Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 23:21:29 Player: baqpad Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (8438) 8438 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1647) 1647 TOTAL SCORE: 17720 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 751 Entered DSFs 500 Met Data Miner 300 Friendly Fire -301 Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (800) Ox15 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (20) --- High-capacity Storage Unit Advanced Corruption Screen Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Dispersion Rifle Particle Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Particle Reactor Particle Reactor Medium Treads Armored Medium Treads High-capacity Storage Unit Advanced Transmission Jammer Centrium Medium Armor Plating Focal Shield Advanced Corruption Screen Gamma Rifle Dispersion Rifle Quantum Rifle Heavy Disruptor Cannon Nova Cannon Coil Gun KE Penetrator Heavy Flak Cannon Hardcell Cannon [Rating: 150] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Centrium Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Dispersion Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . . . . . . 1 . 1 Utility 7 | . . 1 2 1 . . 1 . . . . 1 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 Parts Attached 172 | 5 7 16 23 9 8 2 2 1 7 . 3 32 1 13 43 Power 20 | 1 1 1 1 1 1 . . . . . . 6 . 4 4 Engine 2 | 1 1 . . . . . . . . . . . . . . Core 9 | . . 1 1 1 . . . . . . . 5 . 1 . Reactor 9 | . . . . . 1 . . . . . . 1 . 3 4 Propulsion 34 | 2 3 5 4 1 1 1 . . 1 . . 6 . 2 8 Treads 25 | . . 3 3 1 1 1 . . 1 . . 5 . 2 8 Leg 8 | 2 3 2 . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . Utility 68 | . 2 6 11 3 2 . 1 1 4 . 1 17 1 4 15 Device 42 | . 2 2 6 2 2 . 1 1 2 . . 13 1 2 8 Storage 3 | . . 1 1 . . . . . . . . . . . 1 Processor 7 | . . . 1 . . . . . 1 . 1 1 . . 3 Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . 3 3 1 . . . . 1 . . 3 . 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 1 4 7 4 4 1 1 . 2 . 2 3 . 3 16 Energy Gun 13 | 1 1 1 2 . . . . . . . . 2 . . 6 Energy Cannon 15 | . . 1 2 3 1 1 . . 1 . . 1 . 1 4 Ballistic Gun 11 | 1 . 1 1 1 1 . 1 . 1 . 1 . . 1 2 Ballistic Cannon 9 | . . 1 1 . 1 . . . . . 1 . . 1 4 Launcher 2 | . . . 1 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . . . . . 1 . Parts Lost 77 | . 1 . 10 . . . . 1 3 . 1 13 . 9 39 Power 12 | . . . 1 . . . . . . . . 3 . 2 6 Propulsion 13 | . . . 2 . . . . . . . . 3 . . 8 Utility 30 | . 1 . 5 . . . . 1 3 . . 5 . 4 11 Weapon 22 | . . . 2 . . . . . . . 1 2 . 3 14 Highest Loss Streak 23 | . 1 . 3 . . . . 1 3 . 1 3 . 5 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 82 95 99 99 97 91 93 92 92 93 92 98 . 88 83 Core 3 | . . 8 8 7 5 . . . . . . 6 . 3 . Reactor 4 | . . . . . 1 7 6 6 6 6 6 3 . 6 8 Treads 20 | . . 25 26 30 27 22 20 20 19 20 20 20 . 15 15 Leg 1 | . 28 7 . . . . . . . . . . . . . Device 21 | . 11 11 23 24 23 23 26 25 26 26 20 22 . 23 19 Storage 5 | . . 8 9 7 7 7 6 6 6 6 6 5 . 5 4 Processor 6 | . . . 4 7 7 7 6 6 4 6 12 11 . 6 6 Protection 6 | . . 9 6 4 7 7 6 6 5 6 6 6 . 10 8 Energy Gun 3 | . 14 10 4 . . . . . . . . 3 . . 3 Energy Cannon 6 | . . . 4 6 2 11 13 13 13 13 11 3 . 5 5 Ballistic Gun 4 | . 14 7 4 7 6 . 6 6 6 6 6 2 . 3 2 Ballistic Cannon 2 | . . 3 3 . . 3 . . . . 1 5 . 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 132 | 6 10 59 64 71 86 86 91 91 90 88 88 110 79 110 132 Greatest Support 225 | 20 20 66 66 92 118 118 118 118 118 118 118 118 79 178 225 Greatest Overweight (x) 16 | . . 1 . . . . . . . . . 1 . 1 16 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 5 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 5 20 20 20 20 20 19 20 20 17 19 20 16 20 20 Average Carried 17 | 2 4 14 17 18 19 19 18 19 17 17 18 18 16 18 18 Final Capacity 20 | 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 4 20 17 20 20 19 19 20 17 17 18 17 16 19 3 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Gunner 18% | Scavenger-Tank 17% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Matter Collected 4965 | 253 83 536 465 90 206 74 . 90 192 . 44 814 . 448 1670 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8602 | 31 386 741 1265 . 524 241 . 317 541 . 138 1295 . 622 2501 Parts 379 | 1 11 49 53 . 5 11 . 9 18 . 9 59 . 24 130 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 15 15 . 6 . . . . Prevented 10 | . . . . . . . . 3 3 . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Combat Hostiles Destroyed 153 | 1 8 21 26 . 2 4 . 5 9 . 3 22 . 13 39 Guns 74 | 1 8 20 5 . . . . 2 3 . 2 10 . 2 21 Cannons 70 | . . 1 15 . . 3 . 3 6 . 1 12 . 11 18 AOE 8 | . . . 5 . 2 1 . . . . . . . . . Classes Destroyed 17 | 1 1 3 4 . 1 1 . . 1 . . 3 . 1 1 Worker 4 | . . . 1 . . . . . . . . 1 . . 2 Hauler 2 | . . . 1 . . . . . . . . . . . 1 Recycler 4 | . 1 1 1 . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 11 | . . 3 1 . . 1 . . . . . 4 . . 2 Swarmer 28 | . . 11 3 . . . . . 2 . 2 5 . 5 . Grunt 52 | 1 8 4 16 . . 2 . 3 3 . . 3 . . 12 Brawler 3 | . . . . . . . . . 2 . . . . . 1 Duelist 3 | . . . 1 . . 1 . . 1 . . . . . . Sentry 19 | . . 6 5 . . . . 1 1 . 1 2 . . 3 Specialist 3 | . . . . . . . . . . . . . . 3 . Hunter 11 | . . . 1 . . . . 1 . . . 4 . 4 1 Programmer 29 | . . . . . . . . . . . . 8 . . 21 Heavy 2 | . . . . . . 1 . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 7 | 1 3 4 5 . 2 2 . 4 5 . 2 6 . 7 5 Combat Bots Only 7 | 1 2 4 5 . 2 2 . 4 5 . 2 6 . 7 4 Max Kills in Single Turn 4 | 1 1 1 4 . 1 1 . 1 1 . 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Damage Taken 17512 | 22 316 603 1401 . 17 274 . 322 602 . 164 2436 . 1637 9718 Core 2099 | . 78 104 115 . . . . 18 134 . . 224 . 110 1316 Absorbed by Shields 424 | . . . 424 . . . . . . . . . . . . Reduced by Siege Mode 137 | . . . . . . . . . . . . . . . 137 Redirected to Shielding 239 | . . . 210 . . . . . . . . 4 . 25 . Core Remaining (%) 83 | 100 68 74 79 . . 100 . . . . 82 77 . 90 . Volleys Fired 593 | 3 33 58 77 . 8 14 . 15 25 . 6 73 . 31 250 Largest 4 | 2 2 2 2 . 2 2 . 3 3 . 3 3 . 3 4 Hottest 288 | 70 85 88 120 . 72 134 . 164 184 . 184 197 . 198 288 Shots Fired 1340 | 6 66 116 145 . 16 28 . 45 67 . 16 204 . 94 537 Gun 623 | 6 66 112 68 . 8 . . 15 25 . 6 82 . 24 211 Cannon 707 | . . 4 75 . . 28 . 30 42 . 10 122 . 70 326 Launcher 10 | . . . 2 . 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 583 | 3 33 58 64 . 8 3 . 15 25 . 6 92 . 53 223 Thermal 618 | 3 33 54 28 . . 14 . 15 25 . 7 102 . 41 296 Explosive 10 | . . . 2 . 8 . . . . . . . . . . Electromagnetic 129 | . . 4 51 . . 11 . 15 17 . 3 10 . . 18 Robot Hit Streak 41 | 1 15 13 19 . 6 6 . 14 15 . 11 28 . 8 41 Robot Miss Streak 7 | 3 2 3 4 . 2 4 . 4 2 . 2 5 . 4 7 Penetration Max 1 | . . . . . . 1 . 1 . . . 1 . . 1 Secondary Targets 3 | . 1 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 796 | 2 44 74 108 . 11 18 . 30 38 . 11 122 . 63 275 Core Hits 357 | 2 18 32 57 . 6 10 . 11 17 . 6 52 . 47 99 Critical Kills 11 | . . . . . . . . . . . 1 . . . 10 Critical Parts Destroyed 20 | . . . . . . 1 . . . . 1 . . . 18 Critical Strikes 59 | . . 1 2 . . 1 . . . . 2 15 . . 38 Burn 4 | . . 1 . . . . . . . . . 3 . . . Destroy 31 | . . . . . . 1 . . . . 2 . . . 28 Blast 24 | . . . 2 . . . . . . . . 12 . . 10 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21692 | 15 501 1153 2838 . 727 495 . 654 975 . 289 3832 . 1427 8786 Guns 8571 | 15 501 1085 776 . 131 . . 212 292 . 97 1322 . 199 3941 Cannons 11798 | . . 68 1418 . . 495 . 442 683 . 192 2438 . 1228 4834 Explosions 1299 | . . . 644 . 596 . . . . . . 59 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . 13 . . 11 Kinetic 9391 | 15 160 531 872 . 131 44 . 212 292 . 97 1918 . 563 4556 Thermal 9284 | . 341 594 707 . . 270 . 218 431 . 117 1611 . 864 4131 Explosive 964 | . . . 309 . 596 . . . . . . 59 . . . Electromagnetic 2029 | . . 28 950 . . 181 . 224 252 . 75 231 . . 88 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . 7 2 2 11 . 3 44 Average Corruption 13 | . . . . . . . . . 2 2 2 8 . 2 22 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 214 | . . . . . . . . . 10 . 6 51 . 6 141 Message Errors 45 | . . . . . . . . . 1 . 2 15 . 1 26 Matter Fused 47 | . . . . . . . . . 4 . . 6 . 1 36 Heat Flow Errors 23 | . . . . . . . . . 3 . 1 5 . . 14 Energy Discharges 23 | . . . . . . . . . . . . 7 . 2 14 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 23 | . . . . . . . . . . . 1 4 . 1 17 Data Loss (major) 10 | . . . . . . . . . 1 . . 3 . . 6 Misfires 14 | . . . . . . . . . 1 . 1 4 . 1 7 Alerts 8 | . . . . . . . . . . . 1 3 . . 4 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 19 | . . . . . . . . . . . . 3 . . 16 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 234 | . . . 21 . . 6 . 7 10 . . 62 . . 128 Projectiles 219 | . . . 6 . . 6 . 7 10 . . 62 . . 128 Explosions 15 | . . . 15 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 59 | . . . 11 . . 1 . . . . . 9 . 10 28 Impact . | . . . . . . . . . . . . . . . . Kinetic 54 | . . . 8 . . 1 . . . . . 9 . 10 26 Secondary 5 | . . . 3 . . . . . . . . . . . 2 Self-Inflicted Damage 337 | . . . 299 . . . . . . . . 38 . . . Shots 6 | . . . 5 . . . . . . . . 1 . . . Rammed 5 | . . . . . . . . . . . . 4 . . 1 Targets Rammed 5 | . . . . . . . . . . . . 4 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 530 | 62 188 90 139 . . . . 138 301 . 205 191 . 90 530 Average Temperature 69 | 32 66 18 44 . . . . 54 130 . 78 45 . 43 109 Received Heat Transfer 1918 | 12 162 168 622 . . 9 . 99 63 . 9 282 . . 492 Effects 5 | . . . . . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . 6 Total Turns 139 | . . . . . . . . . . . . . . . 139 Longest Duration 41 | . . . . . . . . . . . . . . . 41 Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 6 | . . . 3 . . 1 . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 2 1 . . 1 . . . . . 3 . 4 5 Heat Transferred 13855 | . 925 1480 1090 . . 370 . 296 555 . 148 2516 . 1147 5328 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Peak Influence 587 | 20 193 353 504 221 89 587 218 . . . . 330 143 334 564 Initial 221 | . 13 29 92 221 7 62 218 . . . . 134 143 103 187 Average 246 | 2 55 195 377 187 52 281 218 . . . . 184 143 220 308 Maximum Alert Level 2 | . . 1 2 1 . 2 1 . . . . 1 . 1 2 Low Security (%) 41 | 100 100 34 10 16 100 46 . . . . . 62 100 49 35 Level 1 37 | . . 65 35 83 . 39 100 . . . . 37 . 50 24 Level 2 20 | . . . 54 . . 14 . . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 38 | . 1 1 8 . . 5 . . 1 . . 6 . 2 14 Investigation 3 | . . . 2 . . . . . . . . . . . 1 Extermination 12 | . . . . . . . . . . . . 3 . . 9 Reinforcement 15 | . 1 1 3 . . 3 . . . . . 3 . 2 2 Assault 4 | . . . . . . 1 . . 1 . . . . . 2 Garrison 4 | . . . 3 . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . 2 . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Distress Signals 7 | . 1 2 3 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 234 | 1 16 29 39 . 3 16 . 12 10 . 8 37 . 14 49 Peak Tracking Total 6 | 1 5 4 5 . 1 6 . 6 6 . 4 6 . 6 5 Tactical Retreats 12 | . 3 1 2 . . . . 2 . . . 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Traps Triggered 3 | . . . 2 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Machines Disabled 16 | . . 1 6 . . 1 . . . . . 6 . . 2 Max in Single Turn 2 | . . 1 2 . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Machines Accessed 8 | . . . . . . . . 1 . 4 . 1 1 . 1 Terminals 3 | . . . . . . . . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 34 | . . . . . . . . 1 . 30 . 1 1 . 1 Successful 34 | . . . . . . . . 1 . 30 . 1 1 . 1 Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . . . 1 . 2 1 . 2 Terminals 3 | . . . . . . . . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . . . . . . . 1 . 30 . 1 1 . 1 Record 12 | . . . . . . . . . . 11 . 1 . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Total Allies 21 | . . . . . 20 . . . . . 1 . . . . Largest Group 20 | . . . . . 20 14 7 7 . . 1 1 . . . Highest-Rated Group 496 | . . . . . 496 392 189 189 . . 96 96 . . . Highest-Rated Ally 96 | . . . . . 35 35 35 35 . . 96 96 . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 160 | . . . . . 50 76 . 19 . . 12 3 . . . Total Damage 4430 | . . . . . 1924 1563 . 453 . . 439 51 . . . Kills 33 | . . . . . 9 14 . 5 . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 3 2 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Turns Passed 14040 | 96 479 1401 1510 479 348 451 213 1888 1554 147 342 1721 5 348 3058 Spaces Moved 6769 | 71 265 732 633 294 142 244 129 1111 776 91 195 686 3 130 1267 Core 19 | 16 . . . . . . . . . . . . . . 3 Treads 6245 | . . 547 633 294 142 244 129 1111 776 91 195 686 3 130 1264 Legs 505 | 55 265 185 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 155 155 163 163 163 163 163 163 160 160 160 160 Average Speed 156 | 104 120 140 149 155 158 163 163 163 163 163 163 161 160 164 164 Slowest Speed 850 | 120 120 190 153 155 163 163 163 163 163 163 163 240 160 240 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 8 32 43 42 7 87 8 5 99 74 75 36 15 . 83 22 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . . . . Scrap Searched 8 | . . . . . . . . 3 4 . 1 . . . . Spaces Dug 59 | . . . . . . . . . 9 . . 3 . . 47 Terrain Destroyed 344 | . . . 81 . 85 . . 4 15 . 4 41 . 3 111 Melee . | . . . . . . . . . . . . . . . . Projectile 173 | . . . 3 . 2 . . 3 14 . 4 34 . 2 111 AOE 168 | . . . 78 . 83 . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac DSF Res Total 9088 | 87 368 991 1053 316 251 271 132 1155 1011 90 207 1139 3 198 1816 Wait 1325 | . 48 151 294 4 80 3 . 23 200 . . 318 . . 204 Move 6755 | 70 264 731 632 294 141 243 128 1110 775 90 194 685 2 129 1267 Hop . | . . . . . . . . . . . . . . . . Pick Up 159 | 9 7 25 18 7 6 5 2 3 4 . 3 22 . 17 31 Fast Attach 4 | . 2 2 . . . . . . . . . . . . . Attach 104 | 5 . 1 13 2 1 2 2 1 7 . 2 20 1 12 35 Detach 2 | . . . . . 1 . . . . . . 1 . . . Swap 64 | . 5 13 10 7 7 . . . . . 1 12 . 1 8 Drop 75 | . 9 10 9 2 7 4 . 1 . . 1 4 . 8 20 Fire 593 | 3 33 58 77 . 8 14 . 15 25 . 6 73 . 31 250 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 4 . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Discovered new exit (range 16) 1811 | -9/Materials | Build established: Mutant 1977 | -9/Materials | Entered another Materials area 1977 | -8/Materials | Evolved 2 slots: Utility x2 2137 | -8/Materials | Garrison activated, responded to threat 2506 | -8/Materials | Lost 3 parts (1p1u1w) 3436 | -8/Materials | Discovered new exit (range 11) 3485 | -8/Materials | Identified exit to Factory 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3966 | -7/Factory | Sucked down chute 3966 | -7/Factory | Entered Waste 3967 | -7/Waste | Met a frightened Derelict 4034 | -7/Waste | Spotted C-40 Crusher 4043 | -7/Waste | Allies destroyed C-40 Crusher 4077 | -7/Waste | Warlord forces began an assault 4093 | -7/Waste | Spotted C-40 Crusher 4099 | -7/Waste | Allies destroyed C-40 Crusher 4129 | -7/Waste | Spotted C-40 Crusher 4132 | -7/Waste | Allies destroyed C-40 Crusher 4160 | -7/Waste | Allies destroyed C-40 Crusher 4185 | -7/Waste | Spotted C-40 Crusher 4187 | -7/Waste | Destroyed C-40 Crusher 4195 | -7/Waste | Spotted C-40 Crusher 4196 | -7/Waste | Destroyed C-40 Crusher 4251 | -7/Waste | Discovered new exit (range 13) 4301 | -7/Waste | Identified exit to Factory 4314 | -7/Waste | Entered Factory 4314 | -7/Factory | Accompanied by 14 allies 4354 | -7/Factory | Garrison activated, responded to threat 4513 | -7/Factory | Build established: Scavenger-Mutant 4739 | -7/Factory | Discovered new exit (range 15) 4763 | -7/Factory | Identified exit to Factory 4765 | -7/Factory | Entered another Factory area 4765 | -6/Factory | Accompanied by 7 allies 4765 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4967 | -6/Factory | Discovered new exit (range 8) 4977 | -6/Factory | Identified exit to Lower Caves 4978 | -6/Factory | Entered Lower Caves 4978 | -6/Lower Caves | Accompanied by 7 allies 5072 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5653 | -6/Lower Caves | Learned location of 1 exit from Factory 6458 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6492 | -6/Lower Caves | Learned Factory terminal intel 6592 | -6/Lower Caves | Discovered new exit (range 6) 6605 | -6/Lower Caves | Identified exit to Lower Caves 6731 | -6/Lower Caves | Build established: Skirmisher 6866 | -6/Lower Caves | Entered another Lower Caves area 7483 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7570 | -6/Lower Caves | Lost 3 parts (3u) 7794 | -6/Lower Caves | Learned 4 Factory zone layouts 7811 | -6/Lower Caves | Encountered a Warlord checkpoint 7841 | -6/Lower Caves | Learned Factory stockpile data 7858 | -6/Lower Caves | Build established: Scavenger-Gunner 8249 | -6/Lower Caves | Spotted B-75 Beast 8405 | -6/Lower Caves | Discovered new exit (range 9) 8420 | -6/Lower Caves | Entered Data Miner 8420 | -6/Data Miner | Discovered new exit (range 6) 8451 | -6/Data Miner | Met Data Miner 8504 | -6/Data Miner | Learned location of Section 7 (-2) 8504 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8531 | -6/Data Miner | Received God Mode back door access code from Data Miner 8567 | -6/Data Miner | Entered Proximity Caves 8613 | -5/Proximity Caves | Identified exit to Factory 8711 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8722 | -5/Proximity Caves | Escorted by Enhanced Grunt 8909 | -5/Proximity Caves | Entered Factory 8909 | -5/Factory | Accompanied by 1 ally 8909 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8910 | -5/Factory | Identified exit to Upper Caves 8912 | -5/Factory | Identified exit to Factory 8914 | -5/Factory | Loaded intel: 26 terminal locations 9231 | -5/Factory | Spotted B-75 Beast 9755 | -5/Factory | System corruption reached 10% 9792 | -5/Factory | Lost 3 parts (1p1u1w) 10630 | -5/Factory | Entered another Factory area 10630 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10635 | -4/Factory | Identified exit to DSF 10635 | -4/Factory | Entered DSF 10650 | -4/DSF | Additional patrols routed to DSF 10764 | -4/DSF | Lost 5 parts (1p1u3w) 10831 | -4/DSF | Sterilization system engaged 10841 | -4/DSF | Destroyed 7 combat bots 10845 | -4/DSF | Lost 3 parts (1p2u) 10851 | -4/DSF | Ambient heat levels rising (+10) 10866 | -4/DSF | Ambient heat levels rising (+10) 10881 | -4/DSF | Ambient heat levels rising (+10) 10896 | -4/DSF | Ambient heat levels rising (+10) 10901 | -4/DSF | Build established: Scavenger-Tank 10911 | -4/DSF | Ambient heat levels rising (+10) 10926 | -4/DSF | Ambient heat levels rising (+10) 10941 | -4/DSF | Ambient heat levels rising (+10) 10956 | -4/DSF | Ambient heat levels rising (+10) 10964 | -4/DSF | Discovered new exit (range 12) 10971 | -4/DSF | Ambient heat levels rising (+10) 10983 | -4/DSF | Entered Research 10983 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11599 | -3/Research | System corruption reached 10% 13233 | -3/Research | First assault squad dispatched 13261 | -3/Research | Incoming assault squad redirected 13537 | -3/Research | Incoming assault squad redirected 13581 | -3/Research | System corruption reached 30% 13807 | -3/Research | Spotted B-86 Titan 13864 | -3/Research | Lost 6 parts (2p2n1u1w) 13877 | -3/Research | Destroyed B-86 Titan 13963 | -3/Research | Core integrity fell below 50% 14002 | -3/Research | Core integrity fell below 20% 14019 | -3/Research | Lost 23 parts (2p4n9u8w) 14041 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14020_ Slug penetrates U-05 Engineer. 14022_ Acquired 14 matter. 14023_ U-05 Engineer builds a Door. 14025_ Slug penetrates Wall. 14026_ Slug penetrates Door. 14026_ Penetrated by Slug. 14026_ U-05 Engineer destroyed. 14027_ System corrupted: Matter fused (-6). 14027_ U-05 Engineer builds a Wall. 14028_ Wall collapses. 14031_ Penetrated by Slug. 14031_ Hardcell Cannon destroyed. 14031_ Penetrated by Slug. 14032_ Acquired 23 matter. 14034_ U-05 Engineer builds a Wall. 14036_ Penetrated by Slug. 14036_ Slug penetrates Wall. 14036_ Penetrated by Slug. 14040_ H-77 Assassin knocked back. 14040_ O-32 Director destroyed. 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T"% #?????????# #??# # | | ??????????????"" % "" t ########### #### + | | ??????????? """ =!"!=*[ # | | ???????????? !%=%|=[h!############# # | | ??????????????? %=%h%!%=*#? ?????????# # | | ???????????????? !*%!!%u!# ??????????# # | | ?????????????????#######;@*########?????# ## | | ?????????????????# %!%!![=%* #?????# | | ?????????????????# =|%=!!!* #?????# ## | | ?????????????????# !=|==%% #??########+#### | | ?????????????????# !===[[* #??#" | | ?????????????????# |==%!! ##### | | ?????????????????# %==%=| # # | | ?????????????????# %!!= ### # ] | | ???????????####### #?### | | ???????????# #% % #???# | | ???????????########################???############ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 41 Energy Capacity 580 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings I Spy Librarian Loot Pinata One Hack Too Far Rockin' Loadout The More The Merrier The Oracle We Are Legion Challenges ------------ None Game ------ Seed DecoyGuidanceCompactor Manual? 0 Play Time 07:13:09 Cumulative 22.5 hours Start 2022.04.27 @ 22:51:10 End 2022.05.03 @ 23:21:29 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b32cea13-d88b-427b-a278-35daf0586457