Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 12:11:28 Player: CrossedViper Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (354) 1770 Value Destroyed (16703) 16703 Prototype IDs (248) 4960 Alien Tech Used (1) 200 Bonus (3027) 3027 TOTAL SCORE: 35560 Bonus ------- High Alert Combat Kills 2661 Follower Combat Kills 90 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Friendly Fire -5024 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 99/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- Hypervelocity Railgun Compact Tesla Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Spectral Analyzer Advanced Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Force Field Advanced Hacking Suite System Mapper > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Hypervelocity Railgun > --- INVENTORY -------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Tri-rail Accelerator Launcher Compact Tesla Bomb Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . . Utility 7 | . . 1 . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 288 | 6 . 13 . 3 3 3 16 28 1 42 . 8 22 . 9 3 6 4 5 11 16 2 1 17 7 24 38 Power 23 | 1 . 2 . . . . 1 1 . 7 . . 1 . . . . . . . 1 . . . 1 4 4 Engine 9 | 1 . 2 . . . . 1 . . 5 . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . 2 Reactor 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 4 2 Propulsion 56 | 2 . 1 . . . 1 4 6 1 11 . 1 4 . 2 . . . . 3 3 . . 4 1 6 6 Treads 38 | 2 . 1 . . . 1 4 5 . 11 . 1 1 . . . . . . . . . . 3 1 6 2 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . 3 . 2 . . . . 3 3 . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 1 . 3 . . . 1 4 6 . 12 . 1 9 . 4 . 2 . 3 3 6 2 . 6 3 9 11 Device 24 | . . . . . . . . . . . . . 3 . 2 . . . . . 2 1 . 3 1 8 4 Storage 8 | 1 . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . 1 Processor 7 | . . . . . . . . 2 . 1 . 1 1 . . . . . . . . . . 1 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Protection 44 | . . 1 . . . 1 3 4 . 11 . . 4 . 2 . 1 . 3 2 4 1 . 1 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 . 7 . 3 3 1 7 15 . 12 . 6 8 . 3 3 4 4 2 5 6 . 1 7 2 5 17 Energy Gun 12 | 2 . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 6 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . 1 Ballistic Gun 66 | . . 6 . 2 2 1 6 11 . 9 . 5 6 . 3 3 2 . . . 1 . . 1 . 2 6 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Launcher 27 | . . . . . 1 . 1 4 . 3 . 1 1 . . . 1 1 2 2 4 . 1 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 . . 4 2 . 1 . . 7 . 1 . . . . 1 . 1 . . . 1 1 Parts Lost 67 | . . . . . . . . 1 1 8 . 3 . 1 . . . . . 1 4 2 1 15 . 2 28 Power 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 3 Propulsion 21 | . . . . . . . . . 1 2 . 1 . . . . . . . 1 1 . 1 6 . . 8 Utility 22 | . . . . . . . . . . 1 . 1 . 1 . . . . . . 2 2 . 3 . 2 10 Weapon 18 | . . . . . . . . 1 . 3 . 1 . . . . . . . . 1 . . 5 . . 7 Highest Loss Streak 23 | . . . . . . . . 1 1 3 . 3 . 1 . . . . . 1 2 1 1 15 . 2 23 Average Slot Usage (%) 82 | . 85 79 100 99 100 100 100 96 85 94 92 90 90 91 91 93 90 89 91 83 85 81 75 35 51 76 77 Engine 4 | . 14 11 11 11 11 9 9 5 . 4 7 7 6 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 7 6 6 6 6 6 5 5 5 5 . 1 8 6 Treads 15 | . 28 22 22 22 22 27 27 18 3 15 23 22 22 . . . . . . . . . . 8 12 17 13 Hover 4 | . . . . . . . . . . . . . . 23 25 26 26 26 26 23 29 26 23 2 . . . Device 2 | . . . . . . . . . . . . . . . 5 6 . . . . 2 8 10 5 7 11 12 Storage 11 | . 14 13 22 22 22 18 18 15 15 15 15 15 15 15 13 13 14 13 13 11 10 10 10 1 . . 3 Processor 10 | . . . . . . . . 14 15 16 15 13 15 15 13 13 13 13 13 11 10 10 10 14 15 12 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . 3 9 8 Protection 7 | . . 4 11 11 11 18 18 15 11 12 7 7 6 6 6 6 10 13 13 10 6 5 . . 2 1 3 Energy Gun 1 | . 28 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 15 | . . 19 33 32 33 27 27 22 23 22 23 22 21 23 19 20 16 7 . . 2 . . . . 2 5 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 104 | 11 11 47 47 47 49 55 60 64 64 74 74 74 98 82 98 78 101 100 100 98 104 104 84 84 48 80 95 Greatest Support 210 | 40 40 43 43 43 43 63 63 60 28 60 60 60 90 90 103 103 103 103 103 118 122 118 118 126 125 210 210 Greatest Overweight (x) 23 | . . 1 1 1 1 . . 2 2 3 1 1 2 . . . . . . . 1 . . . 1 . 23 Average Overweight (x) . | . . . 1 . 1 . . . 2 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 10 Average Capacity 12 | 5 6 7 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 5 4 4 8 Most Carried 16 | 2 3 8 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 13 13 14 4 4 10 Average Carried 11 | . 1 5 9 13 15 15 15 15 15 15 16 15 15 15 13 16 15 15 15 15 12 10 11 4 3 3 6 Final Capacity 16 | 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 4 4 Final Carried 16 | 1 3 8 11 16 16 16 16 16 16 16 16 14 16 16 16 16 16 16 16 14 11 13 11 3 4 4 3 Class Distribution -------------------- 27% | Scavenger-Gunner 17% | Scavenger-Tank 16% | Mutant 15% | Tank 11% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Matter Collected 12893 | 198 60 209 77 31 35 44 1195 1126 . 2130 329 480 193 519 447 345 605 238 497 427 625 337 335 87 221 830 1273 Remotely 206 | . . . . . . . . . . . . . . . . . . . . . 206 . . . . . . Salvage Created 17885 | . 71 708 298 60 25 . 1191 1609 . 2876 190 398 166 208 473 320 844 159 270 330 1021 171 151 355 214 1516 4261 Parts 939 | . 10 46 24 2 6 . 67 87 . 190 11 19 17 14 24 22 27 5 9 30 52 4 8 8 14 58 185 Haulers Intercepted 6 | . . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 7 | . . 1 . . . . . . . 4 . . . . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . . . . 11 14 . 14 . 17 1 . 1 . . 13 2 70 8 . . Prevented 42 | . . . . . . . . . . . . 5 . . . 3 . . . . . . . 34 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 293 | . 3 18 5 . 4 . 18 27 . 36 3 6 1 6 6 4 11 4 11 15 11 2 9 9 2 24 58 Melee 13 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . 2 7 Guns 126 | . 2 18 5 . . . 18 18 . 24 3 3 1 6 6 4 . . . 1 1 . . . . 1 15 Cannons 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 14 4 AOE 103 | . 1 . . . 4 . . 8 . 11 . 1 . . . . 11 4 11 12 4 2 9 6 . 5 14 Classes Destroyed 23 | . 2 4 2 . . . 3 4 . 1 . . 2 . . 1 2 . . . . . . 2 . . . Worker 11 | . . . 1 . . . 1 . . 3 . . . . 2 . . . . . 3 . . . . 1 . Builder 11 | . . . . . . . 1 . . 5 . . . . . . . . . 3 1 . . . . 1 . Tunneler 4 | . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . Hauler 6 | . . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . Recycler 7 | . . . . . . . 1 . . 4 . . . . . . . . . . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . 1 Swarmer 73 | . 3 6 3 . 4 . 1 6 . 2 . . . 4 . . . . 10 8 . . 5 . . 7 14 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 94 | . . 9 2 . . . 10 10 . 18 3 3 . . 5 2 6 . . . 2 . 3 . . 6 15 Brawler 8 | . . . . . . . . 3 . 2 . 1 . . . . 1 . . . . . . . . 1 . Duelist 12 | . . . . . . . . 1 . 2 . 1 . . . . 1 . . . . . . . . . 7 Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Sentry 38 | . . 3 . . . . 7 4 . 7 . 1 . . 1 . 2 . . . . . 1 . 1 3 8 Hunter 17 | . . . . . . . . . . 2 . . . . . 2 . . 1 2 6 2 . . . . 2 Programmer 30 | . . . . . . . . 2 . 3 . . . 2 . . . . . 5 3 . . . . 5 10 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . Butcher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 16 | . 3 5 3 . 4 . 6 6 . 9 3 3 2 3 7 2 11 5 11 9 16 2 5 6 1 5 11 Combat Bots Only 11 | . 3 4 3 . 4 . 5 6 . 8 3 3 1 3 5 2 11 4 11 8 8 2 5 6 1 4 11 Max Kills in Single Turn 5 | . 1 2 2 . 4 . 2 4 . 3 1 1 1 1 2 1 4 3 4 3 5 1 4 2 1 2 3 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 1 . . . 4 . . 4 . 3 . 1 . . . . 4 3 4 3 3 1 4 2 . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 Uniques/NPCs Destroyed 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) 99-TNT (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Damage Taken 23747 | . 227 470 117 . 53 . 623 1394 33 2386 167 509 639 598 403 422 197 . 66 1379 1679 187 126 2951 277 1899 6945 Core 3055 | . 152 68 16 . . . 39 142 . 158 . 17 . 31 3 18 12 . . 78 173 44 36 755 . 127 1186 Absorbed by Shields 1021 | . . . . . . . . . . . . . . . . . . . . . . . . . . 466 555 Reduced by Siege Mode 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 38 . Core Remaining (%) 70 | 100 39 . . . 79 . 92 . . . . . . 50 . . . . 96 92 . . . . 12 . . Volleys Fired 576 | . 8 40 11 2 1 1 53 56 . 90 7 12 19 12 19 18 7 3 7 15 17 2 7 21 2 52 94 Largest 4 | . 2 3 3 3 1 3 3 3 . 3 3 3 1 3 3 3 1 1 2 1 2 1 1 1 1 2 4 Hottest 225 | . 90 130 66 66 30 69 81 84 . 84 84 84 28 84 84 84 30 30 78 90 118 30 30 90 65 125 225 Shots Fired 1302 | . 16 104 33 6 1 3 155 151 . 234 20 26 36 36 57 54 7 3 9 29 25 2 7 21 2 82 183 Gun 1076 | . 16 104 33 6 . 3 155 141 . 221 20 22 36 36 57 54 . . . 14 2 . . 1 . 27 128 Cannon 86 | . . . . . . . . . . . . . . . . . . . . 8 2 . . 11 2 44 19 Launcher 140 | . . . . . 1 . . 10 . 13 . 4 . . . . 7 3 9 7 21 2 7 9 . 11 36 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 996 | . . 46 33 6 . 3 155 141 . 221 20 22 19 36 57 54 . . . . 2 . . 1 2 71 107 Thermal 90 | . 8 30 . . . . . . . . . . 17 . . . . . . 22 2 . . 11 . . . Explosive 40 | . . . . . 1 . . . . . . . . . . . 7 3 5 7 2 2 7 6 . . . Electromagnetic 176 | . 8 28 . . . . . 10 . 13 . 4 . . . . . . 4 . 19 . . 3 . 11 76 Robot Hit Streak 32 | . 5 21 17 5 . 2 14 13 . 19 8 8 10 4 9 6 2 2 3 7 4 4 4 13 4 16 32 Robot Miss Streak 12 | . 1 3 3 . . 1 3 5 . 12 4 2 6 7 6 9 2 1 5 2 2 1 1 3 . 5 3 Penetration Max 2 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 2 Secondary Targets 17 | . . 4 1 . . . 1 4 . . . 1 . . 1 1 . . . . . . . . . . 4 Max Gunslinging Chain 2 | . . 1 1 . . . 1 1 . . . 1 . . 1 1 . . . . . . . . . . 2 Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Autonomous 32 | . . . . . . . . . . . . . 17 . . . . . . 15 . . . . . . . Shots Hit Robots 1036 | . 11 63 24 5 . 2 110 125 . 202 18 19 33 21 42 39 17 2 5 23 23 5 2 14 5 75 151 Core Hits 886 | . 6 31 14 2 4 . 42 101 . 211 17 18 16 12 34 28 30 11 15 24 43 4 16 31 2 63 111 Critical Hits 46 | . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 1 40 Critical Kills 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 15 Critical Parts Destroyed 30 | . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 25 Melee Attacks 113 | . . . . . . . . . . . . . . . . . 16 2 . 9 12 5 . 11 4 17 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Piercing 97 | . . . . . . . . . . . . . . . . . . 2 . 9 12 5 . 11 4 17 37 Sneak Attacks 24 | . . . . . . . . . . . . . . . . . 15 1 . 2 1 4 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44043 | . 226 805 374 64 147 20 2129 3252 . 5013 238 654 732 325 828 594 3723 1489 1567 3208 2963 725 1617 3270 162 4229 5689 Guns 14222 | . 143 751 339 49 . 20 2106 1959 . 3257 238 408 732 325 828 594 . . . 465 49 . . 33 . 666 1260 Cannons 3093 | . . . . . . . . . . . . . . . . . . . . 205 55 . . 81 86 2212 454 Explosions 21889 | . 78 48 . . 147 . . 1293 . 1709 . 246 . . . . 1967 1373 1567 2274 2454 337 1617 3017 . 781 2981 Melee 4704 | . . . . . . . . . . . . . . . . . 1756 116 . 264 405 388 . 139 76 570 990 Ramming 135 | . 5 6 35 15 . . 23 . . 47 . . . . . . . . . . . . . . . . 4 Kinetic 14472 | . . 276 339 49 . 20 2106 1959 . 3257 238 408 261 325 828 594 . . . . 49 . . 33 86 2878 766 Thermal 3194 | . 151 214 . . . . . 572 . 670 . . 471 . . . . . 18 670 133 . . 81 . . 214 Explosive 13303 | . . . . . 147 . . . . . . . . . . . 1967 1373 1398 2274 1250 337 1617 2940 . . . Electromagnetic 8235 | . 70 309 . . . . . 721 . 1039 . 246 . . . . . . 151 . 1126 . . 77 . 781 3715 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1756 | . . . . . . . . . . . . . . . . . 1756 . . . . . . . . . . Piercing 2948 | . . . . . . . . . . . . . . . . . . 116 . 264 405 388 . 139 76 570 990 Highest Corruption 32 | . . . . . . . 4 . 16 20 20 22 22 . . . . . . 10 6 6 6 6 6 12 32 Average Corruption 12 | . . . . . . . 3 . 9 17 20 20 22 . . . . . . 8 4 6 6 6 6 9 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 534 | . . . . . . . 19 . 5 185 29 53 3 . . . . . . 7 7 9 5 63 8 24 117 Message Errors 86 | . . . . . . . 4 . . 23 6 6 . . . . . . . 3 1 3 3 21 1 3 12 Matter Fused 102 | . . . . . . . 4 . 1 30 6 12 2 . . . . . . . 3 4 . 20 2 3 15 Heat Flow Errors 37 | . . . . . . . 1 . 2 14 1 5 . . . . . . . . . 1 1 3 1 . 8 Energy Discharges 34 | . . . . . . . . . 1 10 1 . . . . . . . . . 1 1 1 8 1 3 7 Parts Rejected 5 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 1 Data Loss (minor) 44 | . . . . . . . 2 . . 15 1 5 . . . . . . . 3 1 . . 7 1 1 8 Data Loss (major) 21 | . . . . . . . . . . 7 1 3 . . . . . . . . . . . 3 2 1 4 Misfires 15 | . . . . . . . . . . 10 . 4 . . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Misdirections 55 | . . . . . . . . . . 27 7 7 1 . . . . . . . . . . . . 3 10 Targeting Errors 111 | . . . . . . . 7 . . 35 4 8 . . . . . . . 1 . . . 1 . 6 49 Weapon Failures 22 | . . . . . . . 1 . . 12 1 2 . . . . . . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1863 | . . . . . 1 . . 232 . 81 . 13 . . . . 326 32 196 358 124 18 144 187 . 127 24 Projectiles 156 | . . . . . . . . . . . . . . . . . . . . 53 . . . . . 103 . Explosions 1438 | . . . . . 1 . . 232 . 81 . 13 . . . . 92 32 196 290 113 18 144 187 . 15 24 Melee 269 | . . . . . . . . . . . . . . . . . 234 . . 15 11 . . . . 9 . Knockbacks 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 823 | . 40 . . . . . . 38 . 163 . . . . . . . . . 46 18 80 . 47 . 133 258 Shots 29 | . 1 . . . . . . 1 . 5 . . . . . . . . . 1 1 1 . 3 . 6 10 Rammed 36 | . 2 3 11 4 . . 6 . . 8 . . . . . . . . . . . . . . . . 2 Targets Rammed 37 | . 2 3 11 4 . . 7 . . 8 . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 677 | . 102 225 42 12 . 15 294 320 248 497 351 195 3 276 243 192 7 18 48 281 113 237 255 189 192 171 677 Average Temperature 83 | . 35 73 13 7 . 10 101 73 113 89 217 55 3 47 142 73 4 9 20 79 49 143 131 69 107 44 161 Received Heat Transfer 3063 | . . 138 30 . . . 234 339 . 774 90 135 . 9 186 18 39 . . 27 51 9 9 324 18 129 504 Effects 26 | . . . . . . . 1 . 1 2 1 . . 1 . . . . . 1 . . . . . . 19 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Interference 8 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 6 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Total Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 46 . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 22 . Robots Corrupted 28 | . . . . . . . . 1 . 1 . 2 . . . . . . . . 4 . . . . 2 18 Combat Hostiles 27 | . . . . . . . . 1 . 1 . 2 . . . . . . . . 4 . . . . 2 17 Parts Fried 74 | . . 2 . . . . . 6 . 7 . 2 . . . 1 . . . . 9 . . 1 . 7 39 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 Heat Transferred 2866 | . 322 531 . . . . . 500 . 500 . . 144 . . . . . 50 544 25 . . 50 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 1 . . . . . 4 . 4 . . . . . . . . 1 . 1 . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Peak Influence 1278 | . 107 504 291 . 111 92 398 895 318 1278 . . . . 227 . . . . 875 953 . . . . 469 1008 Initial 428 | . . 44 161 . . 42 38 42 313 222 . . . . 25 . . . . 157 428 . . . . 33 245 Average 374 | . 49 312 191 . 33 62 196 431 311 649 . . . . 84 . . . . 343 576 . . . . 176 479 Maximum Alert Level 4 | . . 2 1 . . . 1 3 1 4 . . . . 1 . . . . 3 3 . . . . 2 3 Low Security (%) 40 | 100 100 26 33 . 100 100 52 27 . 20 . . . . 85 . . . . 48 . . . . . 64 23 Level 1 26 | . . 52 66 . . . 47 14 100 28 . . . . 14 . . . . 15 . . . . . 21 20 Level 2 14 | . . 20 . . . . . 42 . . . . . . . . . . . 22 82 . . . . 14 30 Level 3 13 | . . . . . . . . 15 . 28 . . . . . . . . . 13 17 . . . . . 25 Level 4 5 | . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . 3 . . . . 6 6 . 14 . . . 1 2 . 1 . . 1 6 . . . . 3 11 Investigation 7 | . . 2 . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 Extermination 10 | . . . . . . . . 1 . 3 . . . . . . . . . . 1 . . . . 1 4 Reinforcement 13 | . . 1 . . . . 1 1 . 4 . . . . 1 . . . . . 3 . . . . . 2 Assault 11 | . . . . . . . . 2 . 2 . . . 1 . . 1 . . . 2 . . . . . 3 Garrison 10 | . . . . . . . 4 1 . 5 . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Distress Signals 23 | . 1 . . . . . 5 . . 5 . . . . . . . . . 2 3 . . 1 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 6 24 5 . 4 4 28 33 6 51 3 6 2 25 7 4 21 1 4 21 17 3 8 15 2 36 90 Peak Tracking Total 12 | . 4 4 2 . 4 2 8 7 6 8 3 3 1 12 3 2 9 3 2 10 8 1 5 10 1 7 9 Tactical Retreats 37 | . . 1 . . . . . . 1 1 . . 1 5 1 . 7 . . 1 1 1 1 6 . 1 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Traps Triggered 23 | . 1 1 . . . . 2 1 . 10 . . . . 1 . . . . . 1 . . 1 . 2 3 Indirectly 6 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Machines Disabled 80 | . 1 1 . . . . 5 11 . 26 . . 1 . 1 . 2 . . 8 6 1 . 3 . 4 10 Max in Single Turn 6 | . 1 1 . . . . 2 5 . 6 . . 1 . 1 . 2 . . 3 4 1 . 1 . 1 1 Garrison Access 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Machines Accessed 38 | . 1 1 . 2 . . 5 4 . 3 . . . . 2 . 1 4 . 3 1 1 . 1 . 3 6 Terminals 22 | . 1 1 . . . . 5 2 . 2 . . . . . . . . . 2 1 . . . . 3 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 4 4 . 2 . . 19 11 . 8 . . . . 4 . 6 29 . 15 7 1 . 1 . 6 14 Successful 79 | . 1 1 . 2 . . 10 7 . 2 . . . . 4 . 6 29 . 3 2 1 . 1 . 2 8 Failed 51 | . 2 3 . . . . 9 4 . 6 . . . . . . . . . 12 5 . . . . 4 6 Catastrophic 9 | . 1 1 . . . . 2 1 . . . . . . . . . . . 1 2 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 4 4 . 1 . . 16 9 . 4 . . . . . . . . . 7 7 . . 1 . . 6 Terminals 73 | . 4 4 . . . . 19 8 . 4 . . . . . . . . . 10 7 . . . . 6 11 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Repair Stations 9 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 1 . 2 . . 4 . . . . . . . . . 6 29 . 1 1 1 . 1 . 2 6 Record 19 | . . . . 1 . . . . . . . . . . . . 6 11 . . . 1 . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 Scan Component 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Repair 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . 6 6 . . . . . . . . . . . 1 1 . . . . . . Terminals 13 | . . . . . . . 6 5 . . . . . . . . . . . 1 1 . . . . . . Track 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . . 4 2 . . . . . . . . . . . 1 1 . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 1 . . . . 5 2 . 3 . . . . 2 . . . . 3 1 . . . . 3 6 Full Trace Events 4 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 1 . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Time 169 | . . . . . . . . . . 56 . . . . 80 . . . . . . . . . . . 33 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Total Allies 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 37 | . . . . 37 37 37 37 . . . . . . . . . 20 . . . . . . . . . . Highest-Rated Ally 21 | . . . . 21 21 21 21 . . . . . . . . . 20 . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Ally Attacks 16 | . . . . . . 6 8 . . . . . . . . . 2 . . . . . . . . . . Total Damage 289 | . . . . . . 49 214 . . . . . . . . . 26 . . . . . . . . . . Kills 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Robot Analysis Total 116 | . 1 . . . . . . . . . . . . . . . . 115 . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . . . . . . . 1 2 1 . 2 1 . 1 . . 3 . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 4 . Drone Recoveries 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Turns Passed 19098 | 90 393 668 471 915 339 235 850 1028 164 2432 338 896 2369 401 325 318 537 111 156 293 296 323 180 2363 261 952 1394 Spaces Moved 11170 | 57 224 302 231 471 184 138 403 544 134 1174 176 472 1297 471 334 406 772 148 213 339 321 381 288 389 268 431 602 Core 328 | 12 . . . . . . . . . . . . . . . . . . . . . . . 78 208 . 30 Treads 6173 | 45 224 302 231 471 184 138 403 365 . 867 176 472 1232 . . . . . . . . . . 6 60 431 566 Legs 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheels 620 | . . . . . . . . 179 134 307 . . . . . . . . . . . . . . . . . Hover 4043 | . . . . . . . . . . . . . 65 471 334 406 772 148 213 339 321 381 288 305 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 180 160 160 120 120 110 180 180 72 72 60 60 60 60 60 60 52 52 52 50 50 151 50 Average Speed 126 | 136 160 164 180 179 180 160 160 146 120 168 180 180 175 72 60 60 60 60 60 60 56 52 56 61 77 157 160 Slowest Speed 1200 | 160 160 180 180 180 180 160 160 160 120 220 180 180 220 72 72 60 60 60 60 63 142 52 63 170 190 163 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 42 36 36 88 59 12 73 22 88 41 36 61 83 66 12 56 64 78 41 14 13 59 49 43 42 31 51 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 36 | . . . . 1 . . . . . . . 1 4 . . . . 28 . . . 2 . . . . . Known Exits Taken 8 | . . 1 . . . . . . . . . . . 1 1 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 17 | 1 1 . 1 1 1 1 1 . . 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . . Scrap Searched 17 | . . . . . 1 . . . . . . 3 3 2 . 3 1 . 1 . . . 1 . 2 . . Spaces Dug 170 | . . . . . . . . . . . . . . . . . . . . 25 . 38 98 6 1 . 2 Terrain Destroyed 964 | . 3 5 . . 7 . . 94 . 30 . 1 . 1 . 9 120 68 173 100 43 73 163 31 1 27 15 Melee 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . 6 1 . 2 Projectile 34 | . . . . . . . . . . . . 1 . 1 . 9 . . . 4 . . . 1 . 17 1 AOE 919 | . 3 5 . . 7 . . 94 . 30 . . . . . . 120 68 173 94 43 73 163 24 . 10 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Arm Total 15019 | 69 242 396 255 532 191 158 518 671 137 1441 182 495 1381 506 413 440 814 165 231 398 379 493 297 2474 314 599 828 Wait 2423 | . 7 10 . . 2 1 11 9 1 71 . . 5 22 42 11 . . . 5 8 100 . 2023 28 53 14 Move 11144 | 56 223 301 230 470 183 137 402 544 133 1173 175 471 1296 470 333 405 771 147 212 338 320 380 287 388 267 430 602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 7 2 14 3 4 1 9 10 12 1 22 . 2 10 1 5 . . 4 3 7 2 1 1 3 4 8 16 Fast Attach 114 | . . 7 . 3 . . 4 7 1 17 . 2 17 . 3 1 3 . . 1 5 2 . 5 4 12 20 Attach 100 | 6 . 2 . . 1 3 4 6 . 11 . 2 4 . 5 . 2 1 2 10 6 1 1 12 3 5 13 Detach 23 | . . . . . . . . . . . . . 2 . 2 . 2 1 . 4 2 1 . 4 1 . 4 Swap 75 | . . 4 . . 2 . 8 15 . 14 . 4 1 . 1 2 1 3 3 . 5 . . . . 7 5 Drop 206 | . . 15 . 3 1 7 19 22 1 33 . 2 27 1 3 3 3 5 4 9 2 1 1 7 1 15 21 Fire 576 | . 8 40 11 2 1 1 53 56 . 90 7 12 19 12 19 18 7 3 7 15 17 2 7 21 2 52 94 Melee 112 | . . . . . . . . . . . . . . . . . 16 1 . 9 12 5 . 11 4 17 37 Ram 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 2 3 11 4 . . 7 . . 5 . . . . . . . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Rewire 55 | . . . . 46 . . . . . . . . . . . . 9 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Central database locked down 295 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 486 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Discovered new exit (range 3) 1152 | -9/Materials | Entered Mines 1185 | -9/Mines | Learned Materials emergency access door positions 1200 | -9/Mines | Build established: Tank 1262 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1336 | -9/Mines | Destroyed YI-UF0 1341 | -9/Mines | Found Prototype Launcher 1344 | -9/Mines | Found Prototype Storage 1581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -9/Mines | Discovered new exit (range 5) 1623 | -9/Mines | Entered Exiles 1623 | -9/Exiles | Found Exiles lab destroyed 1824 | -9/Exiles | Opened EX-Vault 1834 | -9/Exiles | Found Prototype Energy Gun 1834 | -9/Exiles | Identified AWS/Thermal 1969 | -9/Exiles | Learned location of Zion (-7) 2516 | -9/Exiles | Discovered new exit (range 14) 2538 | -9/Exiles | Entered Mines 2538 | -8/Mines | Accompanied by 3 allies 2820 | -8/Mines | Discovered new exit (range 5) 2820 | -8/Mines | Discovered new exit (range 11) 2877 | -8/Mines | Entered Materials 2877 | -8/Materials | Accompanied by 3 allies 2877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -8/Materials | Discovered new exit (range 16) 3112 | -8/Materials | Entered Storage 3112 | -8/Storage | Accompanied by 3 allies 3168 | -8/Storage | Identified YI-UF0's Bottomless Matter Pit 3279 | -8/Storage | Garrison activated, responded to threat 3573 | -8/Storage | Garrison activated, responded to threat 3661 | -8/Storage | Build established: Scavenger-Tank 3770 | -8/Storage | Identified YI-UF0's Doublenader 3943 | -8/Storage | Discovered new exit (range 5) 3962 | -8/Storage | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Utility x2 4071 | -7/Factory | Garrison activated, responded to threat 4762 | -7/Factory | First assault squad dispatched 4876 | -7/Factory | Discovered new exit (range 15) 4990 | -7/Factory | Sucked down chute 4990 | -7/Factory | Entered Waste 5005 | -7/Waste | EMP discharged 5026 | -7/Waste | Spotted C-40 Crusher 5034 | -7/Waste | Spotted C-40 Crusher 5038 | -7/Waste | Spotted C-40 Crusher 5048 | -7/Waste | Spotted C-40 Crusher 5077 | -7/Waste | Spotted C-40 Crusher 5088 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5105 | -7/Waste | EMP discharged 5105 | -7/Waste | System corruption reached 10% 5113 | -7/Waste | Spotted C-40 Crusher 5141 | -7/Waste | Discovered new exit (range 10) 5154 | -7/Waste | Entered Factory 5319 | -7/Factory | Repaired Neutron Cannon 5423 | -7/Factory | Build established: Tank 5797 | -7/Factory | Discovered new exit (range 9) 6065 | -7/Factory | Identified exit to Factory 6260 | -7/Factory | Garrison activated, responded to threat 6306 | -7/Factory | Lost 3 parts (1p1n1w) 6321 | -7/Factory | Build established: Scavenger-Gunner 6386 | -7/Factory | Destroyed 8 combat bots 6414 | -7/Factory | Discovered exit to Factory (range 11) 6839 | -7/Factory | Build established: Scavenger-Tank 7242 | -7/Factory | Discovered exit to Factory (range 10) 7464 | -7/Factory | Garrison activated, responded to threat 7554 | -7/Factory | First assault squad dispatched 7573 | -7/Factory | Discovered new exit (range 7) 7586 | -7/Factory | Entered Lower Caves 7685 | -7/Lower Caves | Build established: Scavenger-Gunner 7903 | -7/Lower Caves | Discovered new exit (range 13) 7924 | -7/Lower Caves | Entered another Lower Caves area 8123 | -7/Lower Caves | Encountered a Warlord checkpoint 8559 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8612 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8793 | -7/Lower Caves | Discovered new exit (range 15) 8820 | -7/Lower Caves | Entered Zion 8878 | -7/Zion | System corruption cleaned by Quarantine Array 9053 | -7/Zion | Discovered new exit (range 13) 9327 | -7/Zion | Learned location of Quarantine (-2) 9377 | -7/Zion | Learned location of Data Miner (-6) 9395 | -7/Zion | Learned location of Armory (-3) 9420 | -7/Zion | Given the Hacking Drone Bay 9420 | -7/Zion | Found Prototype Device 9551 | -7/Zion | Received a hallucinogenic algorithm 9713 | -7/Zion | Learned location of 1 exit from Factory 9882 | -7/Zion | Found CR-A16's Pointy Stick 9928 | -7/Zion | Learned Factory emergency access door positions 10186 | -7/Zion | Learned location of Extension (-4) 10506 | -7/Zion | Visited the Megawrench Repair Shop 10506 | -7/Zion | Megawrench repaired 12 parts 10993 | -7/Zion | Attacked by Zionites 11054 | -7/Zion | 99-TNT came to Zion's defense 11074 | -7/Zion | Destroyed 99-TNT 11115 | -7/Zion | Found Prototype Launcher 11115 | -7/Zion | Identified 99-TNT's Nukerbomber 11120 | -7/Zion | Found Prototype Device 11120 | -7/Zion | Identified Exp. Shock Absorption System 11148 | -7/Zion | Identified Hacking Drone Bay 11162 | -7/Zion | Found Hvy. Reactive Plating 11189 | -7/Zion | Entered Proximity Caves 11309 | -6/Proximity Caves | Learned Factory garrison access intel 11455 | -6/Proximity Caves | Spotted B-75 Beast 11541 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11586 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11590 | -6/Proximity Caves | Entered Factory 11590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11591 | -6/Factory | Identified exit to Lower Caves 11593 | -6/Factory | Loaded intel: 4 garrison access locations 11691 | -6/Factory | Repaired Exp. Weapon Shielding 11915 | -6/Factory | Entered Lower Caves 12012 | -6/Lower Caves | Learned location of 1 exit from Factory 12225 | -6/Lower Caves | Identified exit to Lower Caves 12233 | -6/Lower Caves | Entered another Lower Caves area 12271 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12276 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12335 | -6/Lower Caves | Destroyed 11 combat bots 12336 | -6/Lower Caves | Learned Armory emergency access door positions 12336 | -6/Lower Caves | Learned Armory security intel 12336 | -6/Lower Caves | Learned Extension terminal intel 12386 | -6/Lower Caves | Destroyed 5J-8LL(g) 12548 | -6/Lower Caves | Discovered new exit (range 5) 12658 | -6/Lower Caves | Learned Factory trap positions 12766 | -6/Lower Caves | Discovered new exit (range 7) 12770 | -6/Lower Caves | Build established: Scavenger-Tank 12770 | -6/Lower Caves | Entered Data Miner 12770 | -6/Data Miner | Discovered new exit (range 6) 12782 | -6/Data Miner | Met Data Miner 12800 | -6/Data Miner | Learned location of Section 7 (-2) 12800 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12806 | -6/Data Miner | Received God Mode back door access code from Data Miner 12818 | -6/Data Miner | Destroyed Data Miner 12822 | -6/Data Miner | Interfaced with the Data Conduit 12825 | -6/Data Miner | Found Prototype Hackware 12881 | -6/Data Miner | Entered Proximity Caves 12946 | -5/Proximity Caves | Destroyed 11 combat bots 12995 | -5/Proximity Caves | Learned Factory security intel 13034 | -5/Proximity Caves | Discovered new exit (range 5) 13037 | -5/Proximity Caves | Entered Factory 13037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13038 | -5/Factory | Identified exit to Factory 13039 | -5/Factory | Loaded intel: 97 trap records 13041 | -5/Factory | Loaded intel: 292 machine locations 13050 | -5/Factory | Identified Ghost Barrier 13109 | -5/Factory | Build established: Scavenger-Mutant 13163 | -5/Factory | Identified exit to Upper Caves 13251 | -5/Factory | System corruption reached 10% 13323 | -5/Factory | Destroyed 8 combat bots 13330 | -5/Factory | Entered another Factory area 13330 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13331 | -4/Factory | Loaded intel: 256 machine locations 13363 | -4/Factory | Found Quantum Capacitor 13502 | -4/Factory | Identified exit to Upper Caves 13502 | -4/Factory | Identified exit to Extension 13597 | -4/Factory | Destroyed 8 combat bots 13605 | -4/Factory | Spotted B-86 Titan 13625 | -4/Factory | First assault squad dispatched 13626 | -4/Factory | Entered Upper Caves 13635 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 13680 | -4/Upper Caves | Found Alien Artifact 13680 | -4/Upper Caves | Identified Dimensional Node Initializer 13680 | -4/Upper Caves | Initialized slip node 13695 | -4/Upper Caves | Spotted B-86 Titan 13888 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13897 | -4/Upper Caves | Encountered a Warlord checkpoint 13940 | -4/Upper Caves | Discovered new exit (range 5) 13949 | -4/Upper Caves | Entered another Upper Caves area 14038 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14122 | -4/Upper Caves | Discovered new exit (range 12) 14129 | -4/Upper Caves | Entered Warlord 14152 | -4/Warlord | Discovered new exit (range 14) 14166 | -4/Warlord | Opened side exit 14315 | -4/Warlord | Met Warlord 14321 | -4/Warlord | Opened Warlord's prototype stash 14327 | -4/Warlord | Found Prototype Hackware 14330 | -4/Warlord | Found Spectral Analyzer 14336 | -4/Warlord | Destroyed EM-G1U(K) 14337 | -4/Warlord | Attacked by Warlord forces 14342 | -4/Warlord | Spotted 00-LQP(K) 14359 | -4/Warlord | Spotted J8-MGJ(g) 14375 | -4/Warlord | Destroyed 00-LQP(K) 14383 | -4/Warlord | Core integrity fell below 50% 14395 | -4/Warlord | Spotted 8A-A7Y(B) 14412 | -4/Warlord | Revealed the true nature of CR-A16's Pointy Stick 14415 | -4/Warlord | Core integrity fell below 20% 14416 | -4/Warlord | Destroyed 8A-A7Y(B) 14447 | -4/Warlord | Lost 15 parts (1p6n3u5w) 14519 | -4/Warlord | Warlord's base attacked by MAIN.C 14610 | -4/Warlord | Build established: Mutant 14869 | -4/Warlord | Warlord forces counterattacked 15194 | -4/Warlord | Warlord base infiltrated, sounded retreat 16492 | -4/Warlord | Entered Proximity Caves 16493 | -3/Proximity Caves | Identified exit to Research 16587 | -3/Proximity Caves | Spotted B-86 Titan 16602 | -3/Proximity Caves | Destroyed B-86 Titan 16609 | -3/Proximity Caves | Found Hvy. Reflective Plating 16652 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16753 | -3/Proximity Caves | Entered Research 16753 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16754 | -3/Research | Loaded intel: 107 machine locations 16757 | -3/Research | Identified System Mapper 16781 | -3/Research | Identified exit to Armory 16781 | -3/Research | Identified exit to Testing 16873 | -3/Research | Build established: Scavenger-Mutant 17173 | -3/Research | Found Com. Tesla Bomb Launcher 17175 | -3/Research | Found Faulty Com. Tesla Bomb Launcher 17180 | -3/Research | Found Com. Tesla Bomb Launcher 17183 | -3/Research | Found Com. Tesla Bomb Launcher 17332 | -3/Research | Intercept squad dispatched 17349 | -3/Research | Spotted Tracker 17358 | -3/Research | Destroyed Tracker 17369 | -3/Research | Found Exp. Phase Shifter 17395 | -3/Research | Spotted Combat Programmer 17417 | -3/Research | Destroyed Combat Programmer 17451 | -3/Research | System corruption reached 10% 17498 | -3/Research | Spotted B-86 Titan 17705 | -3/Research | Entered Armory 17708 | -3/Armory | Loaded intel: 72 machine locations 17927 | -3/Armory | Repaired Exp. Cooling System? 18164 | -3/Armory | Destroyed 7 combat bots 18208 | -3/Armory | Build established: Hacker-Mutant 18310 | -3/Armory | Discovered new exit (range 17) 18347 | -3/Armory | Destroyed 11 combat bots 18494 | -3/Armory | First assault squad dispatched 18807 | -3/Armory | Spotted B-86 Titan 18931 | -3/Armory | Build established: Hacker-Tank 18997 | -3/Armory | Core integrity fell below 50% 19015 | -3/Armory | Core integrity fell below 20% 19017 | -3/Armory | Destroyed B-86 Titan 19023 | -3/Armory | Found Hvy. Reflective Plating 19045 | -3/Armory | Lost 23 parts (3p7n8u5w) 19047 | -3/Armory | System corruption reached 30% 19099 | -3/Armory | Intercept squad dispatched 19099 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 19075_ 4LQJYQPOEDGGLHFL>M4P >PM 19075_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 19082_ Hvy. Treads destroyed. 19082_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 19082_ P-80 Master suffers critical hit. 19082_ Destroyed Adv. Heat Sink. 19085_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 19085_ P-80 Master suffers critical hit. 19085_ Destroyed Gamma Rifle. 19087_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 19087_ Sml. Battery melted. 19087_ P-80 Master destroyed. 19090_ Dropped Rnf. Fission Core. 19092_ System corrupted: Matter fused (-5). 19095_ C-30 ARC bursts open, deploying its payload. 19095_ G-73 Enforcer unfolds itself. 19095_ G-67 Veteran unfolds itself. 19095_ E-15 Imp unfolds itself. 19099_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Map ----- +----------------------------------------------------+ | ??"""???????"""?????????????????? | | ????????????????????????????????? | | ???????????+????????????????????? | | ????????????????????????????????" | | ??""""??????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??""""??????????????????????????? | | ???????????????????????"""??????? | | ??+????????????????????""""?????? | | ???????? ??????????????"F""?????? | | ???????? ????????????????""?????? | | ???????? ???????????????"""?????? | | ???????? ???????????????""??????? | | ???????? ???????????????????????? | | ??+????? ???????????????????????? | | ???????? ???????????????????????? | | ???????# +??????????????????????? | | ???????# #???""T""??????????????? | | ???????# #???"""""??????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????o #??????????????????????? | | ??""""?# #??????????????????????? | | ??"??"?# ##### #??????????????? | | ??"??"?#@ Y +??????????????? | | ??"??"?# ##### #??????????????? | | ??""""?# #??????????????????????? | | ???????# #??????????????????????? | | ???????# ########???????????????? | | ???????# # #?????????+?????? | | ???????#e# #???????????????? | | ???????# # #??????+????????? | | ???????# # #?????????????+?? | | ???????# # #???????????????? | | ???????# # #???"?"???+?????? | | ???????#g# [[[ #???"R"?????"T"?? | | ???????#Y# [[[ #???"""????###### | | ???????#g# [[[ #??######+## | | ???????#%# #??#%]# ! | | ???????#*# ####! ! [[! | | ???????#=# " ! ! %]% | | ???????#[# # [[% | | ???????#=####/### !! | | ???????#=%= ! | | ???????#!######### | | | ???????#*#???????# " | | ??????? !#???????# " | | ?????? #???????# | | ????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 41 Energy Capacity 580 Matter Stores 1800 Matter Capacity 1800 Sight Range 24 Terrain Scan Density 10 Cloak Strength 4 EM Shielding 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Armor Integrity Analysis 66 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Cmb. Antigrav System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricFusionRail Manual? 0 Play Time 02:09:58 Cumulative 507.1 hours Start 2021.07.16 @ 09:50:49 End 2021.07.16 @ 12:11:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 363 Adventurer 0 Explorer 7 Win Type - Total 27 Types 9/3/10/1/0/1/1/1/1 Lore% 86 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb6e2d1a-de64-4fb3-9120-c8e688d2f6de