Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 10:21:13 Player: Fangrelle Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2027) 2027 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5098 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 74 Friendly Fire -48 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (20) --- Airjet Combat Airjet Improved Heat Sink High-capacity Matter Pod (200) Trap Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter Makeshift Terrain Scan Processor Salvage Targeting Computer Improved Utility Shielding Hacking Suite System Shield Latent Energy Streamer Heavy Ion Cannon Gauss Rifle Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Latent Energy Streamer Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Airjet Combat Airjet Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Improved Signal Interpreter Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite System Shield Heavy Ion Cannon Gauss Rifle Gauss Rifle Assault Cannon Datajack Makeshift Axe [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 62 | 6 7 1 3 10 35 Power 7 | 1 1 . . 2 3 Engine 5 | 1 1 . . 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 2 . 1 . 6 Treads 2 | 2 . . . . . Leg 9 | . 2 . 1 . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 . . 3 10 Device 7 | . 2 . . 2 3 Storage 2 | 1 1 . . . . Processor 6 | . . . . . 6 Hackware 1 | . . . . . 1 Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 27 | 2 1 1 2 5 16 Energy Gun . | . . . . . . Energy Cannon 5 | . . . . . 5 Ballistic Gun 9 | 2 1 . . 1 5 Ballistic Cannon 6 | . . . . 2 4 Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 24 | . 4 1 . 5 14 Power 6 | . 1 . . 2 3 Propulsion 9 | . 2 . . 1 6 Utility 4 | . . . . 1 3 Weapon 5 | . 1 1 . 1 2 Highest Loss Streak 7 | . 1 1 . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 93 75 79 84 86 Engine 10 | . 12 14 14 2 5 Treads 7 | . 21 . . . . Leg 16 | . 3 28 28 24 16 Device 5 | . 12 . . 3 3 Storage 12 | . 14 14 14 14 9 Processor 7 | . . . . . 28 Hackware 2 | . . . . . 7 Ballistic Gun 12 | . 28 5 . 12 4 Ballistic Cannon 1 | . . . . 8 2 Launcher 2 | . . 13 . 5 . Slashing Weapon 3 | . . . 9 1 5 Special Melee Weapon 2 | . . . 12 . . Peak Build Rating 44 | 6 9 8 15 22 44 Average Rating 15 | 4 7 6 11 16 32 On Entrance 9 | . 6 6 8 15 19 Naked Turns . | . . . . . . Heaviest Build 59 | 14 50 51 49 55 59 Greatest Support 40 | 40 40 20 25 25 30 Greatest Overweight (x) 16 | 1 16 2 2 5 15 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 2 7 12 19 19 20 Average Carried 11 | 1 5 8 14 16 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 2 7 12 19 19 18 Class Distribution -------------------- 63% | Mutant 20% | Commander-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2199 | 225 428 92 243 149 1062 Remotely . | . . . . . . Salvage Created 2623 | . 790 . 176 147 1510 Parts 172 | . 62 . 4 12 94 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 18 . . 10 25 Melee 12 | . . . . . 12 Guns 24 | . 18 . . 2 4 Cannons 4 | . . . . 1 3 AOE 13 | . . . . 7 6 Classes Destroyed 14 | . 9 . . 1 4 Worker 7 | . 2 . . 1 4 Builder 2 | . 1 . . . 1 Tunneler 2 | . 1 . . 1 . Hauler 2 | . 1 . . . 1 Recycler 3 | . 1 . . 1 1 Mechanic 2 | . . . . . 2 Operator 4 | . 2 . . . 2 Watcher 4 | . 3 . . . 1 Swarmer 14 | . 6 . . 5 3 Grunt 26 | . 12 . . 1 13 Brawler 1 | . . . . . 1 Sentry 6 | . . . . . 6 Hunter 2 | . . . . . 2 Assembled 4 | . . . . 4 . Best Kill Streak 7 | . 4 . . 4 7 Combat Bots Only 6 | . 3 . . 3 6 Max Kills in Single Turn 5 | . 4 . . 2 5 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . . 2 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 282 | . 98 . . 33 151 Missed 79 | . 25 . . 7 47 Damage Taken 3251 | . 773 9 . 562 1907 Core 788 | . 120 . . 113 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 50 . Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 169 | . 91 1 . 32 45 Largest 2 | . 2 2 . 2 2 Hottest 88 | . 40 53 . 72 88 Shots Fired 296 | . 181 3 . 51 61 Gun 249 | . 181 2 . 22 44 Cannon 32 | . . . . 17 15 Launcher 15 | . . 1 . 12 2 Special . | . . . . . . Kinetic 276 | . 181 2 . 39 54 Thermal . | . . . . . . Explosive 15 | . . 1 . 12 2 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 13 | . 13 . . 3 8 Robot Miss Streak 6 | . 4 1 . 6 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 197 | . 103 . 19 17 58 Core Hits 115 | . 42 . 5 20 48 Critical Kills 4 | . 2 . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 . . . 3 Destroy 4 | . 2 . . . 2 Sever 1 | . . . . . 1 Melee Attacks 54 | . . . 19 . 35 Impact . | . . . . . . Slashing 44 | . . . 9 . 35 Piercing . | . . . . . . Sneak Attacks 14 | . . . 10 . 4 Combat Hostiles 11 | . . . 10 . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 6743 | . 1395 23 808 1083 3434 Guns 1825 | . 1147 . . 157 521 Cannons 335 | . . . . 205 130 Explosions 2589 | . 248 23 . 721 1597 Melee 1988 | . . . 808 . 1180 Ramming 6 | . . . . . 6 Kinetic 2153 | . 1147 . . 362 644 Thermal 494 | . 248 . . . 246 Explosive 798 | . . 23 . 721 54 Electromagnetic 1304 | . . . . . 1304 Impact . | . . . . . . Slashing 1988 | . . . 808 . 1180 Piercing . | . . . . . . Highest Corruption 25 | . 3 3 3 3 25 Average Corruption 4 | . 2 3 3 3 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 94 | . 14 15 19 7 39 Message Errors 21 | . 1 4 7 1 8 Matter Fused 23 | . 4 2 3 2 12 Heat Flow Errors 13 | . 2 2 3 1 5 Energy Discharges 14 | . 2 2 4 1 5 Parts Rejected 1 | . 1 . . . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 12 | . 2 2 1 1 6 Data Loss (major) 3 | . 1 1 . . 1 Misfires 1 | . . 1 . . . Alerts 4 | . 1 1 . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 428 | . 93 5 115 78 137 Projectiles . | . . . . . . Explosions 287 | . 93 5 . 78 111 Melee 141 | . . . 115 . 26 Knockbacks 3 | . . . . 2 1 Impact . | . . . . . . Kinetic 3 | . . . . 2 1 Secondary . | . . . . . . Self-Inflicted Damage 196 | . . 9 . 39 148 Shots 4 | . . 1 . 1 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 220 | . 174 200 196 218 220 Average Temperature 60 | . 33 91 85 53 62 Received Heat Transfer 905 | . 288 . . 50 567 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 400 | . 200 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Latent Energy Used 738 | . . . . . 738 LE Corruption 12 | . . . . . 12 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 681 | . 302 95 . 473 681 Initial 95 | . . 95 . . 83 Average 198 | . 204 38 . 218 279 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 52 | 100 40 100 . 32 47 Level 1 36 | . 59 . . 54 24 Level 2 10 | . . . . 12 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 6 1 . . 5 Investigation 7 | . 4 1 . . 2 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 33 . . 24 45 Peak Tracking Total 9 | . 6 . . 9 7 Tactical Retreats 9 | . 3 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 15 | . 6 . . 4 5 Max in Single Turn 5 | . 5 . . 2 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 18 | . 9 1 2 . 6 Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 61 | . 27 1 16 . 17 Successful 42 | . 14 1 16 . 11 Failed 19 | . 13 . . . 6 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 40 | . 27 . 1 . 12 Terminals 36 | . 22 . . . 14 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 5 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 23 | . . 1 16 . 6 Record 16 | . . . 15 . 1 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 15 | . 12 . . . 3 Terminals 12 | . 10 . . . 2 Assimilate 4 | . 4 . . . . Botnet 7 | . 5 . . . 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Tunnel 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 12 | . 8 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 8 | . 1 3 4 . . Largest Group 7 | . 1 3 7 7 . Highest-Rated Group 98 | . 10 40 98 98 . Highest-Rated Ally 21 | . 10 16 21 21 . Total Orders . | . . . . . . Ally Attacks 39 | . . . . 39 . Total Damage 424 | . . . . 424 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6747 | 72 2202 986 1072 611 1804 Spaces Moved 2439 | 43 773 375 454 199 595 Core 19 | 7 5 . . . 7 Treads 704 | 36 668 . . . . Legs 1716 | . 100 375 454 199 588 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 260 190 190 190 Average Speed 237 | 145 245 260 226 240 225 Slowest Speed 850 | 160 850 260 260 470 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 96 46 89 36 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 253 | . 22 10 . 108 113 Melee 1 | . . . . . 1 Projectile 7 | . . . . 6 1 AOE 245 | . 22 10 . 102 111 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3072 | 50 903 385 485 281 968 Wait 281 | . 26 3 . 35 217 Move 2434 | 42 772 374 453 198 595 Hop . | . . . . . . Pick Up 41 | 2 6 5 8 4 16 Fast Attach 26 | 6 4 1 1 3 11 Attach 23 | . 2 . 1 3 17 Detach 10 | . . . 1 . 9 Swap 13 | . 1 . 1 4 7 Drop 20 | . 1 1 1 2 15 Fire 169 | . 91 1 . 32 45 Melee 54 | . . . 19 . 35 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Discovered new exit (range 10) 933 | -10/Materials | Discovered new exit (range 11) 1499 | -10/Materials | Discovered new exit (range 14) 2275 | -10/Materials | Entered Mines 2282 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2322 | -10/Mines | Learned location of Zion (-6) 2358 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2379 | -10/Mines | Discovered new exit (range 5) 2628 | -10/Mines | Discovered new exit (range 10) 2806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2806 | -10/Mines | Discovered new exit (range 5) 2929 | -10/Mines | Met a Derelict shopkeep closing up shop 3261 | -10/Mines | Entered Exiles 3261 | -10/Exiles | Found Exiles lab destroyed 3261 | -10/Exiles | Accompanied by 3 allies 3652 | -10/Exiles | Build established: Commander-Mutant 4022 | -10/Exiles | Opened EX-Vault 4033 | -10/Exiles | Found Latent Energy Streamer 4271 | -10/Exiles | Discovered new exit (range 15) 4333 | -10/Exiles | Entered Mines 4333 | -9/Mines | Accompanied by 7 allies 4396 | -9/Mines | Core integrity fell below 50% 4454 | -9/Mines | Discovered new exit (range 5) 4670 | -9/Mines | Assembled infested the area 4675 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4712 | -9/Mines | Core integrity fell below 20% 4761 | -9/Mines | Lost 7 allies 4944 | -9/Mines | Entered Materials 4944 | -8/Materials | Evolved 4 slots: Utility x4 5043 | -8/Materials | Build established: Scavenger-Mutant 5241 | -8/Materials | Discovered new exit (range 10) 6183 | -8/Materials | Build established: Mutant 6544 | -8/Materials | First assault squad dispatched 6562 | -8/Materials | Identified exit to Factory 6604 | -8/Materials | Core integrity fell below 50% 6615 | -8/Materials | System corruption reached 10% 6649 | -8/Materials | Lost 7 parts (1p2n2u2w) 6725 | -8/Materials | Core integrity fell below 20% 6748 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 06734_ U-05 Engineer lays Concrete. 06735_ Slug penetrates Wall. 06736_ U-05 Engineer lays Concrete. 06736_ K-01 Serf collects debris. 06737_ U-05 Engineer lays Concrete. 06738_ Slug penetrates Wall. 06739_ U-05 Engineer lays Concrete. 06740_ K-01 Serf collects debris. 06741_ U-05 Engineer lays Concrete. 06742_ Slug penetrates Wall. 06742_ U-05 Engineer lays Concrete. 06743_ K-01 Serf collects debris. 06744_ U-05 Engineer lays Concrete. 06745_ Penetrated by Slug. 06745_ U-05 Engineer lays Concrete. 06746_ 0NOMAMK0MWPMOQK:L=7LHLN3VU7&ZK2H>5E:NH:J 06746_ U-05 Engineer lays Concrete. 06747_ K-01 Serf collects debris. 06747_ U-05 Engineer lays Concrete. 06748_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##??????# #???# #???????????? | | ???????###/####### #????? #????? | | ??????##/ %! # #???? #????? | | ??????#" !! " #?? #????? | | ?????##" ! " #? +????? | | ?????# " = # # #????? | | ?????# " %+ / #????? | | ?????# " [ # #???????????? | | ?????# " [ %#= #???????????? | | ?????# " % =% # #???????????? | | ?????##""""+# "# #???????????? | | ??????# "[; # #???????????? | | ??????##### # #### #???????????? | | ?####### ## ###??? #???????????? | | ?# ] # #?????? #########???? | | ?# = # ###### ???? | | ?# %# # ^ ??? | | ?# ^ ??? | | ?# = !% ####????????? | | ?# ! ! #???????????? | | ?# k +???????????? | | ?# k u #???????????? | | ?# #???????????? | | ?######## ! #???????????? | | ??????# #???????????? | | ??????# <@ #???????????? | | ??????# h #???????????? | | ??????####+######; #???????????? | | ?????????????????? "#???????????? | | ??????????????????? %#???????????? | | ??????????????????? +???????????? | | ???????????????????? #???????????? | | ?????????????????????#???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedReinforcedWartreads Manual? 0 Play Time 00:40:49 Cumulative 41.1 hours Start 2024.11.10 @ 09:40:29 End 2024.11.10 @ 10:21:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 62% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6dfe078-839c-439b-974c-b3aea7136464