Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 13:11:30 Player: h76 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (4530) 4530 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 9589 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 122 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 289/290 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Melee Analysis Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Lance > --- INVENTORY -------- Minigun Gauss Cannon Gauss Cannon Gauss Cannon Remote Datajack [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 2 | . . . . 2 . . . . Parts Attached 84 | 8 4 10 15 23 2 2 19 1 Power 14 | 1 . 2 2 7 . . 1 1 Engine 12 | 1 . 2 2 5 . . 1 1 Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 3 . 5 5 2 . 1 3 . Treads 8 | 2 . 1 4 . . 1 . . Leg 8 | 1 . 4 . 2 . . 1 . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 2 . Flight 1 | . . . 1 . . . . . Utility 15 | 2 1 1 1 4 2 . 4 . Device 8 | 1 . 1 1 2 2 . 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . 1 . . 1 . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . 1 . . 1 . Artifact . | . . . . . . . . . Weapon 36 | 2 3 2 7 10 . 1 11 . Energy Gun 8 | 2 . 1 . 4 . . 1 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 6 | . . . 4 2 . . . . Ballistic Cannon 15 | . 3 . 1 3 . . 8 . Launcher 2 | . . 1 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 7 | . . 1 1 4 . . 1 . Parts Lost 42 | . 1 3 3 10 3 11 11 . Power 7 | . . 1 . 2 . 3 1 . Propulsion 11 | . . 2 . 3 3 2 1 . Utility 7 | . . . 1 1 . 1 4 . Weapon 17 | . 1 . 2 4 . 5 5 . Highest Loss Streak 9 | . 1 1 1 9 2 5 5 . To Critical Strikes 1 | . . . . 1 . . . . Average Backups 7 | 1 3 7 12 11 7 4 5 . Power . | . . . . . 1 . . . Propulsion . | . . . 3 2 . . . . Utility 1 | . . 1 1 1 1 2 . . Weapon 4 | . 3 5 6 6 4 1 3 . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . 4 2 . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon 5 | . . . 3 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 75 | . 99 73 96 95 77 53 55 1 Engine 8 | . 14 10 18 12 7 2 3 1 Core 1 | . . . . 2 7 2 . . Treads 11 | . 28 12 25 9 13 4 . . Leg 5 | . . 6 10 20 . . . . Hover 1 | . . . . . . . 8 . Device 9 | . 14 11 14 10 3 10 5 . Storage 8 | . 14 11 9 7 7 7 5 . Protection 1 | . . . . . 5 . 3 . Energy Gun 5 | . 13 9 4 4 7 2 1 . Ballistic Gun 6 | . . . 7 19 . 11 4 . Ballistic Cannon 10 | . 14 12 1 3 23 6 12 . Peak Build Rating 63 | 9 9 23 33 53 47 39 63 4 Average Rating 28 | 4 8 12 29 41 40 24 43 1 On Entrance 18 | . 9 9 23 27 47 38 16 . Avg Prop Armor Cover (%) 3 | . . . 3 2 2 . 8 . Naked Turns 62 | . . . . . . . 21 41 Heaviest Build 83 | 15 32 41 47 83 83 73 79 10 Greatest Support 80 | 40 40 60 80 80 60 48 40 3 Greatest Overweight (x) 26 | 3 . 2 . 2 3 10 26 3 Average Overweight (x) 1 | . . . . . 2 5 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 14 5 Most Carried 15 | 3 5 14 15 15 10 9 11 1 Average Carried 7 | 1 3 7 12 12 7 5 5 . Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 13 | 1 4 11 13 7 9 3 . . Class Distribution -------------------- 44% | Mutant 27% | Gunner 14% | Tank 9% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 3059 | 172 290 269 390 841 239 321 537 . Remotely . | . . . . . . . . . Salvage Created 4810 | 42 452 434 1491 974 134 661 622 . Parts 284 | 6 30 36 87 63 5 29 28 . Haulers Intercepted 7 | . 1 1 2 2 . . 1 . Recyclers Shooed 4 | . . . 1 . . . 3 . Parts Field Recycled 34 | . . 21 . 13 . . . . Retrieved Matter 186 | . . 100 . 86 . . . . Parts Self-Destructed 46 | . . . . . 10 36 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 100 | . 12 14 28 17 6 13 10 . Guns 41 | . 5 5 8 13 . 8 2 . Cannons 40 | . 7 8 2 4 6 5 8 . AOE 19 | . . 1 18 . . . . . Classes Destroyed 17 | 1 5 3 4 2 1 1 . . Worker 8 | . . . 6 1 . . 1 . Builder 8 | . . 1 3 3 . . 1 . Tunneler 3 | 2 . . 1 . . . . . Hauler 7 | . 1 1 2 2 . . 1 . Recycler 5 | . . 1 1 2 . . 1 . Mechanic 2 | . . . 1 . . 1 . . Operator 3 | . 1 . 2 . . . . . Watcher 7 | . 1 . 3 . . . 3 . Swarmer 28 | . 3 9 2 7 3 4 . . Grunt 46 | . 9 2 20 5 . 5 5 . Brawler 3 | . . . 1 . . 2 . . Duelist 1 | . . . . . . 1 . . Sentry 11 | . . 3 3 1 1 1 2 . Hunter 4 | . . . 2 1 . . 1 . Programmer 5 | . . . . 2 1 . 2 . Heavy 1 | . . . . 1 . . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 16 | 2 6 5 16 11 2 6 8 . Combat Bots Only 11 | . 6 4 11 5 2 6 5 . Max Kills in Single Turn 4 | 1 1 2 4 2 1 2 2 . Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . . 1 4 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 826 | . 51 74 121 178 38 77 272 15 Missed 253 | . 13 21 38 59 12 18 85 7 Hits 573 | . 38 53 83 119 26 59 187 8 Melee 7 | . . . . . . 7 . . Projectile 566 | . 38 53 83 119 26 52 187 8 Critical Strikes 18 | . 1 3 4 5 . 4 1 . Damage Taken 8310 | . 451 528 1006 1931 571 1069 2649 105 Core 1562 | . 30 70 97 111 227 164 776 87 Absorbed by Shields 336 | . . . 332 4 . . . . Core Remaining (%) 76 | 100 88 82 82 . . 28 . . Volleys Fired 293 | 6 38 46 64 46 17 28 48 . Largest 4 | 2 2 2 2 4 4 3 4 . Hottest 250 | 80 80 75 70 200 200 120 250 . Shots Fired 622 | 9 74 78 102 129 39 67 124 . Gun 298 | 9 36 19 59 105 4 48 18 . Cannon 289 | . 38 57 14 24 35 16 105 . Launcher 31 | . . 2 29 . . . . . Special 4 | . . . . . . 3 1 . Kinetic 449 | . 38 57 59 91 35 64 105 . Thermal 60 | . . . . 38 4 . 18 . Explosive 12 | . . . 12 . . . . . Electromagnetic 97 | 9 36 21 31 . . . . . Robot Hit Streak 12 | 5 8 6 6 9 6 8 12 . Robot Miss Streak 10 | 1 5 4 6 8 5 3 10 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 371 | 7 40 43 71 69 20 44 77 . Core Hits 252 | 3 17 20 92 41 8 27 41 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 1 2 . 4 . 1 6 . Burn 4 | . . . . 4 . . . . Destroy 1 | . . . . . . 1 . . Blast 9 | . 1 2 . . . . 6 . Melee Attacks 2 | . . . 2 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10131 | 159 695 859 3458 1699 474 902 1881 4 Guns 3861 | 90 304 252 733 1435 54 713 280 . Cannons 3429 | . 386 446 244 263 420 189 1481 . Explosions 2762 | 69 . 154 2425 . . . 114 . Melee . | . . . . . . . . . Ramming 79 | . 5 7 56 1 . . 6 4 Kinetic 5485 | . 386 446 772 1015 420 902 1544 . Thermal 1418 | 69 . 141 140 683 54 . 331 . Explosive 1306 | . . . 1306 . . . . . Electromagnetic 1843 | 90 304 265 1184 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 3 . . 4 . . Average Corruption 3 | . . . 3 . . 4 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . 12 . . 11 . . Message Errors 4 | . . . 2 . . 2 . . Matter Fused 5 | . . . 3 . . 2 . . Heat Flow Errors 3 | . . . 1 . . 2 . . Energy Discharges 2 | . . . 1 . . 1 . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 5 | . . . 3 . . 2 . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . 1 . . 1 . . Overload Shots 10 | . . . . 10 . . . . Overflow Damage 133 | . 5 1 18 . . . 109 . Projectiles 35 | . 5 . . . . . 30 . Explosions 98 | . . 1 18 . . . 79 . Melee . | . . . . . . . . . Knockbacks 32 | . 5 5 9 . 1 . 12 . Impact . | . . . . . . . . . Kinetic 32 | . 5 5 9 . 1 . 12 . Secondary . | . . . . . . . . . Self-Inflicted Damage 98 | . . 13 52 . . . 32 1 Shots 7 | . . 2 4 . . . 1 . Rammed 21 | . 1 . 16 . . . 1 3 Targets Rammed 23 | . 1 1 16 1 . . 1 3 Kicked 1 | . . . . 1 . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 617 | 54 100 45 155 200 617 180 582 . Average Temperature 107 | 29 45 18 23 56 229 75 195 . Received Heat Transfer 1667 | . 237 93 497 141 12 342 297 48 Effects 24 | . . . . . 17 . 7 . Shutdowns 8 | . . . . . 8 . . . Energy Bleed 1 | . . . . . 1 . . . Matter Decay 3 | . . . . . 1 . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 6 | . . . . . 3 . 3 . Damage (core) 3 | . . . . . 2 . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . 2 . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 . . 1 . Heat Transferred 2765 | 100 . 200 300 1541 125 . 499 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | 1 . 2 9 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Maximum Alert Level 3 | . . 1 3 2 . . 1 . Low Security (%) 69 | 100 100 98 49 2 . . 87 100 Level 1 20 | . . 1 2 88 . . 12 . Level 2 5 | . . . 20 9 . . . . Level 3 4 | . . . 28 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 759 | 10 194 201 759 427 . . 266 177 Initial 330 | . . 60 81 330 . . . 140 Average 146 | . 75 43 340 271 . . 64 149 Influence Increases 3308 | 10 326 423 979 531 140 319 543 37 Destroy 0b10 Robot/C 2060 | . 240 280 560 340 120 280 220 20 Destroy 0b10 Robot/NC 215 | 10 15 15 95 40 . 5 35 . Destroy Leader 478 | . 54 72 140 94 20 30 68 . Allied During Kill 7 | . . . . . . 4 1 2 Successful Hack 37 | . . 5 13 5 . . 14 . Disable Machine 300 | . 15 45 75 30 . . 135 . Destroy Structure 166 | . 2 6 81 7 . . 70 . Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 30 | . . . 15 15 . . . . Influence Decreases 3151 | 10 182 372 447 853 531 333 343 80 Entered New Map 810 | . . 84 114 397 151 4 . 60 Time Decay 1921 | 10 172 258 303 356 350 239 233 . Lost Part 400 | . 10 30 30 100 30 90 110 . Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 24 | . 3 1 9 6 . 1 4 . Investigation 4 | . . 1 1 2 . . . . Extermination 4 | . . . . 2 . . 2 . Reinforcement 12 | . 3 . 5 2 . . 2 . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 4 | . . 1 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 15 17 42 18 6 17 25 3 Peak Tracking Total 9 | . 5 4 7 6 3 7 9 2 Tactical Retreats 3 | . . . 1 1 . 1 . . ECM-based Alert Blocks 1 | . . . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 3 | . . 2 . 1 . . . . Indirectly 1 | . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 20 | . 1 3 5 2 . . 9 . Max in Single Turn 4 | . 1 2 2 1 . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 14 | . 1 4 3 2 . . 3 1 Terminals 9 | . 1 3 1 2 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . 1 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 38 | . 3 10 11 7 . . 6 1 Successful 19 | . 2 4 7 2 . . 3 1 Failed 18 | . 1 6 3 5 . . 3 . Catastrophic 3 | . 1 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . Manual . | . . . . . . . . . Terminals 24 | . 3 8 2 7 . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 11 | . . 2 9 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 10 | . 2 3 1 2 . . 1 1 Record 3 | . 2 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 2 | . . . . 1 . . 1 . Alert Level 1 | . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 7 | . . 1 6 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 4 | . . 1 3 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 3 2 2 . . 3 . Full Trace Events 5 | . . 2 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 1 3 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 1 . . . 1 . Non-combat . | . . . . . . . . . Combat 2 | . . . 1 . . . 1 . Robot Hacks Applied 2 | . . . 1 . . . 1 . parse_system 2 | . . . 1 . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies 3 | . . . . . . 2 . 1 Largest Group 2 | . . . . . . 2 2 1 Highest-Rated Group 48 | . . . . . . 48 48 38 Highest-Rated Ally 38 | . . . . . . 32 32 38 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . 2 4 3 Total Damage 537 | . . . . . . 61 325 151 Kills 4 | . . . . . . 1 2 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Active Infowar (turns) 1519 | 9 577 319 . . 205 401 8 . Terrain 905 | 9 577 319 . . . . . . Cloaking 8 | . . . . . . . 8 . ECM 606 | . . . . . 205 401 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 6045 | 96 577 1072 700 815 784 1047 898 56 Spaces Moved 2565 | 47 281 418 267 460 289 251 482 70 Core 267 | 12 . . . . . 110 75 70 Treads 1422 | 35 281 314 233 129 289 141 . . Legs 482 | . . 104 34 331 . . 13 . Wheels . | . . . . . . . . . Hover 394 | . . . . . . . 394 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 111 210 165 50 50 Average Speed 191 | 138 160 216 163 132 254 385 146 60 Slowest Speed 1350 | 200 160 320 170 245 290 550 1350 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 42 36 36 13 46 24 17 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 203 | 5 . 5 89 6 10 7 81 . Melee . | . . . . . . . . . Projectile 48 | . . . . 6 10 7 25 . AOE 155 | 5 . 5 89 . . . 56 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 3182 | 70 333 505 422 585 310 291 584 82 Wait 60 | . 4 14 20 11 . 4 . 7 Move 2557 | 46 280 417 266 459 288 250 481 70 Hop . | . . . . . . . . . Pick Up 90 | 9 5 14 19 19 2 1 20 1 Fast Attach 1 | . . . . 1 . . . . Attach 58 | 8 1 6 6 14 2 7 13 1 Detach 1 | . . . . . 1 . . . Swap 50 | . 3 5 16 18 . . 8 . Drop 47 | 1 1 2 13 16 . 1 13 . Fire 293 | 6 38 46 64 46 17 28 48 . Melee 2 | . . . 2 . . . . . Ram 4 | . . . . . . . 1 3 Kick 1 | . . . . 1 . . . . Crush 18 | . 1 1 16 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 239 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Propulsion x2 1725 | -9/Materials | Discovered new exit (range 5) 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1844 | -8/Materials | Central database locked down 2144 | -8/Materials | Destroyed 11 combat bots 2188 | -8/Materials | Garrison activated, responded to threat 2278 | -8/Materials | Destroyed 7 combat bots 2416 | -8/Materials | Discovered new exit (range 14) 2446 | -8/Materials | Entered Factory 2446 | -7/Factory | Evolved 2 slots: Weapon x2 2632 | -7/Factory | Identified exit to DSF 3040 | -7/Factory | Build established: Gunner 3163 | -7/Factory | Discovered new exit (range 16) 3165 | -7/Factory | Lost 9 parts (2p3n4w) 3261 | -7/Factory | Entered Lower Caves 3520 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3543 | -7/Lower Caves | Build established: Scavenger-Tank 3961 | -7/Lower Caves | Learned 4 Factory zone layouts 4007 | -7/Lower Caves | Discovered new exit (range 6) 4045 | -7/Lower Caves | Entered another Lower Caves area 4146 | -7/Lower Caves | Build established: Gunner 4269 | -7/Lower Caves | Core integrity fell below 50% 4412 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4463 | -7/Lower Caves | Lost 5 parts (2p3w) 4504 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5004 | -7/Lower Caves | Discovered new exit (range 9) 5092 | -7/Lower Caves | Entered Factory 5092 | -6/Factory | Accompanied by 2 allies 5092 | -6/Factory | Evolved 2 slots: Utility x2 5555 | -6/Factory | Spotted B-75 Beast 5613 | -6/Factory | Build established: Tank 5928 | -6/Factory | Lost 4 parts (1p2u1w) 5968 | -6/Factory | Core integrity fell below 50% 5980 | -6/Factory | Core integrity fell below 20% 5989 | -6/Factory | Identified exit to Garrison 5990 | -6/Factory | Entered Garrison 5995 | -6/Garrison | Lost 5 parts (1n1u3w) 6018 | -6/Garrison | Triggered checkpoint 6022 | -6/Garrison | Rescued a captive Derelict 6046 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Slammed into K-01 Serf. Destabilizing: Core damaged (-34). ALERT: Security rotation in progress. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 3Y-1R7(l): "WARLORD FOREVER!" Y-54 Guardian Imp. Light Armor Plating severed. Y-54 Guardian Lgt. Treads severed. Y-54 Guardian destroyed. Acquired Imp. Deuterium Engine. 3Y-1R7(l) destroyed. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????# #?????????????????????????? | | ???????????########## ######### #??????????????? | | ???????????# ^ #??????????????? | | ???????????# #??????????????? | | ???????????# ### ### #######????????????????????? | | ???????????# # ## #??????????????????????????? | | ???######??# # ## #??????????????????????????? | | ???#! #### ## ## #??????????????????????????? | | ???#! # ### #####??????????????????????? | | ???#! #####?# #??????????????????????? | | ???#! #### #?????##### #??????????????????????? | | ???#! #??# #?????????# #??????????????????????? | | ???#! #??# #?????????# #??????????????????????? | | ???#! #### #?????????# ###????????????????????? | | ???####### #?????????# #????????????????????? | | ?????????# #?????????# ?????????????????????? | | ?????????# #?????????# ??????????????????????? | | ?????????######?????????# #??????????????????????? | | ??????????????????####### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????## ##g#??????????????????????? | | ??????????????????#"""""# #??????????????????????? | | ??????????????????####### #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ???????????????????????##!#??????????????????????? | | ?????????????????????###g@##?????????????????????? | | ?????????????????????# %=#?????????????????????? | | ?????????????????????###T###?????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Hydra Item+ More Dakka Please Overkill Serviceable Loadout Challenges ------------ None Game ------ Seed NovaDeliveryBlaster Manual? 0 Play Time 01:27:44 Cumulative 5.8 hours Start 2025.12.15 @ 11:42:29 End 2025.12.15 @ 13:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9331a999-6170-4d7c-a724-7656ce098d05