Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.11 @ 00:14:33 Player: ZOT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1543) 1543 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4473 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Drone Bay (2/2) Drone Bay (0/2) Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Hover Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Particle Gun EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Hover Unit Seismic Detector Hacking Suite System Shield Drone Bay Drone Bay Drone Bay [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 64 | 10 3 14 22 11 4 Power 5 | 2 1 . 1 1 . Engine 4 | 2 1 . 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 33 | 4 1 6 16 6 . Treads 10 | 1 . 3 5 1 . Leg 10 | 1 . 2 7 . . Wheel 3 | 2 1 . . . . Hover 9 | . . . 4 5 . Flight 1 | . . 1 . . . Utility 11 | 2 1 . 4 . 4 Device 6 | 1 . . 3 . 2 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 8 1 4 . Energy Gun 8 | 2 . 5 . 1 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | . . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 22 | . . 5 4 11 2 Power 1 | . . . . 1 . Propulsion 11 | . . 3 2 6 . Utility 4 | . . . 1 1 2 Weapon 6 | . . 2 1 3 . Highest Loss Streak 11 | . . 5 2 11 1 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 85 | . 87 96 98 85 24 Engine 7 | . 2 11 11 . . Core 1 | . . . . 7 . Treads 12 | . 7 21 15 7 . Leg 14 | . . 3 27 . . Wheel 2 | . 21 15 . . . Hover 7 | . . . . 38 . Device 10 | . 14 11 10 7 9 Storage 9 | . 14 11 11 8 . Hackware 1 | . . . . . 14 Energy Gun 10 | . 28 18 11 7 . Ballistic Gun 7 | . . 1 10 7 . Naked Turns 25 | . . . . 25 . Heaviest Build 32 | 12 20 22 32 23 7 Greatest Support 43 | 16 26 40 40 43 3 Greatest Overweight (x) 3 | . . 1 3 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 9 5 Most Carried 10 | 8 8 10 10 10 4 Average Carried 8 | 5 7 8 9 9 2 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 8 7 10 10 5 4 Class Distribution -------------------- 55% | Mutant 32% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 1001 | 175 89 97 542 98 . Remotely . | . . . . . . Salvage Created 2153 | 41 89 407 1203 413 . Parts 111 | 6 1 22 63 19 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 42 | . 2 9 23 8 . Guns 34 | . 2 4 22 6 . Cannons 1 | . . . . 1 . AOE 5 | . . 4 . 1 . Classes Destroyed 9 | 1 1 5 . 2 . Worker 2 | . . 1 1 . . Tunneler 2 | 2 . . . . . Hauler 1 | . . 1 . . . Recycler 4 | . . 1 3 . . Swarmer 7 | . . 3 4 . . Grunt 20 | . 2 3 10 5 . Brawler 1 | . . . . 1 . Sentry 13 | . . 3 9 1 . Hunter 1 | . . . . 1 . Best Kill Streak 5 | 2 2 4 5 4 . Combat Bots Only 5 | . 2 4 5 4 . Max Kills in Single Turn 4 | 1 1 4 1 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 3909 | . 55 718 1063 1296 777 Core 1425 | . 22 149 137 406 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 70 | . . . . 70 . Core Remaining (%) 61 | 100 91 . 28 26 . Volleys Fired 148 | 4 6 23 79 36 . Largest 2 | 2 2 2 2 2 . Hottest 128 | 90 90 96 79 128 . Shots Fired 272 | 8 12 44 146 62 . Gun 259 | 8 12 36 146 57 . Cannon 5 | . . . . 5 . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 101 | . . 1 67 33 . Thermal 134 | 4 6 21 79 24 . Explosive 8 | . . 8 . . . Electromagnetic 29 | 4 6 14 . 5 . Robot Hit Streak 18 | 2 13 14 18 7 . Robot Miss Streak 4 | 2 . 3 4 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 175 | 4 11 20 96 44 . Core Hits 87 | 2 4 18 41 21 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | 1 2 3 7 . . Burn 13 | 1 2 3 7 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3323 | 61 144 719 1552 831 16 Guns 2655 | 61 144 316 1552 582 . Cannons 122 | . . . . 122 . Explosions 530 | . . 403 . 127 . Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 978 | . . 14 620 344 . Thermal 1643 | 37 62 247 932 365 . Explosive 355 | . . 355 . . . Electromagnetic 331 | 24 82 103 . 122 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 17 . . Message Errors 6 | . . . 6 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 2 | . . . 2 . . Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 25 . Projectiles . | . . . . . . Explosions 25 | . . . . 25 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . 43 . 40 7 Shots 2 | . . 1 . 1 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | 30 93 250 259 51 . Average Temperature 56 | 13 44 85 48 21 . Received Heat Transfer 1128 | . 30 231 327 513 27 Effects 5 | . . 5 . . . Interference 5 | . . 5 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 9 | . . 3 6 . . Heat Transferred 4479 | 185 333 753 2553 655 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 425 | 10 103 347 425 346 279 Initial 152 | . 6 42 146 103 152 Average 216 | 2 41 204 264 219 162 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 44 | 100 100 43 21 56 86 Level 1 51 | . . 56 72 43 13 Level 2 3 | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 5 2 3 Investigation 4 | . . . 3 . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 1 2 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 6 | . . 2 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 4 12 29 25 14 Peak Tracking Total 13 | . 2 7 5 13 8 Tactical Retreats 9 | . . . 3 3 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 20 | . 4 . 9 5 2 Terminals 12 | . 4 . 6 2 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . . 2 . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 1 . Total Hacks 57 | . 8 . 26 18 5 Successful 36 | . 4 . 16 12 4 Failed 21 | . 4 . 10 6 1 Catastrophic 4 | . 1 . 1 2 . Database Lockouts . | . . . . . . Manual 31 | . 6 . 17 7 1 Terminals 33 | . 8 . 17 8 . Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . 2 . Recycling Units 8 | . . . 6 . 2 Scanalyzers 6 | . . . . 6 . Garrison Access 5 | . . . 3 2 . Terminal Hacks 13 | . 1 . 9 3 . Prototype ID Bank 2 | . . . 1 1 . Open Door 1 | . . . 1 . . Branch Access Points 3 | . 1 . 1 1 . Alert Level 3 | . . . 3 . . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . 1 Report Inventory 2 | . . . 1 . 1 Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 6 1 1 Terminals 4 | . 3 . . 1 . Track 1 | . 1 . . . . Assimilate 2 | . 1 . . 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 4 . 1 Monitor 2 | . . . 2 . . Mask 3 | . . . 2 . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Reprogram 1 | . . . 1 . . Watchers 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 8 4 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 8 | . . . 8 . . Highest-Rated Ally 8 | . . . 8 . . Total Orders 4 | . . . 2 . 2 EXPLORE 4 | . . . 2 . 2 Ally Attacks 2 | . . . 2 . . Total Damage 22 | . . . 22 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 2 . 2 Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 2258 | 71 123 254 1130 396 284 Spaces Moved 1403 | 47 114 134 491 368 249 Core 313 | 13 . . . 51 249 Treads 245 | . . 15 230 . . Legs 260 | 4 . 3 253 . . Wheels 260 | 30 114 116 . . . Hover 325 | . . . 8 317 . Flight . | . . . . . . Fastest Speed 48 | 50 80 90 48 50 50 Average Speed 99 | 77 83 102 145 62 72 Slowest Speed 280 | 120 90 190 280 140 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 30 15 92 35 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . 51 . 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . 51 . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 1997 | 71 130 205 765 473 353 Wait 302 | . 5 19 137 46 95 Move 1398 | 46 113 133 490 367 249 Hop . | . . . . . . Pick Up 42 | 9 1 11 14 5 2 Fast Attach 14 | 5 . 4 4 1 . Attach 20 | 2 1 7 2 4 4 Detach 3 | 1 . . . 1 1 Swap 30 | 3 2 3 16 6 . Drop 38 | 1 2 5 23 7 . Fire 148 | 4 6 23 79 36 . Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 13) 72 | -11/Junkyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 358 | -9/Materials | Discovered new exit (range 16) 435 | -9/Materials | Lost 5 parts (3n2w) 449 | -9/Materials | Entered Storage 1116 | -9/Storage | Build established: Scavenger-Mutant 1127 | -9/Storage | Core integrity fell below 50% 1200 | -9/Storage | Identified exit to Recycling 1531 | -9/Storage | Discovered new exit (range 14) 1579 | -9/Storage | Entered Materials 1579 | -8/Materials | Evolved 2 slots: Propulsion x2 1814 | -8/Materials | Repaired Hvy. Assault Rifle 1842 | -8/Materials | Discovered new exit (range 16) 1855 | -8/Materials | Build established: Mutant 1948 | -8/Materials | Core integrity fell below 50% 1950 | -8/Materials | Released all parts (1) 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Utility x2 1979 | -7/Factory | Lost 11 parts (1p6n1u3w) 2190 | -7/Factory | Fabricated Imp. Hover Unit? 2211 | -7/Factory | Core integrity fell below 50% 2251 | -7/Factory | Core integrity fell below 20% 2259 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- investigation squad. 02136_ Acquired Gatling Laser. 02145_ Penetrated by Slug. 02159_ Slug penetrates Wall. 02166_ Seismic Detector destroyed. 02177_ Penetrated by Slug. 02177_ S-27 Virus destroyed. 02179_ Slammed into H-55 Commando. 02180_ Slug penetrates Wall. 02190_ >> FABRICATOR: Completed Imp. Hover Unit? 02192_ Critical hit (Burn: +37). 02195_ Acquired Cesium-ion Thruster. 02199_ Slammed into K-01 Serf. 02199_ K-01 Serf sends out distress signal. 02206_ K-01 Serf cleans the Fabricator. 02212_ Knocked back. 02225_ ALERT: Rogue bot located, Programmers report to Factory Zone 1F. 02247_ System Shield destroyed. 02259_ Triggered Heavy Explosive Trap. 02259_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? """ ""#????????????????????????????????? | | #####? """ G?????????????????????????????????? | | #? 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""" #######?????????????????????? | | ?# #??? #???????????????????????????? | | ?###########???#+###?#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneBoreDevice Manual? 0 Play Time 00:43:07 Cumulative 88.7 hours Start 2023.08.10 @ 23:07:05 End 2023.08.11 @ 00:14:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc93331-1e91-491e-9ff4-5fb7aaec5b41