Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.15 @ 00:12:14 Player: Roxy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3579) 3579 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 10411 Bonus ------- High Alert Combat Kills 139 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 948 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 83/100 System Corruption 2% Temperature Warm (106) Movement Walking (270) Ox2 Location -5/Warlord Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Advanced VSS Leg > --- UTILITY (5) ------ Coolant Injector High-capacity Storage Unit > --- WEAPON (4) ------- Chainsword > --- INVENTORY (20) --- Structural Scanner Makeshift Terrain Scan Processor Improved Phase Shifter Reflective Plating Improved Thermal Shield Heavy Laser Heavy Phase Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Particle Charger Microactuators > --- WEAPON ----------- Heavy Laser Wave Gun Variable Charge Gun Plasma Cannon > --- INVENTORY -------- Titanium Leg Advanced VSS Leg Coolant Injector Structural Scanner Makeshift Terrain Scan Processor Improved Phase Shifter Reflective Plating Improved Thermal Shield Heavy Laser Heavy Phase Cannon Heavy Mace Chainsword [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 3 | . . . 1 . . 1 1 . . Propulsion 2 | . . . . 1 . . 1 . . Utility 3 | . . . 1 . 2 . . . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 73 | 6 . 5 6 4 10 6 23 . 13 Power 14 | 1 . 1 1 . . 2 6 . 3 Engine 5 | 1 . 1 . . . 2 1 . . Core 8 | . . . 1 . . . 5 . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 18 | 2 . 2 1 3 3 1 3 . 3 Treads . | . . . . . . . . . . Leg 18 | 2 . 2 1 3 3 1 3 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 . . 3 1 6 2 5 . 2 Device 12 | . . . 2 . 3 2 3 . 2 Storage 3 | 1 . . . 1 1 . . . . Processor 4 | . . . 1 . 1 . 2 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . 2 1 . 1 1 9 . 5 Energy Gun 10 | . . 2 1 . . . 5 . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 5 | 2 . . . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 54 | . . 4 . . 2 2 21 . 25 Power 14 | . . 1 . . . 2 5 . 6 Propulsion 11 | . . 1 . . . . 4 . 6 Utility 11 | . . . . . 1 . 5 . 5 Weapon 18 | . . 2 . . 1 . 7 . 8 Highest Loss Streak 17 | . . 3 . . 1 2 9 . 17 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 1 6 7 8 10 12 9 9 10 Power . | . . 2 1 1 2 . . . . Propulsion 1 | . . 1 1 . 2 3 1 . . Utility 3 | . . 1 1 2 3 4 4 4 4 Weapon 3 | . . 1 2 3 2 4 3 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . . . . . . 5 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . . . . . 3 Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 99 99 95 98 87 94 90 Engine 8 | . 14 14 11 9 7 13 5 5 4 Core 7 | . . . 11 9 7 5 10 11 9 Leg 22 | . 28 28 22 27 23 20 21 23 22 Device 13 | . . . 15 9 13 18 12 17 16 Storage 6 | . 14 14 11 9 7 6 5 5 5 Processor 6 | . . . 5 9 11 7 5 5 5 Energy Gun 14 | . . 19 22 26 20 13 6 17 15 Ballistic Gun 3 | . 28 8 . . 2 6 6 . . Impact Weapon 1 | . . . . . . 5 2 . . Piercing Weapon 2 | . . . . . . . 3 5 3 Peak Build Rating 83 | 6 6 7 14 20 34 46 75 72 83 Average Rating 47 | 3 6 6 12 16 29 41 61 72 70 On Entrance 27 | . 6 6 7 14 20 34 43 72 72 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 12 12 12 20 36 60 72 110 106 129 Greatest Support 74 | 20 20 20 20 44 52 57 74 70 70 Greatest Overweight (x) 3 | 3 . . . 1 1 1 2 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 14 16 20 20 20 20 Most Carried 14 | 3 5 8 8 10 12 14 13 9 14 Average Carried 9 | . 1 6 6 8 10 12 9 9 10 Final Capacity 20 | 8 8 8 8 15 20 20 20 20 20 Final Carried 12 | . 5 8 8 9 11 12 9 9 8 Class Distribution -------------------- 68% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Mutant 4% | Scavenger-Skirmisher 3% | Generator-Gladiator 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Matter Collected 1453 | 163 120 80 60 30 80 158 523 . 239 Remotely . | . . . . . . . . . . Salvage Created 3794 | . 78 178 107 75 258 213 2521 . 364 Parts 166 | . 7 6 7 5 15 17 97 . 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 68 | . 2 4 2 3 7 6 36 . 8 Melee 7 | . . . . . . . 7 . . Guns 45 | . 2 4 2 3 6 5 19 . 4 Cannons 1 | . . . . . . . . . 1 AOE 9 | . . . . . . . 7 . 2 Classes Destroyed 13 | . 1 . 2 1 1 1 5 . 2 Worker 5 | . . . . . . . 5 . . Builder 6 | . . . . . . . 6 . . Recycler 2 | . . . . . . . 2 . . Watcher 4 | . . . 1 . . . 3 . . Swarmer 15 | . . . . 2 4 3 4 . 2 Grunt 28 | . 2 4 . . 1 . 19 . 2 Brawler 3 | . . . . . . . 3 . . Duelist 2 | . . . . . . . 1 . 1 Sentry 10 | . . . 2 1 1 1 5 . . Demolisher 1 | . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 7 | . . . . . . 2 4 . 1 Striker 1 | . . . . . . . . . 1 Best Kill Streak 14 | . 2 2 1 3 5 3 14 . 5 Combat Bots Only 5 | . 2 2 1 3 5 3 5 . 5 Max Kills in Single Turn 13 | . 1 1 1 2 1 1 13 . 2 Gunslinging 1 | . . . . 1 . . 1 . . Exploded 2 | . . . . . . . 2 . 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Hostile Shots Fired 546 | . 21 56 8 10 75 55 201 . 120 Missed 150 | . 8 10 3 1 34 18 52 . 24 Hits 396 | . 13 46 5 9 41 37 149 . 96 Melee 23 | . . . . . . . 15 . 8 Projectile 373 | . 13 46 5 9 41 37 134 . 88 AOE 11 | . . . . . . . . . 11 Critical Strikes 26 | . 1 1 . . 1 . 11 . 12 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 6542 | . 171 478 56 84 366 342 2638 . 2407 Core 1267 | . 24 122 . . 34 79 303 . 705 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1806 | . 52 148 17 24 124 105 721 . 615 Regen/Repaired (Parts) 194 | . . . . . . . . . 194 Core Remaining (%) 87 | 100 . 41 100 100 95 90 . . . Volleys Fired 162 | . 14 27 5 3 20 14 61 . 18 Largest 4 | . 2 2 2 3 3 3 3 . 4 Hottest 305 | . 40 80 105 145 145 128 211 . 305 Shots Fired 359 | . 28 54 10 9 52 25 130 . 51 Gun 331 | . 28 54 10 9 52 25 121 . 32 Cannon 14 | . . . . . . . . . 14 Launcher 14 | . . . . . . . 9 . 5 Special . | . . . . . . . . . . Kinetic 142 | . 28 38 . . 6 14 56 . . Thermal 144 | . . 16 10 9 46 11 14 . 38 Explosive 14 | . . . . . . . 9 . 5 Electromagnetic 59 | . . . . . . . 51 . 8 Robot Hit Streak 43 | . 22 23 13 14 21 23 43 . 7 Robot Miss Streak 3 | . 1 1 1 1 3 2 2 . 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 5 | . . . . 1 . . 3 . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 . 1 Shots Hit Robots 327 | . 24 50 9 7 47 21 133 . 36 Core Hits 200 | . 8 12 9 7 31 15 89 . 29 Critical Kills 4 | . 1 . . . . . 2 . 1 Critical Parts Destroyed 5 | . . . . . . . 5 . . Critical Strikes 15 | . 1 . . . . . 12 . 2 Meltdown 1 | . . . . . . . . . 1 Destroy 6 | . 1 . . . . . 5 . . Corrupt 2 | . . . . . . . 2 . . Smash 2 | . . . . . . . 2 . . Sever 1 | . . . . . . . . . 1 Impale 3 | . . . . . . . 3 . . Melee Attacks 37 | . . . . . . 2 33 . 2 Impact 17 | . . . . . . 2 15 . . Slashing 2 | . . . . . . . . . 2 Piercing 18 | . . . . . . . 18 . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . Damage Inflicted 9255 | . 186 450 112 92 617 404 5661 . 1733 Guns 4834 | . 186 450 112 92 617 353 2446 . 578 Cannons 333 | . . . . . . . . . 333 Explosions 2932 | . . . . . . . 2162 . 770 Melee 1156 | . . . . . . 51 1053 . 52 Ramming . | . . . . . . . . . . Kinetic 1993 | . 186 301 . . 60 216 1230 . . Thermal 3781 | . . 149 112 92 557 137 1974 . 760 Explosive 1215 | . . . . . . . 445 . 770 Electromagnetic 1110 | . . . . . . . 959 . 151 Impact 581 | . . . . . . 51 530 . . Slashing 52 | . . . . . . . . . 52 Piercing 523 | . . . . . . . 523 . . Highest Corruption 15 | . . . . 1 . 4 15 15 15 Average Corruption 8 | . . . . 1 . 2 10 15 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . . . . . . 11 44 13 4 Message Errors 19 | . . . . . . 3 10 5 1 Matter Fused 13 | . . . . . . 2 7 3 1 Heat Flow Errors 4 | . . . . . . 1 3 . . Energy Discharges 10 | . . . . . . . 8 1 1 Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . 2 7 . . Data Loss (major) 7 | . . . . . . 1 4 2 . Misfires 2 | . . . . . . 2 . . . Alerts 3 | . . . . . . . 1 1 1 Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 525 | . . . . . . 26 444 . 55 Projectiles . | . . . . . . . . . . Explosions 460 | . . . . . . . 405 . 55 Melee 65 | . . . . . . 26 39 . . Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . 56 . . Shots 1 | . . . . . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 742 | . 40 175 114 270 396 164 351 . 742 Average Temperature 115 | . 16 53 44 138 113 53 78 . 281 Received Heat Transfer 1954 | . 117 375 9 27 87 42 969 . 328 Effects 24 | . . . . . 1 . 1 . 22 Shutdowns 11 | . . . . . 1 . 1 . 9 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . 1 3 . . Parts Fried 5 | . . . . . . 1 2 . 2 Impact Corruptions 4 | . . . . . . 2 2 . . Robots Melted 2 | . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Melted 8 | . . . . . 2 . 2 . 4 Heat Transferred 4151 | . . 325 210 175 1015 215 1395 . 816 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Maximum Alert Level 2 | . . . . . . . 2 . . Low Security (%) 88 | 100 100 100 100 100 100 100 63 . . Level 1 3 | . . . . . . . 12 . . Level 2 7 | . . . . . . . 23 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 531 | . 40 50 30 80 110 60 531 . . Initial 6 | . . 6 . . . . . . . Average 66 | . 10 8 6 19 23 5 186 . . Influence Increases 2193 | . 50 100 71 83 200 167 1242 . 280 Destroy 0b10 Robot/C 1360 | . 40 80 40 60 140 120 720 . 160 Destroy 0b10 Robot/NC 85 | . . . 5 . . . 80 . . Destroy Leader 308 | . 10 20 22 20 30 40 166 . . Successful Hack 14 | . . . 4 3 . 7 . . . Disable Machine 108 | . . . . . . . 108 . . Destroy Structure 138 | . . . . . . . 138 . . Lose Combat Pursuer 180 | . . . . . 30 . 30 . 120 Influence Decreases 2193 | . 30 120 71 83 200 167 791 332 399 Entered New Map 335 | . . 14 . . . . . 202 119 Time Decay 1523 | . 30 86 71 83 180 147 611 130 185 Lost Part 335 | . . 20 . . 20 20 180 . 95 Squads Dispatched 16 | . . . . 2 3 2 9 . . Investigation 1 | . . . . . 1 . . . . Extermination 5 | . . . . . 1 2 2 . . Reinforcement 1 | . . . . . . . 1 . . Assault . | . . . . . . . . . . Garrison 9 | . . . . 2 1 . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 4 4 4 5 11 7 43 . 38 Peak Tracking Total 14 | . 3 2 2 1 4 3 5 . 14 Tactical Retreats 6 | . . . . . 1 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Traps Triggered 6 | . 1 . . 2 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Machines Disabled 12 | . . . . . . . 12 . . Max in Single Turn 9 | . . . . . . . 9 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Machines Accessed 7 | . . . 4 1 . 1 1 . . Terminals 6 | . . . 4 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 15 | . . . 8 1 . 5 1 . . Successful 6 | . . . 3 1 . 2 . . . Failed 9 | . . . 5 . . 3 1 . . Catastrophic 4 | . . . 1 . . 2 1 . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 5 . . 5 . . . Terminals 14 | . . . 8 1 . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 6 | . . . 3 1 . 2 . . . Emergency Access Points 1 | . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 2 1 . 1 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Active Infowar (turns) 2516 | . . . 278 311 314 1265 348 . . Sensors 1664 | . . . . . 51 1265 348 . . Terrain 851 | . . . 277 311 263 . . . . Structural 139 | . . . 139 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Turns Passed 6670 | 61 157 473 279 311 626 1265 1455 270 1773 Spaces Moved 2876 | 39 72 295 198 152 383 377 541 138 681 Core 18 | 18 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2858 | 21 72 295 198 152 383 377 541 138 681 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 196 130 195 192 Average Speed 170 | 127 120 120 120 168 136 197 197 195 194 Slowest Speed 266 | 200 120 120 120 190 196 200 266 195 263 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 15 49 25 19 13 12 19 18 82 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 109 | . . . . . . . 65 . 44 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . 3 . 3 AOE 103 | . . . . . . . 62 . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Total 4270 | 50 120 367 229 200 442 875 758 139 1090 Wait 1037 | . 30 32 14 34 16 468 78 2 363 Move 2867 | 38 71 294 197 151 382 376 540 137 681 Hop . | . . . . . . . . . . Pick Up 81 | 6 5 8 5 5 10 7 23 . 12 Fast Attach . | . . . . . . . . . . Attach 63 | 6 . 4 4 2 5 3 26 . 13 Detach . | . . . . . . . . . . Swap 16 | . . 1 2 3 5 3 1 . 1 Drop 11 | . . 1 2 2 4 2 . . . Fire 162 | . 14 27 5 3 20 14 61 . 18 Melee 33 | . . . . . . 2 29 . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 197 | -10/Materials | Discovered new exit (range 13) 219 | -10/Materials | Entered Mines 251 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 381 | -10/Mines | Lost 3 parts (1p1n1w) 400 | -10/Mines | Core integrity fell below 50% 414 | -10/Mines | Learned Materials stockpile data 677 | -10/Mines | Discovered new exit (range 12) 683 | -10/Mines | Build established: Scavenger-Mutant 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 938 | -9/Materials | Discovered new exit (range 16) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1120 | -8/Materials | Garrison activated, responded to threat 1259 | -8/Materials | Discovered new exit (range 13) 1282 | -8/Materials | Entered Factory 1282 | -7/Factory | Evolved 2 slots: Utility x2 1289 | -7/Factory | Build established: Scavenger-Skirmisher 1626 | -7/Factory | Build established: Scavenger-Gunner 1819 | -7/Factory | Garrison activated, responded to threat 1875 | -7/Factory | Discovered new exit (range 15) 1908 | -7/Factory | Entered another Factory area 1908 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3137 | -6/Factory | Discovered new exit (range 16) 3173 | -6/Factory | Entered another Factory area 3173 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3487 | -5/Factory | Garrison activated, responded to threat 3522 | -5/Factory | System corruption reached 10% 3582 | -5/Factory | Lost 9 parts (3p1n3u2w) 4583 | -5/Factory | Discovered new exit (range 7) 4628 | -5/Factory | Entered Upper Caves 4867 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4898 | -5/Upper Caves | Entered Warlord 4978 | -5/Warlord | System corruption cleaned by Quarantine Array 5812 | -5/Warlord | Met Warlord 5837 | -5/Warlord | Warlord's base attacked by MAIN.C 6187 | -5/Warlord | Warlord forces counterattacked 6246 | -5/Warlord | Spotted Striker 6268 | -5/Warlord | Destroyed Striker 6284 | -5/Warlord | Spotted Striker 6293 | -5/Warlord | Spotted Striker 6322 | -5/Warlord | Lost 8 parts (2p1n1u4w) 6335 | -5/Warlord | Lost 12 allies 6512 | -5/Warlord | Warlord base infiltrated, sounded retreat 6580 | -5/Warlord | Lost 4 allies 6637 | -5/Warlord | Spotted Striker 6643 | -5/Warlord | Spotted Executioner 6646 | -5/Warlord | Core integrity fell below 50% 6664 | -5/Warlord | Core integrity fell below 20% 6671 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- The unstable cave ceiling collapses. Antimatter Reactor destroyed. Critical hit (Burn: +37). Adv. Heat Sink destroyed. P-80 Master suffers critical hit (Meltdown). Unknown Processor melted. Sml. Battery melted. Imp. Antigrav System melted. Mic. Antimatter Reactor melted. Slug penetrates Earth. Slug penetrates Enhanced Grunt. Broken Variable Charge Gun destroyed. Plasma Cannon destroyed. Rnf. Fission Core destroyed. Acquired 5 matter. B-74 Champion Med. Treads severed. Slug penetrates Enhanced Grunt. Enhanced Grunt destroyed. B-74 Champion destroyed. Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ###?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ###?????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????? ???????? | | ??????????????????????????? ?????? | | ?????????????????????????? ???? | | ?????????????????????????? ????? | | ?????????????? ????????? % ????? | | ??????????????#; ?????### ????? | | ????????????? ; ?????#### ?????? | | ??????????????# ??### #?????? | | ???????????????? ?# ###??#? | | ????????????????? !%? [* g ##;## | | ??????????????????# =## =%E ;;# | | ???????????????????# !%[%* #? | | ?""#????????????????# p i ;# | | #""#?????????????????# %!=p ; ;#? | | #""#????????????????##==!bK ; / ;#? | | #""#????####???##???# !*@= ;;=% ;#? | | """###### ###?# ##?# ! %*;#;* #? | | "" !! # #=####%### &%=##? #?? | | ""%!=% % !=!%*==## = # #??? | | [""%[=!! % * ![!=* # % #???? | | !=%[!!%%%=!%!%/%!! = #???? | | =!!=%%%%=%% =%%= =%%/ % %# #??? | | ^!=%%% %%%% %! =!!%!= ! ## #??? | | !%%[% == % = *=% # #? #??? | | =""!= = # ##? #??? | | ""[* # # g ##? ??? | | "" # % ### # #?? | | #"" # ## ####; ; # #?? | | #""# # # ###### ###?#; ;"# ???? | | #""########???###???# ;;# ???? | | #""#???????????????## ;# # ???? | | ?""????????????????# ####? #???? | | ??"????????????????# #????# #???? | | ???????????????????# "#????? #???? | | ???????????????????# "??????# ##??? | | ??????????????????## ##????## #??? | | ?????????????????## ##??## #??? | | ?????????????????# ##?# #??? | | ?????????????????# ## ### #??? | | ????????????????# #?## ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 62 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed ImpulseServoMultitool Manual? 0 Play Time 01:08:01 Cumulative 28.4 hours Start 2025.10.14 @ 01:55:51 End 2025.10.15 @ 00:12:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 26 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 159e0513-9718-4b28-95af-0ae43ca557ba