Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 16:04:24 Player: KTG-V3 Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (308) 1540 Value Destroyed (10661) 10661 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (660) 660 TOTAL SCORE: 20281 Bonus ------- High Alert Combat Kills 360 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 20/100 System Corruption 2% Temperature Cool (0) Movement Treading (263) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Treaded Spiked-CIT Exoskeleton > --- UTILITY (8) ------ Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Improved Trap Extractor (0/6) > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (20) --- Light Antimatter Reactor Improved Coolant Injector Large Storage Unit Compact Battery (200) Improved Sensor Array Advanced Terrain Scan Processor Energy Filter Improved Weapon Cycler Improved Transmission Jammer Advanced Thermal Shield Remote Force Field Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino-Momentum Core > --- PROPULSION ------- Treaded Spiked-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Cycling Thermic Caster Construct/G Kinetic Spear > --- INVENTORY -------- Fission Core Enhanced Armored Leg Cooling System Improved Cooling System Improved Cooling System Improved Coolant Injector Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Improved Weapon Cycler Hardened Medium Armor Plating Force Rifle Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Long-range Missile Launcher [Rating: 98] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Reactor Particle Reactor Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Utility 6 | . . . . . . 3 . . . . 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 340 | 10 28 1 38 29 10 44 11 6 . 6 30 16 12 3 14 33 16 26 . 7 Power 31 | 1 2 . 4 3 . . . . . . 2 2 2 . 4 4 2 5 . . Engine 12 | 1 2 . 3 3 . . . . . . 1 . . . . . . 2 . . Core 18 | . . . 1 . . . . . . . 1 2 2 . 4 4 2 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 34 | 4 10 . 7 6 3 3 . . . . . . . . . 1 . . . . Treads 22 | 2 2 . 7 6 2 3 . . . . . . . . . . . . . . Leg 11 | 2 8 . . . . . . . . . . . . . . 1 . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 193 | 2 9 1 12 13 1 35 11 6 . 5 18 10 7 3 8 21 12 12 . 7 Device 169 | 1 6 1 12 13 1 34 11 6 . 5 17 10 4 2 5 12 11 11 . 7 Storage 6 | 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . Processor 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 2 . . . . Protection 13 | . . . . . . . . . . . . . 3 1 3 5 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 3 7 . 15 7 6 6 . . . 1 10 4 3 . 2 7 2 9 . . Energy Gun 10 | 2 3 . 2 . . 2 . . . . 1 . . . . . . . . . Energy Cannon 18 | . 3 . 7 5 1 . . . . . . . . . . 1 . 1 . . Ballistic Gun 11 | 1 1 . 2 1 3 1 . . . . 2 . . . . . . . . . Ballistic Cannon 5 | . . . 2 . . . . . . . . . 1 . . . . 2 . . Launcher 13 | . . . 2 . . . . . . . 2 2 . . 1 2 1 3 . . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 1 3 . . . 1 5 2 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . 1 . 1 4 1 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 5 1 1 2 . . . . 2 . 1 . . 5 . . . . Parts Lost 33 | . 1 . 1 1 . 1 . . . . 1 1 . . . 1 5 12 . 9 Power 7 | . . . . 1 . . . . . . . . . . . . 1 4 . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Utility 17 | . . . . . . 1 . . . . 1 1 . . . 1 3 5 . 5 Weapon 6 | . 1 . 1 . . . . . . . . . . . . . 1 2 . 1 Highest Loss Streak 7 | . 1 . 1 1 . 1 . . . . 1 1 . . . 1 2 6 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 73 | . 99 100 100 99 80 62 61 61 61 60 61 65 61 62 61 60 61 63 55 59 Engine 5 | . 14 14 9 10 10 4 7 1 . . 3 . 1 6 6 3 . 3 . . Core 3 | . . . 1 . . 2 . 5 7 7 5 12 9 6 5 4 6 3 . . Treads 9 | . 2 28 33 33 25 7 . . . . . . . . . 3 5 5 5 5 Leg 4 | . 25 . . . . 1 7 7 7 7 2 1 5 6 6 1 . . . . Device 18 | . 14 14 11 11 11 22 23 23 23 23 25 25 24 24 24 20 21 16 11 19 Storage 7 | . 14 14 11 11 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 1 | . . . . . . . . . . . . . . . . 4 5 8 5 5 Hackware 1 | . . . . . . . . . . . . . . . . 3 5 5 5 4 Energy Gun 1 | . 14 14 1 . . . . . . . . . . . . . . 1 . . Energy Cannon 8 | . 13 14 21 28 19 5 7 7 7 7 . . . . . . . . 5 4 Ballistic Cannon 3 | . . . 4 2 . 1 . . . . 5 6 6 6 6 5 5 5 5 1 Impact Weapon 2 | . . . . . 2 6 7 7 7 6 5 5 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 5 5 4 4 5 5 Peak Build Rating 98 | 7 9 9 22 26 38 61 61 64 61 64 81 82 82 84 86 98 94 92 78 85 Average Rating 53 | 5 8 9 18 22 29 55 58 61 61 60 72 76 78 82 82 90 81 82 78 78 On Entrance 54 | . 7 9 9 20 26 38 56 61 61 61 60 74 78 82 84 83 90 83 78 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 51 51 61 61 61 46 45 45 40 43 56 62 66 73 73 77 79 82 80 83 Greatest Support 152 | 40 40 40 60 69 69 129 152 152 152 152 152 94 108 108 108 129 85 119 89 89 Greatest Overweight (x) 2 | . 2 1 1 1 2 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 18 20 20 20 13 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 Most Carried 20 | 8 20 17 20 20 20 15 15 15 15 15 15 15 15 15 15 18 18 16 12 13 Average Carried 15 | 5 16 17 19 19 13 14 14 14 15 14 14 14 14 15 14 15 14 13 12 11 Final Capacity 20 | 8 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 17 17 20 20 5 15 15 15 15 15 15 15 15 15 14 18 15 12 12 12 Scrap Engine Consumption 166 | . . . . . 23 40 5 5 . 1 19 8 11 1 8 17 12 12 . 4 Constructs Created 5 | . . . . . 3 . . . . . . . . . . . 1 1 . . Constructs Modified 67 | . . . . . 6 17 4 1 . . 10 5 5 . 5 6 4 3 . 1 Class Distribution -------------------- 50% | Construct 24% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 6672 | 270 391 12 578 391 172 907 125 81 . 119 909 262 202 30 322 670 509 658 . 64 Remotely 53 | . . . . . . . . . . . 53 . . . . . . . . . Salvage Created 13290 | 191 999 12 1324 1254 588 2200 456 287 . 76 1871 267 134 . 625 719 932 1229 . 126 Parts 586 | 17 53 3 75 76 29 108 12 9 . 7 66 12 9 . 22 37 13 32 . 6 Haulers Intercepted 18 | . 2 . 6 6 . 2 . . . . 1 . . . . 1 . . . . Recyclers Shooed 15 | . 1 . 5 2 . 4 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 6 6 . 6 . 10 7 . 16 . 8 14 . 6 Prevented 6 | . . . . . . . . . . . . . 1 . . . 2 3 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 224 | . 19 . 22 20 6 38 10 6 . 1 24 10 4 . 9 13 16 24 . 2 Melee 4 | . . . . . . 1 . . . . . . . . . . . 3 . . Guns 10 | . 5 . 2 . 3 . . . . . . . . . . . . . . . Cannons 168 | . 14 . 18 20 3 34 6 6 . 1 19 3 4 . 8 13 9 8 . 2 AOE 36 | . . . 2 . . 1 . . . . 5 7 . . 1 . 7 13 . . Classes Destroyed 23 | 3 6 . 1 . 2 5 2 . . 1 . . . . 2 . 1 . . . Worker 10 | 1 . . 2 1 . 4 . . . . 2 . . . . . . . . . Builder 6 | . 1 . . . . 2 . . . . 1 . . . . 2 . . . . Tunneler 8 | 6 . 1 . . . . . . . . 1 . . . . . . . . . Hauler 18 | . 2 . 6 6 . 2 . . . . 1 . . . . 1 . . . . Recycler 19 | 1 2 . 3 3 2 3 . . . . 5 . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . 2 . . . Operator 5 | . 2 . 2 . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . Watcher 16 | . 3 . 5 2 . 4 . . . . 2 . . . . . . . . . Swarmer 52 | . 6 . 10 7 . 4 . 4 . . 4 7 3 . . . . 7 . . Grunt 84 | . 13 . 6 4 . 18 4 1 . . 14 1 . . 4 4 6 8 . 1 Brawler 8 | . . . . . . 2 . . . . . . . . 1 1 2 2 . . Duelist 8 | . . . . . . 1 . . . . 1 . . . . 1 4 1 . . Sentry 35 | . . . 6 9 3 6 1 . . . 2 1 . . . 2 2 2 . 1 Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . 1 1 2 . . . Programmer 18 | . . . . . . 5 3 1 . . 3 1 . . 1 4 . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . 1 2 . . . 1 . . . . 2 . . . Thief 2 | . . . . . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 10 | 3 3 1 5 3 3 7 3 4 . 1 10 4 3 . 5 3 9 7 . 1 Combat Bots Only 9 | . 3 . 5 3 3 5 3 4 . 1 8 4 3 . 5 3 9 7 . 1 Max Kills in Single Turn 4 | 1 2 1 2 1 1 4 1 2 . 1 2 2 1 . 1 1 2 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 1 . . . . 1 2 . . 1 . 2 4 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 1120 | . 80 . 53 63 28 266 45 22 . 12 116 31 16 . 18 61 103 104 . 102 Missed 351 | . 18 . 13 19 5 94 21 5 . 3 44 14 5 . 6 26 31 24 . 23 Damage Taken 12839 | . 688 . 426 611 514 2080 260 189 . 163 840 300 244 . 271 753 1282 2366 88 1764 Core 1655 | . 151 . 63 22 110 121 14 13 . . 95 26 25 . . 180 188 273 37 337 Absorbed by Shields 708 | . . . . 16 . 167 77 58 . 39 238 16 . . . 6 91 . . . Regen/Repaired (Parts) 3891 | . 72 . 45 21 90 888 437 28 . . 600 111 146 227 92 405 263 343 . 123 Core Remaining (%) 70 | 100 . 39 . . 51 . . . . 78 . . . . 82 . . . . . Volleys Fired 634 | 10 67 1 69 58 21 115 14 26 . 7 73 9 9 . 19 42 40 39 . 15 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 1 1 . 2 1 1 2 . 2 Hottest 204 | 90 110 110 196 204 204 99 99 99 . 99 99 49 49 . 102 66 66 86 . 143 Shots Fired 995 | 20 131 2 195 158 60 115 14 26 . 7 73 9 9 . 21 42 40 53 1 19 Gun 178 | 20 69 1 55 7 24 . . . . . 1 . . . . . . 1 . . Cannon 787 | . 62 1 138 151 36 115 14 26 . 7 66 4 9 . 19 42 35 42 1 19 Launcher 30 | . . . 2 . . . . . . . 6 5 . . 2 . 5 10 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 351 | . 5 . 48 27 24 26 . . . . 66 4 9 . 19 42 35 42 . 4 Thermal 614 | 20 126 2 145 131 36 89 14 26 . 7 1 . . . . . . 1 1 15 Explosive 30 | . . . 2 . . . . . . . 6 5 . . 2 . 5 10 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 9 17 2 14 9 14 23 10 10 . 5 9 10 4 . 5 11 9 18 . 20 Robot Miss Streak 7 | 2 6 . 4 4 2 4 3 4 . 1 7 1 2 . 3 1 2 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 729 | 12 83 1 106 72 30 104 23 20 . 4 63 5 8 . 20 44 46 73 . 15 Core Hits 406 | 9 38 1 44 33 15 45 7 7 . 3 54 12 5 . 17 18 39 54 . 5 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . 7 2 . . . 1 . . . . . . . . . Critical Strikes 23 | 2 . 1 4 . . 7 2 . . . 1 . . . . 1 2 2 . 1 Burn 5 | 2 . 1 2 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Blast 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . . 7 2 . . . 1 . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . 1 2 2 . . Melee Attacks 157 | . . . . . 3 47 14 . . 3 15 12 2 . 4 15 8 34 . . Impact 96 | . . . . . 3 47 14 . . 3 15 12 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . . . 4 15 8 34 . . Sneak Attacks 19 | . . . . . . 7 2 . . . 1 1 . . . 3 4 1 . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34816 | 148 1318 13 2180 1479 556 7445 1223 1143 . 262 4677 921 449 . 1177 2897 3670 4791 . 467 Guns 1432 | 148 523 13 404 31 289 . . . . . 24 . . . . . . . . . Cannons 23419 | . 795 . 1688 1448 267 5851 749 1143 . 262 3629 210 449 . 853 2611 1652 1345 . 467 Explosions 5380 | . . . 88 . . 561 . . . . 927 668 . . 42 . 1260 1834 . . Melee 4585 | . . . . . . 1033 474 . . . 97 43 . . 282 286 758 1612 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 13220 | . 16 . 419 178 289 1499 . . . . 3615 210 449 . 853 2611 1652 1345 . 84 Thermal 11631 | 148 1302 13 1673 1301 267 4352 749 1143 . 262 38 . . . . . . . . 383 Explosive 5380 | . . . 88 . . 561 . . . . 927 668 . . 42 . 1260 1834 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1647 | . . . . . . 1033 474 . . . 97 43 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 2938 | . . . . . . . . . . . . . . . 282 286 758 1612 . . Highest Corruption 5 | . 3 3 . . . 1 2 3 3 3 . . . . . 3 3 5 5 . Average Corruption 2 | . 2 3 . . . 1 1 2 3 3 . . . . . 3 3 3 5 . Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 167 | . 30 2 . . . 4 12 16 1 13 . . . . . 4 40 43 2 . Message Errors 42 | . 5 1 . . . 1 3 5 . 4 . . . . . 1 10 11 1 . Matter Fused 49 | . 11 . . . . 1 2 5 1 5 . . . . . 1 10 13 . . Heat Flow Errors 19 | . 3 1 . . . 1 1 3 . . . . . . . 1 5 4 . . Energy Discharges 21 | . 1 . . . . 1 2 3 . . . . . . . . 8 6 . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Parts Fused 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 19 | . 5 . . . . . 2 . . 1 . . . . . . 5 6 . . Data Loss (major) 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . Alerts 6 | . 2 . . . . . 1 . . 2 . . . . . . 1 . . . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3636 | . 17 . 41 9 . 1372 237 281 . . 231 41 41 . 147 211 364 644 . . Projectiles 1606 | . 17 . 41 9 . 729 86 281 . . 147 . 41 . 39 154 28 34 . . Explosions 263 | . . . . . . 46 . . . . 22 20 . . . . 57 118 . . Melee 1767 | . . . . . . 597 151 . . . 62 21 . . 108 57 279 492 . . Knockbacks 105 | . . . 4 . . 9 . . . . 31 1 1 . 8 19 11 20 . 1 Impact 4 | . . . . . . 4 . . . . . . . . . . . . . . Kinetic 88 | . . . 3 . . 3 . . . . 28 1 1 . 6 17 11 17 . 1 Secondary 13 | . . . 1 . . 2 . . . . 3 . . . 2 2 . 3 . . Self-Inflicted Damage 555 | . . . . . . 64 . . . . . 117 . . 52 . 23 299 . . Shots 11 | . . . . . . 1 . . . . . 2 . . 1 . 1 6 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 60 503 114 317 261 259 219 90 224 . 54 194 . 4 . 24 304 233 220 304 117 Average Temperature 75 | 25 92 48 80 86 83 52 42 61 . 42 69 . 2 . 10 36 71 105 141 40 Received Heat Transfer 3206 | . 267 . 132 138 311 683 94 15 . 18 307 15 12 . 36 174 75 486 . 443 Effects 5 | . 3 . 2 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 4 4 . . . 2 1 . . . . . . . . Combat Hostiles 6 | . . . . . . 2 4 . . . . . . . . . . . . . Parts Fried 17 | . . . . . . 6 3 . . . 7 1 . . . . . . . . Impact Corruptions 31 | . . . . . . 18 7 . . . 3 2 . . . . . 1 . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 32 | 4 14 . 8 2 1 . . 2 . . . . . . . . . . . 1 Heat Transferred 13903 | 556 3145 111 3441 2294 481 1975 450 675 . 150 25 . . . . . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 866 | 40 315 72 374 364 139 866 . . . . 542 . . . . 494 . . . . Initial 450 | . 26 67 27 139 124 50 . . . . 18 . . . . 450 . . . . Average 189 | 17 172 68 151 223 16 269 . . . . 325 . . . . 322 . . . . Maximum Alert Level 3 | . 1 . 1 1 . 3 . . . . 2 . . . . 2 . . . . Low Security (%) 60 | 100 64 100 72 25 100 65 . . . . 19 . . . . 14 . . . . Level 1 28 | . 35 . 27 74 . 2 . . . . 47 . . . . 57 . . . . Level 2 10 | . . . . . . 25 . . . . 33 . . . . 27 . . . . Level 3 1 | . . . . . . 6 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 . 3 1 . 11 . . . . 10 . . . . 4 . . . . Investigation 8 | . 3 . 2 . . 1 . . . . 2 . . . . . . . . . Extermination 7 | . . . . . . 4 . . . . 1 . . . . 2 . . . . Reinforcement 10 | . 1 . 1 1 . 4 . . . . 1 . . . . 2 . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 10 | . . . 2 1 1 5 . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 33 . 32 27 4 54 11 6 . 1 33 14 5 . 8 21 19 18 . 6 Peak Tracking Total 10 | . 4 . 4 6 4 5 4 4 . 1 5 4 3 . 3 7 10 5 . 4 Tactical Retreats 17 | . 4 . . 3 . 2 1 . . . 2 1 1 . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 12 | . 2 . . 4 . 1 . . . . . . . . . 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . 3 Triggered 12 | . . . . . . 3 . . . . . . 2 . . . 3 3 . 1 Most Traps Carried 6 | . . . . . . . . . . . . . . . . . 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 30 | . . . 4 4 5 8 . . . . 7 . . . . 1 . 1 . . Max in Single Turn 4 | . . . 1 1 1 4 . . . . 4 . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 1 3 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 70 | . 9 . 7 11 9 9 1 2 4 . 7 1 1 . . 9 . . . . Terminals 37 | . 6 . 6 8 3 5 . . . . 5 . . . . 4 . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . Repair Stations 7 | . 1 . 1 2 . 1 . . . . . . . . . 2 . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . 2 . . . . Total Hacks 208 | . 20 . 27 31 35 21 1 6 29 . 18 1 1 . . 18 . . . . Successful 123 | . 9 . 12 14 27 7 1 6 29 . 7 1 1 . . 9 . . . . Failed 85 | . 11 . 15 17 8 14 . . . . 11 . . . . 9 . . . . Catastrophic 21 | . 2 . 5 3 1 3 . . . . 5 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 14 . 20 11 15 9 . . . . 4 . . . . 7 . . . . Terminals 103 | . 16 . 22 25 8 12 . . . . 13 . . . . 7 . . . . Fabricators 11 | . . . . . . 5 . . . . 4 . . . . 2 . . . . Repair Stations 20 | . 2 . 5 5 . 1 . . . . . . . . . 7 . . . . Recycling Units 11 | . 2 . . . 9 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . 2 . . . . Terminal Hacks 86 | . 4 . 6 8 21 4 1 6 29 . 4 1 1 . . 1 . . . . Record 33 | . . . . . 16 1 . 5 11 . . . . . . . . . . . Part Schematic 12 | . 2 . . . . 1 . . 9 . . . . . . . . . . . Robot Schematic 7 | . . . 1 . . . . . 6 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . 1 . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . 1 1 . . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . Locate Traps 6 | . . . 2 1 . . . . . . 2 . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . 2 . 2 4 . . . . . . . . . . . 5 . . . . Scan Component 7 | . 1 . 1 2 . . . . . . . . . . . 3 . . . . Repair 6 | . 1 . 1 2 . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 3 . 4 1 6 1 . . . . 1 . . . . 2 . . . . Terminals 11 | . 1 . 4 1 2 1 . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 2 . . . . Botnet 7 | . 1 . 2 1 2 1 . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 7 9 6 9 . . . . 7 . . . . 8 . . . . Full Trace Events 10 | . 2 . 4 . 1 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . . . 1 . . 9 . . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 171 | . . . . . . 95 . . . . 76 . . . . . . . . . Total Part Build Rating 15 | . . . . . . 10 . . . . 5 . . . . . . . . . Parts Repaired 6 | . 1 . 1 2 . . . . . . . . . . . 2 . . . . Time 192 | . 26 . 26 52 . . . . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 2 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 5 | . . . . . . . . . . . . . . . . 2 2 1 . . Largest Group 2 | . . . . . . . . . . . . . . . . 2 2 1 . . Highest-Rated Group 59 | . . . . . . . . . . . . . . . . 52 59 49 . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . . 26 30 49 . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . . . . . 2 4 . . Total Damage 238 | . . . . . . . . . . . . . . . . . 39 199 . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 . 2 . 1 2 . 1 . 1 . . . Drone Launches 4 | . . . . . . . . . . . 1 . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 29347 | 260 2822 167 2510 1961 2744 3210 1226 994 90 705 1363 1850 973 160 1426 1373 2262 2520 138 593 Spaces Moved 15956 | 117 978 66 921 703 1078 1398 954 863 85 620 799 1542 900 187 1055 954 1349 1064 76 247 Core 6 | 5 . . . . 1 . . . . . . . . . . . . . . . Treads 7390 | 107 109 66 921 703 1061 1035 . . . . . . . . . 652 1349 1064 76 247 Legs 6580 | 5 869 . . . . 305 954 863 85 620 392 96 847 187 1055 302 . . . . Wheels 16 | . . . . . 16 . . . . . . . . . . . . . . . Hover 465 | . . . . . . 58 . . . . 407 . . . . . . . . . Flight 1499 | . . . . . . . . . . . . 1446 53 . . . . . . . Fastest Speed 50 | 50 120 240 160 160 80 113 106 106 106 106 94 83 83 83 83 85 85 160 179 179 Average Speed 135 | 153 236 240 188 205 152 181 106 106 106 106 96 83 83 83 83 93 139 168 179 180 Slowest Speed 263 | 160 260 240 240 240 160 242 106 106 106 106 106 94 83 83 94 107 160 179 179 263 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 7 99 20 69 97 95 39 90 82 69 72 29 99 92 13 95 24 91 91 14 31 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 6 | . 2 1 . . . . . . 1 . . 1 . . . . 1 . . . Known Exits Taken 6 | . . . 1 1 . 1 . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 . . 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 30 | . . . . . . . 2 . . 5 . 5 9 1 2 . 2 3 . 1 Spaces Dug 164 | . . . 5 . 2 20 . 6 . 4 12 79 2 . . 11 . 23 . . Terrain Destroyed 607 | . . . 5 2 2 79 10 25 . 9 94 98 9 . 41 32 51 146 1 3 Melee 56 | . . . . . 2 20 . . . 2 12 9 2 . . 6 . 3 . . Projectile 168 | . . . . 2 . 18 10 25 . 7 33 3 7 . 16 26 15 2 1 3 AOE 383 | . . . 5 . . 41 . . . . 49 86 . . 25 . 36 141 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 22497 | 172 1362 73 1558 1087 2107 1901 1135 917 84 656 1306 2068 1114 190 1574 1370 1681 1687 78 377 Wait 4989 | 28 248 6 482 243 960 224 134 21 . 14 349 478 177 1 477 301 238 506 3 99 Move 15936 | 116 977 65 920 702 1077 1397 953 862 84 619 798 1541 899 186 1054 953 1348 1063 75 247 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 8 20 . 22 16 5 40 5 1 . 3 18 5 4 . . 9 2 7 . 5 Fast Attach 54 | 7 1 . . 2 5 3 . . . 2 2 2 6 . 4 14 1 5 . . Attach 50 | . 4 . 4 1 . 6 1 . . . 7 1 1 . . 4 6 10 . 5 Detach 12 | . . . . . . . . . . . 1 . 1 . . 4 3 2 . 1 Swap 238 | 3 23 1 35 26 5 35 10 6 . 4 21 13 6 3 10 15 9 11 . 2 Drop 198 | . 22 . 26 26 17 34 4 1 . 4 22 7 9 . 6 13 3 4 . . Fire 634 | 10 67 1 69 58 21 115 14 26 . 7 73 9 9 . 19 42 40 39 . 15 Melee 157 | . . . . . 3 47 14 . . 3 15 12 2 . 4 15 8 34 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . . . 23 6 . . Trap 3 | . . . . . . . . . . . . . . . . . . . . 3 Miscellaneous 22 | . . . . 8 14 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / [*Upp] / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Discovered new exit (range 16) 1354 | -10/Materials | Discovered new exit (range 16) 1867 | -10/Materials | Discovered new exit (range 6) 2435 | -10/Materials | Core integrity fell below 50% 2503 | -10/Materials | Build established: Scavenger-Mutant 2570 | -10/Materials | Discovered new exit (range 12) 2814 | -10/Materials | Repaired Beam Cannon 3083 | -10/Materials | Entered Mines 3123 | -10/Mines | Build established: Mutant 3180 | -10/Mines | Learned location of Zion (-6) 3228 | -10/Mines | Discovered new exit (range 8) 3250 | -10/Mines | Entered Materials 3250 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3542 | -9/Materials | Build established: Gunner 3801 | -9/Materials | Identified exit to Mines 3801 | -9/Materials | Identified exit to Storage 4278 | -9/Materials | Discovered new exit (range 10) 4768 | -9/Materials | Discovered new exit (range 5) 4813 | -9/Materials | Repaired Lgt. Treads 5760 | -9/Materials | Entered Storage 6912 | -9/Storage | Discovered new exit (range 16) 6989 | -9/Storage | Identified exit to Recycling 7172 | -9/Storage | Repaired Seismic Detector 7602 | -9/Storage | Used back door to open Recycling access 7694 | -9/Storage | Repaired Seismic Detector 7721 | -9/Storage | Entered Recycling 8049 | -9/Recycling | Discovered new exit (range 6) 8245 | -9/Recycling | Scanned before Scraplab entrance 9275 | -9/Recycling | Entered Scraplab 9296 | -9/Recycling | Angered Scraplab inhabitants 9331 | -9/Recycling | Found Prototype Device 9331 | -9/Recycling | Identified Scrap Engine 9903 | -9/Recycling | Build established: Construct 10465 | -9/Recycling | Entered Factory 10465 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10833 | -7/Factory | Discovered new exit (range 16) 11099 | -7/Factory | Cargo convoy interrupted 11933 | -7/Factory | Identified exit to Lower Caves 13261 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 13265 | -7/Factory | First assault squad dispatched 13675 | -7/Factory | Entered Lower Caves 14199 | -7/Lower Caves | Encountered a Warlord checkpoint 14420 | -7/Lower Caves | Discovered new exit (range 6) 14660 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14818 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14901 | -7/Lower Caves | Entered another Lower Caves area 14950 | -7/Lower Caves | Discovered new exit (range 15) 15272 | -7/Lower Caves | Encountered a Warlord checkpoint 15372 | -7/Lower Caves | Learned location of 1 exit from Factory 15535 | -7/Lower Caves | Learned 8 Factory zone layouts 15535 | -7/Lower Caves | Learned 8 Research zone layouts 15535 | -7/Lower Caves | Learned Factory trap positions 15535 | -7/Lower Caves | Learned Research stockpile data 15812 | -7/Lower Caves | Discovered new exit (range 8) 15895 | -7/Lower Caves | Entered Data Miner 15895 | -7/Data Miner | Discovered new exit (range 6) 15916 | -7/Data Miner | Met Data Miner 15940 | -7/Data Miner | Learned location of Section 7 (-2) 15940 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15956 | -7/Data Miner | Received God Mode back door access code from Data Miner 15985 | -7/Data Miner | Entered Proximity Caves 15986 | -6/Proximity Caves | Identified exit to Factory 16118 | -6/Proximity Caves | Learned Factory terminal intel 16232 | -6/Proximity Caves | Learned Factory terminal intel 16500 | -6/Proximity Caves | Spotted B-75 Beast 16605 | -6/Proximity Caves | Destroyed B-75 Beast 16690 | -6/Proximity Caves | Entered Factory 16690 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16691 | -6/Factory | Identified exit to Lower Caves 16692 | -6/Factory | Identified exit to Factory 16693 | -6/Factory | Loaded intel: 121 trap records 16694 | -6/Factory | Loaded intel: 26 terminal locations 16835 | -6/Factory | Garrison activated, responded to threat 17010 | -6/Factory | Garrison activated, responded to threat 17028 | -6/Factory | Fabricated Cld. Aerolev Unit? 17642 | -6/Factory | Destroyed 8 combat bots 18053 | -6/Factory | Entered Lower Caves 18089 | -6/Lower Caves | Encountered a Warlord checkpoint 18205 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19850 | -6/Lower Caves | Discovered new exit (range 14) 19903 | -6/Lower Caves | Entered another Lower Caves area 19903 | -6/Lower Caves | Discovered exit to Factory (range 14) 19923 | -6/Lower Caves | Found Alien Artifact 19923 | -6/Lower Caves | Identified Core Expander 19923 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 20025 | -6/Lower Caves | Encountered a Warlord checkpoint 20420 | -6/Lower Caves | Spotted B-75 Beast 20430 | -6/Lower Caves | Destroyed B-75 Beast 20486 | -6/Lower Caves | Found DCF Scrap (11 items) 20807 | -6/Lower Caves | Discovered new exit (range 14) 20812 | -6/Lower Caves | Learned 12 Factory zone layouts 20867 | -6/Lower Caves | Learned Factory terminal intel 20876 | -6/Lower Caves | Entered Zion 20915 | -6/Zion | Discovered new exit (range 15) 20990 | -6/Zion | Visited the Megawrench Repair Shop 20992 | -6/Zion | Megawrench repaired 7 parts 21036 | -6/Zion | Entered Proximity Caves 21084 | -5/Proximity Caves | Spotter reported a threat 21084 | -5/Proximity Caves | Spotter reported a threat 21146 | -5/Proximity Caves | Spotter reported a threat 21801 | -5/Proximity Caves | Learned Factory emergency access door positions 22344 | -5/Proximity Caves | Discovered exit to Factory (range 9) 22462 | -5/Proximity Caves | Entered Factory 22462 | -5/Factory | Evolved 2 slots: Utility x2 22463 | -5/Factory | Identified exit to Factory 22463 | -5/Factory | Identified exit to Extension 22465 | -5/Factory | Loaded intel: 26 terminal locations 22693 | -5/Factory | Found Prototype Launcher 22693 | -5/Factory | Identified Tesla Bomb Launcher 22762 | -5/Factory | Search patrols dispatched 23142 | -5/Factory | Found Prototype Launcher 23142 | -5/Factory | Identified Scatter Rocket Array 23167 | -5/Factory | Repaired Hrd. Medium Armor Plating 23217 | -5/Factory | Repaired Lrn. Missile Launcher 23710 | -5/Factory | Spotted B-75 Beast 23829 | -5/Factory | Discovered new exit (range 6) 23835 | -5/Factory | Entered Upper Caves 24127 | -5/Upper Caves | Spotted B-75 Beast 24166 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24210 | -5/Upper Caves | Destroyed 9 combat bots 24305 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24718 | -5/Upper Caves | Build established: Mutant 25904 | -5/Upper Caves | Discovered new exit (range 4) 25937 | -5/Upper Caves | Encountered a Warlord checkpoint 26097 | -5/Upper Caves | Entered another Upper Caves area 26300 | -5/Upper Caves | Discovered exit to Factory (range 9) 26604 | -5/Upper Caves | Destroyed 7 combat bots 26703 | -5/Upper Caves | Ambushed by wild Derelicts 26868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26891 | -5/Upper Caves | Core integrity fell below 50% 28092 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28356 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 28515 | -5/Upper Caves | Discovered new exit (range 7) 28617 | -5/Upper Caves | Entered Warlord 28678 | -5/Warlord | System corruption cleaned by Quarantine Array 28685 | -5/Warlord | Attacked by Warlord forces 28735 | -5/Warlord | Discovered new exit (range 13) 28755 | -5/Warlord | Entered Proximity Caves 28761 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28871 | -4/Proximity Caves | Build established: Derelict-Mutant 29246 | -4/Proximity Caves | Core integrity fell below 20% 29348 | -4/Proximity Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 29332_ Broken Lgt. Antimatter Reactor fries itself beyond repair. 29332_ Treaded Spiked-CIT Exoskeleton destroyed. 29332_ Treaded Spiked-CIT Exoskeleton core remains intact and functional. 29334_ Imp. Trap Extractor dropped Dirty Bomb Trap. 29334_ Installed Dirty Bomb Trap. 29335_ Imp. Trap Extractor dropped Dirty Bomb Trap. 29335_ Arm. Scrap Engine destroyed. 29335_ Scrap Engine core remains intact and functional. 29336_ Imp. Trap Extractor dropped Dirty Bomb Trap. 29337_ Broken Microactuators fries itself beyond repair. 29337_ Imp. Cooling System destroyed. 29338_ Imp. Trap Extractor dropped Dirty Bomb Trap. 29338_ Installed Dirty Bomb Trap. 29339_ Imp. Trap Extractor dropped Dirty Bomb Trap. 29342_ Installed Dirty Bomb Trap. 29348_ G-67 Veteran triggered Dirty Bomb Trap. 29348_ An explosion rips through the floor. 29348_ G-67 Veteran shuts down. 29348_ G-67 Veteran destroyed. 29348_ Dirty Bomb Trap short circuited. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####### #???????????????????????????????????????? | | "????# #???????????????????????????????????????? | | ??## #???????????????????????????????????????? | | ## #???????????????????????###?????????????? | | ## ## #?????????????????????# ##????????????? | | #" #??????????????####?? #????????????? | | /% #?????????????## ## ##???????????? | | ! /" ##????####????# @ #???????????? | | [ # ##??## ###??#* #???????????? | | ##### #### ###; [ #???????????? | | #???# ## %! g % ### #??????????? | | [???# g ;# #????????????????? | | ???#% ########;;;# #????????????????? | | ????#! ##??????###??# #????????????????? | | ??????# ######?????????????# "???????????????? | | ??????# #???????????????????# ""??????????????? | | ????? ????????????????????? "??????????????? | | ???? ?????????????????????? ""?????????????? | | ??# #??????????????????????# ""?????????????? | | ??# ???????????????????????? ??????????????? | | ??## ????????????????????????? ??????????????? | | ???## ?????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 30 Energy Capacity 734 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeMomentumMicroactuators Manual? 0 Play Time 02:48:50 Cumulative 254.5 hours Start 2025.04.10 @ 00:19:52 End 2025.04.11 @ 16:04:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 1 Explorer 0 Win Type - Total 21 Types 5/3/7/0/0/0/6/0/0 Lore% 59 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 138315c9-4afd-4b76-a04f-f13d941ebe2b