Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 15:59:06 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (693) 693 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1993 Bonus ------- None Cogmind --------- Core Integrity 321/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Minigun Minigun Minigun > --- INVENTORY (12) --- Light Treads Light Treads Light Treads Light Treads Improved Treads Reactive Plating Reactive Plating Reactive Plating Reactive Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Minigun Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Reactive Plating Reactive Plating Reactive Plating Reactive Plating [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 23 | 7 . 16 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 . 4 . Treads 6 | 2 . 4 . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 . 8 . Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 8 | 2 . 6 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . Average Slot Usage (%) 95 | . 85 95 100 Engine 11 | . 14 11 11 Treads 20 | . 14 20 22 Wheel 2 | . 14 1 . Storage 11 | . 14 11 11 Protection 8 | . . 9 11 Energy Cannon 1 | . . 2 . Ballistic Gun 38 | . 28 39 44 Naked Turns . | . . . . Heaviest Build 59 | 12 12 59 59 Greatest Support 40 | 16 16 40 40 Greatest Overweight (x) 2 | 2 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 14 | 6 6 14 12 Average Capacity 10 | 4 6 11 12 Most Carried 12 | 4 4 12 12 Average Carried 8 | 1 2 8 12 Final Capacity 12 | 6 6 12 12 Final Carried 12 | 2 4 12 12 Class Distribution -------------------- 73% | Tank 18% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 932 | 269 . 633 30 Remotely . | . . . . Salvage Created 1107 | . 133 939 35 Parts 55 | . 3 47 5 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 21 | . 2 16 3 Guns 18 | . 2 13 3 Cannons 3 | . . 3 . Classes Destroyed 8 | . 1 7 . Worker 2 | . . 2 . Hauler 3 | . . 3 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 5 | . 2 . 3 Grunt 11 | . . 11 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 737 | . 62 658 17 Core 86 | . 7 79 . Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 97 . . Volleys Fired 73 | . 8 63 2 Largest 4 | . 2 4 4 Hottest 131 | . 40 131 98 Shots Fired 268 | . 16 244 8 Gun 261 | . 16 237 8 Cannon 7 | . . 7 . Launcher . | . . . . Special . | . . . . Kinetic 261 | . 16 237 8 Thermal 7 | . . 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 5 14 3 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 155 | . 9 143 3 Core Hits 53 | . 4 46 3 Critical Hits 3 | . . 3 . Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1565 | . 93 1403 69 Guns 1430 | . 93 1268 69 Cannons 124 | . . 124 . Explosions . | . . . . Melee . | . . . . Ramming 11 | . . 11 . Kinetic 1430 | . 93 1268 69 Thermal 124 | . . 124 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . . 304 101 Average Temperature 82 | . . 83 53 Received Heat Transfer 297 | . . 297 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 368 | . 82 368 154 Initial 84 | . . 34 84 Average 153 | . 35 180 153 Maximum Alert Level 1 | . . 1 . Low Security (%) 74 | 100 100 63 100 Level 1 25 | . . 36 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . . 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 4 27 1 Peak Tracking Total 5 | . 4 5 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 4 | . 1 3 . Failed 3 | . 1 2 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . 2 4 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Branch Access Points 2 | . 1 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1174 | 58 109 817 190 Spaces Moved 576 | 47 82 345 102 Core 24 | 24 . . . Treads 385 | . . 283 102 Legs . | . . . . Wheels 167 | 23 82 62 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 180 Average Speed 152 | 93 100 165 180 Slowest Speed 180 | 150 100 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 22 50 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 733 | 60 94 475 104 Wait 15 | . 3 12 . Move 573 | 46 81 344 102 Hop . | . . . . Pick Up 33 | 7 2 24 . Fast Attach 4 | 1 . 3 . Attach 17 | 5 . 12 . Detach . | . . . . Swap 2 | 1 . 1 . Drop 14 | . . 14 . Fire 73 | . 8 63 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Weapon x2 200 | -9/Materials | Identified exit to Mines 200 | -9/Materials | Identified exit to Storage 632 | -9/Materials | Build established: Tank 708 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Entered Mines 1054 | -9/Mines | Learned location of 1 exit from Lower Caves 1175 | -9/Mines | Self-destructed Last Messages --------------- 00955_ Acquired Hvy. Assault Rifle. 00962_ W-16 Scout sends out distress signal. 00969_ R-06 Scavenger collects Aluminum Leg. 00969_ K-01 Serf cleans the Machine. 00974_ R-06 Scavenger collects Lgt. Treads. 00977_ R-06 Scavenger collects Heat Sink. 00984_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE 00985_ S-10 Pest destroyed. 00985_ Switching to secondary target: S-10 Pest. 00988_ S-10 Pest destroyed. 00991_ Acquired 11 matter. 00993_ Acquired 13 matter. 00995_ Acquired 6 matter. 01054_ Acquired derelict log, extracted data. Data stored: Lower Caves exits (x1). 01060_ K-01 Serf collects debris. 01173_ Acquired derelict log, extracted data. World map updated: -9/Materials. Map ----- +----------------------------------------------------+ | ???????????????# #??????????????????????????? | | ??###??????????## #??????????????????????????? | | ?## ##?????????## ##??????????????????????????? | | ## #????????## #???????????????????????????? | | # *#????????## ##??????????????????????????? | | = #????????# ##?????????????????????????? | | #####????# ##????????????????????????? | | *%= ##???## #####????????????????????? | | # = #????## ##???????#???????????? | | # #?????### ##????? ##?????????? | | ##???????## ##### #?????????? | | ### #?????????# ### #?????????? | | ##?# #?????????## ##?## """ #??????????? | | # #???# #??????????# ##???# """ ##??????????? | | ##????# #??????????# #????# """ #???????????? | | ??????# #??????????# #????# ##???????????? | | ??????# #??????????# #????## ##????????????? | | ??????# #?????###### #?????# ######?????????????? | | ??????# #?????# #??#### #??????????????????? | | ??????# #?????# #??# #??????????????????? | | ??????# #??#### #### #??# ####??????????????????? | | ??????# #### #??# #??# #?????????????????????? | | ??????# ####??# #??# #?????????????????????? | | ??????###### #####?# #??# #?????????????????????? | | ???????????# ### #### ###### """???????????? | | ???????????# ## ## @ """???????????? | | ???????????# ############# """???????????? | | ???????????#### #????????????????????????????? | | ??????????????# #????????????????????????????? | | ???????????????# ##????????????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightpackReflectiveRipper Manual? 1 Play Time 00:08:28 Cumulative 430.5 hours Start 2021.06.06 @ 15:48:38 End 2021.06.06 @ 15:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 322 Adventurer 0 Explorer 7 Win Type - Total 19 Types 8/2/9/0/0/0/0/0/0 Lore% 81 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d628f861-69d6-45ad-be39-800af364dae6