Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 19:02:01 Player: Ryozuki Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1096) 1096 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 4409 Bonus ------- Follower Combat Kills 90 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 80/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Matter Pod Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Trap Scanner Faulty Experimental Sensor Array Relay Coupler [Specialist] (16) Drone Bay (2/2) Drone Bay (2/2) Chronowheel Improved EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Trap Scanner Improved Terrain Scanner Modified TNC > --- WEAPON ----------- Advanced Beam Rifle Beamcaster > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Matter Pod Experimental Sensor Array Light Armor Plating Chronowheel Heavy EM Pulse Gun Heavy Assault Rifle [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 50 | 10 5 1 1 . 11 22 Power 4 | 1 . 1 . . 1 1 Engine 2 | 1 . . . . 1 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 15 | 5 . . . . 4 6 Treads 2 | 2 . . . . . . Leg 12 | 2 . . . . 4 6 Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 . 1 . 5 10 Device 12 | 1 1 . . . 5 5 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 11 | 2 3 . . . 1 5 Energy Gun 7 | 2 . . . . 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 3 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 Parts Lost 19 | . . . . . 1 18 Power 2 | . . . . . . 2 Propulsion 9 | . . . . . 1 8 Utility 5 | . . . . . . 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 10 | . . . . . 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 97 95 Engine 2 | . 14 3 . . 4 2 Core 9 | . . 11 14 14 4 5 Leg 27 | . 28 28 28 28 26 24 Device 13 | . 14 14 6 . 25 22 Storage 12 | . 14 14 14 14 9 9 Processor 7 | . . . 7 14 9 9 Energy Gun 5 | . 11 . . . 6 14 Ballistic Gun 18 | . 16 28 28 28 11 . Naked Turns . | . . . . . . . Heaviest Build 31 | 11 20 22 22 21 31 31 Greatest Support 45 | 40 20 20 20 20 45 45 Greatest Overweight (x) 1 | . . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 8 Class Distribution -------------------- 64% | Mutant 30% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1097 | 300 95 146 . 82 234 240 Remotely . | . . . . . . . Salvage Created 1818 | 82 128 67 . 83 383 1075 Parts 97 | 4 8 5 . 7 20 53 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 6 | . 1 2 . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 24 | . 2 1 . 6 3 12 Guns 21 | . 2 1 . 6 3 9 AOE 2 | . . . . . . 2 Classes Destroyed 12 | 2 4 1 . . 2 3 Worker 7 | . . . . . 4 3 Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . . . . . . 2 Recycler 6 | 1 . . . . 2 3 Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . . . 1 Swarmer 7 | . 1 . . 6 . . Grunt 11 | . 1 1 . . 2 7 Protector 1 | . . . . . . 1 Sentry 4 | . . . . . . 4 Hunter 1 | . . . . . 1 . Best Kill Streak 3 | 1 1 1 . 3 2 3 Combat Bots Only 3 | . 1 1 . 3 2 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 207 | . 2 3 . 15 38 149 Missed 52 | . . . . 2 12 38 Damage Taken 2520 | . 22 33 . 141 396 1928 Core 572 | . 12 . . 10 81 469 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 91 . . Volleys Fired 127 | 5 11 6 . 12 30 63 Largest 2 | 2 2 2 . 2 2 2 Hottest 136 | 80 80 46 . 46 98 136 Shots Fired 244 | 9 22 12 . 24 60 117 Gun 238 | 9 22 12 . 24 60 111 Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 96 | . 15 12 . 24 40 5 Thermal 106 | 9 7 . . . 20 70 Explosive . | . . . . . . . Electromagnetic 42 | . . . . . . 42 Robot Hit Streak 14 | 6 4 3 . 3 8 14 Robot Miss Streak 5 | 1 3 3 . 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 135 | 7 10 5 . 10 32 71 Core Hits 70 | 3 8 4 . 6 13 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Burn 3 | . . . . . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2929 | 81 122 84 . 182 639 1821 Guns 2446 | 81 122 84 . 182 639 1338 Cannons . | . . . . . . . Explosions 469 | . . . . . . 469 Melee . | . . . . . . . Ramming 14 | . . . . . . 14 Kinetic 773 | . 75 84 . 182 389 43 Thermal 1430 | 81 47 . . . 250 1052 Explosive . | . . . . . . . Electromagnetic 712 | . . . . . . 712 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 11 18 Message Errors 5 | . . . . . 2 3 Matter Fused 7 | . . . . . 4 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 4 Data Loss (major) 3 | . . . . . 1 2 Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . . 8 Projectiles . | . . . . . . . Explosions 8 | . . . . . . 8 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 Shots 5 | . . . . . . 5 Rammed 2 | . . . . . . 2 Targets Rammed 8 | . . . . . . 8 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 190 | 18 36 1 . 6 52 190 Average Temperature 50 | 7 16 1 . 4 21 59 Received Heat Transfer 1236 | . 12 18 . 9 162 1035 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 2763 | 175 100 . . . 592 1896 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 371 | 10 105 65 . 227 161 371 Initial 40 | . 6 40 . . 10 2 Average 111 | 3 46 60 . 148 63 160 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 84 | 100 100 100 . 73 100 71 Level 1 15 | . . . . 26 . 28 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . . . 1 8 Investigation 4 | . 1 . . . . 3 Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 1 2 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 7 6 . 10 9 22 Peak Tracking Total 6 | . 2 2 . 3 4 6 Tactical Retreats 5 | . . . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 9 | . . . 5 . . 4 Terminals 3 | . . . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 59 | . . . 50 . . 9 Successful 56 | . . . 50 . . 6 Failed 3 | . . . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . . . 9 . . 1 Terminals 7 | . . . . . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . . . 50 . . 4 Record 52 | . . . 49 . . 3 Open Door 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . . 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . 11 14 . Total Damage 530 | . . . . 147 383 . Kills 7 | . . . . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3618 | 104 227 143 1356 429 511 848 Spaces Moved 1743 | 52 141 69 708 203 217 353 Core 3 | 3 . . . . . . Treads 3 | 3 . . . . . . Legs 1732 | 41 141 69 708 203 217 353 Wheels 5 | 5 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 Average Speed 159 | 114 120 175 190 190 120 121 Slowest Speed 190 | 160 120 190 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 29 25 93 55 20 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . . . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2347 | 87 180 81 721 224 409 645 Wait 318 | 4 . . . 4 133 177 Move 1737 | 51 140 68 707 202 216 353 Hop . | . . . . . . . Pick Up 67 | 15 14 3 5 3 12 15 Fast Attach . | . . . . . . . Attach 23 | 7 . . . . 6 10 Detach . | . . . . . . . Swap 27 | 3 5 1 1 . 5 12 Drop 37 | 2 10 3 5 3 7 7 Fire 127 | 5 11 6 . 12 30 63 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Met 8R-AWN 314 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 334 | -10/Mines | Followed 8R-AWN into the Mines 339 | -10/Mines | Met a Derelict bent on vengeance 463 | -10/Mines | Discovered new exit (range 6) 475 | -10/Mines | Entered Exiles 538 | -10/Exiles | Welcomed by 8R-AWN 574 | -10/Exiles | Met EX-HEX 692 | -10/Exiles | Met EX-DEC 713 | -10/Exiles | Learned location of Zion (-6) 1023 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1060 | -10/Exiles | Given EX-Vault access code 1128 | -10/Exiles | Opened EX-Vault 1136 | -10/Exiles | Found Prototype Device 1139 | -10/Exiles | Found Prototype Processor 1140 | -10/Exiles | Identified Modified TNC 1148 | -10/Exiles | Found Deploy-a-Sentry 1151 | -10/Exiles | Identified Chronowheel 1225 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1362 | -10/Exiles | Visited The Gauntlet 1810 | -10/Exiles | Discovered new exit (range 14) 1831 | -10/Exiles | Stole three prototypes: Modified TNC, Deploy-a-Sentry, Chronowheel 1831 | -10/Exiles | Entered Mines 1838 | -9/Mines | Escorted by a lone wolf Derelict 1858 | -9/Mines | Learned location of Storage (-8) 1988 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1993 | -9/Mines | Found Prototype Device 2011 | -9/Mines | Assembled infested the area 2245 | -9/Mines | Learned Materials trap positions 2250 | -9/Mines | Discovered new exit (range 7) 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Accompanied by 1 ally 2260 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2261 | -8/Materials | Loaded intel: 24 trap records 2262 | -8/Materials | Identified Exp. Sensor Array 2480 | -8/Materials | DAS Turret deployed 2701 | -8/Materials | Build established: Scavenger-Skirmisher 2756 | -8/Materials | Discovered new exit (range 10) 2771 | -8/Materials | Entered Storage 3067 | -8/Storage | Lost 8 parts (1p4n2u1w) 3244 | -8/Storage | Garrison activated, responded to threat 3582 | -8/Storage | Core integrity fell below 50% 3612 | -8/Storage | Core integrity fell below 20% 3619 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03591_ G-47 Trooper destroyed. 03593_ G-47 Trooper IFF system glitched. 03594_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03597_ G-47 Trooper IFF system glitched. 03601_ System corrupted: Component data lost. 03601_ Adv. Beam Rifle destroyed. 03603_ Critical hit (Burn: +37). 03605_ G-47 Trooper misfires. 03605_ Critical hit (Burn: +37). 03606_ Kicked G-47 Trooper. 03610_ Kicked G-47 Trooper out of the way. 03611_ Acquired 12 matter. 03611_ Critical hit (Burn: +37). 03612_ Kicked G-47 Trooper. 03613_ Critical hit (Burn: +37). 03614_ Kicked G-47 Trooper. 03615_ G-47 Trooper IFF system glitched. 03615_ Aluminum Leg destroyed. 03616_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????###??#???# """ "" # | #??? ?????#????? | | ??? ! ???????# """["" # %*# ?? ???????????? | | ???? ???????# ""% %"" +% !#???? ??????????# | | ??#? ???????# """! "* # % #???#?????#?????? | | ??? ??? ???# %![ # % ###?????????????? | | ???#+#???????########### ##????????#?????? | | ??## ########???? ???#?#% #?????????????#?? | | ### #?"?? ? #??# ##???#????#?????? | | ? +??????????# !#???#???#???????? | | ??# #?? ?????###%%=#?????#?#???????? | | ??# # ????????##% #?????#???????#?? | | ??# #??? ??????# % ##?#####??#??#??? | | ### = ############ #### " ###??????? | | % #??#"G"#????????? | | ################### #### "###??????? | | #??# ############# # !!!! #????#?? | | #??#!%* # # !! g #??????? | | #??#* # """ """ # # #?#????? | | ####%[%*# """ """ # # g #??????? | | *=%# """ """ + + " #?##???? | | ####+#### =### """[" # # "#?#????# | | ???# T#?###### """!" # + " T#??????? | | ???#"##????### =!=!== # # " "##?#???? | | ????????#????# =!=*!== /*%=# #?????#? | | ??????????#??###"%"######/###########????#?? | | ????????????#??#"Y"#?###g@%!#??#???????#???? | | ???????????#?#?#"""### ##%#####????#?#?????? | | ????????#??#???#########!!!#?????#?????????? | | ???????????????###?### #=g!#?##????????????? | | ??????#??##??#????#??###!!!#?#?????##??????? | | ???????????????#???#???#=!!#?????#????##?#?? | | ???????????#??#?#??????#####???????????????? | | ????????????#?#?#???#???#??#?#?????#???????? | | ??????????????????#?#???????#???#??????????? | | ??????????????#??????#?##??##??????????????? | | ???????????????????????#?????#??????##?????? | | ????????????????????????#??????????????????? | | ??????????????????????????#??##????????????? | | ?????????????????##????????????#???????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 160 Matter Stores 435 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Power Corrupts Challenges ------------ None Game ------ Seed ZhirovSchematicWarhead Manual? 0 Play Time 00:59:01 Cumulative 6.1 hours Start 2024.06.11 @ 16:08:26 End 2024.06.11 @ 19:02:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a160913f-63a3-43ea-992c-f77fb1c7288e