Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 22:00:53 Player: Jinx Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2636) 2636 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5746 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/400 Energy 77/100 System Corruption 23% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Medium Matter Pod Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Improved Treads Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating Flak Gun Flak Gun Rocket Launcher [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 178 | 6 21 18 25 51 57 Power 33 | 1 3 2 5 14 8 Engine 31 | 1 3 2 4 13 8 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 60 | 2 8 5 10 21 14 Treads 27 | . . . . 14 13 Leg 18 | 2 3 5 5 2 1 Wheel 10 | . 5 . . 5 . Hover . | . . . . . . Flight 5 | . . . 5 . . Utility 35 | 1 4 5 4 9 12 Device 5 | . . 1 1 1 2 Storage 10 | 1 2 1 1 3 2 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 18 | . 2 3 2 4 7 Artifact . | . . . . . . Weapon 50 | 2 6 6 6 7 23 Energy Gun 10 | . 1 . 2 3 4 Energy Cannon . | . . . . . . Ballistic Gun 27 | 2 5 5 4 3 8 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 9 | . . . . 1 8 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 1 1 2 Corrupted Parts 2 | . . . . 1 1 System Corruption 15 | . . . . 5 10 Parts Lost 57 | . 3 5 12 14 23 Power 15 | . 1 . 2 7 5 Propulsion 21 | . 1 1 7 4 8 Utility 11 | . 1 2 2 1 5 Weapon 10 | . . 2 1 2 5 Highest Loss Streak 19 | . 2 3 11 8 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 99 73 91 97 Engine 13 | . 14 11 11 15 14 Treads 18 | . . . . 24 34 Leg 8 | . 10 33 14 . 1 Wheel 3 | . 16 . . 3 . Flight 1 | . . . 9 2 . Device 3 | . . 4 . 2 6 Storage 9 | . 14 11 9 9 7 Processor 3 | . . . . 3 6 Protection 10 | . 12 17 6 11 7 Energy Gun 2 | . . . . 6 1 Ballistic Gun 14 | . 28 21 17 9 8 Impact Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 119 | 13 34 40 40 35 119 Greatest Support 135 | 20 32 30 40 82 135 Greatest Overweight (x) 37 | 1 1 1 8 6 37 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 10 25 Average Capacity 12 | 7 14 15 11 9 14 Most Carried 15 | 4 15 15 14 10 11 Average Carried 10 | 3 11 13 9 9 9 Final Capacity 25 | 8 15 15 8 10 25 Final Carried 15 | 4 15 15 8 10 . Class Distribution -------------------- 49% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2953 | 260 363 439 210 929 752 Remotely 164 | . . . . 164 . Salvage Created 3761 | . 349 784 321 1532 775 Parts 230 | . 32 46 15 83 54 Haulers Intercepted . | . . . . . . Recyclers Shooed 16 | . . 8 2 3 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 66 | . 11 13 7 20 15 Guns 64 | . 11 12 7 20 14 AOE 1 | . . 1 . . . Classes Destroyed 13 | . 4 3 1 2 3 Worker 3 | . 1 . . . 2 Builder 3 | . . . . . 3 Tunneler 1 | . . . . 1 . Recycler 15 | . . 5 1 7 2 Operator 2 | . . 1 1 . . Watcher 4 | . 1 2 . 1 . Swarmer 21 | . 6 8 3 . 4 Grunt 20 | . 5 4 2 6 3 Duelist 1 | . . . 1 . . Sentry 18 | . . 1 1 13 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 4 | . . . . . 4 Best Kill Streak 5 | . 3 5 4 3 4 Combat Bots Only 4 | . 3 4 3 2 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 9150 | . 700 1082 1271 1928 4169 Core 1381 | . 95 105 182 284 715 Absorbed by Shields . | . . . . . . Redirected to Shielding 146 | . . . . 146 . Regen/Repaired (Parts) 571 | . 16 152 . 403 . Core Remaining (%) 62 | 100 62 73 . 15 . Volleys Fired 346 | . 46 75 38 117 70 Largest 2 | . 2 2 2 2 2 Hottest 84 | . 40 53 83 75 84 Shots Fired 640 | . 92 149 74 199 126 Gun 632 | . 92 144 74 199 123 Cannon . | . . . . . . Launcher 8 | . . 5 . . 3 Special . | . . . . . . Kinetic 551 | . 92 144 70 147 98 Thermal 79 | . . . 2 52 25 Explosive 3 | . . . . . 3 Electromagnetic 7 | . . 5 2 . . Robot Hit Streak 12 | . 6 8 10 12 8 Robot Miss Streak 10 | . 5 9 4 6 10 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 2 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 413 | . 44 76 48 139 106 Core Hits 253 | . 22 38 25 63 105 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . . . 1 8 3 Burn 10 | . . . . 7 3 Destroy 2 | . . . 1 1 . Melee Attacks 20 | . . . . 2 18 Impact 19 | . . . . 2 17 Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5757 | . 468 842 429 1832 2186 Guns 5316 | . 468 736 429 1832 1851 Cannons . | . . . . . . Explosions 441 | . . 106 . . 335 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4646 | . 468 736 402 1483 1557 Thermal 643 | . . . . 349 294 Explosive 197 | . . . . . 197 Electromagnetic 271 | . . 106 27 . 138 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . 2 . 6 23 Average Corruption 8 | . . 1 . 5 12 Corruption Purged . | . . . . . . Corruption Blocked 6 | . . . . . 6 Effects 67 | . . 2 . 29 36 Message Errors 17 | . . . . 8 9 Matter Fused 22 | . . 2 . 8 12 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 9 | . . . . 5 4 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 1 | . . . . 1 . Misfires 5 | . . . . 1 4 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 189 | . . 23 . . 166 Shots 8 | . . 2 . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | . 54 77 372 322 282 Average Temperature 60 | . 17 21 143 42 90 Received Heat Transfer 2277 | . 228 315 531 846 357 Effects 5 | . . . 3 1 1 Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . . 1 Interference 2 | . . . 2 . . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 2 2 Heat Transferred 2479 | . . . . 1554 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 375 | . 240 263 154 375 229 Initial 170 | . . 80 49 65 170 Average 140 | . 112 162 105 172 125 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 80 | 100 98 61 100 68 88 Level 1 19 | . 1 38 . 31 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 3 1 2 10 Investigation 3 | . 1 1 . . 1 Extermination 3 | . . . . . 3 Reinforcement 10 | . . 2 1 1 6 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 19 25 11 28 31 Peak Tracking Total 6 | . 6 5 6 4 4 Tactical Retreats 6 | . 2 . . 3 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 6 | . 1 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 5 | . 1 . . 1 3 Max in Single Turn 2 | . 1 . . 1 2 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 22 | . 4 5 . 10 3 Terminals 12 | . 2 3 . 5 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 . 2 . Recycling Units 5 | . 1 1 . 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 58 | . 9 11 . 29 9 Successful 35 | . 5 6 . 20 4 Failed 23 | . 4 5 . 9 5 Catastrophic 4 | . . 1 . 3 . Database Lockouts . | . . . . . . Manual 13 | . 2 6 . 2 3 Terminals 27 | . 3 6 . 11 7 Fabricators . | . . . . . . Repair Stations 21 | . 5 4 . 12 . Recycling Units 9 | . 1 1 . 5 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 2 1 . 7 2 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . . . 1 . Open Door 2 | . . . . 2 . Branch Access Points 3 | . 1 1 . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Locate Traps 1 | . 1 . . . . Assault Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . 2 4 . 10 . Scan Component 8 | . 1 2 . 5 . Repair 8 | . 1 2 . 5 . Recycling Unit Hacks 6 | . 1 1 . 2 2 Report Inventory 5 | . 1 1 . 2 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 4 . 5 3 Full Trace Events 3 | . . 1 . 1 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 1 2 . 5 . Time 250 | . 26 58 . 166 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 5846 | 67 789 996 351 1684 1959 Spaces Moved 2808 | 46 428 363 230 840 901 Core 36 | 5 . . 5 24 2 Treads 1396 | . . . . 497 899 Legs 656 | 41 152 363 87 13 . Wheels 413 | . 276 . . 137 . Hover . | . . . . . . Flight 307 | . . . 138 169 . Fastest Speed 26 | 50 100 190 26 26 157 Average Speed 151 | 118 137 190 91 132 177 Slowest Speed 1900 | 190 190 190 450 350 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 3 1 . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 42 | 4 70 37 21 90 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . . . 18 Terrain Destroyed 33 | . 6 . . 2 25 Melee 18 | . . . . . 18 Projectile 2 | . . . . 2 . AOE 13 | . 6 . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3805 | 55 543 545 305 1238 1119 Wait 322 | . 32 72 . 187 31 Move 2795 | 45 427 362 223 837 901 Hop 4 | . . . 3 1 . Pick Up 54 | 4 11 8 5 12 14 Fast Attach 53 | 6 3 1 12 27 4 Attach 43 | . 3 8 9 5 18 Detach 4 | . . 1 1 1 1 Swap 82 | . 15 9 4 19 35 Drop 82 | . 6 9 10 30 27 Fire 346 | . 46 75 38 117 70 Melee 20 | . . . . 2 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Repaired Com. Wheel 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Identified exit to Mines 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Build established: Scavenger-Mutant 1162 | -9/Materials | Discovered new exit (range 16) 1180 | -9/Materials | Identified exit to Mines 1308 | -9/Materials | Lost 3 parts (1n2u) 1579 | -9/Materials | Repaired Lgt. Assault Rifle 1612 | -9/Materials | Repaired Hrd. Light Armor Plating 1825 | -9/Materials | Discovered new exit (range 15) 1853 | -9/Materials | Entered another Materials area 1853 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2009 | -8/Materials | Lost 11 parts (1p7n2u1w) 2185 | -8/Materials | Discovered new exit (range 14) 2204 | -8/Materials | Entered Storage 2281 | -8/Storage | Identified exit to Recycling 2359 | -8/Storage | Core integrity fell below 50% 2399 | -8/Storage | Lost 8 parts (3p4n1w) 2991 | -8/Storage | Repaired Adv. Treads 2999 | -8/Storage | Garrison activated, responded to threat 3372 | -8/Storage | Repaired Imp. Utility Shielding 3412 | -8/Storage | Repaired Adv. Treads 3439 | -8/Storage | Repaired Lgt. Treads 3467 | -8/Storage | Repaired Lgt. Treads 3724 | -8/Storage | Core integrity fell below 20% 3859 | -8/Storage | Discovered new exit (range 15) 3886 | -8/Storage | Identified exit to Factory 3888 | -8/Storage | Entered Factory 3888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4382 | -7/Factory | Build established: Mutant 5265 | -7/Factory | System corruption reached 10% 5603 | -7/Factory | Cargo convoy interrupted 5711 | -7/Factory | Discovered new exit (range 12) 5803 | -7/Factory | Core integrity fell below 50% 5817 | -7/Factory | Crushed by falling debris 5837 | -7/Factory | Core integrity fell below 20% 5847 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05817_ The unstable cave ceiling collapses. 05817_ Crushed by falling debris. 05817_ Imp. Signal Interpreter destroyed. 05817_ System corrupted by crushing effect (+5). 05817_ Flak Gun destroyed. 05817_ System corrupted by crushing effect (+1). 05818_ Acquired 2 matter. 05818_ Penetrated by Slug. 05818_ Hrd. Medium Armor Plating destroyed. 05819_ Imp. Deuterium Engine destroyed. 05824_ Penetrated by Slug. 05825_ System corrupted: Component data lost. 05827_ Penetrated by Slug. 05836_ Beam Rifle destroyed. 05839_ Penetrated by Slug. 05840_ System corrupted: Component data lost. 05841_ Knocked back. 05843_ H-61 Shepherd calls for reinforcements. 05843_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05846_ Impact Mace blasted off. Map ----- +----------------------------------------------------+ | ??## # + | | ??## # # ! | | ??## ##+####### """ "" | | #### """ "" | | ########## """ "" | | # # | | # """ + | | # "T # ############## | | # """ # ############## | | # + ?????????????? | | # # #????????????? | | # """" # ###???? ?????? | | # """" # ### ????? | | # """" ; < ??? | | # """" % ; ##?????????? | | # % # #??????????? | | #|[ !% #??????????? | | #|!% ; % #??????????? | | #| * h; #??????????? | | # # #??????????? | | # H # ? #??????????? | | # !%! # ??#??????????? | | ! =[ # ? #??????????? | | % % ##= #??????????? | | !+% #??????????? | | @% ! #??????????? | | #??????????? | | % % #??????????? | | ; % #??????????? | | ; ; #??????????? | | ; #??????????? | | ; ; #??????????? | | # ; #??????????? | | # ! | ; #??????????? | | # " # #??????????? | | # *Y" # #??????????? | | # """ #?? #??????????? | | # #???#??????????? | | ########????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ScatterSpreadNullifier Manual? 0 Play Time 01:12:37 Cumulative 39.8 hours Start 2022.05.30 @ 20:35:37 End 2022.05.30 @ 22:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 6 Adventurer 18 Explorer 0 Win Type - Total 1 Types 0/1/0/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65667fd7-d9d0-451a-8140-f981517dc52a