Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 22:36:16 Player: Olga Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2100 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Hardened Medium Armor Plating Assault Rifle Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Hardened Medium Armor Plating Assault Rifle Scythe [Rating: 10] Favorites ----------- Power None Propulsion None Utility Targeting Computer Processor Targeting Computer Weapon Grenade Launcher Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 6 | 1 . 3 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . . 2 2 Device . | . . . . Storage . | . . . . Processor 4 | . . 2 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 . 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 26 | . 14 25 32 Processor 17 | . . 14 25 Ballistic Gun 4 | . 14 6 . Launcher 5 | . . 4 7 Naked Turns . | . . . . Heaviest Build 3 | 2 2 3 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 4 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 200 | 200 . . . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 681 | . . 7 674 Core 570 | . . 2 568 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 100 99 . Volleys Fired 5 | . . 3 2 Largest 1 | . . 1 1 Hottest 30 | . . 30 30 Shots Fired 5 | . . 3 2 Gun . | . . . . Cannon . | . . . . Launcher 5 | . . 3 2 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 5 | . . 3 2 Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 3 | . . 1 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 102 | . . 15 87 Guns . | . . . . Cannons . | . . . . Explosions 60 | . . . 60 Melee . | . . . . Ramming 42 | . . 15 27 Kinetic . | . . . . Thermal . | . . . . Explosive 60 | . . . 60 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . 7 27 Shots 1 | . . . 1 Rammed 8 | . . 2 6 Targets Rammed 8 | . . 2 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . . 2 . Average Temperature 2 | . . 2 . Received Heat Transfer 171 | . . . 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 143 | . . 124 143 Initial 52 | . . . 52 Average 60 | . . 48 94 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 1 3 21 Peak Tracking Total 18 | . . 3 18 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . . 3 6 Terminals 9 | . . 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . . 9 19 Successful 8 | . . 3 5 Failed 20 | . . 6 14 Catastrophic 5 | . . 2 3 Database Lockouts . | . . . . Manual 25 | . . 6 19 Terminals 28 | . . 9 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Level Access Points 1 | . . 1 . Terminal Index 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 1 4 Terminals 5 | . . 1 4 Botnet 5 | . . 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . . 3 6 Full Trace Events 6 | . . 2 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 192 | 1 34 71 86 Spaces Moved 312 | 1 66 116 129 Core 312 | 1 66 116 129 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 2 19 18 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 17 5 Melee . | . . . . Projectile . | . . . . AOE 22 | . . 17 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 339 | 1 66 124 148 Wait 5 | . . . 5 Move 309 | . 65 115 129 Hop . | . . . . Pick Up 3 | . 1 . 2 Fast Attach 4 | . . 2 2 Attach 2 | 1 . 1 . Detach 1 | . . 1 . Swap . | . . . . Drop 2 | . . . 2 Fire 5 | . . 3 2 Melee . | . . . . Ram 8 | . . 2 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 10) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Utility x2 90 | -9/Materials | Identified exit to Materials 91 | -9/Materials | Discovered new exit (range 4) 107 | -9/Materials | Entered another Materials area 107 | -8/Materials | Evolved 2 slots: Utility x2 185 | -8/Materials | Core integrity fell below 50% 189 | -8/Materials | Core integrity fell below 20% 193 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00172_ K-01 Serf collects debris. 00176_ U-05 Engineer builds a Wall. 00177_ K-01 Serf collects debris. 00178_ U-05 Engineer builds a Wall. 00180_ Targeting Computer destroyed. 00180_ W-25 Informer sends out distress signal. 00183_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 00183_ Slammed into G-47 Trooper. 00185_ Slammed into S-10 Pest. 00186_ Imp. Targeting Computer broken. 00186_ Destabilizing: Short circuit. 00186_ S-10 Pest destroyed. 00188_ Connecting with Terminal... 00188_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????#########???????????????????????????????? | | ????????? +???????????????????????????????? | | ?????????# #???????????????????????????????? | | ########## ^ ????????????????????????????????? | | # ! # ??????????????????????????????????? | | # "" # #???#######?????????????????????????? | | # "T # #???# #?????????????????????????? | | / #???# ! #?????????????????????????? | | # + #???# #?????????######??????????? | | # #???# "" #???????? #??????????? | | # #???# "T #???????? 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H ????????????????????? | | ???????????????? ????????????????????? | | ???????????????? ????????????????????? | | ??#####??????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 290 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledAluminumMembrane Manual? 0 Play Time 00:07:43 Cumulative 147.7 hours Start 2022.05.01 @ 22:31:16 End 2022.05.01 @ 22:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 223 Adventurer 0 Explorer 1 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eb45ba8-3c1c-449c-9231-772750149a96