Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.12 @ 10:21:00 Player: Hnefi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (212) 212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1167 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (72) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (6) ---- Light Ion Engine Light Treads Light Treads Improved Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Medium Laser Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 9 1 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads 2 | 2 . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 3 | 3 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 90 | . 99 85 Engine 12 | . 14 11 Wheel 23 | . 28 21 Storage 12 | . 14 11 Processor 6 | . . 11 Protection 11 | . 13 10 Energy Gun 22 | . 28 19 Naked Turns . | . . . Heaviest Build 14 | 11 14 14 Greatest Support 40 | 40 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 1 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 310 | 196 56 58 Remotely . | . . . Salvage Created 313 | . 56 257 Parts 28 | . 7 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Guns 10 | . 3 7 Classes Destroyed 3 | . 1 2 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 4 | . . 4 Best Kill Streak 7 | . 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 349 | . 42 307 Core 66 | . 7 59 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 34 | . 5 29 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 48 | . 10 38 Gun 48 | . 10 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 48 | . 10 38 Robot Hit Streak 21 | . 3 21 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 6 35 Core Hits 15 | . 3 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 536 | . 66 470 Guns 536 | . 66 470 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 536 | . 66 470 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | . 135 84 Average Temperature 47 | . 70 38 Received Heat Transfer 126 | . . 126 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 212 | . 91 212 Average Influence 58 | . 46 83 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 97 Level 1 1 | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 4 14 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 6 6 Successful 9 | . 5 4 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Investigation Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 496 | 85 145 266 Spaces Moved 387 | 55 140 192 Core 1 | 1 . . Treads 27 | 27 . . Legs . | . . . Wheels 359 | 27 140 192 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 94 | 124 90 90 Slowest Speed 160 | 160 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 30 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 463 | 68 148 247 Wait 24 | 1 1 22 Move 385 | 54 139 192 Hop . | . . . Pick Up 6 | 2 2 2 Fast Attach 9 | 8 1 . Attach 1 | . . 1 Detach 2 | 2 . . Swap 1 | 1 . . Drop 1 | . . 1 Fire 34 | . 5 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 434 | -9/Materials | Discovered new exit (range 11) 497 | -9/Materials | Self-destructed Last Messages --------------- 00425_ W-16 Scout destroyed. 00426_ K-01 Serf collects debris. 00434_ W-16 Scout distress signal alerts nearby ally. 00434_ EXIT=FOUND 00435_ K-01 Serf collects debris. 00440_ R-06 Scavenger collects Aluminum Leg. 00444_ R-06 Scavenger collects Heat Sink. 00445_ EM Pulse Gun destroyed. 00445_ S-10 Pest destroyed. 00447_ R-06 Scavenger collects Flight Unit. 00453_ S-10 Pest destroyed. 00459_ R-06 Scavenger collects Lgt. Ion Engine. 00462_ R-06 Scavenger collects Aluminum Leg. 00463_ W-16 Scout distress signal alerts nearby ally. 00467_ R-06 Scavenger collects Flight Unit. 00477_ G-34 Mercenary destroyed. 00489_ Wheel destroyed. 00489_ Lgt. Armor Plating destroyed. 00489_ System corrupted by crushing effect (+2). 00491_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????+ +?????????????????? | | ???????????????????????????# #?????????? ??????? | | ??????????????########????## ########## ?????? | | ??????????????# ##### ??????? | | ????????????? ^ #???????? | | ???????????????< ^ #???????? | | ????????????????? ^ [= [! #???????? | | ???????????????????# [= [[ #???????? | | ???????????????????# ] ![ #???????? | | ? ???????????????????# #???????? | | ? ???????????????????# a ???? | | ? ???????????????????# %%= ???? | | ? #??????????????????#*=%* ???? | | ? #??????????????????#!%%###+###### ####????? | | ? #??????????????????#[[%#?? ??????+###???????? | | ? #??????????????????# %*#???""" ???????????????? | | ? #??????????????????# g=#????"" #??????????????? | | ?# #??????????????????# #?????" #??????????????? | | ?# #??????????????????# g #?????" #??????????????? | | ?# #????????########### b#???????#??????????????? | | ?# #????????# # @#??????????????????????? | | ?# #????????# # #??????????????????????? | | ?# #????????# """ """ # #??????????????????????? | | ?# #????????# """ """ # #??????????????????????? | | ## #????????# """ """ # #??????????????????????? | | # #????????# + ##########?????????????? | | # #######??# # # #?????????????? | | # #"""""#??# # a # """ #?????????????? | | # #""T""##############% # """ #?????????????? | | # # """ #?????????????? | | # + """ #?????????????? | | # #* """ #?????????????? | | + ############### #?????????????? | | # ""#???????????# #?????????????? | | ## """ Y"#???????????# #?????????????? | | ## """ ""#???????????##########?????????????? | | # """ ###################??????????????????? | | # # #??????????????????? | | # # """ #??????????????????? | | # # """ #??????????????????? | | # ###+########## + """ #??????????????????? | | ####### #??# # """ #??????????????????? | | ??????# T #??# # #??????????????????? | | ??????# """ #??# ########??????????????????? | | ??????# """ #??#####?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumFlyingDissipator Manual? 0 Play Time 00:10:06 Cumulative 0.9 hours Start 2020.08.12 @ 10:09:44 End 2020.08.12 @ 10:21:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ff303e3-8f5c-4075-97f5-a3a11eeec13a