Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 19:09:50 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (759) 759 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2919 Bonus ------- None Cogmind --------- Core Integrity 334/550 Matter 171/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (81) Large Matter Pod (0) Seismic Detector Improved Targeting Computer EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Wheel Medium Matter Pod Medium Matter Pod Medium Matter Pod Large Matter Pod Seismic Detector Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Small Laser Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Tractor Beam Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 30 | 2 13 1 . 1 13 Power 1 | . . . . . 1 Engine . | . . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 5 1 . . 7 Treads 5 | 2 2 . . . 1 Leg . | . . . . . . Wheel 10 | . 3 1 . . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 6 . . . 3 Device 2 | . 2 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 3 . . . 3 Artifact . | . . . . . . Weapon 5 | . 2 . . 1 2 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 1 2 . . 13 Power 1 | . . . . . 1 Propulsion 8 | . . 1 . . 7 Utility 2 | . . . . . 2 Weapon 5 | . 1 1 . . 3 Highest Loss Streak 12 | . 1 2 . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 86 85 93 93 Engine 12 | . 14 14 14 14 3 Treads 16 | . 21 15 14 14 10 Wheel 12 | . 6 10 14 14 31 Storage 13 | . 14 14 14 14 9 Protection 13 | . 10 14 14 14 17 Ballistic Gun 5 | . 13 2 . . . Ballistic Cannon 12 | . 12 14 14 14 7 Launcher 2 | . . . . 7 8 Naked Turns . | . . . . . . Heaviest Build 64 | 13 54 54 53 57 64 Greatest Support 40 | 3 40 40 10 10 40 Greatest Overweight (x) 5 | 4 5 5 5 5 4 Average Overweight (x) 3 | 4 1 4 5 5 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 8 14 20 20 20 20 Most Carried 20 | 8 15 15 15 19 20 Average Carried 13 | 7 9 14 15 18 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 4 15 15 15 19 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1197 | 194 609 36 . 104 254 Remotely 75 | . 75 . . . . Salvage Created 886 | . 612 32 . 112 130 Parts 63 | . 34 1 . 13 15 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 6 1 . 6 6 Guns 3 | . 2 . . . 1 Cannons 7 | . 4 1 . . 2 AOE 9 | . . . . 6 3 Classes Destroyed 8 | . 6 . . 1 1 Worker 1 | . 1 . . . . Builder 4 | . 1 . . . 3 Hauler 1 | . 1 . . . . Recycler 4 | . 4 . . . . Watcher 3 | . 3 . . . . Swarmer 5 | . . . . 3 2 Grunt 13 | . 6 1 . 3 3 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . 4 1 . 3 5 Combat Bots Only 3 | . 3 1 . 3 2 Max Kills in Single Turn 3 | . 1 1 . 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2544 | . 711 118 . 127 1588 Core 426 | . 182 17 . 11 216 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 119 | . 60 12 . 3 44 Largest 2 | . 2 2 . 1 2 Hottest 85 | . 80 55 . 33 85 Shots Fired 190 | . 113 19 1 3 54 Gun 92 | . 69 7 . . 16 Cannon 84 | . 44 12 1 . 27 Launcher 14 | . . . . 3 11 Special . | . . . . . . Kinetic 149 | . 94 19 1 . 35 Thermal 21 | . 13 . . . 8 Explosive 14 | . . . . 3 11 Electromagnetic 6 | . 6 . . . . Robot Hit Streak 14 | . 10 4 . 2 14 Robot Miss Streak 6 | . 6 3 . 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | . 56 10 . 2 44 Core Hits 56 | . 26 3 . 7 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Destroy 1 | . 1 . . . . Blast 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2256 | . 852 136 . 361 907 Guns 499 | . 304 33 . . 162 Cannons 1017 | . 540 103 . . 374 Explosions 732 | . . . . 361 371 Melee . | . . . . . . Ramming 8 | . 8 . . . . Kinetic 1256 | . 701 136 . . 419 Thermal 194 | . 77 . . . 117 Explosive 732 | . . . . 361 371 Electromagnetic 66 | . 66 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 . Average Corruption 4 | . 4 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 20 4 17 6 . Message Errors 14 | . 5 1 5 3 . Matter Fused 11 | . 6 1 4 . . Heat Flow Errors 5 | . 2 1 1 1 . Energy Discharges 6 | . 2 . 4 . . Data Loss (minor) 6 | . 4 . 1 1 . Data Loss (major) 2 | . . . 1 1 . Misfires 1 | . . . 1 . . Alerts 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . 8 . . . 3 Impact . | . . . . . . Kinetic 11 | . 8 . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 129 | . . . . 40 89 Shots 4 | . . . . 1 3 Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . 238 229 125 100 87 Average Temperature 64 | . 75 96 53 30 33 Received Heat Transfer 774 | . 423 66 . 45 240 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 471 | . 175 . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 256 | . 256 57 . 209 206 Initial 81 | . . 27 . . 81 Average 92 | . 92 51 . 90 117 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 87 | 100 81 100 . 88 95 Level 1 12 | . 18 . . 11 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 16 2 . 6 14 Peak Tracking Total 5 | . 5 2 . 3 5 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 6 . 2 . 5 Terminals 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 13 . 2 . 22 Successful 19 | . 4 . 2 . 13 Failed 18 | . 9 . . . 9 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 18 | . 5 . 1 . 12 Terminals 35 | . 13 . . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 . 2 . 8 Record 2 | . . . 2 . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . . . 2 Registered Components 1 | . . . . . 1 Zone Layout 4 | . 2 . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . . 5 Terminals 5 | . . . . . 5 Assimilate 1 | . . . . . 1 Botnet 3 | . . . . . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . . . 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2766 | 4 1088 219 703 388 364 Spaces Moved 1612 | 1 562 114 454 243 238 Core 3 | 1 2 . . . . Treads 229 | . 222 7 . . . Legs . | . . . . . . Wheels 1380 | . 338 107 454 243 238 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 250 95 155 155 155 95 Average Speed 146 | 250 152 160 155 155 99 Slowest Speed 250 | 250 250 240 155 155 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 2 84 16 90 71 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 19 | . . . . . 19 Terrain Destroyed 111 | . . . . 24 87 Melee . | . . . . . . Projectile . | . . . . . . AOE 111 | . . . . 24 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1848 | 6 693 133 453 251 312 Wait 33 | . 17 6 . . 10 Move 1607 | . 561 113 453 242 238 Hop . | . . . . . . Pick Up 34 | . 22 1 . 5 6 Fast Attach 4 | . 3 . . . 1 Attach 17 | 2 2 1 . 1 11 Detach 4 | 2 2 . . . . Swap 9 | . 8 . . . 1 Drop 18 | 2 15 . . . 1 Fire 119 | . 60 12 . 3 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Entered Mines 1097 | -10/Mines | Met a Derelict bent on vengeance 1306 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1306 | -10/Mines | Discovered new exit (range 5) 1312 | -10/Mines | Entered Exiles 1312 | -10/Exiles | Found Exiles lab abandoned 1998 | -10/Exiles | Discovered new exit (range 14) 2015 | -10/Exiles | Entered Mines 2122 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2295 | -9/Mines | Discovered new exit (range 14) 2357 | -9/Mines | Core integrity fell below 20% 2403 | -9/Mines | Entered Materials 2403 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2464 | -8/Materials | Identified exit to Storage 2767 | -8/Materials | Self-destructed Last Messages --------------- 02736_ The unstable cave ceiling collapses. 02738_ Wheel destroyed. 02739_ Arm. Treads destroyed. 02739_ Knocked back. 02739_ H-61 Shepherd destroyed. 02739_ Switching to secondary target: G-47 Trooper. 02740_ Acquired 6 matter. 02742_ The unstable cave ceiling collapses. 02742_ G-47 Trooper crushed by falling debris. 02742_ G-47 Trooper destroyed. 02742_ Aluminum Leg crushed. 02745_ The unstable cave ceiling collapses. 02745_ ALERT: Security rotation in progress. 02746_ The unstable cave ceiling collapses. 02750_ Wheel destroyed. 02752_ The unstable cave ceiling collapses. 02754_ Wheel destroyed. 02756_ The unstable cave ceiling collapses. 02756_ Lgt. Assault Rifle destroyed. 02762_ Wheel destroyed. 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""" =% " #??????? | | ?????? ### # #??????? | | ?????? #?## ##########??????? | | ??????######### ##??# #############???? | | ??????####????# #???# #???? | | ??????"" ######+##### ##### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalDrainedChainsword Manual? 0 Play Time 00:33:21 Cumulative 154.4 hours Start 2022.05.20 @ 17:00:19 End 2022.05.22 @ 19:09:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 48 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc743085-8132-4079-98c8-d14e025b6c03