Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 22:45:03 Player: Wall-e Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1562) 1562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3687 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Advanced Visual Processing Unit Recoil Stabilizer Particle Charger Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Cannon Great Maul > --- INVENTORY -------- Light Ion Engine Advanced Visual Processing Unit Light EM Pulse Cannon Particle Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 46 | 8 10 14 3 11 Power 9 | 1 2 3 . 3 Engine 9 | 1 2 3 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 6 . 1 Treads . | . . . . . Leg 3 | . . 2 . 1 Wheel 5 | 2 1 2 . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 16 | 3 5 2 2 4 Device 7 | 2 2 1 . 2 Storage 4 | 1 2 . 1 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 11 | 2 2 3 1 3 Energy Gun . | . . . . . Energy Cannon 6 | . 2 1 1 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 10 . 14 Power 5 | . . 1 . 4 Propulsion 7 | . . 4 . 3 Utility 6 | . . 3 . 3 Weapon 6 | . . 2 . 4 Highest Loss Streak 8 | . . 6 . 8 To Critical Strikes . | . . . . . Average Backups 11 | 2 14 17 1 5 Power 1 | . 1 1 . . Propulsion 2 | 1 2 5 . . Utility 4 | . 7 5 . 2 Weapon 3 | . 2 4 1 2 Tool/Special . | . . . . . Unused Backups 16 | . 3 8 . 5 Power 2 | . . 2 . . Propulsion 4 | . 1 2 . 1 Utility 7 | . 1 2 . 4 Weapon 3 | . 1 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 99 95 96 81 Engine 11 | . 13 10 11 8 Leg 1 | . . 3 . 2 Wheel 15 | . 28 17 . . Hover 4 | . . . 22 10 Device 12 | . 13 12 11 12 Storage 11 | . 14 10 11 8 Processor 9 | . . 11 20 17 Protection 3 | . . 8 . 4 Energy Cannon 18 | . 26 16 18 11 Impact Weapon 2 | . . 2 1 4 Peak Build Rating 26 | 9 13 19 17 26 Average Rating 15 | 5 11 15 16 21 On Entrance 10 | . 9 11 13 17 Naked Turns . | . . . . . Heaviest Build 100 | 11 95 100 36 44 Greatest Support 20 | 20 20 20 16 19 Greatest Overweight (x) 9 | . 4 9 2 4 Average Overweight (x) 2 | . 2 3 2 1 Largest Inventory Capacity 25 | 8 25 25 15 15 Average Capacity 18 | 7 18 24 15 14 Most Carried 21 | 4 17 21 3 8 Average Carried 11 | 2 14 17 1 5 Final Capacity 25 | 8 25 5 15 5 Final Carried 17 | 3 17 4 1 5 Class Distribution -------------------- 96% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 795 | 286 150 190 40 129 Remotely . | . . . . . Salvage Created 2064 | 157 536 837 . 534 Parts 112 | 9 36 42 . 25 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 13 19 . 14 Melee 3 | . . 2 . 1 Cannons 34 | . 12 14 . 8 AOE 2 | . . . . 2 Classes Destroyed 10 | 2 4 3 . 1 Worker 5 | . 2 2 . 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 1 | . . 1 . . Recycler 3 | 1 . 1 . 1 Watcher 6 | . 3 3 . . Swarmer 16 | . 3 7 . 6 Grunt 24 | . 10 8 . 6 Duelist 1 | . . 1 . . Sentry 5 | . . 3 . 2 Best Kill Streak 9 | 2 4 9 . 6 Combat Bots Only 6 | . 3 6 . 5 Max Kills in Single Turn 3 | 1 2 2 . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 345 | . 33 168 . 144 Missed 90 | . 10 48 . 32 Hits 255 | . 23 120 . 112 Melee 2 | . . 2 . . Projectile 253 | . 23 118 . 112 Critical Strikes 10 | . . 1 . 9 Damage Taken 3400 | . 260 1352 . 1788 Core 999 | . 72 347 . 580 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 107 | . 107 . . . Core Remaining (%) 61 | 100 71 . 13 . Volleys Fired 101 | 8 27 42 . 24 Largest 2 | 2 2 2 . 2 Hottest 136 | 40 136 136 . 136 Shots Fired 188 | 16 54 84 . 34 Gun 16 | 16 . . . . Cannon 170 | . 54 84 . 32 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 16 | 16 . . . . Thermal 165 | . 54 84 . 27 Explosive 2 | . . . . 2 Electromagnetic 5 | . . . . 5 Robot Hit Streak 14 | 5 14 7 . 10 Robot Miss Streak 3 | 1 3 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 141 | 11 30 62 . 38 Core Hits 68 | 7 19 22 . 20 Critical Kills 3 | . 1 1 . 1 Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 7 | . 1 5 . 1 Meltdown 2 | . 1 1 . . Smash 5 | . . 4 . 1 Melee Attacks 49 | . . 20 . 29 Impact 47 | . . 18 . 29 Slashing 2 | . . 2 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4245 | 82 720 1751 . 1692 Guns 82 | 82 . . . . Cannons 2301 | . 720 1128 . 453 Explosions 602 | . . . . 602 Melee 1260 | . . 623 . 637 Ramming . | . . . . . Kinetic 82 | 82 . . . . Thermal 2471 | . 720 1128 . 623 Explosive 327 | . . . . 327 Electromagnetic 105 | . . . . 105 Impact 1260 | . . 623 . 637 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 206 | . . 122 . 84 Projectiles 1 | . . 1 . . Explosions 25 | . . . . 25 Melee 180 | . . 121 . 59 Knockbacks 4 | . . . . 4 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 143 | . . . . 143 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | . 375 222 . 377 Average Temperature 70 | . 71 46 . 105 Received Heat Transfer 1308 | . 123 420 . 765 Effects 3 | . . 1 . 2 Energy Bleed 2 | . . 1 . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . 2 . 3 Combat Hostiles 5 | . . 2 . 3 Parts Fried 7 | . . 2 . 5 Impact Corruptions 10 | . . 6 . 4 Robots Melted 3 | . 1 2 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 6 | . 3 2 . 1 Heat Transferred 4359 | . 1295 2035 . 1029 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 1 . . Low Security (%) 96 | 100 97 87 100 100 Level 1 3 | . 2 12 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 235 | 10 214 235 21 142 Initial 42 | . . 42 21 . Average 72 | 1 100 78 8 43 Influence Increases 1499 | 20 438 563 . 478 Destroy 0b10 Robot/C 920 | . 260 380 . 280 Destroy 0b10 Robot/NC 95 | 20 25 35 . 15 Destroy Leader 184 | . 56 78 . 50 Successful Hack 86 | . 35 20 . 31 Disable Machine 90 | . 45 . . 45 Destroy Structure 34 | . 2 5 . 27 Lose Combat Pursuer 90 | . 15 45 . 30 Influence Decreases 1400 | 20 335 611 55 379 Entered New Map 95 | . . 61 34 . Time Decay 925 | 20 335 300 21 249 Lost Part 230 | . . 100 . 130 Purge Threat 150 | . . 150 . . Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 2 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 21 31 . 29 Peak Tracking Total 7 | . 6 7 . 6 Tactical Retreats 6 | . 1 3 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 3 . . 3 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 21 | . 8 5 . 8 Terminals 19 | . 7 5 . 7 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 76 | . 23 24 . 29 Successful 48 | . 15 14 . 19 Failed 28 | . 8 10 . 10 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 57 | . 14 17 . 26 Terminals 69 | . 17 24 . 28 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 14 | . 3 6 . 5 Record 2 | . 1 1 . . Robot Analysis 1 | . 1 . . . Terminal Index 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Zone Layout 7 | . 1 2 . 4 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 27 | . 6 8 . 13 Terminals 27 | . 6 8 . 13 Track 3 | . . . . 3 Assimilate 2 | . . . . 2 Botnet 17 | . 5 5 . 7 Disrupt 1 | . . 1 . . Operators 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 7 5 . 7 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 90 | . 90 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2395 | 38 568 475 77 1237 Sensors 1794 | . 5 475 77 1237 Terrain 714 | 4 563 147 . . Seismic 34 | 34 . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4012 | 87 1569 929 77 1350 Spaces Moved 1813 | 63 848 361 42 499 Core 62 | 1 . . . 61 Treads . | . . . . . Legs 171 | . . 23 . 148 Wheels 1221 | 62 848 311 . . Hover 359 | . . 27 42 290 Flight . | . . . . . Fastest Speed 50 | 50 80 56 176 50 Average Speed 135 | 79 110 150 176 172 Slowest Speed 400 | 80 140 400 176 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 99 30 18 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug 8 | . . 1 . 7 Terrain Destroyed 28 | . . 1 . 27 Melee 8 | . . 1 . 7 Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3070 | 83 1424 622 46 895 Wait 987 | . 507 165 . 315 Move 1809 | 62 847 360 41 499 Hop . | . . . . . Pick Up 40 | 4 17 9 . 10 Fast Attach 18 | 7 6 1 . 4 Attach 22 | 1 . 11 4 6 Detach 2 | . . . 1 1 Swap 19 | . 10 5 . 4 Drop 23 | 1 10 9 . 3 Fire 101 | 8 27 42 . 24 Melee 49 | . . 20 . 29 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 8) 797 | -10/Materials | Discovered new exit (range 8) 854 | -10/Materials | Repaired Particle Cannon 1020 | -10/Materials | Repaired Particle Cannon 1047 | -10/Materials | Repaired Ion Engine 1148 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Discovered new exit (range 10) 1640 | -10/Materials | Discovered new exit (range 11) 1656 | -10/Materials | Identified exit to Materials 1657 | -10/Materials | Entered another Materials area 1657 | -9/Materials | Evolved 2 slots: Utility x2 2012 | -9/Materials | Discovered new exit (range 7) 2232 | -9/Materials | Identified exit to Mines 2433 | -9/Materials | Lost 6 parts (2n2u2w) 2481 | -9/Materials | Core integrity fell below 50% 2573 | -9/Materials | Core integrity fell below 20% 2586 | -9/Materials | Entered Mines 2613 | -9/Mines | Lost 3 parts (1p1n1u) 2640 | -9/Mines | Discovered new exit (range 15) 2661 | -9/Mines | Identified exit to Materials 2663 | -9/Mines | Entered Materials 2663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3014 | -8/Materials | Discovered new exit (range 10) 3123 | -8/Materials | Identified exit to Factory 3450 | -8/Materials | Lost 4 parts (1p1n1u1w) 3958 | -8/Materials | Core integrity fell below 50% 3994 | -8/Materials | Core integrity fell below 20% 4013 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03985_ U-05 Engineer lays Concrete. 03986_ Dropped Lrg. Storage Unit. 03986_ K-01 Serf collects debris. 03986_ Dropped Particle Cannon. 03987_ U-05 Engineer lays Concrete. 03987_ Acquired Lgt. Ion Engine. 03989_ U-05 Engineer lays Concrete. 03989_ K-01 Serf collects debris. 03990_ Acquired 10 matter. 03991_ U-05 Engineer lays Concrete. 03991_ Critical hit (Burn: +37). 03991_ G-47 Trooper IFF system glitched. 03992_ U-05 Engineer lays Concrete. 03993_ K-01 Serf collects debris. 04003_ U-05 Engineer builds a Door. 04005_ Penetrated by Slug. 04005_ Electrolysis Chamber disabled. 04007_ Lgt. Ion Engine destroyed. 04007_ Imp. Targeting Computer destroyed. 04007_ Critical hit (Blast). 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