Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 22:51:38 Player: SH-pl7 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (3160) 3160 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 8067 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 508/700 Matter 300/300 Energy 101/150 System Corruption 6% Temperature Cool (21) Movement Hovering (59) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Gravmag System Improved Gravmag System Combat Airjet (fused) Combat Airjet Combat Airjet (fused) > --- UTILITY (5) ------ Large Storage Unit Modified TNC Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Utility Shielding Medium Reactive Plating Medium Reflective Plating Advanced System Shield Authchip [Processor] Authchip [Weapon] Trap Extractor (0/4) Plasma Cannon Improved Grenade Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Modified TNC Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Utility Shielding Medium Reactive Plating Medium Reflective Plating Advanced System Shield Authchip [Processor] Authchip [Weapon] Trap Extractor Plasma Cannon Improved Grenade Launcher Missile Launcher Datajack [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 1 2 . . Utility 3 | . . 2 . . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 98 | 8 7 20 . . 3 23 14 4 19 Power 15 | 1 2 4 . . . 2 . 1 5 Engine 11 | 1 2 4 . . . 2 . . 2 Core 4 | . . . . . . . . 1 3 Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 2 . . 1 12 10 2 5 Treads 17 | 2 2 2 . . 1 10 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 17 | . . . . . . 1 9 2 5 Flight 2 | . . . . . . 1 1 . . Utility 27 | 2 2 6 . . 2 6 4 1 4 Device 3 | 1 1 1 . . . . . . . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . 1 . . . . . . 2 Hackware 3 | . . . . . . 1 1 . 1 Protection 16 | . . 4 . . 2 5 3 1 1 Artifact . | . . . . . . . . . . Weapon 20 | 3 1 8 . . . 3 . . 5 Energy Gun 6 | 2 . 4 . . . . . . . Energy Cannon 7 | . . 2 . . . . . . 5 Ballistic Gun 7 | 1 1 2 . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 2 1 . 1 Parts Lost 22 | . 3 4 . . 1 6 . 3 5 Power 5 | . 1 1 . . . 1 . 1 1 Propulsion 5 | . . . . . 1 1 . 1 2 Utility 9 | . 1 3 . . . 2 . 1 2 Weapon 3 | . 1 . . . . 2 . . . Highest Loss Streak 3 | . 2 1 . . 1 3 . 3 3 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 97 | . 100 92 100 100 99 98 99 95 98 Engine 8 | . 14 9 11 11 11 8 7 5 4 Treads 16 | . 28 21 22 22 21 26 . . . Hover 11 | . . . . . . . 37 38 38 Device 5 | . 14 9 11 11 11 1 . . . Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 7 | . . 10 11 11 11 9 7 7 7 Hackware 6 | . . . . . . 9 14 15 13 Protection 8 | . . 8 11 11 11 15 7 7 7 Energy Gun 5 | . 14 9 11 11 11 1 . . . Energy Cannon 5 | . . 2 11 11 11 2 . . 14 Ballistic Gun 8 | . 14 10 . . . 14 15 10 . Peak Build Rating 57 | 7 12 20 20 21 22 35 54 54 57 Average Rating 29 | 5 9 18 19 20 21 30 51 49 52 On Entrance 23 | . 7 11 19 20 21 22 35 54 44 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 13 29 40 40 40 40 59 43 43 45 Greatest Support 66 | 40 46 46 40 40 43 66 57 57 52 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 Most Carried 15 | 7 9 15 15 15 15 15 15 15 15 Average Carried 12 | 5 7 13 14 14 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 7 14 15 15 14 15 15 13 15 Class Distribution -------------------- 57% | Mutant 37% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2139 | 257 170 572 . . 30 565 269 . 276 Remotely . | . . . . . . . . . . Salvage Created 4378 | 45 486 1577 101 . 289 1136 303 . 441 Parts 275 | 6 32 125 4 . 7 61 18 . 22 Haulers Intercepted 7 | . . 3 . . . 4 . . . Recyclers Shooed 3 | . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 76 | . 14 33 1 . 3 15 4 . 6 Guns 62 | . 14 31 . . 1 12 4 . . Cannons 13 | . . 2 1 . 2 3 . . 5 Classes Destroyed 14 | 1 4 6 1 . . 1 1 . . Worker 8 | . 1 . 1 . . 1 1 . 4 Tunneler 3 | 3 . . . . . . . . . Hauler 7 | . . 3 . . . 4 . . . Recycler 4 | . . 1 . . 2 . 1 . . Mechanic 1 | . . 1 . . . . . . . Operator 3 | . . 2 . . . 1 . . . Watcher 11 | . 1 4 . . . 4 1 . 1 Swarmer 16 | . 6 9 . . . 1 . . . Grunt 36 | . 8 15 . . 3 6 3 . 1 Duelist 2 | . . 2 . . . . . . . Sentry 15 | . . 7 . . . 6 . . 2 Demolisher 1 | . . . 1 . . . . . . Hunter 4 | . . . . . . 2 . . 2 Programmer 2 | . . . . . . . 1 . 1 Best Kill Streak 5 | 2 4 5 1 . 3 5 5 . 2 Combat Bots Only 4 | . 4 4 1 . 2 4 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 535 | . 92 130 4 . 8 120 23 2 156 Missed 145 | . 23 29 . . 3 32 8 . 50 Damage Taken 4950 | . 759 1180 139 . 89 1321 233 71 1158 Core 786 | . 221 220 . . . 153 18 . 174 Absorbed by Shields 28 | . . . . . . . . . 28 Redirected to Shielding 3 | . . 3 . . . . . . . Regen/Repaired (Parts) 132 | . . . . . . 132 . . . Core Remaining (%) 57 | 100 11 . . . 45 72 . . . Volleys Fired 339 | 12 59 105 7 . 9 84 19 . 44 Largest 2 | 2 2 2 2 . 2 2 2 . 2 Hottest 138 | 60 60 124 124 . 124 124 51 . 138 Shots Fired 662 | 24 118 204 14 . 18 168 39 . 77 Gun 514 | 24 118 194 7 . 9 123 39 . . Cannon 148 | . . 10 7 . 9 45 . . 77 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 349 | 12 59 129 . . . 110 39 . . Thermal 308 | 12 59 75 14 . 18 58 . . 72 Explosive . | . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 31 | 6 12 27 11 . 11 31 7 . 7 Robot Miss Streak 6 | 2 6 4 1 . 1 4 2 . 5 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 7 | . 1 4 . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 457 | 13 80 148 8 . 14 120 28 . 46 Core Hits 189 | 5 30 64 7 . 9 45 12 . 17 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 . . . Critical Strikes 9 | . 1 4 . . 1 2 . . 1 Burn 5 | . . 4 . . 1 . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 3 | . 1 . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7458 | 139 808 2334 145 . 258 2118 569 . 1087 Guns 5488 | 139 808 2251 103 . 134 1484 569 . . Cannons 1869 | . . 83 42 . 124 634 . . 986 Explosions 99 | . . . . . . . . . 99 Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 Kinetic 3784 | 46 394 1396 . . . 1379 569 . . Thermal 3574 | 93 414 938 145 . 258 739 . . 987 Explosive . | . . . . . . . . . . Electromagnetic 98 | . . . . . . . . . 98 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 3 3 3 6 Average Corruption 3 | . . . . . . 2 2 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . . 3 8 1 36 Message Errors 10 | . . . . . . . 1 1 8 Matter Fused 6 | . . . . . . 1 2 . 3 Heat Flow Errors 12 | . . . . . . . 3 . 9 Energy Discharges 4 | . . . . . . 1 . . 3 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 5 | . . . . . . . 1 . 4 Alerts 3 | . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . . . . . . 4 . . 70 Projectiles 15 | . . . . . . 4 . . 11 Explosions 59 | . . . . . . . . . 59 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . . . 62 Shots 1 | . . . . . . . . . 1 Rammed 2 | . 1 . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 441 | 40 150 246 108 . 135 388 272 . 441 Average Temperature 96 | 16 54 51 44 . 58 123 124 . 129 Received Heat Transfer 1494 | . 303 402 . . 45 495 108 . 141 Effects 13 | . . . . . . 4 . . 9 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 10 | . . . . . . 4 . . 6 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 13 | 1 1 4 . . . . . . 7 Heat Transferred 7320 | 200 950 2309 296 . 592 1369 . . 1604 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 676 | 15 218 676 255 . 45 195 138 63 232 Initial 230 | . 9 62 230 . . . 2 48 23 Average 121 | 5 102 385 247 . 17 69 23 46 49 Maximum Alert Level 2 | . 1 2 1 . . . . . 1 Low Security (%) 78 | 100 88 15 . . 100 100 100 100 96 Level 1 12 | . 11 35 100 . . . . . 3 Level 2 9 | . . 49 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 3 . . . 1 4 . 5 Investigation 5 | . 1 1 . . . . 2 . 1 Extermination 3 | . . . . . . . 1 . 2 Reinforcement 7 | . 1 2 . . . 1 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . 3 3 . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 27 48 1 . 2 29 6 6 14 Peak Tracking Total 7 | . 5 7 1 . 1 5 2 6 4 Tactical Retreats 6 | . 2 2 . . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 13 | . 1 2 . . . 3 2 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 5 | . . 1 . . . . . . 4 Max in Single Turn 4 | . . 1 . . . . . . 4 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 30 | . 3 3 . 1 . 6 8 . 9 Terminals 22 | . 3 3 . . . 4 6 . 6 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 3 | . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 65 | . 4 4 . 1 . 14 17 . 25 Successful 36 | . 3 1 . 1 . 7 11 . 13 Failed 29 | . 1 3 . . . 7 6 . 12 Catastrophic 5 | . . 1 . . . 2 2 . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 5 2 . 1 . 8 11 . 11 Terminals 49 | . 4 4 . . . 10 13 . 18 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 7 | . . . . . . 2 2 . 3 Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 15 | . 1 1 . 1 . 2 4 . 6 Open DSF 1 | . . . . . . . 1 . . Branch Access Points 3 | . 1 1 . . . 1 . . . Terminal Index 2 | . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . 2 Recall Investigation 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 2 . 2 Insert Component 3 | . . . . . . 1 1 . 1 Analyze 3 | . . . . . . 1 1 . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 10 | . 2 . . . . 1 3 . 4 Terminals 10 | . 2 . . . . 1 3 . 4 Assimilate 2 | . . . . . . . 1 . 1 Botnet 8 | . 2 . . . . 1 2 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 1 2 . . . 6 7 . 7 Full Trace Events 3 | . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 1 . 1 Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . . 10 . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 1 . 1 Part Schematics Acquired 3 | . . . . . . 1 1 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . . . . . . 1 . 4 Largest Group 3 | . . . . . . . 1 . 3 Highest-Rated Group 93 | . . . . . . . 26 . 93 Highest-Rated Ally 31 | . . . . . . . 26 . 31 Total Orders 3 | . . . . . . . 3 . . STAY 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 3 | . . . . . . . . . 3 Total Damage 76 | . . . . . . . . . 76 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 8949 | 321 1144 1614 290 328 877 1740 1151 73 1411 Spaces Moved 6244 | 194 573 743 164 205 514 816 1609 111 1315 Core 37 | 37 . . . . . . . . . Treads 3172 | 157 573 743 164 205 514 816 . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 3035 | . . . . . . . 1609 111 1315 Flight . | . . . . . . . . . . Fastest Speed 47 | 50 160 160 160 160 160 155 47 54 54 Average Speed 113 | 139 160 160 160 160 160 158 51 59 84 Slowest Speed 240 | 160 160 160 160 160 160 240 63 63 129 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 9 56 56 38 60 93 56 28 77 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 35 | . . . 1 . . 2 . . 32 Melee . | . . . . . . . . . . Projectile 3 | . . . 1 . . 2 . . . AOE 32 | . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 7469 | 220 693 962 178 206 551 1099 1895 118 1547 Wait 656 | . 45 70 5 . 25 149 232 . 130 Move 6236 | 193 572 742 163 204 513 815 1609 110 1315 Hop . | . . . . . . . . . . Pick Up 62 | 7 4 15 2 1 . 14 8 3 8 Fast Attach 26 | 7 . 8 . . . 3 . . 8 Attach 32 | . 3 4 . . 1 6 8 4 6 Detach 9 | . . 2 . . . . 5 . 2 Swap 40 | 1 4 8 . . 2 14 6 . 5 Drop 46 | . 5 8 1 1 1 14 8 1 7 Fire 339 | 12 59 105 7 . 9 84 19 . 44 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 21 | . . . . . . . . . 21 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 322 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 965 | -10/Materials | Identified exit to Mines 988 | -10/Materials | Discovered new exit (range 8) 1017 | -10/Materials | Core integrity fell below 50% 1270 | -10/Materials | Core integrity fell below 20% 1466 | -10/Materials | Entered another Materials area 1466 | -9/Materials | Evolved 2 slots: Utility x2 2424 | -9/Materials | Discovered new exit (range 10) 2634 | -9/Materials | Discovered new exit (range 16) 2820 | -9/Materials | Core integrity fell below 50% 2862 | -9/Materials | Discovered new exit (range 7) 2907 | -9/Materials | Identified exit to Mines 3080 | -9/Materials | Entered Mines 3081 | -9/Mines | Assembled infested the area 3123 | -9/Mines | Met 8R-AWN 3363 | -9/Mines | Discovered new exit (range 5) 3370 | -9/Mines | Entered Exiles 3414 | -9/Exiles | Welcomed by 8R-AWN 3438 | -9/Exiles | Met EX-HEX 3479 | -9/Exiles | Met EX-BIN 3500 | -9/Exiles | Aligned with FarCom system 3502 | -9/Exiles | Given EX-Vault access code 3538 | -9/Exiles | Opened EX-Vault 3547 | -9/Exiles | Found Modified TNC 3578 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3628 | -9/Exiles | Met EX-DEC 3686 | -9/Exiles | Discovered new exit (range 10) 3698 | -9/Exiles | Left Exiles lab with Modified TNC 3698 | -9/Exiles | Entered Mines 4308 | -8/Mines | Discovered new exit (range 12) 4321 | -8/Mines | Discovered new exit (range 10) 4575 | -8/Mines | Entered Materials 4575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4886 | -8/Materials | Lost 3 parts (1p1n1w) 5269 | -8/Materials | Build established: Scavenger-Mutant 6170 | -8/Materials | Repaired Imp. Light Armor Plating 6309 | -8/Materials | Discovered new exit (range 3) 6315 | -8/Materials | Entered Factory 6315 | -7/Factory | Evolved 2 slots: Propulsion x2 6348 | -7/Factory | Discovered new exit (range 7) 6555 | -7/Factory | Identified exit to DSF 6895 | -7/Factory | Discovered new exit (range 14) 6931 | -7/Factory | Fabricated Cmb. Airjet? 7296 | -7/Factory | Cargo convoy interrupted 7466 | -7/Factory | Sucked down chute 7466 | -7/Factory | Entered Waste 7471 | -7/Waste | Spotted C-40 Crusher 7471 | -7/Waste | Spotted C-40 Crusher 7481 | -7/Waste | Spotted C-40 Crusher 7487 | -7/Waste | Spotted C-40 Crusher 7490 | -7/Waste | Spotted C-40 Crusher 7490 | -7/Waste | Spotted C-40 Crusher 7508 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7511 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7530 | -7/Waste | Discovered new exit (range 12) 7539 | -7/Waste | Entered Factory 7542 | -7/Factory | Lost 3 parts (1p1n1u) 7794 | -7/Factory | Build established: Hacker-Mutant 8233 | -7/Factory | Build established: Scavenger-Mutant 8778 | -7/Factory | Lost 3 parts (1p1n1u) 8810 | -7/Factory | Allied Derelicts emerged from ambush trap array 8950 | -7/Factory | Self-destructed Last Messages --------------- 08911_ W-25 Informer destroyed. 08913_ K-01 Serf collects debris. While in examine/look mode, press 's' to manually set the cursor location as a relative view centerpoint. Try it now. Designate your own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. 08924_ System corrupted: Heat flow error (+126). 08932_ R-06 Scavenger collects Corrupted Imp. Sensor Array. 08933_ K-01 Serf cleans the Recycling Unit. 08934_ R-06 Scavenger collects Corrupted Imp. Hover Unit. 08949_ System corrupted: FCS attempts to trigger Imp. EM Pulse Cannon. 08949_ System corrupted: Imp. EM Pulse Cannon misfires. 08950_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????? # # """ """ #????????????? | | ???????########### # """ """ #????????????? | | ???????# # # #????????????? | | ???????# # # """ #????????????? | | ???????# # + ! """ #????????????? | | ???????# [ # # """ #????????????? | | #############+#### # "" #????????????? | | """ [ # """#????????????? | | "Y" # S"#????????????? | | " " # #????????????? | | !* ###################???????? | | ########+## """ !* # #???????? | | ?????? # """ ! # #???????? | | ???? # """ # #???????? | | ?? = # # #???????? | | # # # #???????? | | # """ """ # # #???????? | | # """ """ # == # #???????? | | # """ """ ## == #####+########????????????? | | ?? ## #??# ###################? | | ???###?##### #### # ] # | | ???????????#### # # | | ??????????????#### # # | | #????############# # ! # | | ?? ^ # ! # | | #?????????# @ # ! # | | ??????????# ^ "T" %a ! # | | #####?????# u ^ # # | | """ #?????# """"""^"""""" ####+############### | | """ #?????# """""" """""" # = #?# | | #?##### """""" """""" # !#?# ! | | #?# # """""" """""" + "" #?# | | #?# # # """ #?# | | #?# # % # S" #?# """ | | ??# # ############## # ! #?# """ | | ??# # ###########??# ########?# """ | | ##+#### # # !#??# #????????# | | ## # # ""T"" #??# r #????????# """ | | ###+## # """"" #??# #????????# """ | | + #??# #????????# """ | | ### ##+###########??# #????????# | | #?# # #?????# #?##########+###### | | ######?# # !! #????## ### | | ???????# # ! | #????# | | ???????# # #????# | | ?????### ###########????# | | ###### #????????????# | | #????????????# ##########+######+###### | | = #????????????# #?# #???? | | #????????????# #?# """ """ """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagThiefStripper Manual? 0 Play Time 01:38:06 Cumulative 125.0 hours Start 2024.12.10 @ 19:26:13 End 2024.12.20 @ 22:51:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df468107-4363-48fe-9249-38b470853107