Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.23 @ 16:42:26 Player: Slaanesh Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (37) 185 Value Destroyed (1482) 1482 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2702) 2702 TOTAL SCORE: 10769 Bonus ------- Follower Combat Kills 730 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 220 Friendly Fire -148 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 700/700 System Corruption 0% Temperature Cool (267) Movement Hovering (121) Ox1 Location -4/Warlord Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Combat Gravmag System Cooled Antigrav System Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (6) ------ Experimental Target Analyzer Makeshift Armor Plating Makeshift Armor Plating Thermal Barrier EM Shield Improved Energy Mantle > --- WEAPON (5) ------- Vortex Cannon Hypervelocity Gauss Cannon > --- INVENTORY (4) ---- Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Cooled Antigrav System Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Target Analyzer Makeshift Armor Plating Makeshift Armor Plating Thermal Barrier EM Shield Improved Energy Mantle > --- WEAPON ----------- Vortex Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Vortex Lance > --- INVENTORY -------- Layered Light Armor Plating [Rating: 123] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Bomb Factory No. 2 Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Armor Plating Weapon Heavy Assault Rifle Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . . . 6 . . . . 2 2 . . . Power 2 | . . . . . . 2 . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . 1 . . . Utility 4 | . . 1 . . . 1 . . . . 2 . . . . Weapon 3 | . . 1 . . . 1 . . . . . 1 . . . Parts Attached 92 | 3 3 10 . 8 2 5 4 3 . 4 14 6 1 12 17 Power 13 | 1 . 1 . 2 . . 2 1 . 1 1 1 . 2 1 Engine 4 | 1 . 1 . 1 . . 1 . . . . . . . . Core 4 | . . . . . . . 1 . . . 1 1 . 1 . Reactor 5 | . . . . 1 . . . 1 . 1 . . . 1 1 Propulsion 16 | 2 . 3 . . 1 1 . . . . 4 . . 1 4 Treads 6 | . . 2 . . 1 1 . . . . 1 . . 1 . Leg 6 | 2 . 1 . . . . . . . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . 2 Utility 27 | . 1 3 . 1 . 2 . 1 . . 7 1 . 5 6 Device 12 | . 1 . . . . . . . . . 4 1 . 3 3 Storage 5 | . . 3 . . . 1 . . . . 1 . . . . Processor 5 | . . . . . . 1 . 1 . . 1 . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 4 | . . . . 1 . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | . 2 3 . 5 1 2 2 1 . 3 2 4 1 4 6 Energy Gun 10 | . 2 . . . . 1 . 1 . 1 2 1 . 2 . Energy Cannon 5 | . . . . . . 1 . . . . . 1 1 . 2 Ballistic Gun 8 | . . 2 . 3 . . . . . 1 . . . 2 . Ballistic Cannon 4 | . . . . . 1 . . . . . . 1 . . 2 Launcher 4 | . . 1 . 2 . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 2 . 1 1 . . . 8 Parts Lost 46 | . . 5 . . 3 . . 3 . 13 . 4 1 17 . Power 7 | . . 1 . . 1 . . 1 . 3 . . . 1 . Propulsion 11 | . . 2 . . 1 . . . . 3 . 2 1 2 . Utility 8 | . . . . . . . . 1 . . . . . 7 . Weapon 20 | . . 2 . . 1 . . 1 . 7 . 2 . 7 . Highest Loss Streak 9 | . . 5 . . 3 . . 2 . 9 . 4 5 7 . Average Slot Usage (%) 70 | . 76 86 100 99 88 67 81 84 86 70 27 71 61 37 25 Engine 3 | . 14 11 11 10 5 . 5 2 . . . . . . . Core 2 | . . . . . . . 1 6 6 3 2 7 10 5 . Reactor 1 | . . . . . . . . 3 6 6 . . . 1 2 Treads 12 | . . 14 22 22 21 17 20 20 20 15 2 4 . . . Leg 2 | . 28 6 . . . . . . . . . 14 5 2 . Device 4 | . 5 11 11 4 . . . . . . 6 15 15 8 5 Storage 11 | . . 21 22 22 22 13 13 13 13 11 1 5 5 3 . Processor 2 | . . . . . . 6 6 9 13 11 4 . . . 2 Protection 3 | . . . . 6 11 6 6 2 . . . . . . 2 Energy Gun 3 | . 28 5 . . . 2 6 5 6 4 3 9 5 3 . Energy Cannon 2 | . . . . . . 3 6 6 6 3 . 2 4 2 1 Ballistic Gun 7 | . . 10 22 21 22 10 . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . 6 6 6 6 4 . 1 5 2 1 Launcher 2 | . . 7 11 11 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 6 6 4 . . . . . Naked Turns 607 | . . . . . . . . . . 27 23 . . 91 466 Heaviest Build 98 | 5 10 35 35 38 38 51 75 80 80 80 64 94 91 91 98 Greatest Support 68 | 20 20 40 40 40 40 68 68 68 68 68 50 50 20 28 45 Greatest Overweight (x) 26 | . . 1 . . 1 1 1 1 1 26 2 2 4 26 11 Average Overweight (x) . | . . . . . . . . . 1 . . 1 3 1 . Largest Inventory Capacity 14 | 4 4 12 12 12 12 14 14 14 14 14 10 10 10 10 4 Average Capacity 10 | 4 4 9 12 12 12 13 14 14 14 13 5 10 10 7 4 Most Carried 14 | 4 3 5 6 12 12 11 12 14 12 13 8 7 9 9 4 Average Carried 7 | 2 2 4 5 9 11 10 10 12 12 10 3 5 6 5 1 Final Capacity 14 | 4 4 12 12 12 12 14 14 14 14 4 10 10 10 4 4 Final Carried 12 | 3 3 5 6 12 11 10 12 12 12 4 6 6 9 1 1 Class Distribution -------------------- 39% | Messiah-Mutant 19% | Messiah-Tank 12% | Mutant 11% | Messiah-Skirmisher 10% | Scavenger-Mutant 6% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Gunner | -6/Data Miner Messiah-Gunner | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 1790 | 142 99 147 10 86 123 50 131 105 . 52 68 102 161 275 239 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1228 | . 99 197 40 . 132 . 49 196 . 83 . 132 76 224 . Parts 78 | . 3 14 7 . 10 . 2 10 . 2 . 8 7 15 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . 10 . 9 14 . 2 . . 7 25 63 Prevented 20 | . . . . . . . 1 . . 1 . . . 3 15 Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 36 | . 2 4 4 . 4 . 2 5 . 2 . 2 4 6 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 22 | . 2 3 . . 4 . 1 1 . . . 1 4 6 . Cannons 6 | . . . . . . . 1 4 . . . 1 . . . AOE 7 | . . 1 4 . . . . . . 2 . . . . . Classes Destroyed 7 | . 1 1 1 . 2 . . . . . . 1 . . 1 Worker 1 | . . . . . . . . . . . . 1 . . . Swarmer 17 | . . . 4 . 1 . 2 2 . . . . 4 4 . Grunt 7 | . 2 1 . . . . . 2 . 2 . . . . . Sentry 5 | . . 3 . . 1 . . 1 . . . . . . . Programmer 5 | . . . . . 1 . . . . . . 2 . 2 . Behemoth 1 | . . . . . 1 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . 1 1 4 . 2 . 2 3 . 2 . 1 4 2 1 Combat Bots Only 4 | . 1 1 4 . 2 . 2 3 . 2 . 1 4 2 1 Max Kills in Single Turn 4 | . 1 1 4 . 1 . 1 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Damage Taken 7816 | . 101 457 15 . 563 81 42 330 . 1855 285 1002 260 2125 700 Core 2240 | . 12 85 . . 75 . . 20 . 605 285 173 32 786 167 Absorbed by Shields 81 | . . . . . . . . . . . . . . . 81 Core Remaining (%) 70 | 100 95 . . . 60 . . . . 26 71 . . . . Volleys Fired 157 | . 6 26 1 1 20 2 5 15 . 7 . 25 8 33 8 Largest 4 | . 2 2 1 2 3 4 3 3 . 3 . 3 1 3 2 Hottest 261 | . 90 90 30 46 76 241 218 218 . 250 . 261 88 237 122 Shots Fired 255 | . 12 28 1 2 44 7 15 30 . 9 . 45 8 42 12 Gun 175 | . 12 25 . 2 40 4 5 7 . 5 . 32 8 35 . Cannon 63 | . . . . . . 3 10 23 . 2 . 6 . 7 12 Launcher 10 | . . 3 1 . 4 . . . . 2 . . . . . Special 7 | . . . . . . . . . . . . 7 . . . Kinetic 108 | . . 6 . 2 40 5 5 15 . 3 . . . 24 8 Thermal 97 | . 6 1 . . . 2 10 15 . 4 . 38 8 13 . Explosive 10 | . . 3 1 . 4 . . . . 2 . . . . . Electromagnetic 29 | . 6 18 . . . . . . . . . . . 5 . Entropic 4 | . . . . . . . . . . . . . . . 4 Robot Hit Streak 10 | . 4 10 . . 8 10 3 8 . 4 . 9 3 4 2 Robot Miss Streak 4 | . 3 1 . 2 4 1 3 3 . 3 . 4 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 144 | . 6 21 . . 30 2 6 17 . 7 . 25 5 18 7 Core Hits 64 | . 3 7 4 . 14 . 2 7 . 8 . 5 4 9 1 Critical Hits 6 | . . . . . . . . 1 . . . . . 1 4 Critical Kills 3 | . . . . . . . . 1 . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . 1 . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3845 | . 69 235 182 30 545 39 164 432 . 569 . 622 157 431 370 Guns 2165 | . 69 128 . 30 394 36 46 112 . 215 . 547 157 431 . Cannons 810 | . . . . . . . 118 291 . 48 . 75 . . 278 Explosions 746 | . . 107 182 . 151 . . . . 306 . . . . . Melee 121 | . . . . . . . . 29 . . . . . . 92 Ramming 3 | . . . . . . 3 . . . . . . . . . Kinetic 1144 | . . 74 . 30 394 36 58 165 . 42 . . . 265 80 Thermal 1536 | . 26 . . . . . 106 238 . 221 . 622 157 166 . Explosive 746 | . . 107 182 . 151 . . . . 306 . . . . . Electromagnetic 97 | . 43 54 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 29 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 290 | . . . . . . . . . . . . . . . 290 Highest Corruption 13 | . . . . . . . . . . . . 4 2 10 13 Average Corruption 3 | . . . . . . . . . . . . 3 1 4 11 Corruption Purged 5 | . . . . . . . . . . . . 3 2 . . Effects 18 | . . . . . . . . . . . . 6 1 11 . Message Errors 5 | . . . . . . . . . . . . 2 1 2 . Matter Fused 3 | . . . . . . . . . . . . . . 3 . Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 81 | . . 22 . . 5 . . 8 . . . . . . 46 Projectiles 54 | . . . . . . . . 8 . . . . . . 46 Explosions 27 | . . 22 . . 5 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 2 . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 2 . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 59 15 . 11 . . . . . . . . . . Shots 4 | . . 2 1 . 1 . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 514 | . 102 36 . . 79 144 423 514 . 350 . 427 272 264 275 Average Temperature 167 | . 43 20 . . 32 79 180 243 . 169 . 183 138 123 207 Received Heat Transfer 1065 | . 30 117 . . 102 . . 69 . 393 54 72 . 33 195 Effects 20 | . . . . . . . . 10 . . . 5 . 1 4 Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . Interference 8 | . . . . . . . . 2 . . . 1 . 1 4 Damage (minor) 5 | . . . . . . . . 1 . . . 4 . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 . . 1 1 . Heat Transferred 2139 | . 74 . . . . . 148 296 . 337 . 840 222 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 378 | . 55 137 143 . . 49 . . . . 317 378 . . . Average Influence 75 | . 15 69 143 . . 25 . . . . 128 129 . . . Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . . Low Security (%) 93 | 100 100 100 100 . . 100 . . . . 67 90 . . . Level 1 6 | . . . . . . . . . . . 32 9 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . . . 2 . . . . . 2 . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 4 | . . 1 . . . 1 . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 3 | . 1 1 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 103 | . 8 5 . . 5 3 7 9 . 9 13 15 4 17 8 Peak Tracking Total 8 | . 6 3 . . 3 1 4 5 . 7 7 8 4 6 8 Tactical Retreats 10 | . 1 . . . . . . 3 . . 3 1 . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 1 | . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 4 . . 1 . . . 1 10 Fabricated Traps 4 | . . . . . . . . . . . 3 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 2 | . . . . . . . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 13 | . . . . . . . 1 . 3 . . 1 . . 8 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 36 | . . . . . . . 1 . 17 . . 5 . . 13 Successful 35 | . . . . . . . 1 . 17 . . 4 . . 13 Failed 1 | . . . . . . . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . . . . . . 3 . . . . 3 2 . . 4 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . . . . . . 1 . 17 . . . . . 13 Record 23 | . . . . . . . . . 11 . . . . . 12 Part Schematic 3 | . . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 4 . . . Process 1 | . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . . . 15 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat 1 | . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 23 | . . . . 4 . 2 . . . 1 14 2 . . . Largest Group 10 | . . . . 4 2 2 2 1 . 1 10 2 . . . Highest-Rated Group 350 | . . . . 149 75 170 170 85 . 94 350 100 . . . Highest-Rated Ally 94 | . . . . 38 38 85 85 85 . 94 85 50 . . . Zionite Dispatches 3 | . . . . . . 1 . . . . 1 1 . . . Heavy 2 | . . . . . . 1 . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . 15 2 10 1 . 2 40 15 . . . Total Damage 3619 | . . . . . 335 99 382 66 . 55 1301 1381 . . . Kills 25 | . . . . . . 2 5 1 . . 8 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 3 . . 3 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 8127 | 45 138 254 83 1509 692 549 776 628 162 335 239 414 720 622 961 Spaces Moved 5248 | 39 84 109 51 926 393 324 452 317 91 203 265 223 298 345 1128 Core 1399 | 16 . . . . . . . . . 55 217 . . 191 920 Treads 2890 | . . 89 51 926 393 324 452 317 91 148 44 . . 55 . Legs 751 | 23 84 20 . . . . . . . . 4 223 298 99 . Wheels . | . . . . . . . . . . . . . . . . Hover 203 | . . . . . . . . . . . . . . . 203 Flight 5 | . . . . . . . . . . . . . . . 5 Fastest Speed 50 | 50 120 120 160 160 160 160 160 160 180 50 50 150 210 50 50 Average Speed 142 | 91 120 153 160 160 160 162 165 179 180 151 74 152 233 150 79 Slowest Speed 1350 | 120 120 160 160 160 180 180 180 180 180 1350 200 180 240 1350 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 14 18 12 87 73 9 58 63 75 34 7 6 54 44 88 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 8 | . . . . 3 . . . 1 1 1 . . . . 2 Known Exits Taken 4 | . . . . . . 1 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 11 | . . . . 3 1 . 2 2 . . . . 2 1 . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . Terrain Destroyed 84 | . . 23 10 . 11 . 5 9 . 19 . 4 . 3 . Melee . | . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . 5 9 . 1 . 4 . 3 . AOE 62 | . . 23 10 . 11 . . . . 18 . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Total 5695 | 49 109 168 52 954 415 341 467 349 90 218 307 262 314 418 1182 Wait 64 | . 12 12 . . . 2 1 11 . . 16 1 . 8 1 Move 5233 | 38 83 108 50 925 392 323 451 316 90 202 264 222 297 344 1128 Hop . | . . . . . . . . . . . . . . . . Pick Up 97 | 7 4 11 1 9 1 5 5 3 . 1 12 6 4 9 19 Fast Attach . | . . . . . . . . . . . . . . . . Attach 81 | 3 3 9 . 3 2 3 3 3 . 4 13 5 1 12 17 Detach 9 | . . . . 3 . . . . . 3 1 . . . 2 Swap 11 | . . 1 . 5 . 2 1 . . . 1 1 . . . Drop 35 | 1 1 1 . 7 . 3 1 . . 1 . 2 . 12 6 Fire 157 | . 6 26 1 1 20 2 5 15 . 7 . 25 8 33 8 Melee 2 | . . . . . . . . 1 . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . . 1 . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 297 | -9/Materials | Lost 5 parts (1p2n2w) 309 | -9/Materials | Build established: Mutant 416 | -9/Materials | Discovered new exit (range 13) 438 | -9/Materials | Entered Mines 477 | -9/Mines | Discovered new exit (range 8) 502 | -9/Mines | Discovered new exit (range 9) 505 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 517 | -9/Mines | Met a Derelict bent on vengeance 521 | -9/Mines | Entered Zion 598 | -7/Zion | Learned location of Recycling (-7) 657 | -7/Zion | Build established: Scavenger-Mutant 800 | -7/Zion | Found Prototype Energy Gun 1047 | -7/Zion | Learned location of Warlord (-4) 1172 | -7/Zion | Imprinted 1175 | -7/Zion | Declared Zion's savior 1478 | -7/Zion | Build established: Messiah-Mutant 1701 | -7/Zion | Found Prototype Device 2012 | -7/Zion | Discovered new exit (range 12) 2030 | -7/Zion | Entered Proximity Caves 2030 | -6/Proximity Caves | Accompanied by 2 allies 2350 | -6/Proximity Caves | Spotted B-75 Beast 2386 | -6/Proximity Caves | Destroyed B-75 Beast 2416 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2502 | -6/Proximity Caves | Learned Factory terminal intel 2530 | -6/Proximity Caves | Learned Factory stockpile data 2547 | -6/Proximity Caves | Learned Factory security intel 2650 | -6/Proximity Caves | Discovered new exit (range 13) 2659 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2722 | -6/Proximity Caves | Entered Factory 2722 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x1, Weapon x1 2725 | -6/Factory | Loaded intel: 22 terminal locations 3001 | -6/Factory | Build established: Messiah-Tank 3002 | -6/Factory | Zion Heavy squad teleported in 3255 | -6/Factory | Discovered new exit (range 10) 3269 | -6/Factory | Identified exit to Lower Caves 3271 | -6/Factory | Entered Lower Caves 3271 | -6/Lower Caves | Accompanied by 2 allies 3976 | -6/Lower Caves | Discovered new exit (range 8) 4045 | -6/Lower Caves | Identified exit to Lower Caves 4047 | -6/Lower Caves | Entered another Lower Caves area 4047 | -6/Lower Caves | Accompanied by 1 ally 4078 | -6/Lower Caves | Learned Factory garrison access intel 4184 | -6/Lower Caves | Learned Factory garrison access intel 4271 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4459 | -6/Lower Caves | Learned location of Extension (-6) 4650 | -6/Lower Caves | Discovered new exit (range 15) 4673 | -6/Lower Caves | Identified exit to Data Miner 4675 | -6/Lower Caves | Entered Data Miner 4675 | -6/Data Miner | Discovered new exit (range 6) 4710 | -6/Data Miner | Met Data Miner 4765 | -6/Data Miner | Learned location of Section 7 (-2) 4765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4796 | -6/Data Miner | Received God Mode back door access code from Data Miner 4836 | -6/Data Miner | Identified exit to Proximity Caves 4837 | -6/Data Miner | Entered Proximity Caves 4884 | -5/Proximity Caves | Build established: Messiah-Gunner 4902 | -5/Proximity Caves | Learned location of Armory (-4) 5030 | -5/Proximity Caves | Spotted B-75 Beast 5032 | -5/Proximity Caves | Escorted by Enhanced Grunt 5086 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 5106 | -5/Proximity Caves | Identified Storm Laser 5149 | -5/Proximity Caves | Core integrity fell below 50% 5169 | -5/Proximity Caves | Discovered new exit (range 9) 5172 | -5/Proximity Caves | Entered Factory 5172 | -5/Factory | Evolved 2 slots: Utility x2 5173 | -5/Factory | Loaded intel: 4 garrison access locations 5173 | -5/Factory | Lost 9 parts (2p2n5w) 5195 | -5/Factory | Identified Bomb Factory No. 2 5279 | -5/Factory | Zion Heavy squad teleported in 5281 | -5/Factory | Discovered new exit (range 15) 5324 | -5/Factory | Incoming assault squad redirected 5411 | -5/Factory | Entered another Factory area 5411 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5412 | -4/Factory | Loaded intel: 4 garrison access locations 5489 | -4/Factory | Build established: Messiah-Mutant 5676 | -4/Factory | Zion Demo squad teleported in 5773 | -4/Factory | Discovered new exit (range 14) 5784 | -4/Factory | P-70 Sage assimilated allied HB-YO3(d) 5825 | -4/Factory | Entered Upper Caves 5860 | -4/Upper Caves | Lost 5 parts (3n2w) 6274 | -4/Upper Caves | Build established: Messiah-Skirmisher 6421 | -4/Upper Caves | Discovered new exit (range 8) 6545 | -4/Upper Caves | Entered another Upper Caves area 6840 | -4/Upper Caves | Lost 7 parts (1p1n3u2w) 6908 | -4/Upper Caves | Lost 4 parts (1u3w) 6961 | -4/Upper Caves | Learned Research security intel 7083 | -4/Upper Caves | Core integrity fell below 50% 7125 | -4/Upper Caves | Lost 5 parts (1n3u1w) 7150 | -4/Upper Caves | System corruption reached 10% 7161 | -4/Upper Caves | Core integrity fell below 20% 7164 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7164 | -4/Upper Caves | Discovered new exit (range 5) 7167 | -4/Upper Caves | Entered Warlord 7187 | -4/Warlord | System corruption cleaned by Quarantine Array 7379 | -4/Warlord | Build established: Mutant 7400 | -4/Warlord | Found Signal Generator 7402 | -4/Warlord | Found Signal Generator 7515 | -4/Warlord | Visited the Vortex Lab 7522 | -4/Warlord | Found Prototype Piercing Weapon 7527 | -4/Warlord | Found Prototype Energy Cannon 7535 | -4/Warlord | Warlord's base attacked by MAIN.C 7617 | -4/Warlord | Rebuked by Warlord 7629 | -4/Warlord | Opened Warlord's prototype stash 7632 | -4/Warlord | Found Prototype Reactor 7633 | -4/Warlord | Identified Vortex Chain Reactor 7662 | -4/Warlord | Identified Vortex Lance 7663 | -4/Warlord | Identified Vortex Cannon 7688 | -4/Warlord | Found Prototype Processor 7691 | -4/Warlord | Found Prototype Device 7692 | -4/Warlord | Identified Exp. Target Analyzer 7693 | -4/Warlord | Identified Thermal Barrier 7866 | -4/Warlord | Learned location of Testing (-2) 7866 | -4/Warlord | Learned Research trap positions 7868 | -4/Warlord | Learned 4 Armory zone layouts 7885 | -4/Warlord | Warlord forces counterattacked 7959 | -4/Warlord | Build established: Messiah-Mutant 8092 | -4/Warlord | Spotted Striker 8120 | -4/Warlord | Destroyed Striker 8128 | -4/Warlord | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08099_ Destroyed Impulse Thruster Array. 08105_ Striker suffers critical hit. 08105_ Striker knocked back. 08107_ Overheating: System interference. 08107_ Hyp. Gauss Cannon temporarily disabled. 08107_ Imp. Energy Mantle temporarily disabled. 08107_ Hyp. Gauss Cannon temporarily disabled. 08118_ Destroyed Adv. Heat Sink. 08119_ Overheating: System interference. 08119_ EM Shield temporarily disabled. 08120_ Striker suffers critical hit. 08120_ Striker destroyed. 08122_ Dropped Hyp. Gauss Cannon. 08122_ Dropped Vortex Lance. 08123_ Acquired 1 matter. 08125_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08126_ Acquired 62 matter. 08127_ Acquired 31 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #+####### ####?????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | "" " ## #####????????????????????????????????? | | """"" ## # #????????????????????????????????? | | """" ## # #????????????????????????????????? | | ## # #????????????????????????????????? | | ######### # #????????????????????????????????? | | # # + #????????????????????????????????? | | # # #####????????????????????????????????? | | # # #????????????????????????????????????? | | # # ##???????????????????????????????????? | | + # #?????????????????????# ?????##?????? | | # # ##?????????????????????# ??### ?????? | | # # #??????????????????????? ?? ?????? | | # # #???????????????????????? ### ?????? | | # # #????????????????????????? ?????? | | + + #??????""??????????????????# #????? | | # # #?????#""#?????????????????# ????? | | ###+##### #?????#""#??????????????????# ##??? | | #?????#""#???????????????????# #??? | | #### #######""#####????????????????# ##?? | | # # "" "############??????# ### | | # # "" """"" """"""#???????# # | | # # %; "" !"*=%[=%""%" #?####?## | | # ;^ ]=!l@%!%==%=[=%### ### | | ;% gg|!%[!/!=%!!=%%=%% ## | | # ; ]!/g[[=[%*%%!*=%%%%%= #### | | # +% [%!=gg!%!!=!%![%%#=## ##??# | | ###+## #] ""%[* m! ""%"="%"#??## #???# | | ## # "" %!"%"""""%""""#???# #?### | | ## # "" %############???# #### # | | ##### #######""#####??????????????# #?# | | #???# #?????#""#?????????????????? ### | | #####???# #?????#""#????????????????? ### | | ????????# #??????""?????????????????? ##?# | | ????????# ##?????"?????????????????? ???## | | ????????# #???????????????????????# ????## | | ????????# ##???????????????????????# #?????# | | ????????# #????????????????????????# ??????## | | ????????# #????????????????????????? ??????## | | ???????## ##???????????????????????? ??????## | | ######## #???????????????????????????????# | | #???????????????????????????????# | | #???????????????????????????????# | | #???????????????????????????????# | | ######## #???????????????????????????????## | | #?########+#####?????????????????????????????? | | #?# #????????????????????????????? # | | #?# ! #????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 50 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Adventurer Explorer I'm Back, Baby! Leap Before You Look Librarian Reappropriation Respectable Loadout Robot Respite Streaker The One The Oracle Tourist Challenges ------------ None Game ------ Seed MobileBackupNanoactuators Manual? 0 Play Time 01:18:20 Cumulative 7.5 hours Start 2020.06.23 @ 15:23:36 End 2020.06.23 @ 16:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b237067-11f6-492b-be14-97289d860379