Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 21:59:41 Player: Logdot Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (450) 450 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 3135 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 90/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (5) ---- Shield Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Sensor Array > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Micro Nuclear Core Structural Scanner Component Analysis Suite Arc Projector Arc Projector Spread Laser [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 44 | 6 3 10 . 9 16 Power 6 | 1 . 1 . 1 3 Engine 2 | 1 . 1 . . . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 16 | . 2 6 . 5 3 Treads 2 | . . . . . 2 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . 2 6 . 5 . Utility 9 | 3 1 . . 1 4 Device 6 | 2 1 . . . 3 Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 3 . 2 6 Energy Gun 9 | 1 . 2 . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 4 | . . . . . 4 System Corruption 13 | . . . . . 13 Parts Lost 24 | . . 2 . . 22 Power 4 | . . 1 . . 3 Propulsion 9 | . . 1 . . 8 Utility 5 | . . . . . 5 Weapon 6 | . . . . . 6 Highest Loss Streak 12 | . . 2 . . 12 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 7 8 7 6 Power . | . . . . . . Propulsion . | . . 2 2 1 . Utility 2 | 1 2 1 2 2 2 Weapon 2 | . . 3 4 3 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 . . 3 4 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . 1 . . . 3 Weapon 3 | . . . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 86 99 100 90 77 Engine 5 | . 14 10 11 . . Core 3 | . . . . 8 6 Flight 33 | . 15 43 44 45 28 Device 12 | . 27 11 11 9 10 Storage 10 | . . 11 11 9 11 Processor 1 | . . . . . 2 Energy Gun 13 | . 14 11 11 17 13 Ballistic Gun 5 | . 14 11 11 . . Peak Build Rating 39 | 7 9 12 11 33 39 Average Rating 20 | 4 7 10 11 28 30 On Entrance 11 | . 7 7 11 11 33 Naked Turns . | . . . . . . Heaviest Build 22 | 7 11 13 13 20 22 Greatest Support 40 | 3 8 16 16 28 40 Greatest Overweight (x) 5 | 2 2 . . . 5 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 5 8 8 8 7 Most Carried 8 | 2 6 8 8 8 8 Average Carried 6 | 1 4 7 8 7 6 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 2 6 8 8 8 2 Class Distribution -------------------- 61% | Sprinter 26% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 764 | 264 36 156 . . 308 Remotely . | . . . . . . Salvage Created 624 | 112 68 191 . . 253 Parts 43 | 6 4 20 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 15 | . . 10 . . 5 Guns 15 | . . 10 . . 5 Classes Destroyed 6 | 2 1 2 . . 1 Worker 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Recycler 2 | 1 1 . . . . Watcher 4 | . 1 1 . . 2 Swarmer 10 | . . 7 . . 3 Grunt 5 | . . 3 . . 2 Best Kill Streak 6 | 2 1 6 . . 3 Combat Bots Only 6 | . . 6 . . 2 Max Kills in Single Turn 3 | 1 1 2 . . 3 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 280 | . . 45 . 6 229 Missed 102 | . . 17 . 4 81 Hits 178 | . . 28 . 2 148 Projectile 178 | . . 28 . 2 148 Critical Strikes 7 | . . . . . 7 Damage Taken 2386 | . . 260 . 31 2095 Core 780 | . . 76 . . 704 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . . . . . 17 Core Remaining (%) 95 | 100 100 . 81 100 . Volleys Fired 84 | 4 6 23 . . 51 Largest 2 | 2 2 2 . . 2 Hottest 115 | 60 60 85 . . 115 Shots Fired 159 | 8 12 46 . . 93 Gun 158 | 8 12 46 . . 92 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 38 | 4 6 23 . . 5 Thermal 42 | 4 6 23 . . 9 Explosive . | . . . . . . Electromagnetic 78 | . . . . . 78 Robot Hit Streak 13 | 4 6 9 . . 13 Robot Miss Streak 6 | 1 1 6 . . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 115 | 7 7 34 . . 67 Core Hits 71 | 4 3 28 . . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1440 | 64 71 346 . . 959 Guns 1176 | 64 71 346 . . 695 Cannons . | . . . . . . Explosions 264 | . . . . . 264 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 273 | 29 25 101 . . 118 Thermal 686 | 35 46 245 . . 360 Explosive . | . . . . . . Electromagnetic 481 | . . . . . 481 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . . 20 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Misfires 2 | . . . . . 2 Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 49 | . . . . . 49 Projectiles . | . . . . . . Explosions 49 | . . . . . 49 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . . . 53 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 299 | 20 54 244 . 129 299 Average Temperature 74 | 15 21 88 . 42 83 Received Heat Transfer 363 | . . 69 . 9 285 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 920 | 75 100 310 . . 435 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 83 100 100 100 Level 1 4 | . . 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 233 | 5 9 233 84 40 50 Initial 84 | . . . 84 32 12 Average 22 | 1 1 51 84 24 8 Influence Increases 754 | 10 25 366 . 67 286 Destroy 0b10 Robot/C 320 | . . 200 . . 120 Destroy 0b10 Robot/NC 45 | 10 10 5 . . 20 Destroy Leader 58 | . 2 32 . . 24 Allied During Kill 2 | . . . . . 2 Successful Hack 56 | . 13 9 . 22 12 Destroy Structure 3 | . . . . . 3 Partial Spotted 105 | . . 45 . 15 45 Lose Combat Pursuer 165 | . . 75 . 30 60 Influence Decreases 710 | 10 25 149 133 122 271 Entered New Map 202 | . . . 133 52 17 Time Decay 422 | 10 25 129 . 70 188 Lost Part 71 | . . 20 . . 51 Lost Ally 15 | . . . . . 15 Squads Dispatched 7 | . . 1 . 1 5 Investigation 1 | . . . . 1 . Extermination 3 | . . . . . 3 Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 1 22 . 3 27 Peak Tracking Total 8 | . 1 8 . 4 4 Tactical Retreats 6 | . . 2 . 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 4 2 . 2 8 Terminals 11 | . 4 2 . 2 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 9 4 . 6 17 Successful 20 | . 4 4 . 3 9 Failed 16 | . 5 . . 3 8 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 21 | . 6 2 . 5 8 Terminals 24 | . 9 4 . 6 5 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . . . . 5 Recycling Units 3 | . . . . . 3 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 2 2 . 1 1 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 9 | . 2 2 . 2 3 Terminals 7 | . 2 2 . 2 1 Assimilate 1 | . . . . 1 . Botnet 6 | . 2 2 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 2 2 . 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . . . 3 Largest Group 1 | . . . . . 1 Highest-Rated Group 32 | . . . . . 32 Highest-Rated Ally 32 | . . . . . 32 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 187 | . . . . . 187 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1891 | 37 222 585 19 145 883 Optics 354 | . . . . . 354 Sensors 1335 | . 57 585 19 145 529 Terrain 199 | 34 165 . . . . Structural 3 | . . . . . 3 Seismic 245 | 37 208 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1977 | 83 222 585 19 145 923 Spaces Moved 2627 | 55 247 526 61 326 1412 Core 154 | 55 54 . . . 45 Treads 29 | . . . . . 29 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2444 | . 193 526 61 326 1338 Fastest Speed 25 | 50 37 31 31 28 25 Average Speed 39 | 109 65 31 31 28 37 Slowest Speed 440 | 150 150 34 31 28 440 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 31 | . . 8 . 3 20 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 45 35 16 25 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3388 | 68 295 897 60 378 1690 Wait 593 | 2 27 339 . 34 191 Move 2563 | 54 246 510 60 319 1374 Hop 28 | . . 7 . 3 18 Pick Up 21 | 1 6 3 . 4 7 Fast Attach 24 | 6 3 2 . 1 12 Attach 15 | . 2 2 . 1 10 Detach 2 | 1 1 . . . . Swap 15 | . 1 7 . 7 . Drop 20 | . 3 4 . 9 4 Fire 84 | 4 6 23 . . 51 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 22 | . . . . . 22 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 182 | -10/Materials | Lost 3 allies 191 | -10/Materials | Discovered new exit (range 8) 281 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 603 | -9/Materials | Build established: Sprinter 889 | -9/Materials | Discovered new exit (range 7) 891 | -9/Materials | Entered Mines 902 | -9/Mines | Found a hidden stash of uninstalled traps 904 | -9/Mines | Discovered new exit (range 5) 910 | -9/Mines | Entered Materials 910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -8/Materials | Identified exit to Storage 1030 | -8/Materials | Discovered new exit (range 10) 1055 | -8/Materials | Entered Factory 1055 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1111 | -7/Factory | Repaired Xenon Bombardment Thruster 1181 | -7/Factory | Identified exit to DSF 1652 | -7/Factory | Lost 3 parts (2n1u) 1792 | -7/Factory | Lost 4 parts (1p1n1u1w) 1821 | -7/Factory | System corruption reached 10% 1850 | -7/Factory | P-60 Hacker assimilated allied Trooper 4b 1941 | -7/Factory | Core integrity fell below 50% 1962 | -7/Factory | Core integrity fell below 20% 1970 | -7/Factory | Lost 12 parts (2p3n3u4w) 1978 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System. 01951_ Slammed into M-28 Smith. 01952_ K-01 Serf collects debris. 01953_ Acquired Lgt. Nuclear Core. 01954_ Acquired 10 matter. 01955_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 01956_ K-01 Serf collects debris. 01957_ FCJHLYCR=|XX7VVJXC%EVOW6AM M,OB<5 01958_ Acquired Arc Projector. 01961_ R-06 Scavenger collects Corrupted Com. Wheel. 01963_ Acquired Corrupted Flak Gun. 01963_ Integrated Corrupted Flak Gun (+3). 01963_ Complication: Lgt. Nuclear Core rejected. 01963_ Complication: Arc Projector rejected. 01965_ R-06 Scavenger collects Mic. Nuclear Core. 01970_ S-27 Virus destroyed. 01975_ Acquired Structural Scanner. 01977_ Acquired 45 matter. 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""" p ##????????????????? | | ???????????????????? ##????????????????? | | ???????????????????? # ????????????????? | | ????????????????????##a # ????????????????? | | ???????????????????? ??????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 43% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Challenges ------------ None Game ------ Seed NeutronGrenadeBarrier Manual? 0 Play Time 00:52:30 Cumulative 17.3 hours Start 2025.06.13 @ 20:52:13 End 2025.06.13 @ 21:59:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: c8b158f4-c16f-41fc-be8e-5ce7d4be8746