Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.20 @ 22:16:54 Player: Anden Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1752) 1752 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 6706 Bonus ------- Follower Combat Kills 171 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 71/100 System Corruption 2% Temperature Cool (14) Movement Core (300) Ox5 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web Large Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Fission Core Neutrino Core Large Storage Unit Matter Compressor (250) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Leg Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating System Shield Drone Bay > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Fission Core Matter Compressor Targeting Computer Drone Bay Lightning Gun Gauss Rifle [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 2 . . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 112 | 6 12 5 14 8 16 5 . 2 18 26 Power 15 | 1 2 2 2 2 . . . . 2 4 Engine 11 | 1 2 2 2 1 . . . . 1 2 Core 4 | . . . . 1 . . . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 37 | 2 4 1 4 1 6 1 . . 6 12 Treads 18 | . 2 1 4 1 3 . . . 1 6 Leg 15 | 2 2 . . . 3 . . . 2 6 Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . 1 . . 3 . Flight . | . . . . . . . . . . . Utility 32 | 1 3 2 5 3 5 2 . 1 6 4 Device 8 | . . . 2 . . 2 . 1 2 1 Storage 7 | 1 3 . . . 1 . . . 2 . Processor 2 | . . . 2 . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 14 | . . 2 1 3 3 . . . 2 3 Artifact . | . . . . . . . . . . . Weapon 28 | 2 3 . 3 2 5 2 . 1 4 6 Energy Gun 9 | 2 . . . . 2 . . 1 1 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | . 3 . 3 2 . 1 . . 1 2 Ballistic Cannon 6 | . . . . . 2 1 . . 2 1 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 70 | . 4 . 7 11 16 . . 1 3 28 Power 9 | . 1 . . 3 . . . . . 5 Propulsion 23 | . 1 . 3 3 5 . . . 1 10 Utility 13 | . . . 1 3 4 . . . . 5 Weapon 25 | . 2 . 3 2 7 . . 1 2 8 Highest Loss Streak 22 | . 4 . 4 9 12 . . 1 1 22 Average Slot Usage (%) 78 | . 92 100 99 89 75 31 46 45 71 86 Engine 5 | . 14 11 9 9 . . . . 1 3 Core 1 | . . . . 2 . . . . 4 5 Treads 13 | . 14 33 26 26 16 . . . 2 16 Leg 4 | . 13 . . . 7 . . . 5 3 Hover 3 | . . . . . . 1 7 7 8 2 Device 6 | . . . 9 6 . 9 7 9 12 3 Storage 12 | . 25 22 18 15 14 . . . 5 13 Processor 5 | . . . 9 7 7 7 7 7 6 6 Hackware 3 | . . . . . 6 7 7 7 6 6 Protection 4 | . . 11 8 6 7 . . . 4 5 Energy Gun 3 | . 12 . . . 5 . . 2 4 5 Ballistic Gun 8 | . 11 22 17 14 1 3 7 1 2 9 Ballistic Cannon 2 | . . . . . 5 . 7 7 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 11 43 48 49 60 52 10 10 12 54 71 Greatest Support 83 | 20 40 60 62 83 70 11 11 11 32 80 Greatest Overweight (x) 14 | . 1 . . 2 3 . . 3 3 14 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 16 4 4 4 16 16 Average Capacity 11 | 5 11 16 16 16 15 4 4 4 9 16 Most Carried 16 | 6 16 16 16 16 11 4 3 4 11 16 Average Carried 10 | 4 10 15 15 14 6 3 3 3 8 13 Final Capacity 16 | 6 16 16 16 16 4 4 4 4 16 10 Final Carried 16 | 6 16 16 16 11 4 3 3 4 11 5 Class Distribution -------------------- 65% | Mutant 14% | Scavenger-Mutant 9% | Derelict-Mutant 4% | Scavenger-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Matter Collected 2301 | 260 288 161 386 103 206 40 . 25 233 599 Remotely . | . . . . . . . . . . . Salvage Created 2418 | 132 425 361 543 179 85 . . . 223 470 Parts 142 | 5 21 28 32 12 2 . . . 15 27 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 4 . . 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 40 | . 4 8 13 4 3 . . . 4 4 Guns 35 | . 4 8 13 4 . . . . 2 4 Cannons 5 | . . . . . 3 . . . 2 . Classes Destroyed 11 | 2 4 3 . . . . . . 2 . Worker 3 | 2 . . . . . . . . 1 . Builder 2 | . 1 . . . . . . . . 1 Hauler 2 | . 1 1 . . . . . . . . Recycler 4 | 1 2 . . . . . . . . 1 Watcher 4 | . 2 1 . . . . . . . 1 Swarmer 8 | . . 3 3 1 1 . . . . . Grunt 18 | . 4 2 8 1 1 . . . . 2 Duelist 2 | . . 1 . . 1 . . . . . Sentry 9 | . . 2 2 2 . . . . 1 2 Hunter 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 3 | 2 2 3 2 2 2 . . . 2 2 Combat Bots Only 3 | . 2 3 2 2 2 . . . 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Damage Taken 10766 | . 663 145 1299 1377 2209 . . 202 567 4304 Core 1708 | . 91 17 136 162 400 . . 40 84 778 Absorbed by Shields 17 | . . . . . . . . . . 17 Core Remaining (%) 69 | 100 63 95 75 . . . . 14 . . Volleys Fired 202 | 5 40 21 49 18 28 . . . 19 22 Largest 3 | 2 2 2 2 2 2 . . . 3 3 Hottest 151 | 90 90 46 46 46 113 . . . 151 111 Shots Fired 382 | 10 52 42 91 33 53 . . . 44 57 Gun 333 | 10 52 42 91 33 19 . . . 30 56 Cannon 49 | . . . . . 34 . . . 14 1 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 302 | . 31 42 91 33 43 . . . 26 36 Thermal 28 | 5 13 . . . 10 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 52 | 5 8 . . . . . . . 18 21 Robot Hit Streak 13 | 6 7 6 13 13 8 . . . 5 12 Robot Miss Streak 6 | 1 6 1 3 2 3 . . . 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 267 | 8 31 27 70 27 37 . . . 26 41 Core Hits 123 | 4 17 15 27 12 13 . . . 12 23 Critical Hits 7 | . 1 . . . 6 . . . . . Critical Kills 3 | . 1 . . . 2 . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4796 | 120 421 390 1063 400 836 . . . 600 966 Guns 3721 | 120 364 390 1063 400 194 . . . 253 937 Cannons 824 | . . . . . 642 . . . 153 29 Explosions 240 | . 46 . . . . . . . 194 . Melee . | . . . . . . . . . . . Ramming 11 | . 11 . . . . . . . . . Kinetic 3645 | . 176 390 1063 400 753 . . . 251 612 Thermal 513 | 64 172 . . . 83 . . . 194 . Explosive . | . . . . . . . . . . . Electromagnetic 627 | 56 62 . . . . . . . 155 354 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 1 . . . . . 2 2 Average Corruption 1 | . . . 1 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . 2 . . . . . 13 11 Message Errors 9 | . . . 1 . . . . . 5 3 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 2 1 Data Loss (minor) 7 | . . . . . . . . . 5 2 Targeting Errors 3 | . . . 1 . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 26 | . . . . . 1 . . . 25 . Projectiles 1 | . . . . . 1 . . . . . Explosions 25 | . . . . . . . . . 25 . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . 12 . . . 1 . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . 12 . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . 25 . . . . . . . 57 . Shots 2 | . 1 . . . . . . . 1 . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 243 | 60 136 4 32 30 243 . . . 182 188 Average Temperature 47 | 28 53 2 9 12 86 . . . 58 47 Received Heat Transfer 3540 | . 345 21 621 303 729 . . 66 45 1410 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 890 | 185 370 . . . 185 . . . 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Peak Influence 250 | 15 85 250 140 169 . . . . 51 215 Initial 24 | . 9 17 . 24 . . . . . 7 Average 43 | 3 43 106 42 82 . . . . 20 44 Maximum Alert Level 1 | . . 1 . . . . . . . 1 Low Security (%) 98 | 100 100 94 100 100 . . . . 100 94 Level 1 1 | . . 5 . . . . . . . 5 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 1 2 2 . . . . 4 1 Investigation 4 | . . 1 1 1 . . . . . 1 Extermination 3 | . . . . . . . . . 3 . Reinforcement 3 | . 1 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Distress Signals 5 | . 2 1 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 14 13 26 11 12 . . 1 10 21 Peak Tracking Total 11 | . 4 3 5 5 7 . . 1 3 11 Tactical Retreats 14 | . 1 . 5 2 . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 6 | . . 1 2 1 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 21 | . 5 3 4 . . . 4 . 2 3 Terminals 13 | . 3 2 4 . . . . . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 13 9 10 . . . 26 . 5 6 Successful 50 | . 8 5 5 . . . 26 . 3 3 Failed 19 | . 5 4 5 . . . . . 2 3 Catastrophic 6 | . 1 . 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 4 5 7 . . . . . 6 2 Terminals 31 | . 8 5 10 . . . . . 2 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers 7 | . . 4 . . . . . . 3 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . 4 1 5 . . . 26 . 1 3 Record 12 | . . . . . . . 11 . . 1 Part Schematic 7 | . . . . . . . 6 . . 1 Robot Schematic 6 | . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Level Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 5 | . 1 1 2 . . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer 6 | . . 4 . . . . . . 2 . Insert Component 3 | . . 2 . . . . . . 1 . Analyze 3 | . . 2 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 3 4 . . . . . 2 2 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . . . 6 . 1 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . 1 . Part Schematics Acquired 3 | . . 2 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Total Allies 14 | . . . . . . . . 1 . 13 Largest Group 10 | . . . . . . . . 1 . 10 Highest-Rated Group 384 | . . . . . . . . 94 . 384 Highest-Rated Ally 156 | . . . . . . . . 94 . 156 Total Orders 12 | . . . . . . . . . 10 2 ROAM 2 | . . . . . . . . . 1 1 FOLLOW 1 | . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . 6 . RETURN 3 | . . . . . . . . . 3 . Ally Attacks 39 | . . . . . . . . 2 . 37 Total Damage 997 | . . . . . . . . 94 . 903 Kills 6 | . . . . . . . . 1 . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches 6 | . . . . . . . . . 6 . Drone Recoveries 3 | . . . . . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Turns Passed 7865 | 147 1060 667 1379 139 704 382 56 852 1758 721 Spaces Moved 4626 | 92 512 357 701 48 391 448 91 792 858 336 Core 553 | 11 . . . . 49 346 . 146 . 1 Treads 2065 | . 270 357 701 48 307 . . . 160 222 Legs 905 | 81 242 . . . 35 . . . 434 113 Wheels . | . . . . . . . . . . . Hover 1103 | . . . . . . 102 91 646 264 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 155 160 50 50 60 60 120 120 Average Speed 135 | 111 146 160 155 163 153 52 60 98 171 161 Slowest Speed 750 | 120 180 160 160 200 210 60 60 200 270 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 7 40 27 24 3 52 56 75 84 18 47 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 8 | . . . . . 1 6 . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 19 | . 4 . . . 6 . . . 6 3 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . 6 . . . 2 3 AOE 8 | . 4 . . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Total 5860 | 123 774 421 899 78 445 595 91 866 1100 468 Wait 718 | 15 180 17 118 . . 134 1 61 182 10 Move 4616 | 91 511 356 700 47 390 447 90 791 857 336 Hop . | . . . . . . . . . . . Pick Up 86 | 6 20 11 11 4 5 4 . 4 14 7 Fast Attach 36 | 6 2 . 3 . 1 4 . 1 11 8 Attach 60 | . 3 2 7 8 15 1 . 1 6 17 Detach 12 | . . . . . 4 . . 1 2 5 Swap 16 | . 7 3 4 . . . . . 1 1 Drop 50 | . 10 11 7 1 2 5 . 3 8 3 Fire 202 | 5 40 21 49 18 28 . . . 19 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire 53 | . . . . . . . . 4 . 49 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 664 | -10/Materials | Lost 4 parts (1p1n2w) 902 | -10/Materials | Identified exit to Materials 1208 | -10/Materials | Entered another Materials area 1208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Discovered new exit (range 9) 1875 | -9/Materials | Entered another Materials area 1875 | -8/Materials | Evolved 2 slots: Utility x2 1925 | -8/Materials | Identified exit to Factory 2943 | -8/Materials | Lost 4 parts (2n2w) 3037 | -8/Materials | Build established: Scavenger-Mutant 3254 | -8/Materials | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3329 | -7/Factory | Discovered new exit (range 9) 3343 | -7/Factory | Garrison activated, responded to threat 3391 | -7/Factory | Identified exit to Lower Caves 3393 | -7/Factory | Entered Lower Caves 3394 | -7/Lower Caves | Encountered a Warlord checkpoint 3419 | -7/Lower Caves | Lost 9 parts (2p3n2u2w) 3514 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3980 | -7/Lower Caves | Attracted the attention of an 0b10 base 4020 | -7/Lower Caves | Core integrity fell below 50% 4079 | -7/Lower Caves | Core integrity fell below 20% 4087 | -7/Lower Caves | Lost 12 parts (4n3u5w) 4090 | -7/Lower Caves | Discovered new exit (range 15) 4097 | -7/Lower Caves | Identified exit to Lower Caves 4097 | -7/Lower Caves | Entered another Lower Caves area 4360 | -7/Lower Caves | Discovered new exit (range 13) 4440 | -7/Lower Caves | Identified exit to Data Miner 4479 | -7/Lower Caves | Entered Data Miner 4479 | -7/Data Miner | Discovered new exit (range 6) 4492 | -7/Data Miner | Met Data Miner 4510 | -7/Data Miner | Learned location of Section 7 (-2) 4510 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4521 | -7/Data Miner | Received God Mode back door access code from Data Miner 4534 | -7/Data Miner | Identified exit to Proximity Caves 4535 | -7/Data Miner | Entered Proximity Caves 4666 | -6/Proximity Caves | Learned location of Zion (-6) 4703 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5011 | -6/Proximity Caves | Build established: Mutant 5152 | -6/Proximity Caves | Discovered new exit (range 10) 5162 | -6/Proximity Caves | Identified exit to Factory 5328 | -6/Proximity Caves | Build established: Derelict-Mutant 5387 | -6/Proximity Caves | Entered Factory 5387 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5780 | -6/Factory | Build established: Mutant 6924 | -6/Factory | Discovered new exit (range 21) 7035 | -6/Factory | Identified exit to Extension 7145 | -6/Factory | Entered Extension 7357 | -6/Extension | Lost 6 parts (1p1n2u2w) 7570 | -6/Extension | Rescued a captive Derelict 7674 | -6/Extension | Rescued A7 7716 | -6/Extension | Build established: Scavenger-Tank 7728 | -6/Extension | Rescued a captive Derelict 7729 | -6/Extension | Rescued a captive Derelict 7734 | -6/Extension | Spotted B-75 Beast 7750 | -6/Extension | Spotted B-75 Beast 7824 | -6/Extension | Core integrity fell below 50% 7824 | -6/Extension | Rescued a captive Derelict 7825 | -6/Extension | Rescued a captive Derelict 7863 | -6/Extension | Core integrity fell below 20% 7866 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07809_ G-67 Veteran unfolds itself. 07809_ G-50 Soldier unfolds itself. 07810_ Carbon-fiber Leg destroyed. 07817_ U-05 Engineer builds a Wall. 07819_ Carbon-fiber Leg destroyed. 07820_ U-05 Engineer builds a Wall. 07821_ System corrupted: Heat flow error (+156). Door Terminal flashes as you approach. 07824_ SO-9O4(l): "Free at last!" 07825_ GG-7AI(b): "Our saviour has arrived!" 07835_ G-50 Soldier Carbon-fiber Leg severed. 07836_ SO-9O4(l) destroyed. 07837_ Acquired 25 matter. 07843_ GG-7AI(b) destroyed. 07848_ Arm. Leg destroyed. 07848_ Gatling Laser destroyed. 07850_ Mic. Nuclear Core destroyed. 07857_ Arm. Leg destroyed. 07859_ Lgt. Angular Momentum Engine destroyed. 07861_ Lyr. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????# #???????????????????????????? | | ?????????????????## ##??????????????????????????? | | ?????????????????#T=* #??????????????????????????? | | #########????????##%############?????????????????? | | ""T""" !#????????#/%= #?????????????????? | | #????????# gg #########?????????? | | #????????# g ????????? | | """" #????????# g ????????? | | """"" #????????# g @ % ????????? | | #????????# g ????????? | | #????????# ????????? | | %=%! #????????# ?????????? | | #%=%[ #????????# ?????????? | | # * #????????# Y #############??????????? | | # #????????# #####+##??????????????????????? | | ####### #????????# #????? ??????????????????????? | | ????### #????????# #?????? #?????????????????????? | | ??### # #????????# #???????#?????????????????????? | | ??# #????????# #?????????????????????????????? | | ??# # #????????# #?????????????????????????????? | | ??###T# #????????# #?????????????????????????????? | | ????### #????####" #?????????????????????????????? | | ?????##!##???# ##" "?????????????????????????????? | | ????##%%##"###"# " #?????????????????????????????? | | ????###%### ## #"" ###???????????????????????????? | | ????# $%* " #???????????????????????????? | | ????# % #???????????????????????????? | | ????# #???????????????????????????? | | ????# % #???????????????????????????? | | ????# = #???????????????????????????? | | ?? *% ?????????????????????????? | | *%! = ???????????????????????? | | =%/ !% ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 53 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Gravmag System | -6/Factory | Scanalyzed Mni. Drone Bay | -6/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed ImpulseHeavyKit Manual? 0 Play Time 02:01:16 Cumulative 39.6 hours Start 2021.05.12 @ 19:14:40 End 2022.01.20 @ 22:16:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 97x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ee9744-de63-42fe-9046-20eab64cbb4e