Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 12:52:19 Player: PE-P51 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2409) 2409 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 5327 Bonus ------- High Alert Combat Kills 66 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 210/280 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Micro Nuclear Core Light Treads Light Treads Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Matter Pod (200) 0b10 Alert Chip Melee Analysis Suite Advanced ECM Suite Medium Armor Plating Hacking Suite System Restoration Module Heavy Laser Advanced Beam Cannon Improved Assault Rifle Flak Gun Datajack Mining Laser Plasma Cutter Heavy Hammer Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Small Storage Unit High-capacity Matter Pod Medium Armor Plating Hacking Suite Advanced Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Mace [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 54 | . 18 29 2 5 . Power 6 | . 4 2 . . . Engine 4 | . 2 2 . . . Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 17 | . 5 11 1 . . Treads 15 | . 4 10 1 . . Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 10 | . 3 6 1 . . Device 2 | . 1 1 . . . Storage 1 | . 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . 1 4 1 . . Artifact . | . . . . . . Weapon 21 | . 6 10 . 5 . Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 14 | . 5 7 . 2 . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . 1 2 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 10 | . 3 7 . . . Power 2 | . 2 . . . . Propulsion 4 | . 1 3 . . . Utility 3 | . . 3 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 2 3 . . . To Critical Strikes . | . . . . . . Average Backups 20 | 6 7 22 24 24 25 Power 1 | 1 . . 1 2 2 Propulsion 8 | 4 4 9 8 7 7 Utility 3 | . . 3 5 6 7 Weapon 6 | 1 2 7 7 8 7 Tool/Special . | . . . . . . Unused Backups 35 | . 7 4 6 . 18 Power 2 | . 1 . . . 1 Propulsion 15 | . 4 2 4 . 5 Utility 8 | . . . 1 . 7 Weapon 10 | . 2 2 1 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 94 99 99 100 100 Engine 10 | . 9 11 11 11 11 Treads 38 | . 14 43 43 44 44 Leg 2 | . 13 . . . . Device 2 | . 9 2 . . . Storage 11 | . 14 11 11 11 11 Protection 8 | . 2 8 10 11 11 Ballistic Gun 19 | . 23 20 22 1 18 Peak Build Rating 22 | 6 11 22 20 20 20 Average Rating 16 | 6 8 17 19 18 19 On Entrance 13 | 6 6 10 18 20 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 97 | 11 93 97 95 96 96 Greatest Support 92 | 20 46 92 80 80 80 Greatest Overweight (x) 2 | . 2 2 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 8 11 25 25 25 25 Most Carried 25 | 6 13 25 25 25 25 Average Carried 20 | 6 7 22 24 24 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 13 24 25 25 25 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 2712 | 200 375 1710 170 . 257 Remotely . | . . . . . . Salvage Created 3465 | . 490 2627 81 . 267 Parts 239 | . 26 187 5 . 21 Haulers Intercepted 6 | . . 6 . . . Recyclers Shooed 8 | . 1 5 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 68 | . 12 45 2 . 9 Guns 53 | . 9 35 2 . 7 Cannons 1 | . . 1 . . . AOE 14 | . 3 9 . . 2 Classes Destroyed 12 | . 4 7 1 . . Worker 13 | . . 10 1 . 2 Builder 3 | . . 3 . . . Tunneler 4 | . . 3 . . 1 Hauler 6 | . . 6 . . . Recycler 4 | . 1 3 . . . Operator 3 | . . 3 . . . Watcher 4 | . 1 3 . . . Swarmer 16 | . 3 7 . . 6 Grunt 39 | . 9 26 1 . 3 Brawler 2 | . . 2 . . . Duelist 1 | . . . 1 . . Sentry 10 | . . 10 . . . Best Kill Streak 10 | . 3 10 2 . 5 Combat Bots Only 6 | . 3 6 2 . 3 Max Kills in Single Turn 4 | . 3 4 1 . 2 Gunslinging . | . . . . . . Exploded 4 | . 3 4 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 349 | . 70 227 6 . 46 Missed 94 | . 15 68 2 . 9 Hits 255 | . 55 159 4 . 37 Melee 6 | . . 3 3 . . Projectile 249 | . 55 156 1 . 37 Critical Strikes 7 | . 2 4 . . 1 Damage Taken 3627 | . 836 2205 106 . 480 Core 566 | . 163 272 30 . 101 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . . . . . 20 Regen/Repaired (Parts) 192 | . . 192 . . . Core Remaining (%) 67 | 100 34 . . . . Volleys Fired 304 | . 69 192 9 . 34 Largest 2 | . 2 2 2 . 2 Hottest 91 | . 40 46 46 . 91 Shots Fired 581 | . 136 363 20 . 62 Gun 554 | . 134 350 20 . 50 Cannon 14 | . . 7 . . 7 Launcher 13 | . 2 6 . . 5 Special . | . . . . . . Kinetic 561 | . 134 357 20 . 50 Thermal 7 | . . . . . 7 Explosive 13 | . 2 6 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 34 | . 13 34 8 . 19 Robot Miss Streak 5 | . 2 5 1 . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 383 | . 86 245 14 . 38 Core Hits 157 | . 31 102 6 . 18 Critical Kills 4 | . 1 3 . . . Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 7 | . 1 5 . . 1 Destroy 7 | . 1 5 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6542 | . 994 4518 253 . 777 Guns 5128 | . 826 3599 212 . 491 Cannons 231 | . . 131 . . 100 Explosions 944 | . 141 639 . . 164 Melee . | . . . . . . Ramming 239 | . 27 149 41 . 22 Kinetic 5259 | . 826 3730 212 . 491 Thermal 100 | . . . . . 100 Explosive 944 | . 141 639 . . 164 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 6 6 6 Average Corruption 5 | . . 5 6 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 121 | . . 51 41 14 15 Message Errors 23 | . . 13 5 2 3 Matter Fused 34 | . . 14 11 5 4 Heat Flow Errors 11 | . . 2 8 . 1 Energy Discharges 10 | . . 5 4 . 1 Parts Rejected 1 | . . 1 . . . Parts Fused 2 | . . 2 . . . Data Loss (minor) 19 | . . 4 8 5 2 Data Loss (major) 7 | . . 3 2 . 2 Misfires 6 | . . 4 2 . . Alerts 4 | . . . 1 2 1 Weapon Failures 4 | . . 3 . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . 5 66 . . . Projectiles 19 | . . 19 . . . Explosions 36 | . 5 31 . . . Melee 16 | . . 16 . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . 40 67 . . 20 Shots 3 | . 1 1 . . 1 Rammed 26 | . 2 15 5 . 4 Targets Rammed 36 | . 8 17 6 . 5 Kicked 5 | . 5 . . . . Crushed 5 | . 1 2 1 . 1 Highest Temperature 256 | . 27 204 256 . 196 Average Temperature 65 | . 8 26 102 . 94 Received Heat Transfer 1530 | . 480 837 6 . 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 2 | . . 2 . . . Low Security (%) 71 | 100 100 46 100 . 100 Level 1 16 | . . 31 . . . Level 2 11 | . . 22 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 507 | . 81 507 121 . 70 Initial 121 | . . . 121 . . Average 129 | . 20 229 16 . 19 Influence Increases 2147 | . 379 1476 55 . 237 Destroy 0b10 Robot/C 1360 | . 240 900 40 . 180 Destroy 0b10 Robot/NC 185 | . 10 155 5 . 15 Destroy Leader 340 | . 52 258 10 . 20 Successful Hack 16 | . 5 11 . . . Select Force Hacks 60 | . . 60 . . . Disable Machine 45 | . . 45 . . . Destroy Structure 66 | . 12 32 . . 22 Lose Combat Pursuer 75 | . 60 15 . . . Influence Decreases 2072 | . 379 1165 366 . 162 Entered New Map 190 | . . . 190 . . Time Decay 1279 | . 296 655 176 . 152 Lost Part 80 | . 20 60 . . . Lost Ally 10 | . . . . . 10 Purge Threat 513 | . 63 450 . . . Squads Dispatched 11 | . 2 8 1 . . Investigation 9 | . 2 6 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 7 | . 1 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 28 72 2 . 9 Peak Tracking Total 5 | . 3 5 2 . 3 Tactical Retreats 4 | . 3 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 5 | . 2 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 22 | . 8 12 1 1 . Terminals 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 57 | . 15 40 1 1 . Successful 31 | . 4 25 1 1 . Failed 25 | . 10 15 . . . Catastrophic 4 | . 3 1 . . . Database Lockouts 1 | . 1 . . . . Manual 25 | . 6 18 . 1 . Terminals 36 | . 14 22 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 12 | . . 12 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 8 1 1 . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Alert Level 2 | . . 2 . . . Unreport Threat 4 | . 1 3 . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 1 2 . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 5 . . . Terminals 2 | . . 2 . . . Assimilate 1 | . . 1 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Patch 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Extract 2 | . . 2 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 11 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 11 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 9 9 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 3 | . . 1 2 . . Largest Group 3 | . . 1 3 3 1 Highest-Rated Group 51 | . . 10 51 51 10 Highest-Rated Ally 31 | . . 10 31 31 10 Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 8196 | 3 1374 3988 1546 613 672 Spaces Moved 3000 | 3 626 1388 616 248 119 Core . | . . . . . . Treads 2624 | . 253 1388 616 248 119 Legs 376 | 3 373 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 240 240 240 Average Speed 219 | 120 158 232 240 240 240 Slowest Speed 320 | 120 320 320 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 2 93 94 100 61 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . 4 . 1 Spaces Dug 12 | . . 5 . . 7 Terrain Destroyed 59 | . 8 22 . . 29 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 58 | . 8 21 . . 29 Terrain Rammed 1 | . . 1 . . . Walls Destroyed . | . . . . . . Machines Disabled 1 | . . 1 . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 4016 | 2 887 1763 669 259 436 Wait 531 | . 148 91 15 1 276 Move 2995 | 2 625 1387 615 247 119 Hop . | . . . . . . Pick Up 43 | . 9 21 11 2 . Fast Attach 8 | . 2 6 . . . Attach 8 | . 2 5 1 . . Detach . | . . . . . . Swap 47 | . 14 24 2 5 2 Drop 40 | . 10 19 10 1 . Fire 304 | . 69 192 9 . 34 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 5 | . 5 . . . . Crush 31 | . 3 17 6 . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Central database locked down 234 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Derelicts attacked the area 1034 | -10/Materials | Discovered new exit (range 6) 1298 | -10/Materials | Discovered new exit (range 12) 1378 | -10/Materials | Entered another Materials area 1378 | -9/Materials | Evolved 2 slots: Propulsion x2 2002 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Discovered new exit (range 10) 3371 | -9/Materials | Lost 3 parts (2n1u) 3693 | -9/Materials | Repaired Imp. Assault Rifle 4069 | -9/Materials | Discovered new exit (range 6) 4158 | -9/Materials | Core integrity fell below 50% 4160 | -9/Materials | Build established: Scavenger-Mutant 4592 | -9/Materials | Discovered new exit (range 14) 5181 | -9/Materials | Identified exit to Materials 5363 | -9/Materials | Identified exit to Mines 5366 | -9/Materials | Entered Mines 5366 | -9/Mines | Accompanied by 1 ally 5367 | -9/Mines | Learned location of Storage (-7) 5372 | -9/Mines | Met a Derelict bent on vengeance 5429 | -9/Mines | Build established: Mutant 5502 | -9/Mines | Discovered new exit (range 15) 5571 | -9/Mines | Discovered exit to Materials (range 12) 5653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5744 | -9/Mines | Learned Materials security intel 5785 | -9/Mines | Build established: Scavenger-Mutant 6200 | -9/Mines | Discovered exit to Materials (range 15) 6603 | -9/Mines | Met a Derelict shopkeep closing up shop 6912 | -9/Mines | Entered Exiles 6912 | -9/Exiles | Accompanied by 3 allies 6938 | -9/Exiles | Build established: Mutant 6942 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6984 | -9/Exiles | Met 8R-AWN 7020 | -9/Exiles | Met EX-HEX 7118 | -9/Exiles | Met EX-BIN 7147 | -9/Exiles | Aligned with FarCom system 7149 | -9/Exiles | Given EX-Vault access code 7219 | -9/Exiles | Opened EX-Vault 7245 | -9/Exiles | Found Longsword +1 7250 | -9/Exiles | Build established: Scavenger-Mutant 7252 | -9/Exiles | Found 0b10 Alert Chip 7298 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7411 | -9/Exiles | Met EX-DEC 7492 | -9/Exiles | Discovered new exit (range 12) 7525 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Longsword +1 7525 | -9/Exiles | Entered Mines 7525 | -8/Mines | Accompanied by 1 ally 7700 | -8/Mines | Core integrity fell below 20% 7833 | -8/Mines | Build established: Mutant 8197 | -8/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 07960_ Acquired 4 matter. 07966_ R-06 Scavenger collects Seismic Detector. 07971_ R-06 Scavenger collects Carbon-fiber Leg. 07975_ R-06 Scavenger collects Wheel. 07980_ R-06 Scavenger collects Mining Laser. 07984_ Slammed into R-06 Scavenger. 07992_ System corrupted: Matter fused (-8). 08004_ K-01 Serf collects debris. 08007_ LBHR 8QYKDKZXFB6V4U&G YWHBI 08014_ S-10 Pest destroyed. 08057_ System corrupted: Substantial component data lost. 08068_ Acquired 36 matter. 08087_ S-10 Pest destroyed. 08093_ Acquired 19 matter. 08171_ K-01 Serf collects debris. 08183_ Technician 2a destroyed. 08188_ K-01 Serf collects debris. 08195_ System corrupted: Energy discharge (-98). 08197_ S-10 Pest destroyed. 08197_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????? ????????????## ##????????????????????? | | ????????# ???????????# #????????????????????? | | ?????????# ??????????# #????????????????????? | | ????????## #?????????# ##????????????????????? | | ????????? ###?????## #?????????????????????? | | ??????????# ##?### ##???????????????????### | | ???????????# ## = @##??????????????????## # | | ????????????# # s% ###????????????????# # | | ??????????????# == #???????????????## # | | ?????????????? #?????####???### # | | ?????????????# * ### #????## ##?## # | | ?????????????# #??# #???## #?# ## | | ????????????# = #??## #??## #?# ##? | | ???????????? # #####?# ##??# #?# ##?? | | ?????????????## # = =[ #??###??## ### #### | | ?????????? %### #??????## ## | | ????????# =#?# ######## | | ???????# #########?# % %! ! ###### | | ????? ?????????????########## ##????# | | ???????????????????????????????# ##?????# | | ???????????????????????????????## #??????# | | ????????????????????????????????## ####???? | | ?????????????????????????????????## #???? | | ??????????????????????????????????## ##### | | ???????????????????????????????????# #### # | | ???????????????????????????????????# #??##### # | | ???????????????????????????????????## ##??????# # | | ????????????????????????????????????####???????# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Extracted Datajack | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Hover Unit | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 32% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegritySlugCartridge Manual? 0 Play Time 00:27:58 Cumulative 229.8 hours Start 2025.12.25 @ 00:05:10 End 2025.12.25 @ 12:52:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 309 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a7b875-e91c-4d69-9cf5-f36771509808