Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 23:09:10 Player: Beef Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4916) 4916 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 9704 Bonus ------- High Alert Combat Kills 822 Follower Combat Kills 300 Friendly Fire -309 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (10) --- Improved Heat Sink Improved Signal Interpreter Core Analyzer Matter Filter Kinecellerator Improved Light Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Signal Interpreter Core Analyzer Matter Filter Kinecellerator Flak Cannon [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 1 . 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 139 | 7 2 6 27 3 26 26 42 Power 15 | 1 . 2 3 . 5 1 3 Engine 8 | 1 . 1 2 . 2 1 1 Core 7 | . . 1 1 . 3 . 2 Reactor . | . . . . . . . . Propulsion 59 | 2 . 2 11 1 10 13 20 Treads 10 | . . . . . . 3 7 Leg 44 | 2 . 2 11 1 7 8 13 Wheel . | . . . . . . . . Hover 4 | . . . . . 3 1 . Flight 1 | . . . . . . 1 . Utility 31 | 1 2 1 3 2 6 5 11 Device 15 | . . . 2 2 3 4 4 Storage 3 | 1 1 . . . 1 . . Processor 5 | . 1 1 . . 1 . 2 Hackware 3 | . . . . . . . 3 Protection 5 | . . . 1 . 1 1 2 Artifact . | . . . . . . . . Weapon 34 | 3 . 1 10 . 5 7 8 Energy Gun 11 | 1 . . 5 . 4 1 . Energy Cannon 5 | . . . 3 . . 1 1 Ballistic Gun 8 | 2 . 1 1 . . 2 2 Ballistic Cannon 9 | . . . . . 1 3 5 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 2 2 2 Parts Lost 21 | . . 1 1 . 5 6 8 Power 2 | . . . 1 . 1 . . Propulsion 8 | . . . . . 1 3 4 Utility 5 | . . 1 . . 1 . 3 Weapon 6 | . . . . . 2 3 1 Highest Loss Streak 5 | . . 1 1 . 2 3 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 98 98 96 Engine 6 | . 14 11 4 11 6 6 3 Core 3 | . . 3 6 . 2 2 3 Treads 2 | . . . . . . 6 4 Leg 23 | . 28 28 32 33 12 14 23 Hover 2 | . . . . . 14 5 . Device 7 | . . . 9 11 12 8 3 Storage 9 | . 14 14 11 11 9 9 7 Processor 13 | . 11 14 11 11 12 18 11 Hackware 3 | . . . . . . . 12 Energy Gun 10 | . . . 12 22 26 8 1 Energy Cannon 1 | . . . 3 . . 3 2 Ballistic Gun 7 | . 28 28 6 . . 5 9 Ballistic Cannon 4 | . . . . . . 9 7 Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 16 18 24 22 31 38 41 Greatest Support 112 | 20 20 20 36 36 55 40 112 Greatest Overweight (x) 4 | . . . . . 2 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 1 5 10 10 10 10 10 10 Average Carried 9 | . 3 7 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 1 5 10 10 10 10 9 7 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Gunner 18% | Gunner 9% | Hacker-Gunner 5% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 3186 | 221 19 249 391 23 317 759 1207 Remotely . | . . . . . . . . Salvage Created 5755 | . 113 235 1080 459 1418 1165 1285 Parts 338 | . 6 13 68 25 74 70 82 Haulers Intercepted 12 | . . . 2 . 3 6 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 102 | . 2 6 18 8 20 21 27 Guns 65 | . 2 6 15 7 17 9 9 Cannons 33 | . . . 3 . 1 11 18 Classes Destroyed 16 | . 2 1 3 3 5 . 2 Worker 9 | . 1 . 2 2 1 2 1 Builder 5 | . . . . . 2 1 2 Tunneler 2 | . . . . 2 . . . Hauler 12 | . . . 2 . 3 6 1 Recycler 2 | . . . . . 1 . 1 Mechanic 1 | . . . . . 1 . . Operator 4 | . . . . . 1 1 2 Watcher 8 | . . . 2 . 2 2 2 Swarmer 6 | . . 2 . . . 3 1 Cutter 3 | . . . . . . . 3 Grunt 52 | . 2 4 10 5 11 6 14 Brawler 3 | . . . . 2 1 . . Duelist 4 | . . . . 1 1 1 1 Sentry 25 | . . . 8 . 4 10 3 Hunter 4 | . . . . . 3 1 . Programmer 6 | . . . . . . . 6 Thug 1 | . . . . . 1 . . Best Kill Streak 7 | . 2 2 4 4 5 7 5 Combat Bots Only 5 | . 2 2 3 3 5 4 4 Max Kills in Single Turn 3 | . 1 1 2 2 3 2 2 Gunslinging 1 | . . . . 1 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 766 | . 9 46 84 17 114 93 403 Missed 266 | . 3 15 26 6 33 29 154 Damage Taken 6589 | . 77 354 779 127 1230 1052 2970 Core 1279 | . 27 47 95 12 210 184 704 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 5 | . . . 5 . . . . Regen/Repaired (Parts) 478 | . . . 184 . . 154 140 Core Remaining (%) 67 | 100 . 70 . 73 . 28 . Volleys Fired 359 | 1 7 29 64 31 63 69 95 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 197 | 40 40 40 136 122 183 197 124 Shots Fired 907 | 2 14 58 128 62 189 200 254 Gun 647 | 2 14 58 96 62 187 113 115 Cannon 260 | . . . 32 . 2 87 139 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 441 | 2 14 58 46 . 2 100 219 Thermal 466 | . . . 82 62 187 100 35 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 1 3 8 9 10 12 17 12 Robot Miss Streak 5 | 1 3 5 4 3 3 5 4 Penetration Max . | . . . . . . . . Secondary Targets 11 | . . 1 1 2 6 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . Shots Hit Robots 525 | 1 7 37 82 35 116 115 132 Core Hits 247 | . 6 13 30 13 51 72 62 Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 36 | . . 1 2 4 13 10 6 Burn 27 | . . . 1 4 13 9 . Meltdown 1 | . . . 1 . . . . Destroy 2 | . . 1 . . . 1 . Blast 6 | . . . . . . . 6 Melee Attacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11041 | 23 67 374 1439 741 2555 2476 3366 Guns 7193 | 23 67 374 972 720 2380 1348 1309 Cannons 3624 | . . . 467 . 56 1048 2053 Explosions 199 | . . . . . 119 80 . Melee . | . . . . . . . . Ramming 25 | . . . . 21 . . 4 Kinetic 4865 | 23 67 374 412 . 56 1109 2824 Thermal 5952 | . . . 1027 720 2380 1287 538 Explosive 80 | . . . . . . 80 . Electromagnetic 119 | . . . . . 119 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . 2 11 8 Message Errors 3 | . . . . . . 1 2 Matter Fused 6 | . . . . . 2 2 2 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 6 | . . . . . . 5 1 Data Loss (minor) 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 92 | . . . 21 . 4 30 37 Projectiles 58 | . . . 21 . . . 37 Explosions 34 | . . . . . 4 30 . Melee . | . . . . . . . . Knockbacks 31 | . . . . . 1 13 17 Impact . | . . . . . . . . Kinetic 30 | . . . . . 1 12 17 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 151 | . . . . . 23 128 . Shots 3 | . . . . . 1 2 . Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . . . 3 . . 2 Kicked 3 | . . . . 3 . . . Crushed . | . . . . . . . . Highest Temperature 570 | . 12 18 315 271 570 378 343 Average Temperature 115 | . 9 7 97 80 181 100 99 Received Heat Transfer 2259 | . 42 147 309 66 495 351 849 Effects 17 | . . . . . 12 3 2 Shutdowns 1 | . . . . . 1 . . Energy Bleed 6 | . . . . . 3 1 2 Interference 3 | . . . . . 1 2 . Matter Decay 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . 1 1 2 1 . Combat Hostiles 4 | . . . . 1 2 1 . Parts Melted 37 | . . . 11 5 11 8 2 Heat Transferred 12728 | . . . 1961 1628 5365 2997 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 910 | . 85 218 404 373 763 910 861 Initial 413 | . . 33 6 153 10 258 413 Average 423 | . 22 98 220 216 397 610 648 Maximum Alert Level 3 | . . 1 2 1 3 3 3 Low Security (%) 26 | 100 100 94 43 60 15 . . Level 1 18 | . . 5 55 39 15 7 . Level 2 38 | . . . . . 63 60 67 Level 3 16 | . . . . . 4 32 32 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 . 6 . 4 2 10 Investigation 11 | . 1 . 5 . 2 1 2 Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . . 1 . 1 . 3 Assault 2 | . . . . . . 1 1 Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 10 | . 1 . 3 . 2 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 10 8 24 9 35 29 43 Peak Tracking Total 8 | . 8 3 4 3 4 4 8 Tactical Retreats 5 | . . 1 . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 7 | . 1 . 1 . 1 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 23 | . . 1 4 . 4 12 2 Max in Single Turn 2 | . . 1 1 . 1 2 1 Garrison Access 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 44 | . 3 . 8 . 8 13 12 Terminals 29 | . 3 . 6 . 4 9 7 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . . 1 . . 2 1 Recycling Units 4 | . . . 1 . 2 1 . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 3 | . . . . . . 1 2 Total Hacks 155 | . 5 . 32 . 32 44 42 Successful 98 | . 1 . 18 . 25 27 27 Failed 57 | . 4 . 14 . 7 17 15 Catastrophic 10 | . 2 . 1 . 2 3 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 89 | . 5 . 24 . 11 29 20 Fabricators 2 | . . . . . . . 2 Repair Stations 22 | . . . 6 . . 9 7 Recycling Units 9 | . . . 2 . 3 4 . Scanalyzers 28 | . . . . . 18 . 10 Garrison Access 5 | . . . . . . 2 3 Terminal Hacks 44 | . 1 . 13 . 6 17 7 Part Schematic 3 | . . . . . . 3 . Robot Schematic 2 | . . . . . . 1 1 Prototype ID Bank 5 | . 1 . 1 . 1 2 . Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 Emergency Access Points 4 | . . . 1 . 2 1 . Terminal Index 2 | . . . . . . 1 1 Alert Level 6 | . . . 5 . 1 . . Locate Traps 2 | . . . 1 . . 1 . Dispatch Records 5 | . . . 1 . . 4 . Maintenance Status 2 | . . . 1 . 1 . . Extermination Status 2 | . . . . . . 1 1 Hauler Manifests 3 | . . . . . 1 1 1 Zone Layout 4 | . . . 2 . . 1 1 Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 16 | . . . 4 . . 6 6 Scan Component 8 | . . . 2 . . 3 3 Repair 8 | . . . 2 . . 3 3 Recycling Unit Hacks 5 | . . . 1 . 2 2 . Report Inventory 4 | . . . 1 . 2 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 26 | . . . . . 17 . 9 Insert Component 12 | . . . . . 8 . 4 Analyze 14 | . . . . . 9 . 5 Garrison Access Hacks 5 | . . . . . . 2 3 Unlock Access 1 | . . . . . . 1 . Seal Access 2 | . . . . . . . 2 Coupler Status 2 | . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 1 Used 2 | . . . . . . 1 1 Hacking Detections 36 | . 3 . 8 . 6 9 10 Full Trace Events 9 | . 1 . 4 . 2 1 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 1 Robots Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 38 | . . . . . . . 38 Total Robot Build Rating 9 | . . . . . . . 9 Part Schematics Acquired 15 | . . . . . 8 3 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . . 2 . . 3 3 Time 248 | . . . 64 . . 136 48 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed 12 | . . . . . 8 . 4 Part Schematics Acquired 12 | . . . . . 8 . 4 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 15 | . . . . 2 . 10 3 Largest Group 10 | . . . . 2 2 10 10 Highest-Rated Group 173 | . . . . 56 56 173 173 Highest-Rated Ally 31 | . . . . 31 31 29 29 Total Orders . | . . . . . . . . Ally Attacks 129 | . . . . . 11 23 95 Total Damage 1482 | . . . . . 104 272 1106 Kills 14 | . . . . . 1 3 10 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 6714 | 93 183 419 1099 863 804 1543 1710 Spaces Moved 4421 | 70 132 273 635 606 787 904 1014 Core 7 | 6 . . . . . . 1 Treads 338 | . . . . . . 216 122 Legs 3187 | 64 132 273 635 606 184 402 891 Wheels . | . . . . . . . . Hover 889 | . . . . . 603 286 . Flight . | . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 42 42 120 Average Speed 112 | 114 120 120 120 120 62 124 126 Slowest Speed 260 | 120 120 120 120 120 180 260 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 29 55 54 98 64 91 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 3 | . . . 1 . . . 2 Terrain Destroyed 38 | . . . 1 . . 20 17 Melee 1 | . . . 1 . . . . Projectile 23 | . . . . . . 6 17 AOE 14 | . . . . . . 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 5484 | 78 143 310 853 679 964 1180 1277 Wait 385 | . . . 72 33 55 154 71 Move 4414 | 69 131 272 634 605 786 903 1014 Hop . | . . . . . . . . Pick Up 73 | 1 3 2 22 1 12 11 21 Fast Attach 46 | 6 1 . 5 1 6 13 14 Attach 25 | . . 1 4 . 7 6 7 Detach 6 | . . . 1 . 2 3 . Swap 68 | 1 1 5 18 2 13 7 21 Drop 101 | . . 1 31 3 20 14 32 Fire 359 | 1 7 29 64 31 63 69 95 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick 3 | . . . . 3 . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Entered Mines 305 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 418 | -10/Mines | Discovered new exit (range 9) 457 | -10/Mines | Discovered new exit (range 9) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 8) 1279 | -9/Materials | Build established: Mutant 1467 | -9/Materials | Discovered new exit (range 3) 1647 | -9/Materials | Repaired Imp. Aluminum Leg 1680 | -9/Materials | Repaired Imp. Aluminum Leg 1795 | -9/Materials | Entered Mines 1812 | -9/Mines | Discovered new exit (range 10) 2095 | -9/Mines | Identified exit to Materials 2658 | -9/Mines | Entered Materials 2658 | -8/Materials | Accompanied by 2 allies 2658 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2663 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2971 | -8/Materials | Build established: Scavenger-Gunner 3148 | -8/Materials | Discovered new exit (range 16) 3159 | -8/Materials | Identified exit to Factory 3323 | -8/Materials | Discovered exit to Factory (range 9) 3333 | -8/Materials | Build established: Gunner 3367 | -8/Materials | Garrison activated, responded to threat 3399 | -8/Materials | Discovered new exit (range 4) 3428 | -8/Materials | Identified exit to Storage 3462 | -8/Materials | Entered Storage 3687 | -8/Storage | Core integrity fell below 50% 3725 | -8/Storage | Lost 3 parts (1n2w) 4024 | -8/Storage | Identified exit to Garrison 4028 | -8/Storage | Discovered exit to Factory (range 8) 4053 | -8/Storage | Build established: Scavenger-Gunner 4262 | -8/Storage | First assault squad dispatched 4514 | -8/Storage | Repaired Imp. Heat Sink 4575 | -8/Storage | Repaired Enh. Autogun 4662 | -8/Storage | Repaired Titanium Leg 4788 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5005 | -8/Storage | Entered Factory 5005 | -7/Factory | Accompanied by 10 allies 5005 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -7/Factory | Identified exit to Lower Caves 5081 | -7/Factory | Build established: Commander-Gunner 5132 | -7/Factory | Garrison activated, responded to threat 5190 | -7/Factory | Lost 7 allies 5456 | -7/Factory | Build established: Scavenger-Gunner 6224 | -7/Factory | Cargo convoy interrupted 6289 | -7/Factory | Build established: Hacker-Gunner 6304 | -7/Factory | Fabricated G-47 Trooper (x3) 6344 | -7/Factory | Repaired Aluminum Leg 6368 | -7/Factory | Repaired Kinecellerator 6382 | -7/Factory | Repaired Aluminum Leg 6669 | -7/Factory | Core integrity fell below 50% 6696 | -7/Factory | Core integrity fell below 20% 6715 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06703_ R-06 Scavenger inserts Surge Thruster into recycling unit. 06703_ R-06 Scavenger collects Lgt. Ion Engine. 06704_ Acquired 6 matter. 06704_ R-06 Scavenger collects Welding Torch. 06706_ R-06 Scavenger collects Med. Treads. 06706_ C-17 Slicer destroyed. 06706_ R-06 Scavenger inserts Surge Thruster into recycling unit. 06707_ K-01 Serf collects debris. 06707_ R-06 Scavenger collects Wheel. 06707_ R-06 Scavenger collects Lgt. Ion Engine. 06708_ Acquired 3 matter. 06709_ R-06 Scavenger inserts Surge Thruster into recycling unit. 06710_ Recycling unit begins recycling process. 06710_ R-06 Scavenger collects Wheel. 06710_ R-06 Scavenger collects Welding Torch. 06712_ Med. Treads destroyed. 06712_ R-06 Scavenger inserts Med. Treads into recycling unit. 06713_ K-01 Serf collects debris. 06713_ R-06 Scavenger collects Gravmag System. 06713_ K-01 Serf collects debris. 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""% ???????? | | ????????????????????????#] ="Y """ ####????????? | | ????????????????????????## ""r #???????????? | | ?????????????????????????# %""r #???????????? | | ?????????????????????????# #???????????? | | ????????????????????????#" r #???????????? | | ???????????????????????# %r%!;; #???????????? | | ???????????????????????## ;;; #???????????? | | ???????????????????????? ;? #???????????? | | ???????????????????????? ;??? #???????????? | | ???????????????????????? ;?????????????????? | | ???????????????????????? ;?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Pulse Rifle | -8/Storage | Hacked Recalibrator | -8/Storage | Hacked Power Amplifier | -8/Storage | Hacked Core Analyzer | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked T-07 Excavator | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallArchitectMagmablaster Manual? 0 Play Time 01:12:58 Cumulative 25.8 hours Start 2024.05.25 @ 21:39:00 End 2024.05.25 @ 23:09:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed89a102-73c8-4159-ae55-1fb2fd87e45f