Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 13:40:03 Player: Cole Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (640) 640 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2760 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Large Battery (200) Improved Targeting Computer Relay Coupler [NC] (22) Relay Coupler [Duelist] (31) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Heat Sink Large Battery Structural Scanner Improved Sensor Array Improved Targeting Computer Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 28 | 7 3 8 10 . Power 5 | 1 . 1 3 . Engine 3 | 1 . 1 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 9 | 2 2 2 3 . Treads 5 | . 2 . 3 . Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 2 2 . Device 5 | 1 1 2 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 3 2 . Energy Gun 4 | 1 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 1 9 5 Power 4 | . . . 3 1 Propulsion 3 | . . . 1 2 Utility 3 | . . . 2 1 Weapon 5 | . . 1 3 1 Highest Loss Streak 9 | . . 1 9 5 To Critical Strikes . | . . . . . Average Backups 5 | 1 5 7 5 4 Power . | . 1 1 . . Propulsion . | . . . . . Utility 3 | . 3 3 4 4 Weapon 1 | . 1 2 . . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 98 83 63 Engine 10 | . 14 11 11 . Core 1 | . . . 1 6 Treads 12 | . 3 15 15 14 Leg 2 | . . 6 . . Wheel 5 | . 23 . . . Device 21 | . 14 32 14 17 Storage 11 | . 14 11 9 9 Processor 2 | . . . 7 9 Energy Gun 12 | . 14 12 19 . Ballistic Gun 4 | . 14 3 . . Launcher 1 | . . . 3 6 Special Weapon 2 | . . 5 . . Peak Build Rating 20 | 7 8 16 20 18 Average Rating 11 | 6 7 12 17 14 On Entrance 9 | . 7 8 16 17 Avg Prop Armor Cover (%) 6 | . 6 . . . Naked Turns . | . . . . . Heaviest Build 23 | 12 12 17 23 13 Greatest Support 44 | 26 40 40 44 44 Greatest Overweight (x) 7 | . . 1 7 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 5 Average Carried 5 | 1 6 7 5 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 4 5 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 571 | 288 73 101 109 . Remotely . | . . . . . Salvage Created 654 | 167 104 76 307 . Parts 43 | 11 4 8 20 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 12 | . 1 4 7 . Guns 6 | . 1 4 1 . AOE 6 | . . . 6 . Classes Destroyed 8 | 2 3 1 2 . Worker 2 | . . . 2 . Builder 3 | . 1 . 2 . Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . 1 . Swarmer 5 | . . 3 2 . Grunt 6 | . 1 1 4 . Hunter 1 | . . . 1 . Best Kill Streak 12 | 3 2 3 12 . Combat Bots Only 7 | . 1 3 7 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 156 | . 12 25 65 54 Missed 39 | . 3 8 15 13 Hits 117 | . 9 17 50 41 Projectile 117 | . 9 17 50 41 Critical Strikes 1 | . . . 1 . Damage Taken 1788 | . 109 128 842 709 Core 580 | . 17 . 186 377 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 93 100 . . Volleys Fired 52 | 7 17 10 13 5 Largest 3 | 2 2 2 3 1 Hottest 145 | 60 60 145 135 30 Shots Fired 90 | 13 34 15 23 5 Gun 73 | 13 34 13 13 . Cannon . | . . . . . Launcher 15 | . . . 10 5 Special 2 | . . 2 . . Kinetic 24 | 6 17 1 . . Thermal 26 | 7 17 2 . . Explosive 15 | . . . 10 5 Electromagnetic 25 | . . 12 13 . Robot Hit Streak 10 | 7 4 6 10 4 Robot Miss Streak 5 | 1 3 4 5 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 50 | 9 16 9 15 1 Core Hits 48 | 6 7 7 23 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1552 | 107 196 142 964 143 Guns 597 | 107 186 118 186 . Cannons . | . . . . . Explosions 891 | . . . 778 113 Melee . | . . . . . Ramming 40 | . 10 . . 30 Kinetic 140 | 40 100 . . . Thermal 278 | 67 86 24 101 . Explosive 790 | . . . 677 113 Electromagnetic 304 | . . 118 186 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 4 10 1 Projectiles 4 | . . 4 . . Explosions 11 | . . . 10 1 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 180 | . 5 . 137 38 Shots 7 | . . . 6 1 Rammed 28 | . 1 . . 27 Targets Rammed 28 | . 1 . . 27 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 320 | . 30 46 320 . Average Temperature 92 | . 13 20 189 . Received Heat Transfer 720 | . 54 . 297 369 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | 150 200 50 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 156 | 10 47 60 143 156 Initial 82 | . . 2 . 82 Average 29 | . 12 12 38 127 Influence Increases 524 | 25 57 101 258 83 Destroy 0b10 Robot/C 240 | . 20 80 140 . Destroy 0b10 Robot/NC 60 | 25 10 . 25 . Destroy Leader 62 | . 12 20 30 . Successful Hack 7 | . . . 7 . Disable Machine 30 | . . . 30 . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 60 | . . 1 26 33 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 409 | 25 50 108 131 95 Entered New Map 50 | . . 5 . 45 Time Decay 209 | 25 50 93 41 . Lost Part 150 | . . 10 90 50 Squads Dispatched 6 | . 1 2 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 4 9 14 3 Peak Tracking Total 7 | . 4 4 7 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 2 2 2 . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 10 | . 4 3 3 . Successful 7 | . 4 1 2 . Failed 3 | . . 2 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . . 3 2 . Terminals 5 | . . 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . 1 . . Level Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Report Inventory 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Track 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 993 | 82 240 384 168 119 Sensors 340 | . 145 68 24 103 Terrain 520 | . . 384 136 . Structural 449 | . . 316 14 119 Seismic 679 | 82 95 358 144 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1106 | 110 240 398 239 119 Spaces Moved 661 | 81 170 238 122 50 Core 3 | 2 . . 1 . Treads 331 | . 18 145 118 50 Legs 96 | . . 93 3 . Wheels 231 | 79 152 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 145 Average Speed 122 | 89 99 133 146 145 Slowest Speed 400 | 100 160 180 400 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 22 24 9 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 68 | . . 1 30 37 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 67 | . . . 30 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 854 | 102 206 299 162 85 Wait 58 | 6 8 32 12 . Move 657 | 80 169 237 121 50 Hop . | . . . . . Pick Up 14 | 2 6 3 1 2 Fast Attach 19 | 7 2 5 5 . Attach 7 | . . 2 4 1 Detach 3 | . . 1 2 . Swap 5 | . 1 3 1 . Drop 11 | . 2 6 3 . Fire 52 | 7 17 10 13 5 Melee . | . . . . . Ram 17 | . 1 . . 16 Kick . | . . . . . Crush 11 | . . . . 11 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Identified exit to Materials 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 901 | -8/Materials | Garrison activated, responded to threat 959 | -8/Materials | Lost 9 parts (3p1n2u3w) 960 | -8/Materials | Destroyed 7 combat bots 987 | -8/Materials | Identified exit to Garrison 988 | -8/Materials | Entered Garrison 1011 | -8/Garrison | Garrison Relay disabled 1068 | -8/Garrison | Triggered checkpoint 1086 | -8/Garrison | Core integrity fell below 50% 1101 | -8/Garrison | Core integrity fell below 20% 1107 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01088_ Slammed into G-47 Trooper. 01089_ Adv. Treads destroyed. 01090_ Slammed into G-47 Trooper. 01090_ Destabilizing: System corrupted (+2). 01091_ Slammed into G-47 Trooper. 01091_ Imp. Sensor Array broken. 01091_ Destabilizing: Short circuit. 01093_ Slammed into G-47 Trooper. 01093_ Destabilizing: Core damaged (-27). 01094_ Broken Imp. Sensor Array destroyed. 01094_ Slammed into G-47 Trooper. 01098_ Destabilizing: System interference. 01098_ Terrain Scan Processor temporarily disabled. 01099_ Slammed into G-47 Trooper. 01099_ G-47 Trooper knocked back. 01100_ Slammed into G-47 Trooper. 01100_ Destabilizing: Core damaged (-16). 01101_ Slammed into G-47 Trooper. 01102_ Destabilizing: System corrupted (+1). 01103_ Slammed into G-47 Trooper. 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