Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.31 @ 19:00:03 Player: Inverisimilidude Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (4023) 4023 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1483) 1483 TOTAL SCORE: 11186 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 20 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Sensor Array High-powered Shock Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Energy Filter Microactuators Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Flak Gun Greatsword > --- INVENTORY -------- Micro Fission Core Experimental Sensor Array Improved Terrain Scan Processor Improved Terrain Scan Processor High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 . . . 2 . . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . 1 . Utility 4 | . . 1 . . . . . . 1 1 1 . Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 167 | 6 2 7 3 7 1 7 22 10 81 4 2 15 Power 23 | 1 . . 1 . . 2 2 1 13 . . 3 Engine 17 | 1 . . 1 . . 2 2 . 11 . . . Core 6 | . . . . . . . . 1 2 . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 . 2 . . . 2 3 . 27 . 2 1 Treads . | . . . . . . . . . . . . . Leg 37 | 2 . 2 . . . 2 3 . 25 . 2 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . . . Utility 35 | 1 1 1 . 5 1 . 4 1 15 3 . 3 Device 16 | . 1 . . 3 . . 2 . 8 2 . . Storage 3 | 1 . . . 1 . . . . 1 . . . Processor 6 | . . 1 . 1 . . . 1 1 . . 2 Hackware 1 | . . . . . . . . . 1 . . . Protection 9 | . . . . . 1 . 2 . 4 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 70 | 2 1 4 2 2 . 3 13 8 26 1 . 8 Energy Gun 20 | 1 . . . . . . 2 1 11 1 . 4 Energy Cannon 10 | . 1 2 1 . . 1 1 . 4 . . . Ballistic Gun 12 | 1 . 1 . 1 . 1 3 2 2 . . 1 Ballistic Cannon 9 | . . . . . . . 3 2 4 . . . Launcher 2 | . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 16 | . . . . 1 . 1 4 3 5 . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 . . . 1 6 . . . Parts Lost 49 | . . . 1 . . . 8 3 25 . . 12 Power 8 | . . . . . . . 2 2 3 . . 1 Propulsion 19 | . . . . . . . 3 . 11 . . 5 Utility 8 | . . . . . . . 1 1 5 . . 1 Weapon 14 | . . . 1 . . . 2 . 6 . . 5 Highest Loss Streak 8 | . . . 1 . . . 3 2 4 . . 8 Average Slot Usage (%) 96 | . 99 96 99 99 99 93 98 96 98 88 82 74 Engine 10 | . 14 11 11 11 11 11 17 12 9 6 5 3 Core 2 | . . . . . . . . 3 4 . . 3 Leg 29 | . 28 29 33 33 33 27 27 27 29 26 29 23 Device 5 | . 13 11 11 10 . . . . 5 12 11 9 Storage 7 | . 14 11 11 11 11 9 9 9 5 6 5 4 Processor 11 | . . 11 11 11 11 9 9 13 13 6 5 9 Protection 4 | . . . . . 10 9 8 4 3 6 . 3 Energy Gun 4 | . 11 . . . . . 1 6 5 15 17 6 Energy Cannon 4 | . 2 10 9 11 11 8 2 . 2 . . . Ballistic Gun 7 | . 14 11 11 11 11 18 13 11 3 . . 3 Ballistic Cannon 2 | . . . . . . . 6 8 2 . . . Slashing Weapon 3 | . . . . . . . 3 1 6 6 5 3 Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 75 | 13 15 17 17 21 23 29 36 33 75 67 60 69 Greatest Support 75 | 20 20 37 37 37 37 43 47 47 65 55 70 75 Greatest Overweight (x) 10 | 1 . . . . . . . . 10 1 . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 12 | 6 6 6 6 8 8 8 8 8 12 12 12 12 Average Capacity 8 | 5 6 6 6 6 8 8 8 8 8 12 12 10 Most Carried 12 | 4 6 6 6 6 7 8 8 8 12 11 11 11 Average Carried 7 | 2 5 5 5 5 6 6 7 7 7 9 10 7 Final Capacity 12 | 6 6 6 6 8 8 8 8 8 12 12 12 4 Final Carried 11 | 4 6 6 6 6 6 8 8 7 6 11 11 3 Class Distribution -------------------- 55% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Skirmisher 8% | Skirmisher 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gladiator | -5/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Matter Collected 2243 | 234 57 117 66 . 41 209 310 172 864 47 . 126 Remotely . | . . . . . . . . . . . . . Salvage Created 4716 | . 139 152 29 . . 268 544 261 3102 61 . 160 Parts 231 | . 9 8 7 . . 17 31 5 142 4 . 8 Haulers Intercepted 5 | . 1 1 . . . 1 . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Combat Hostiles Destroyed 93 | . 2 2 4 . . 6 17 3 55 1 . 3 Melee 71 | . . 1 . . . 1 11 3 52 1 . 2 Guns 9 | . 2 . 1 . . 2 2 . 1 . . 1 Cannons 10 | . . 1 . . . 3 4 . 2 . . . AOE 3 | . . . 3 . . . . . . . . . Classes Destroyed 14 | . 2 1 2 . . . . 2 7 . . . Worker 5 | . . . . . . . . 1 4 . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 5 | . 1 1 . . . 1 . 2 . . . . Recycler 2 | . . . . . . . . . 2 . . . Operator 2 | . . . . . . . . . 2 . . . Watcher 6 | . . . . . . . . . 5 . . 1 Swarmer 20 | . . . 4 . . 3 8 . 4 . . 1 Grunt 38 | . 2 . . . . 2 3 2 29 . . . Brawler 2 | . . . . . . . . 1 1 . . . Duelist 2 | . . . . . . . . . 2 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 18 | . . 2 . . . 1 6 . 8 1 . . Programmer 10 | . . . . . . . . . 8 . . 2 Assembled 2 | . . . . . . . . . 2 . . . Best Kill Streak 7 | . 1 2 5 . . 3 5 3 7 1 . 1 Combat Bots Only 6 | . 1 2 3 . . 3 5 2 6 1 . 1 Max Kills in Single Turn 3 | . 1 1 3 . . 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . Melee 1 | . . 1 . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Damage Taken 8252 | . 76 290 165 . . 244 974 292 3931 38 . 2242 Core 1639 | . 33 14 47 . . 33 51 9 443 5 . 1004 Absorbed by Shields 15 | . . . . . . . . . . . . 15 Core Remaining (%) 81 | 100 86 . . . 84 . . 83 36 99 . . Volleys Fired 90 | . 18 8 8 . . 11 11 9 19 . . 6 Largest 4 | . 2 2 2 . . 3 3 3 3 . . 4 Hottest 208 | . 70 88 91 . . 114 177 130 167 . . 208 Shots Fired 206 | . 36 14 12 . . 33 28 26 42 . . 15 Gun 146 | . 36 8 8 . . 22 11 17 29 . . 15 Cannon 58 | . . 6 2 . . 11 17 9 13 . . . Launcher 2 | . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 117 | . 18 8 8 . . 22 21 20 14 . . 6 Thermal 68 | . 18 6 2 . . 11 7 6 18 . . . Explosive 2 | . . . 2 . . . . . . . . . Electromagnetic 19 | . . . . . . . . . 10 . . 9 Robot Hit Streak 13 | . 7 7 2 . . 9 4 6 13 . . 3 Robot Miss Streak 7 | . 2 1 3 . . 2 6 3 4 . . 7 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 346 | . 24 17 3 . . 19 40 29 193 1 . 20 Core Hits 150 | . 6 4 5 . . 10 17 9 92 1 . 6 Critical Hits 9 | . . . . . . . . 1 8 . . . Critical Kills 4 | . . . . . . . . 1 3 . . . Critical Parts Destroyed 5 | . . . . . . . . . 5 . . . Melee Attacks 233 | . . 7 . . . 2 29 8 171 1 . 15 Impact 7 | . . 7 . . . . . . . . . . Slashing 226 | . . . . . . 2 29 8 171 1 . 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 1 2 11 . . . Combat Hostiles 6 | . . . . . . . 1 . 5 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13109 | . 344 279 265 . . 396 1494 763 8787 45 . 736 Guns 1266 | . 344 61 43 . . 137 72 154 360 . . 95 Cannons 748 | . . 112 . . . 163 203 100 170 . . . Explosions 309 | . . . 222 . . . . . . . . 87 Melee 10784 | . . 106 . . . 96 1219 509 8257 45 . 552 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 896 | . 156 61 43 . . 137 175 202 85 . . 37 Thermal 990 | . 188 112 . . . 163 100 52 288 . . 87 Explosive 222 | . . . 222 . . . . . . . . . Electromagnetic 215 | . . . . . . . . . 157 . . 58 Impact 106 | . . 106 . . . . . . . . . . Slashing 10678 | . . . . . . 96 1219 509 8257 45 . 552 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 3 12 1 . 6 Average Corruption 3 | . . . . . . . . 3 3 1 . 4 Corruption Purged . | . . . . . . . . . . . . . Effects 80 | . . . . . . . . 4 62 . . 14 Message Errors 17 | . . . . . . . . 2 13 . . 2 Matter Fused 16 | . . . . . . . . . 11 . . 5 Heat Flow Errors 14 | . . . . . . . . . 12 . . 2 Energy Discharges 6 | . . . . . . . . . 6 . . . Data Loss (minor) 8 | . . . . . . . . 1 5 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 2 . . . Targeting Errors 12 | . . . . . . . . 1 9 . . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1137 | . . . 10 . . . . 14 1031 . . 82 Projectiles . | . . . . . . . . . . . . . Explosions 10 | . . . 10 . . . . . . . . . Melee 1127 | . . . . . . . . 14 1031 . . 82 Knockbacks 8 | . . . . . . . 6 2 . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 6 2 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . 55 . . . . . . . . 1 Shots 2 | . . . 2 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 499 | . 66 54 42 . . 279 366 429 367 . . 499 Average Temperature 122 | . 25 24 21 . . 117 115 189 129 . . 205 Received Heat Transfer 2121 | . 42 90 . . . 81 189 144 1263 6 . 306 Effects 15 | . . . . . . . 2 4 6 . . 3 Shutdowns 5 | . . . . . . . . 2 1 . . 2 Energy Bleed 3 | . . . . . . . 1 . 2 . . . Interference 2 | . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . 1 . . . . 1 Damage (minor) 3 | . . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1808 | . 555 222 . . . 296 185 111 339 . . 100 Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Peak Influence 963 | . 66 109 127 . . 136 577 280 963 495 166 176 Initial 471 | . . 27 42 . . . 42 280 13 471 166 81 Average 262 | . 23 54 121 . . 15 327 184 378 443 166 97 Maximum Alert Level 3 | . . . . . . . 2 1 3 2 . . Low Security (%) 47 | 100 100 100 100 . 100 100 23 58 22 . 100 100 Level 1 29 | . . . . . . . 49 41 44 23 . . Level 2 14 | . . . . . . . 26 . 15 76 . . Level 3 8 | . . . . . . . . . 16 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . . 1 . . 25 1 . 6 Investigation 15 | . 1 . . . . 1 . . 8 . . 5 Extermination 9 | . . . . . . . . . 9 . . . Reinforcement 7 | . . . . . . . . . 6 . . 1 Assault 3 | . . . . . . . . . 2 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Distress Signals 8 | . . . . . . . . . 7 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 2 2 4 . . 7 19 5 104 6 . 20 Peak Tracking Total 9 | . 1 2 4 . . 5 5 2 9 4 . 8 Tactical Retreats 27 | . . . . . . 1 1 1 21 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Traps Triggered 14 | . 1 . . . . . 2 1 7 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Machines Accessed 29 | . 1 2 . 4 . 4 . 2 8 2 . 6 Terminals 23 | . 1 2 . . . 3 . 2 7 2 . 6 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 119 | . 2 6 . 49 . 11 . 8 18 6 . 19 Successful 77 | . 2 2 . 49 . 4 . 5 2 3 . 10 Failed 42 | . . 4 . . . 7 . 3 16 3 . 9 Catastrophic 13 | . . 1 . . . 3 . . 5 1 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 1 3 . 1 . 5 . 3 4 . . 2 Terminals 66 | . 2 6 . . . 9 . 8 16 6 . 19 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 76 | . 2 2 . 49 . 3 . 5 2 3 . 10 Record 60 | . . 2 . 49 . . . 1 . 3 . 5 Robot Analysis 3 | . 1 . . . . . . . 1 . . 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . 1 . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . 1 . 1 . . . 1 Alert Level 2 | . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 . . . 4 . 1 8 2 . 5 Full Trace Events 11 | . . . . . . 1 . . 5 . . 5 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . 6 Total Damage 63 | . . . . . . . . . . . . 63 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Robot Analysis Total 3 | . 1 . . . . . . . 1 . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Turns Passed 10805 | 84 252 386 127 924 965 575 786 484 4975 525 159 563 Spaces Moved 6771 | 57 148 268 82 740 758 236 438 282 2878 328 131 425 Core 150 | 1 . . . . . . . . . . . 149 Treads . | . . . . . . . . . . . . . Legs 6620 | 56 148 268 82 740 758 236 438 282 2877 328 131 276 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Fastest Speed 50 | 50 120 120 123 123 123 123 123 126 120 150 120 50 Average Speed 125 | 126 120 120 123 123 123 123 125 126 129 150 120 95 Slowest Speed 870 | 150 120 123 123 123 123 123 126 126 870 150 120 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 29 18 33 94 97 18 56 24 61 8 5 50 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 1 . Scrap Searched 3 | . . . 2 . 1 . . . . . . . Spaces Dug 9 | . . . 9 . . . . . . . . . Terrain Destroyed 21 | . . . 17 . . . . . . . . 4 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 21 | . . . 17 . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Total 8670 | 66 188 305 95 755 791 495 620 381 3926 360 133 555 Wait 1232 | . 12 6 . . 32 234 95 66 696 20 . 71 Move 6758 | 56 147 267 81 739 757 235 436 281 2877 327 130 425 Hop . | . . . . . . . . . . . . . Pick Up 85 | 4 5 5 2 2 . 3 12 3 40 8 1 . Fast Attach 43 | 6 2 . . 3 . 1 1 . 26 1 . 3 Attach 57 | . . 2 1 2 1 1 8 2 24 3 2 11 Detach 8 | . . . . 1 1 . . . 1 . . 5 Swap 67 | . . 5 2 2 . 5 13 8 31 . . 1 Drop 68 | . 4 5 1 6 . 3 5 4 36 . . 4 Fire 90 | . 18 8 8 . . 11 11 9 19 . . 6 Melee 233 | . . 7 . . . 2 29 8 171 1 . 15 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . 10 . 5 . . 13 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 626 | -9/Materials | Discovered new exit (range 15) 658 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Entered Mines 724 | -9/Mines | Assembled infested the area 770 | -9/Mines | Met a Derelict bent on vengeance 777 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 781 | -9/Mines | Found Prototype Device 843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -9/Mines | Discovered new exit (range 5) 848 | -9/Mines | Identified exit to Exiles 850 | -9/Mines | Entered Exiles 875 | -9/Exiles | Discovered new exit (range 15) 890 | -9/Exiles | Identified exit to Mines 917 | -9/Exiles | Met 8R-AWN 937 | -9/Exiles | Met EX-HEX 975 | -9/Exiles | Met EX-BIN 1143 | -9/Exiles | Aligned with FarCom system 1144 | -9/Exiles | Given EX-Vault access code 1176 | -9/Exiles | Opened EX-Vault 1183 | -9/Exiles | Found Prototype Processor 1183 | -9/Exiles | Identified Modified TNC 1189 | -9/Exiles | Found Prototype Device 1189 | -9/Exiles | Identified Supersonic Drone Bay 1194 | -9/Exiles | Identified Exp. Sensor Array 1196 | -9/Exiles | Found Prototype Slashing Weapon 1197 | -9/Exiles | Identified Longsword +1 1232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1266 | -9/Exiles | Met EX-DEC 1280 | -9/Exiles | Learned location of Zion (-7) 1335 | -9/Exiles | Discovered exit to Mines (range 10) 1457 | -9/Exiles | Visited The Gauntlet 1774 | -9/Exiles | Left Exiles lab with Longsword +1 1774 | -9/Exiles | Entered Mines 2017 | -8/Mines | Discovered new exit (range 8) 2027 | -8/Mines | Identified exit to Materials 2262 | -8/Mines | Discovered exit to Materials (range 12) 2739 | -8/Mines | Entered Materials 2739 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3043 | -8/Materials | Build established: Skirmisher 3313 | -8/Materials | Identified exit to Garrison 3314 | -8/Materials | Entered Garrison 3356 | -8/Garrison | Triggered checkpoint 3440 | -8/Garrison | Lost 3 parts (1p1u1w) 3593 | -8/Garrison | Lost 3 parts (2n1w) 3609 | -8/Garrison | Discovered new exit (range 13) 3623 | -8/Garrison | Identified exit to Materials 3666 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Triggered checkpoint 4075 | -8/Garrison | Discovered exit to Materials (range 9) 4093 | -8/Garrison | Installed Relay Interface Framework 4100 | -8/Garrison | Entered Materials 4274 | -8/Materials | Build established: Scavenger-Skirmisher 4524 | -8/Materials | Discovered new exit (range 8) 4533 | -8/Materials | Identified exit to Factory 4584 | -8/Materials | Entered Factory 4584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -7/Factory | Discovered new exit (range 12) 5020 | -7/Factory | Identified exit to Factory 5503 | -7/Factory | Build established: Scavenger-Mutant 5933 | -7/Factory | Build established: Mutant 6587 | -7/Factory | Build established: Scavenger-Mutant 7056 | -7/Factory | Build established: Mutant 7585 | -7/Factory | Lost 3 parts (2n1u) 8145 | -7/Factory | Discovered exit to Factory (range 15) 8617 | -7/Factory | First assault squad dispatched 8708 | -7/Factory | System corruption reached 10% 8754 | -7/Factory | Lost 4 parts (1p1u2w) 9182 | -7/Factory | Core integrity fell below 50% 9485 | -7/Factory | Lost 4 parts (1p2u1w) 9559 | -7/Factory | Entered another Factory area 9559 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9733 | -6/Factory | Build established: Scavenger-Mutant 9909 | -6/Factory | First assault squad dispatched 10072 | -6/Factory | Discovered new exit (range 8) 10084 | -6/Factory | Entered another Factory area 10084 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10220 | -5/Factory | Build established: Scavenger-Skirmisher 10225 | -5/Factory | Discovered new exit (range 16) 10243 | -5/Factory | Entered Extension 10386 | -5/Extension | Lost 3 parts (1n2w) 10443 | -5/Extension | Rescued a captive Derelict 10653 | -5/Extension | Build established: Scavenger-Gladiator 10685 | -5/Extension | Identified exit to Cetus 10707 | -5/Extension | Released all parts (7) 10731 | -5/Extension | Lost 8 parts (1p4n1u2w) 10782 | -5/Extension | Spotted B-75 Beast 10797 | -5/Extension | Spotted B-75 Beast 10802 | -5/Extension | Core integrity fell below 50% 10804 | -5/Extension | Core integrity fell below 20% 10806 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- >>Query(Alpha Centauri System) A triple star system located 1.34 parsecs from the Sun, making it the closest star system to the [Solar System]. Destination of the [ISCS Centaurus]. 10770_ ALERT: Suspicious activity at Terminal E002. Dispatching Investigation squad. 10793_ Slammed into U-05 Engineer. 10794_ U-05 Engineer sends out distress signal. 10795_ U-05 Engineer destroyed. 10795_ Knocked back. 10796_ Acquired 14 matter. 10798_ Penetrated by Slug. 10798_ Machine disabled. 10798_ Penetrated by Slug. 10799_ U-05 Engineer destroyed. 10799_ Machine disabled. 10799_ Slug penetrates Machine. 10801_ Penetrated by Slug. 10805_ Slug penetrates Wall. 10806_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | T #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##+##### #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #????????? ?????????????????????????????? | | ???????# #????????? ?????????????????????????????? | | ???????# #????????? ?????????????????????????????? | | ???????# #????????? #??g?g???????????????????????? | | ???????# #????????# +????????????????????????????? | | ???????# #????????# #????????????????????????????? | | ???????# #????????# #????????????????????????????? | | ???????# #????????# #????????????????????????????? | | ???????# #????????# #????????????????????????????? | | ???????#=#?######?# #????????????????????????????? | | ?????###!### ## ### ###??????????????????????????? | | ?????#"" " "" ""#??????????????????????????? | | ?????# *" Y " " #??????????????????????????? | | ?????# !Y #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# | ############???????????????? | | ?? =%= h @ ????????? | | !* g ????????? | | g ????????? | | h ?????????? | | k BB uR u R h???h????? | | ###### BB BB #################??????????? | | ?????# BB #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????######T#"""#######??????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 110 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberArcInverter Manual? 0 Play Time 02:30:09 Cumulative 22.7 hours Start 2021.12.30 @ 17:29:43 End 2021.12.31 @ 19:00:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b1bfe74-c9a3-4a14-9527-242bd02a3941