Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 01:49:43 Player: jKowalskii Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (946) 946 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (297) 297 TOTAL SCORE: 3463 Bonus ------- Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 160/160 System Corruption 29% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Sensor Drone Bay (12/20) > --- WEAPON (3) ------- Hammer > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Sensor Drone Bay > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Improved Heat Sink [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 48 | 7 8 . 3 7 23 Power 9 | 1 2 . 1 2 3 Engine 7 | 1 2 . 1 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 1 . 2 . 8 Treads 1 | . . . . . 1 Leg 11 | 2 1 . 2 . 6 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 . . . 7 Device 8 | 1 1 . . . 6 Storage 1 | 1 . . . . . Processor 3 | . 2 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 2 . . 5 5 Energy Gun 6 | 1 . . . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 30 | . 6 . . 2 22 Power 4 | . 1 . . . 3 Propulsion 8 | . 1 . . . 7 Utility 8 | . 2 . . . 6 Weapon 10 | . 2 . . 2 6 Highest Loss Streak 7 | . 5 . . 2 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 94 100 100 100 60 Engine 11 | . 12 14 14 14 5 Leg 26 | . 26 28 28 28 20 Device 4 | . 8 . . . 14 Storage 1 | . 6 . . . . Processor 19 | . 9 28 28 28 6 Energy Gun 2 | . 8 . . 1 1 Ballistic Gun 9 | . 14 14 14 4 2 Ballistic Cannon 2 | . . . . 10 1 Launcher 8 | . 4 14 14 11 2 Naked Turns . | . . . . . . Heaviest Build 28 | 9 11 9 9 18 28 Greatest Support 75 | 20 20 20 60 60 75 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 1 Class Distribution -------------------- 54% | Scavenger-Mutant 41% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1071 | 364 170 . . 208 329 Remotely . | . . . . . . Salvage Created 835 | 58 147 4 . 120 506 Parts 56 | 6 10 3 . 15 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | 1 5 3 . 6 10 Melee 3 | . . . . . 3 Guns 8 | 1 1 . . 2 4 Cannons 1 | . . . . 1 . AOE 13 | . 4 3 . 3 3 Classes Destroyed 8 | 2 1 1 . 1 3 Worker 2 | 1 . 1 . . . Builder 2 | . . . . 1 1 Recycler 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 6 | . . 3 . 3 . Grunt 16 | 1 5 . . 3 7 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 7 | 1 4 4 . 4 7 Combat Bots Only 4 | 1 4 3 . 3 4 Max Kills in Single Turn 3 | 1 2 3 . 2 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 3662 | 32 497 38 . 372 2723 Core 677 | . 39 20 . 64 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 13 | . 13 . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 93 | 5 27 2 . 14 45 Largest 3 | 2 2 2 . 2 3 Hottest 113 | 60 60 50 . 97 113 Shots Fired 155 | 10 54 4 . 28 59 Gun 109 | 10 45 2 . 12 40 Cannon 17 | . . . . 12 5 Launcher 29 | . 9 2 . 4 14 Special . | . . . . . . Kinetic 74 | 5 32 2 . 18 17 Thermal 34 | . . . . 6 28 Explosive 29 | . 9 2 . 4 14 Electromagnetic 18 | 5 13 . . . . Robot Hit Streak 15 | 2 7 1 . 5 15 Robot Miss Streak 7 | 1 3 2 . 4 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 104 | 6 32 1 . 12 53 Core Hits 69 | 3 15 5 . 9 37 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 6 | . . . . 2 4 Burn 1 | . . . . . 1 Destroy 3 | . . . . 2 1 Smash 2 | . . . . . 2 Melee Attacks 17 | . . . . . 17 Impact 16 | . . . . . 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3105 | 95 554 299 . 456 1701 Guns 921 | 60 215 10 . 87 549 Cannons 232 | . . . . 171 61 Explosions 1527 | 35 339 289 . 198 666 Melee 339 | . . . . . 339 Ramming 86 | . . . . . 86 Kinetic 616 | 24 150 10 . 210 222 Thermal 647 | 35 . . . 48 564 Explosive 1316 | . 339 289 . 198 490 Electromagnetic 101 | 36 65 . . . . Impact 339 | . . . . . 339 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 29 | . . . . . 29 Average Corruption 22 | . . . . . 22 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 141 | . . 20 . 31 90 Projectiles 3 | . . . . 3 . Explosions 103 | . . 20 . 28 55 Melee 35 | . . . . . 35 Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 128 | . 58 . . 4 66 Shots 7 | . 3 . . 1 3 Rammed 1 | . . . . . 1 Targets Rammed 30 | . . . . . 30 Kicked 29 | . . . . . 29 Crushed . | . . . . . . Highest Temperature 478 | 38 40 10 . 349 478 Average Temperature 112 | 20 12 7 . 139 148 Received Heat Transfer 1917 | 18 243 . . 198 1458 Effects 2 | . . . . 1 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1249 | 50 . . . 100 1099 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 329 | 25 238 100 . 160 329 Initial 62 | . 16 14 . . 62 Average 114 | 6 81 45 . 81 222 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 74 | 100 80 100 . 100 31 Level 1 26 | . 19 . . . 68 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . . 5 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | 1 10 3 . 6 24 Peak Tracking Total 8 | 1 7 3 . 3 8 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 8 | . 5 . 2 . 1 Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 51 | . 16 . 32 . 3 Successful 41 | . 8 . 32 . 1 Failed 10 | . 8 . . . 2 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 4 | . 2 . 2 . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 4 . 32 . . Record 36 | . 4 . 32 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . . . 1 Scan Component 2 | . 1 . . . 1 Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 48 | . 48 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 26 | . . . . . 26 Drone Recoveries 18 | . . . . . 18 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2145 | 139 414 108 645 384 455 Spaces Moved 1526 | 99 245 79 556 354 193 Core 26 | 17 . . . . 9 Treads 19 | . . . . . 19 Legs 1481 | 82 245 79 556 354 165 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 120 120 90 90 45 Average Speed 109 | 107 120 120 114 90 109 Slowest Speed 400 | 120 120 120 120 90 400 Overloaded Moves 36 | . . . . . 36 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 7 45 23 93 68 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 10 | . . . . 10 . Terrain Destroyed 235 | . 45 12 . 49 129 Melee . | . . . . . . Projectile 11 | . . . . 8 3 AOE 224 | . 45 12 . 41 126 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1828 | 121 315 88 565 393 346 Wait 74 | 1 31 8 . 8 26 Move 1521 | 98 244 78 555 353 193 Hop . | . . . . . . Pick Up 29 | 10 5 . 2 4 8 Fast Attach 21 | 1 3 . 3 3 11 Attach 21 | 6 3 . . 1 11 Detach 1 | . . . . . 1 Swap 6 | . 2 . . 3 1 Drop 15 | . . . 5 7 3 Fire 93 | 5 27 2 . 14 45 Melee 17 | . . . . . 17 Ram 1 | . . . . . 1 Kick 29 | . . . . . 29 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 104 | -11/Junkyard | Discovered new exit (range 8) 140 | -11/Junkyard | Entered Materials 219 | -10/Materials | Repaired Ion Engine 314 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 463 | -10/Materials | Lost 5 parts (1p1n1u2w) 540 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Entered Mines 657 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 657 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Identified exit to Exiles 662 | -10/Mines | Entered Exiles 698 | -10/Exiles | Met 8R-AWN 723 | -10/Exiles | Met EX-HEX 773 | -10/Exiles | Met EX-DEC 799 | -10/Exiles | Build established: Scavenger-Mutant 826 | -10/Exiles | Visited The Gauntlet 1005 | -10/Exiles | Learned location of Zion (-7) 1053 | -10/Exiles | Discovered new exit (range 15) 1124 | -10/Exiles | Met EX-BIN 1149 | -10/Exiles | Aligned with FarCom system 1150 | -10/Exiles | Given EX-Vault access code 1210 | -10/Exiles | Opened EX-Vault 1216 | -10/Exiles | Found Prototype Leg 1216 | -10/Exiles | Identified Potential Leg 1218 | -10/Exiles | Found Potential Leg 1239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1306 | -10/Exiles | Identified exit to Mines 1307 | -10/Exiles | Left Exiles lab with Potential Leg 1307 | -10/Exiles | Entered Mines 1365 | -9/Mines | Assembled infested the area 1370 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1474 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1556 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1559 | -9/Mines | Found Prototype Device 1622 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Found the Drone Emporium 1684 | -9/Mines | Found Prototype Device 1690 | -9/Mines | Identified exit to Materials 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1775 | -8/Materials | Garrison activated, responded to threat 1834 | -8/Materials | System corruption reached 10% 1864 | -8/Materials | Lost 7 parts (1p1n2u3w) 1905 | -8/Materials | Core integrity fell below 50% 1933 | -8/Materials | Identified Exp. Sensor Array 1948 | -8/Materials | Identified Sensor Drone Bay 2023 | -8/Materials | Lost 7 parts (1p2n2u2w) 2122 | -8/Materials | Core integrity fell below 20% 2146 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Lgt. Nuclear Core. Sensor Drone released from Sensor Drone Bay. Acquired 10 matter. Sensor Drone released from Sensor Drone Bay. M-28 Smith repairs Imp. Heat Sink. Aluminum Leg destroyed. M-28 Smith repairs Particle Gun. Sensor Drone retrieved by Sensor Drone Bay. M-28 Smith repairs Aluminum Leg. Sensor Drone retrieved by Sensor Drone Bay. Sensor Drone suffers critical hit (Destroy). Sensor Drone retrieved by Sensor Drone Bay. Acquired Aluminum Leg. Sensor Drone retrieved by Sensor Drone Bay. System corrupted: Component data lost. Sensor Drone retrieved by Sensor Drone Bay. Sensor Drone released from Sensor Drone Bay. Sensor Drone retrieved by Sensor Drone Bay. G-47 Trooper IFF system glitched. 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Remodeling Risk Taker Storm Trooper System Compromised Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed RocketSpacefoldProtection Manual? 0 Play Time 00:49:18 Cumulative 1.6 hours Start 2023.06.13 @ 00:53:14 End 2023.06.13 @ 01:49:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e483075-1006-4c6b-ad13-b2ac5d38a4fa