Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 19:16:11 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (266) 266 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1246 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 215/300 Energy 172/265 System Corruption 0% Temperature Cool (388) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- EM Shotgun Spread Laser > --- INVENTORY (6) ---- Improved Ion Engine Cesium-ion Thruster Large Battery (300) Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Large Battery EM Shotgun Grenade Launcher Flail [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | . 2 16 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 5 | . . 5 Treads . | . . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 3 | . 1 2 Device 2 | . . 2 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 1 7 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 96 | . 97 96 Engine 12 | . 14 11 Leg 24 | . 28 22 Flight 5 | . . 9 Device 5 | . . 8 Storage 12 | . 14 11 Processor 11 | . 11 11 Energy Gun 13 | . 14 13 Ballistic Gun 7 | . 10 4 Launcher 2 | . 3 2 Naked Turns . | . . . Heaviest Build 18 | 10 11 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 6 | . 6 6 Most Carried 6 | . 6 6 Average Carried 5 | . 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 365 | 200 37 128 Remotely . | . . . Salvage Created 304 | . 111 193 Parts 22 | . 11 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 1 4 Guns 5 | . 1 4 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Watcher 2 | . 2 . Grunt 3 | . 1 2 Sentry 2 | . . 2 Best Kill Streak 2 | . 2 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 458 | . 11 447 Core 33 | . . 33 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 31 | . 9 22 Largest 2 | . 2 2 Hottest 110 | . 60 110 Shots Fired 61 | . 18 43 Gun 61 | . 18 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | . 9 16 Thermal 30 | . 9 21 Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 14 | . 10 14 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 50 | . 13 37 Core Hits 23 | . 7 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 615 | . 126 489 Guns 472 | . 126 346 Cannons . | . . . Explosions 143 | . . 143 Melee . | . . . Ramming . | . . . Kinetic 169 | . 50 119 Thermal 410 | . 76 334 Explosive . | . . . Electromagnetic 36 | . . 36 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Effects 5 | . 5 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Data Loss (minor) 3 | . 3 . Overload Shots . | . . . Overflow Damage 66 | . . 66 Projectiles . | . . . Explosions 66 | . . 66 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 98 | . . 98 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 382 | . 6 382 Average Temperature 130 | . 6 166 Received Heat Transfer 168 | . 6 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 657 | . 175 482 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 314 | . 103 314 Initial 42 | . . 42 Average 127 | . 64 175 Maximum Alert Level 1 | . . 1 Low Security (%) 73 | . 100 53 Level 1 26 | . . 46 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 4 22 Peak Tracking Total 8 | . 1 8 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 2 6 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 23 | . 6 17 Successful 18 | . 4 14 Failed 5 | . 2 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 3 | . . 3 Terminals 15 | . 6 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Prototype ID Bank 1 | . . 1 Alert Level 2 | . . 2 Locate Traps 1 | . 1 . Security Status 1 | . 1 . Patrol Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 8 | . . 8 Insert Component 4 | . . 4 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 851 | . 367 484 Spaces Moved 571 | 1 228 342 Core . | . . . Treads . | . . . Legs 423 | 1 228 194 Wheels . | . . . Hover . | . . . Flight 148 | . . 148 Fastest Speed 34 | 120 120 34 Average Speed 98 | 120 120 83 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 2 42 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 51 | . . 51 Melee 4 | . . 4 Projectile . | . . . AOE 47 | . . 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 796 | . 305 491 Wait 145 | . 57 88 Move 565 | . 227 338 Hop 2 | . . 2 Pick Up 12 | . 5 7 Fast Attach 6 | . 1 5 Attach 3 | . . 3 Detach 1 | . . 1 Swap 9 | . 1 8 Drop 17 | . 5 12 Fire 31 | . 9 22 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 139 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Self-destructed Last Messages --------------- 00763_ Dropped Ion Engine. 00763_ Acquired Imp. Ion Engine. 00783_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 00786_ Dropped Beam Rifle. 00789_ Dropped Hvy. Assault Rifle. 00801_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00801_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 00806_ Connecting with Terminal... 00830_ K-01 Serf cleans the Terminal. 00837_ G-34 Mercenary destroyed. 00837_ Switching to secondary target: G-34 Mercenary. 00849_ G-34 Mercenary misfires. 00850_ Cesium-ion Thruster destroyed. 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"????# | | ????????????????????????????????????????# ???# | | ????????????????????????????????????????# """?## | | ????????????????????????????????????????# """ ## | | ????????????????????????????????????????# """ ### | | ??????????????????????????????????####### #?? | | ?????????????????????????????????# #! """ #?? | | ?????????????????????????????????# """ # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassQuantumMatrix Manual? 0 Play Time 00:15:20 Cumulative 82.8 hours Start 2021.02.18 @ 18:48:53 End 2021.02.19 @ 19:16:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b48d40c5-7047-4b6d-8e4c-07cec46f9eed