-70 Sage. 03407_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03408_ Slammed into P-70 Sage. 03409_ Gyrokinetic Inverter destroyed. 03412_ Mic. Antimatter Reactor destroyed. 03413_ Acquired Mic. Fission Core. 03419_ Mic. Fission Core destroyed. 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""F"" #????????????????? | | ???######### """ #????????????????? | | ???# + #????????????????? | | ???# ##############????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# #???########## #??????????? | | ???# #???# #??????????? | | ???# #???# ##+####/#????????????? | | ???# #???# p #????????????????????? | | ???# #???# = #????????????????????? | | ???# #???# @ #????????????????????? | | ???# #####=*[p#????????????????????? | | ???# !!= [#????????????????????? | | ?######+####### #????????????????????? | | # # #????????????????????? | | # + #????????????????????? | | # """"""" ####????????????????????? | | # """"""" #???????????????????????? | | # """"""" #???????????????????????? | | # """"""" #???????????????????????? | | #???###########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed ReactionChargeMaterializer Manual? 0 Play Time 00:23:41 Cumulative 46.5 hours Start 2026.06.23 @ 02:18:56 End 2026.06.23 @ 02:39:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e85e3c08-c62f-48c9-8b1b-3e7c7d5d84fb