Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 19:57:59 Player: Perseus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2147) 2147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 6005 Bonus ------- Follower Combat Kills 120 Entered Garrisons 200 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 310/310 System Corruption 19% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Electrolaser Gauss Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Improved Medium Armor Plating Particle Gun Gatling Laser Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor > --- WEAPON ----------- Ion Cannon Autogun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Medium Armor Plating Particle Gun Electrolaser Gatling Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 117 | 6 7 6 2 5 4 49 22 16 Power 14 | 1 1 1 1 . 1 4 2 3 Engine 10 | 1 1 1 1 . 1 4 . 1 Core 4 | . . . . . . . 2 2 Reactor . | . . . . . . . . . Propulsion 35 | 2 1 2 1 1 1 16 7 4 Treads . | . . . . . . . . . Leg 20 | 2 1 2 1 1 1 2 6 4 Wheel 9 | . . . . . . 8 1 . Hover 1 | . . . . . . 1 . . Flight 5 | . . . . . . 5 . . Utility 36 | 1 2 1 . 3 1 18 6 4 Device 22 | 1 . 1 . 1 . 10 6 3 Storage 4 | . 2 . . 1 . 1 . . Processor 5 | . . . . 1 1 3 . . Hackware 1 | . . . . . . 1 . . Protection 4 | . . . . . . 3 . 1 Artifact . | . . . . . . . . . Weapon 32 | 2 3 2 . 1 1 11 7 5 Energy Gun 8 | 2 . 1 . 1 . 2 1 1 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 18 | . 2 1 . . 1 7 5 2 Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 45 | . 2 1 . 6 3 15 15 3 Power 6 | . . 1 . 1 1 1 2 . Propulsion 10 | . . . . 2 . 4 4 . Utility 11 | . . . . . 1 6 3 1 Weapon 18 | . 2 . . 3 1 4 6 2 Highest Loss Streak 14 | . 2 1 . 6 3 6 14 3 Average Slot Usage (%) 87 | . 92 99 100 75 32 80 80 97 Engine 7 | . 14 14 14 9 5 5 3 2 Core 1 | . . . . . . . 3 4 Leg 16 | . 28 28 28 19 5 5 9 23 Wheel 4 | . . . . . . 10 7 . Device 17 | . 14 14 14 12 6 11 20 28 Storage 7 | . 7 14 14 10 . 3 7 7 Processor 7 | . . . . 3 9 16 7 7 Hackware 1 | . . . . . . 3 . . Energy Gun 5 | . 25 1 . . . 2 4 3 Ballistic Gun 11 | . . 26 28 18 6 8 14 7 Ballistic Cannon 2 | . . . . . . 5 . 5 Naked Turns 11 | . . . . 11 . . . . Heaviest Build 47 | 9 17 17 17 24 5 43 41 47 Greatest Support 51 | 20 20 20 20 20 15 44 44 51 Greatest Overweight (x) 4 | . . . . 1 . 4 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 14 | 4 8 8 8 14 4 10 10 10 Average Capacity 7 | 4 6 8 8 6 4 7 10 10 Most Carried 10 | 4 8 8 8 8 3 10 9 10 Average Carried 6 | 2 5 7 7 6 1 6 6 9 Final Capacity 10 | 4 8 8 8 4 4 10 10 10 Final Carried 9 | 3 6 8 8 4 1 9 9 9 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Mutant 20% | Scavenger-Gunner 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2650 | 250 79 103 25 43 . 1087 476 587 Remotely . | . . . . . . . . . Salvage Created 2956 | 142 349 77 . 17 . 1340 401 630 Parts 168 | 8 31 6 . . . 77 16 30 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 46 | . 6 2 . 1 . 20 9 8 Melee 1 | . . . . . . 1 . . Guns 26 | . 5 2 . 1 . 6 9 3 Cannons 14 | . . . . . . 9 . 5 AOE 3 | . 1 . . . . 2 . . Classes Destroyed 14 | 2 5 . . 1 . 6 . . Worker 5 | . . . . . . 3 . 2 Builder 7 | . 2 . . . . 3 . 2 Tunneler 8 | 3 2 1 . . . . . 2 Hauler 2 | . 2 . . . . . . . Recycler 11 | 1 . . . . . 6 . 4 Operator 2 | . 1 . . . . 1 . . Watcher 2 | . . . . . . 1 . 1 Swarmer 18 | . 3 1 . . . 8 3 3 Grunt 15 | . 3 1 . . . 4 5 2 Brawler 1 | . . . . . . 1 . . Sentry 5 | . . . . . . 3 . 2 Hunter 2 | . . . . . . 1 1 . Programmer 4 | . . . . . . 3 . 1 Assembled 1 | . . . . 1 . . . . Best Kill Streak 6 | 3 3 2 . 1 . 4 3 6 Combat Bots Only 3 | . 2 1 . 1 . 3 3 3 Max Kills in Single Turn 2 | 1 2 2 . 1 . 2 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 1 . . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Damage Taken 5552 | . 253 202 . 632 227 1933 1388 917 Core 1032 | . 47 15 . 185 74 411 149 151 Absorbed by Shields 285 | . . . . . . . 285 . Core Remaining (%) 62 | 100 . . . 1 86 . . . Volleys Fired 277 | 13 39 12 . 6 . 101 50 56 Largest 3 | 2 2 2 . 2 . 3 3 3 Hottest 131 | 90 90 60 . 40 . 128 101 131 Shots Fired 594 | 26 74 24 . 12 . 220 84 154 Gun 445 | 26 72 24 . 12 . 145 84 82 Cannon 147 | . . . . . . 75 . 72 Launcher . | . . . . . . . . . Special 2 | . 2 . . . . . . . Kinetic 378 | . 3 19 . 12 . 169 69 106 Thermal 156 | 26 71 5 . . . 3 3 48 Explosive . | . . . . . . . . . Electromagnetic 60 | . . . . . . 48 12 . Robot Hit Streak 11 | 7 11 10 . 3 . 7 9 7 Robot Miss Streak 6 | 4 5 2 . 1 . 6 4 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . 1 . . . . 4 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 324 | 15 46 15 . 7 . 109 54 78 Core Hits 130 | 5 18 5 . 2 1 51 19 29 Critical Hits 13 | . . . . . . 9 . 4 Critical Kills 8 | . . . . . . 6 . 2 Critical Parts Destroyed 5 | . . . . . . 3 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5997 | 162 659 189 . 58 11 2351 922 1645 Guns 3595 | 162 490 189 . 58 . 1215 908 573 Cannons 1768 | . . . . . . 939 . 829 Explosions 594 | . 163 . . . . 188 . 243 Melee . | . . . . . . . . . Ramming 34 | . . . . . 11 9 14 . Kinetic 3550 | . 38 156 . 58 . 1632 787 879 Thermal 1431 | 162 458 33 . . . 255 . 523 Explosive 406 | . 163 . . . . . . 243 Electromagnetic 576 | . . . . . . 455 121 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . 13 13 19 Average Corruption 12 | . . . . . . 4 13 15 Corruption Purged . | . . . . . . . . . Effects 128 | . . . . . . 15 35 78 Message Errors 13 | . . . . . . 1 3 9 Matter Fused 16 | . . . . . . 2 4 10 Heat Flow Errors 12 | . . . . . . . 2 10 Energy Discharges 9 | . . . . . . 1 3 5 Parts Rejected 4 | . . . . . . 2 1 1 Data Loss (minor) 13 | . . . . . . . 3 10 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Misdirections 11 | . . . . . . . 3 8 Targeting Errors 38 | . . . . . . 7 11 20 Weapon Failures 9 | . . . . . . 2 2 5 Overload Shots . | . . . . . . . . . Overflow Damage 84 | . . . . . . 55 . 29 Projectiles 36 | . . . . . . 25 . 11 Explosions 48 | . . . . . . 30 . 18 Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . 8 . 5 Impact . | . . . . . . . . . Kinetic 13 | . . . . . . 8 . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 168 | . . . . . 5 143 4 16 Shots 4 | . . . . . . 3 . 1 Rammed 7 | . . . . . 2 3 2 . Targets Rammed 8 | . . . . . 2 3 3 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 277 | 174 258 16 . . . 234 261 277 Average Temperature 61 | 81 62 8 . . . 53 61 74 Received Heat Transfer 984 | . 84 99 . . 99 333 234 135 Effects 2 | . 1 . . . . 1 . . Energy Bleed 2 | . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . . . . . . 1 Heat Transferred 3032 | 446 1288 75 . . . 261 . 962 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Peak Influence 467 | 20 212 318 . 15 38 377 467 432 Initial 272 | . 13 40 . . . . 272 245 Average 209 | 8 104 114 . . 8 189 334 347 Maximum Alert Level 2 | . 1 1 . . . 1 2 2 Low Security (%) 44 | 100 98 88 . 100 100 41 . 1 Level 1 53 | . 1 11 . . . 58 97 90 Level 2 2 | . . . . . . . 2 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 1 . . . 7 . 2 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . . . 3 . 1 Reinforcement 3 | . 2 . . . . 1 . . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Distress Signals 3 | . 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 13 9 . 9 9 37 12 15 Peak Tracking Total 9 | . 4 4 . 6 9 5 6 3 Tactical Retreats 11 | . 3 1 . 1 1 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 9 | . . . . . . 1 5 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 16 | . 2 1 . . . 5 . 8 Max in Single Turn 3 | . 2 . . . . 2 . 3 Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 19 | . 4 . 1 . 2 10 . 2 Terminals 10 | . 4 . . . 2 3 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 4 . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 55 | . 10 . 6 . 5 31 . 3 Successful 30 | . 2 . 6 . 3 17 . 2 Failed 25 | . 8 . . . 2 14 . 1 Catastrophic 5 | . 3 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 40 | . 9 . . . 1 27 . 3 Terminals 31 | . 10 . . . 5 14 . 2 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 15 | . . . . . . 14 . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 9 | . . . 6 . 2 1 . . Record 6 | . . . 6 . . . . . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 18 | . 2 . . . 1 13 . 2 Terminals 9 | . 2 . . . 1 5 . 1 Botnet 5 | . 1 . . . . 3 . 1 Detonate 3 | . 1 . . . 1 1 . . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . . . . 8 . 1 Monitor 1 | . . . . . . 1 . . Reject 4 | . . . . . . 4 . . Recyclers 1 | . . . . . . 1 . . Mask 2 | . . . . . . 2 . . Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 . . . 2 8 . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 1 1 . . . . Highest-Rated Group 62 | . . 62 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . 28 . 7 . . . . Total Damage 667 | . . 603 . 64 . . . . Kills 11 | . . 9 . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Turns Passed 4587 | 114 534 467 212 184 101 1396 506 1073 Spaces Moved 3165 | 61 322 337 170 158 108 1116 231 662 Core 231 | 18 . . . 86 63 64 . . Treads . | . . . . . . . . . Legs 1896 | 43 322 337 170 72 45 144 101 662 Wheels 795 | . . . . . . 665 130 . Hover 8 | . . . . . . 8 . . Flight 235 | . . . . . . 235 . . Fastest Speed 37 | 50 120 120 120 50 50 37 100 120 Average Speed 104 | 99 120 120 120 82 79 86 109 125 Slowest Speed 150 | 120 120 120 120 150 120 150 120 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 53 48 57 43 15 30 49 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 120 | . 14 . . . . 37 3 66 Melee . | . . . . . . . . . Projectile 36 | . . . . . . 24 3 9 AOE 84 | . 14 . . . . 13 . 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total 3964 | 88 396 379 178 201 124 1390 414 794 Wait 222 | . 18 13 1 29 6 53 65 37 Move 3156 | 60 321 336 169 157 107 1114 230 662 Hop 1 | . . . . . . 1 . . Pick Up 96 | 9 7 5 3 1 2 39 21 9 Fast Attach 25 | . 1 2 . 1 . 18 . 3 Attach 63 | 6 3 1 . 3 4 22 21 3 Detach 2 | . . . . 1 . 1 . . Swap 29 | . 3 3 2 1 . 9 1 10 Drop 62 | . 4 7 3 2 3 29 . 14 Fire 277 | 13 39 12 . 6 . 101 50 56 Melee . | . . . . . . . . . Ram 7 | . . . . . 2 3 2 . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 23 | . . . . . . . 23 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 12) 742 | -10/Mines | Discovered new exit (range 6) 753 | -10/Mines | Received a Mining Laser from a helpful Derelict 771 | -10/Mines | Met a Derelict testing a Signal Generator 948 | -10/Mines | Build established: Scavenger-Mutant 1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -10/Mines | Discovered new exit (range 5) 1116 | -10/Mines | Entered Exiles 1116 | -10/Exiles | Accompanied by 1 ally 1154 | -10/Exiles | Met 8R-AWN 1173 | -10/Exiles | Met EX-HEX 1239 | -10/Exiles | Met EX-DEC 1270 | -10/Exiles | Learned location of Zion (-6) 1314 | -10/Exiles | Discovered new exit (range 14) 1328 | -10/Exiles | Entered Mines 1328 | -9/Mines | Accompanied by 1 ally 1352 | -9/Mines | Assembled infested the area 1356 | -9/Mines | Met a Derelict bent on vengeance 1357 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1394 | -9/Mines | Learned location of 1 exit from Materials 1401 | -9/Mines | Core integrity fell below 50% 1446 | -9/Mines | Core integrity fell below 20% 1483 | -9/Mines | Lost 6 parts (1p2n3w) 1510 | -9/Mines | Discovered new exit (range 6) 1512 | -9/Mines | Entered Materials 1512 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1513 | -8/Materials | Identified exit to Factory 1611 | -8/Materials | Lost 3 parts (1p1u1w) 1613 | -8/Materials | Entered Factory 1613 | -7/Factory | Evolved 2 slots: Utility x2 1689 | -7/Factory | Discovered new exit (range 12) 1752 | -7/Factory | Discovered new exit (range 13) 1801 | -7/Factory | Lost 4 parts (1n2u1w) 1807 | -7/Factory | Identified exit to Factory 1868 | -7/Factory | Build established: Mutant 2294 | -7/Factory | Build established: Scavenger-Skirmisher 2503 | -7/Factory | Identified exit to Storage 2722 | -7/Factory | Discovered exit to Factory (range 10) 2807 | -7/Factory | Garrison activated, responded to threat 2909 | -7/Factory | System corruption reached 10% 2939 | -7/Factory | Lost 6 parts (1p2n3u) 2951 | -7/Factory | Core integrity fell below 50% 3009 | -7/Factory | Identified exit to Garrison 3009 | -7/Factory | Entered Garrison 3017 | -7/Garrison | Lost 3 parts (3w) 3328 | -7/Garrison | Triggered checkpoint 3370 | -7/Garrison | Lost 14 parts (2p4n3u5w) 3492 | -7/Garrison | Discovered new exit (range 12) 3515 | -7/Garrison | Entered Factory 3646 | -7/Factory | Core integrity fell below 20% 3885 | -7/Factory | Build established: Scavenger-Gunner 4466 | -7/Factory | Lost 3 parts (1u2w) 4588 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04433_ System corrupted: Gauss Cannon jammed. 04435_ Autogun destroyed. 04436_ Y-54 Guardian destroyed. 04436_ System corrupted: Gauss Cannon targeting data glitched. 04439_ Acquired 25 matter. 04441_ W-25 Informer knocked back. 04444_ R-06 Scavenger collects Wheel. 04451_ System corrupted: Component data lost. 04471_ U-05 Engineer builds a Wall. 04483_ System corrupted: Component data lost. 04531_ System corrupted: Heat flow error (+201). 04537_ U-05 Engineer lays Concrete. 04548_ System corrupted: Component data lost. 04549_ W-25 Informer destroyed. 04565_ System corrupted: Heat flow error (+277). 04570_ Acquired Lgt. EM Pulse Cannon. 04580_ System corrupted: Heat flow error (+109). 04583_ C-30 ARC bursts open, deploying its payload. 04583_ S-27 Virus unfolds itself. 04586_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | ????????????????????????# + #? #???? | | ????????????????????????# # # #???? | | ????????????????????????# # # ##### | | ????????????????????????# ?# + # | | ????????????????????????########### # # | | ??????????????????????????? ## # ] # | | ?????????????????????????"" """" ## #? # | | ?????????????????????????"" """" ## ####### | | ????????????????????+??"""" """" + #???# | | ????????????????????# ?"""" """" # #???# | | ????????????????????# # #???# | | ????????????????????# """" """" + ^ #???# | | ????????????????????# """" """" # #???# | | ????????????????????# """" """" # ##### | | ????????????????????# """" """" / % | | ????????????????????# #######+##### | | ????????????????????# ! #???? | | ????????????????????#####+########??""" # | | ????????????????????????# #???????# """ [[ # | | ????????????????????#####+######### """ [! # | | ????????????????????# % ## [ # ] | | ????????????????????# """"""" #? """ ] | | ????????????????????# """"""" #? """ # | | ????????????????????# """"""" #??""" # | | ????????????????????# """"""" ! #??? ! !# | | ????????????????????# @ss #????####### | | ????????????????????+ """"" " #???????????#### | | ????????????????????# """"""" #???????????????? | | ????????????????????# """"""" = #???????????????? | | ????????????????????# """"""" #???????????????? | | ????????????????????# #???????????????? | | ???????????????????????/ #???????????????? | | ??????????????????????############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 62 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityAutogunMapper Manual? 0 Play Time 01:17:56 Cumulative 119.8 hours Start 2020.11.24 @ 18:17:54 End 2020.11.24 @ 19:57:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 12 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c139220-5f7e-4146-aa5f-27f671267c26