Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 21:33:58 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (1197) 1197 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4722 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Machine Analyzer Advanced Targeting Computer Core Analyzer System Shield Authchip [Propulsion] > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Medium Storage Unit Advanced ECM Suite Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Core Analyzer Transmission Jammer Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Small Storage Unit Medium Storage Unit Advanced Weight Redist. System Shock Rifle Beam Rifle Beam Rifle Particle Gun Assault Cannon Heavy Flail Heavy Flail Axe Axe Great Axe [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 2 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 46 | 6 . 1 4 18 4 1 5 5 2 Power 8 | 1 . . 1 4 . . 1 1 . Engine 6 | 1 . . 1 3 . . . 1 . Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . 3 3 1 . 2 . . Treads . | . . . . . . . . . . Leg 9 | 2 . . 3 3 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 2 . . Utility 16 | 1 . . . 6 3 . 1 4 1 Device 5 | . . . . 2 1 . 1 1 . Storage 4 | 1 . . . 3 . . . . . Processor 3 | . . . . . 1 . . 1 1 Hackware 2 | . . . . . . . . 2 . Protection 2 | . . . . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 . 1 . 5 . 1 1 . 1 Energy Gun 3 | 1 . . . 2 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 4 | 1 . 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . 1 5 6 . 3 6 . 3 Power 6 | . . . 1 2 . 1 1 . 1 Propulsion 8 | . . . 2 2 . 2 1 . 1 Utility 4 | . . . . 1 . . 3 . . Weapon 6 | . . 1 2 1 . . 1 . 1 Highest Loss Streak 6 | . . 1 5 4 . 3 6 . 3 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 8 | 1 3 4 6 7 11 15 6 5 4 Power . | . 1 1 . . 1 2 . . . Propulsion 2 | . 2 3 5 4 . . . . . Utility 1 | . . . . . 2 3 1 1 2 Weapon 3 | . . . . 2 6 10 4 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . . 2 . . 4 2 3 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . 2 . . . . 1 Utility . | . . . . . . . . . . Weapon 7 | . . . . . . . 3 2 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 65 | . 85 79 60 61 79 81 39 57 62 Engine 6 | . 14 14 9 8 7 3 . 3 6 Leg 13 | . 28 28 20 16 16 15 2 . . Flight 3 | . . . . . . . 7 15 14 Device 7 | . . . . 3 22 23 6 4 . Storage 9 | . 14 14 11 9 15 15 4 . . Processor 4 | . . . . . 1 7 7 13 16 Hackware 2 | . . . . . . . . 11 15 Protection 3 | . . . . 6 1 3 . . . Energy Gun 5 | . 14 3 . 8 7 3 . . . Energy Cannon 2 | . . . . 6 . . . . . Ballistic Gun 4 | . 14 19 19 1 7 7 2 . . Slashing Weapon 1 | . . . . . . . 4 7 7 Peak Build Rating 33 | 6 6 6 8 19 32 33 26 31 30 Average Rating 17 | 4 6 5 6 13 23 27 15 25 27 On Entrance 13 | . 6 6 6 4 18 32 22 13 27 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 13 13 12 12 38 49 53 29 11 8 Greatest Support 30 | 20 20 20 26 23 30 30 19 8 8 Greatest Overweight (x) 2 | . . . . 2 1 2 2 1 . Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 5 5 Average Capacity 9 | 6 8 8 8 8 15 15 7 5 5 Most Carried 15 | 3 3 5 8 10 15 15 15 5 5 Average Carried 8 | 1 3 4 6 7 12 15 6 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 5 5 5 Final Carried 15 | 3 3 5 6 10 15 15 5 5 4 Class Distribution -------------------- 57% | Scavenger-Mutant 21% | Mutant 11% | Derelict-Sprinter 5% | Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 853 | 210 41 45 . 257 . 3 180 107 10 Remotely . | . . . . . . . . . . Salvage Created 1229 | . 77 139 42 825 . 90 56 . . Parts 58 | . 3 6 3 39 . 3 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 3 2 . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 29 | . 2 4 1 13 . 7 2 . . Melee 2 | . . . . . . . 2 . . Guns 15 | . 2 4 1 7 . 1 . . . Cannons 6 | . . . . 6 . . . . . AOE 6 | . . . . . . 6 . . . Classes Destroyed 6 | . 1 1 . 4 . . . . . Worker 1 | . . . . 1 . . . . . Builder 2 | . . . . 2 . . . . . Recycler 1 | . . . . 1 . . . . . Swarmer 6 | . . 2 . . . 2 2 . . Grunt 17 | . 2 2 1 8 . 4 . . . Sentry 6 | . . . . 5 . 1 . . . Best Kill Streak 7 | . 1 2 1 7 . 7 2 . . Combat Bots Only 7 | . 1 2 1 4 . 7 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 343 | . 16 25 69 102 . 38 81 . 12 Missed 97 | . 3 7 17 31 . 9 26 . 4 Hits 246 | . 13 18 52 71 . 29 55 . 8 Projectile 246 | . 13 18 52 71 . 29 55 . 8 Critical Strikes 7 | . . . 1 4 . 1 . . 1 Damage Taken 3712 | . 164 191 653 1075 . 630 838 . 161 Core 1264 | . 55 67 152 283 . 107 518 . 82 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 27 | . . . . . . 27 . . . Core Remaining (%) 65 | 100 . 51 62 48 . . . . . Volleys Fired 127 | . 17 14 17 67 1 11 . . . Largest 2 | . 2 2 2 2 2 2 . . . Hottest 116 | . 70 70 40 116 79 62 . . . Shots Fired 214 | . 34 21 32 108 2 17 . . . Gun 163 | . 34 21 32 63 2 11 . . . Cannon 45 | . . . . 45 . . . . . Launcher 6 | . . . . . . 6 . . . Special . | . . . . . . . . . . Kinetic 97 | . 17 14 32 22 1 11 . . . Thermal 111 | . 17 7 . 86 1 . . . . Explosive 6 | . . . . . . 6 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 8 5 6 16 1 7 . . . Robot Miss Streak 4 | . 3 2 4 4 1 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 149 | . 24 15 16 73 1 13 7 . . Core Hits 71 | . 6 8 5 32 . 18 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 6 | . . . 1 3 . . 2 . . Burn 3 | . . . . 3 . . . . . Destroy 1 | . . . 1 . . . . . . Sever 2 | . . . . . . . 2 . . Melee Attacks 20 | . . . . . . . 17 1 2 Impact . | . . . . . . . . . . Slashing 20 | . . . . . . . 17 1 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3068 | . 249 144 130 1356 14 897 278 . . Guns 1325 | . 249 144 130 664 14 124 . . . Cannons 692 | . . . . 692 . . . . . Explosions 773 | . . . . . . 773 . . . Melee 278 | . . . . . . . 278 . . Ramming . | . . . . . . . . . . Kinetic 712 | . 88 82 130 274 14 124 . . . Thermal 1305 | . 161 62 . 1082 . . . . . Explosive 773 | . . . . . . 773 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 278 | . . . . . . . 278 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 . . . . . . Average Corruption 2 | . . . 2 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . 1 . . . . . . Message Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 100 | . . . . 8 . 86 6 . . Projectiles 8 | . . . . 8 . . . . . Explosions 86 | . . . . . . 86 . . . Melee 6 | . . . . . . . 6 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . 138 . . . Shots 4 | . . . . . . 4 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 198 197 14 360 . . . . . Average Temperature 118 | . 85 101 6 143 . . . . . Received Heat Transfer 1317 | . 90 93 330 576 . 171 36 . 21 Effects 4 | . . . . 4 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 1 . 4 . . . . . Heat Transferred 2997 | . 481 185 . 2331 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 130 | . 65 91 27 130 50 . . . . Initial 50 | . . 21 27 . 50 . . . . Average 25 | . 18 55 7 31 11 . . . . Influence Increases 912 | . 95 100 25 397 . 140 65 . 90 Destroy 0b10 Robot/C 580 | . 40 80 20 260 . 140 40 . . Destroy 0b10 Robot/NC 20 | . . . . 20 . . . . . Destroy Leader 120 | . 10 20 . 80 . . 10 . . Successful Hack 22 | . . . 5 17 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . Destroy Structure 5 | . . . . 5 . . . . . Lose Combat Pursuer 135 | . 15 . . 15 . . 15 . 90 Influence Decreases 882 | . 40 84 96 286 111 138 67 . 60 Entered New Map 141 | . . 34 44 . 61 . 2 . . Time Decay 601 | . 40 40 42 226 50 118 55 . 30 Lost Part 140 | . . 10 10 60 . 20 10 . 30 Squads Dispatched 4 | . 2 . . 2 . . . . . Investigation 3 | . 2 . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 4 5 11 17 1 4 7 . 9 Peak Tracking Total 8 | . 2 3 8 6 1 4 4 . 3 Tactical Retreats 6 | . 1 . . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered 3 | . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 4 | . . . . . . 4 . . . Max in Single Turn 3 | . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 8 | . 4 . 1 2 1 . . . . Terminals 7 | . 3 . 1 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . 10 . 1 7 2 . . . . Successful 8 | . 3 . 1 4 . . . . . Failed 12 | . 7 . . 3 2 . . . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 9 . 1 6 2 . . . . Terminals 19 | . 9 . 1 7 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 1 . . 3 . . . . . Record 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 1 . . . . . Terminals 3 | . 1 . 1 1 . . . . . Botnet 3 | . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 . 1 1 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 1 Highest-Rated Group 112 | . . . . . . . . 112 14 Highest-Rated Ally 39 | . . . . . . . . 39 14 Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 Total Damage 17 | . . . . . . . . . 17 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 600 | . . . . . 252 286 . 1 61 Machine Analysis 61 | . . . . . . . . . 61 Jamming 538 | . . . . . 252 286 . . . ECM 1 | . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 1 2 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 3490 | 64 198 97 147 1360 268 518 224 343 271 Spaces Moved 2480 | 47 126 52 82 291 134 223 360 737 428 Core 10 | 5 . . . . . . 5 . . Treads . | . . . . . . . . . . Legs 979 | 42 126 52 82 291 134 223 29 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1491 | . . . . . . . 326 737 428 Fastest Speed 32 | 50 120 120 120 120 190 190 32 32 32 Average Speed 91 | 112 120 120 120 183 190 219 45 44 32 Slowest Speed 260 | 120 120 120 120 260 190 260 260 112 35 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 37 27 16 23 3 44 64 80 51 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 6 | . 1 . . . . . 1 4 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 1 5 2 Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 38 | . . . . 3 . 33 . . 2 Melee 2 | . . . . . . . . . 2 Projectile 3 | . . . . 3 . . . . . AOE 33 | . . . . . . 33 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total 3457 | 55 142 68 104 1011 144 236 391 746 560 Wait 743 | . . . 1 616 . . . . 126 Move 2471 | 46 125 51 81 290 133 222 359 736 428 Hop . | . . . . . . . . . . Pick Up 25 | 3 . 2 1 11 6 . . 1 1 Fast Attach 27 | 6 . 1 . 9 3 . 2 5 1 Attach 13 | . . . 2 5 1 . 4 . 1 Detach 3 | . . . . 2 . . . 1 . Swap 7 | . . . 2 4 . 1 . . . Drop 21 | . . . . 7 . 2 9 2 1 Fire 127 | . 17 14 17 67 1 11 . . . Melee 20 | . . . . . . . 17 1 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 13) 352 | -10/Mines | Learned location of 1 exit from Materials 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Utility x2 361 | -9/Materials | Identified exit to Storage 501 | -9/Materials | Discovered new exit (range 6) 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Utility x2 522 | -8/Materials | Lost 5 parts (1p2n2w) 916 | -8/Materials | Build established: Scavenger-Mutant 1624 | -8/Materials | Core integrity fell below 50% 1625 | -8/Materials | Lost 4 parts (1p2n1w) 1823 | -8/Materials | Discovered new exit (range 14) 1867 | -8/Materials | Entered Factory 1867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -7/Factory | Discovered new exit (range 13) 2135 | -7/Factory | Entered Lower Caves 2246 | -7/Lower Caves | Learned Factory terminal intel 2376 | -7/Lower Caves | Attracted the attention of an 0b10 base 2430 | -7/Lower Caves | Destroyed 7 combat bots 2436 | -7/Lower Caves | Lost 3 parts (1p2n) 2609 | -7/Lower Caves | Discovered new exit (range 8) 2653 | -7/Lower Caves | Entered another Lower Caves area 2740 | -7/Lower Caves | Core integrity fell below 50% 2764 | -7/Lower Caves | Core integrity fell below 20% 2787 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 2791 | -7/Lower Caves | Learned location of 1 exit from Factory 2843 | -7/Lower Caves | Spotted B-75 Beast 2856 | -7/Lower Caves | Learned location of Zion (-7) 2874 | -7/Lower Caves | Discovered new exit (range 7) 2877 | -7/Lower Caves | Entered Zion 2946 | -7/Zion | Learned location of Warlord (-5) 2971 | -7/Zion | Learned Factory non-interactive machine intel 2976 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3062 | -7/Zion | Gained Derelict followers 3180 | -7/Zion | Received a visual enhancement algorithm 3208 | -7/Zion | Discovered new exit (range 16) 3220 | -7/Zion | Entered Proximity Caves 3220 | -6/Proximity Caves | Accompanied by 1 ally 3319 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3370 | -6/Proximity Caves | Learned Factory security intel 3379 | -6/Proximity Caves | Learned 8 Factory zone layouts 3458 | -6/Proximity Caves | Build established: Derelict-Sprinter 3481 | -6/Proximity Caves | Spotted B-75 Beast 3491 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Factory zone layouts (x8). ND-OCI(c): "Anyway, see you later!" Searching scrap... Found Magnetic Acceleration Cannon. Found Machine Analyzer. Found 67 Matter. Acquired Machine Analyzer. Acquired 10 matter. Searching scrap... Found Power Sword. Found Focal Shield. Found Imp. Medium Armor Plating. Found Gauss Cannon. Found 32 Matter. Dropped Flexi-carbon Leg. Acquired Power Sword. Great Axe destroyed. Mak. Power Source destroyed. Critical hit (Blast). VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????### ##?????????????????????????????? | | ????????#### ## ##????????????????????????????? | | ?##????????# ## ####?????????????????????????? | | ## ####### ## ##????????????????????????? | | ] ### #????????????????????????? | | % #?### #????????????????????????? | | ######### #???# #????????????????????????? | | ????????????# #???# ##????????????????????????? | | ????????????# #???## #?????????????????????????? | | ????????????# #????## #?????????????????????????? | | ???????????## #?########?????????????????????????? | | ??????????## ### ##????????????????????????????? | | ??????????# ##???????????????????????????? | | ??????????## # ##??????????????????????????? | | ?????####??# # # ##?????????????????????????? | | ??#### ##?# ## ##????????????????????????? | | ??? # ### #### #????????????????????????? | | ???? ## ### #????????????????????????? | | ???## # ### #????????????????????????? | | ???# # # ### #????????????????????????? | | ??## # # ### # ## #????????????????????????? | | ### # # # #????????????????????????? | | # # # ## ##????????????????????????? | | ?# # ###?????????????????????????? | | ## # # ###??###??????????????????????? | | # ## ### ##???##@#??????????????????????? | | # #### ##?# ##??## # #?????????????????????? | | ##??# #?# # ##?# ###?????????????????????? | | ###??## #?## ### #???????????????????????? | | ## ###?# #??## ## s #???????????????????????? | | ## ### ###?##### #???????????????????????? | | # ## %###??## #???????????????????????? | | # ### #### #???????????????????????? | | ### ## ##???????????????????????? | | # ### ##????????????????????????? | | #?# ##### ##?????????????????????????? | | ##### #???## ##??????????????????????????? | | ##?# ##????####???????????????????????????? | | ###? ?????????????????????????????????????? | | ??# ?????????????????????????????????????? | | ??# ?????????????????????????????????????? | | ??# ?????????????????????????????????????? | | ??# ?????????????????????????????????????? | | ??? ?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ??????? ? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Spear | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryInsulatedCompressor Manual? 0 Play Time 00:29:57 Cumulative 265.2 hours Start 2025.06.04 @ 20:58:23 End 2025.06.04 @ 21:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 499 Adventurer 2 Explorer 0 Win Type - Total 15 Types 11/0/1/2/1/0/0/0/0/0 Lore% 73 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98fc7e7b-c740-40f6-bcac-892962f33ae9