Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 19:49:09 Player: Spoodle Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (2747) 2747 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4817 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 280/280 System Corruption 0% Temperature Cool (23) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Experimental Sensor Array Experimental Targeting Computer Splice Drone Bay (6/6) Heavy EM Shotgun Improved Assault Rifle Minigun Mini Grenade Launcher Scatter Rocket Array Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Experimental Targeting Computer Light Armor Plating Splice Drone Bay Heavy EM Shotgun Improved Assault Rifle Minigun Mini Grenade Launcher Scatter Rocket Array Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 72 | 8 13 6 21 24 Power 9 | 2 . 1 3 3 Engine 9 | 2 . 1 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 30 | 2 5 3 8 12 Treads 25 | . 2 3 8 12 Leg 5 | 2 3 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 4 1 4 4 Device 8 | 1 3 1 2 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 18 | 2 4 1 6 5 Energy Gun 7 | . 1 . 6 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 1 . 4 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 3 1 Parts Lost 4 | . 1 . 1 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . 1 . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 1 | . 1 . 1 1 To Critical Strikes . | . . . . . Average Backups 13 | 4 11 15 14 14 Power . | . 1 1 1 1 Propulsion 3 | 1 3 5 3 3 Utility 3 | . 3 3 3 3 Weapon 5 | 1 3 5 6 6 Tool/Special . | . . . . . Unused Backups 24 | . 6 3 3 12 Power 3 | . . 1 . 2 Propulsion 5 | . 1 . 1 3 Utility 6 | . 2 2 . 2 Weapon 10 | . 3 . 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 98 99 Engine 12 | . 14 14 11 11 Treads 26 | . 9 27 33 33 Leg 4 | . 18 . . . Device 11 | . 13 13 13 3 Storage 12 | . 14 14 11 11 Hackware 5 | . . . 7 11 Protection 1 | . . . . 7 Energy Gun 10 | . 6 4 19 2 Ballistic Gun 10 | . 16 10 1 19 Ballistic Cannon 3 | . 3 14 1 . Peak Build Rating 28 | 7 10 17 22 28 Average Rating 15 | 5 9 10 19 20 On Entrance 9 | . 7 10 12 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 15 32 34 35 41 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 4 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 15 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2192 | 328 455 150 344 915 Remotely . | . . . . . Salvage Created 4477 | 131 619 80 2018 1629 Parts 252 | 18 36 1 104 93 Haulers Intercepted 12 | . 2 . 6 4 Recyclers Shooed 12 | . 2 1 3 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 70 | . 9 2 35 24 Guns 58 | . 7 1 28 22 Cannons 5 | . . 1 4 . AOE 4 | . 2 . . 2 Classes Destroyed 12 | 2 6 . 3 1 Worker 8 | . 3 . 3 2 Builder 4 | . . . 3 1 Tunneler 5 | 5 . . . . Hauler 12 | . 2 . 6 4 Recycler 7 | 1 2 . 2 2 Mechanic 1 | . . . . 1 Operator 5 | . 1 . 4 . Watcher 5 | . 1 . 3 1 Swarmer 11 | . 2 . 9 . Grunt 38 | . 7 2 18 11 Brawler 3 | . . . 1 2 Sentry 18 | . . . 7 11 Best Kill Streak 7 | 6 3 2 5 7 Combat Bots Only 5 | . 2 2 5 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 321 | . 36 6 160 119 Missed 77 | . 7 1 40 29 Hits 244 | . 29 5 120 90 Melee 10 | . . 3 1 6 Projectile 234 | . 29 2 119 84 AOE 1 | . . 1 . . Critical Strikes 14 | . . 1 6 7 Damage Taken 3327 | . 371 162 1373 1421 Core 532 | . 63 69 211 189 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . . . 11 . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 315 | 8 62 10 118 117 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 100 95 112 112 Shots Fired 608 | 16 112 20 233 227 Gun 569 | 16 102 10 221 220 Cannon 24 | . 2 10 12 . Launcher 9 | . 4 . . 5 Special 6 | . 4 . . 2 Kinetic 332 | 16 82 12 24 198 Thermal 237 | . 26 8 179 24 Explosive 9 | . 4 . . 5 Electromagnetic 30 | . . . 30 . Robot Hit Streak 25 | 11 7 7 13 25 Robot Miss Streak 5 | 1 4 1 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 399 | 12 66 14 151 156 Core Hits 161 | 7 28 5 66 55 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 19 | . 2 . 14 3 Burn 15 | . 1 . 13 1 Destroy 3 | . 1 . . 2 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7219 | 163 1089 252 2846 2869 Guns 6322 | 159 934 114 2579 2536 Cannons 277 | . 16 101 160 . Explosions 470 | . 115 . 47 308 Melee . | . . . . . Ramming 150 | 4 24 37 60 25 Kinetic 3513 | 159 699 114 298 2243 Thermal 2751 | . 251 101 2106 293 Explosive 423 | . 115 . . 308 Electromagnetic 382 | . . . 382 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 2 10 . . Message Errors 1 | . . 1 . . Matter Fused 5 | . . 5 . . Heat Flow Errors 2 | . . 2 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 2 2 . Impact 1 | . . . 1 . Kinetic 3 | . . 2 1 . Secondary . | . . . . . Self-Inflicted Damage 68 | . . . 5 63 Shots 4 | . . . 1 3 Rammed 25 | . 1 6 12 6 Targets Rammed 37 | 1 6 6 16 8 Kicked 6 | 1 5 . . . Crushed 6 | . . . 4 2 Highest Temperature 419 | . 150 268 419 35 Average Temperature 50 | . 36 88 66 8 Received Heat Transfer 1140 | . 192 15 510 423 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Melted 17 | . 1 . 13 3 Heat Transferred 7006 | . 666 259 5378 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 1 2 Low Security (%) 72 | 100 100 100 72 16 Level 1 26 | . . . 27 80 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 455 | 20 114 50 384 455 Initial 161 | . . 34 . 161 Average 111 | 5 27 3 135 258 Influence Increases 2519 | 30 465 51 1177 796 Destroy 0b10 Robot/C 1400 | . 180 40 700 480 Destroy 0b10 Robot/NC 255 | 30 45 . 115 65 Destroy Leader 398 | . 56 10 182 150 Allied During Kill 6 | . . . 6 . Successful Hack 55 | . 40 . 15 . Select Force Hacks 120 | . 60 . 60 . Disable Machine 90 | . 15 . 30 45 Destroy Structure 75 | . 39 1 9 26 Lose Combat Pursuer 120 | . 30 . 60 30 Influence Decreases 2064 | 30 375 141 795 723 Entered New Map 277 | . . 56 . 221 Time Decay 1567 | 30 375 85 595 482 Lost Part 30 | . . . 10 20 Lost Ally 40 | . . . 40 . Purge Threat 150 | . . . 150 . Squads Dispatched 12 | . 2 1 5 4 Investigation 6 | . 2 1 3 . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 21 7 55 35 Peak Tracking Total 8 | . 4 8 5 4 Tactical Retreats 6 | . 2 . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 6 | . 1 . 2 3 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 33 | . 10 2 14 7 Terminals 23 | . 8 . 9 6 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 96 | . 43 2 36 15 Successful 58 | . 24 2 24 8 Failed 37 | . 19 . 11 7 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 62 | . 33 . 19 10 Terminals 81 | . 39 . 28 14 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 6 | . 4 . 2 . Scanalyzers 4 | . . . 4 . Garrison Access 1 | . . . . 1 Terminal Hacks 23 | . 12 2 7 2 Part Schematic 3 | . 3 . . . Robot Analysis 7 | . 5 . 2 . Prototype ID Bank 1 | . 1 . . . Open Door 4 | . . 2 . 2 Alert Level 4 | . 1 . 3 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 28 | . 12 . 11 5 Terminals 24 | . 10 . 9 5 Track 3 | . 1 . 1 1 Assimilate 1 | . 1 . . . Botnet 6 | . 2 . 3 1 Operators 1 | . 1 . . . Skim 13 | . 5 . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . . . 1 . Hacking Detections 26 | . 9 . 12 5 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 3 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . . . 1 . Time 108 | . . . 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 105 | . . . 105 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 3403 | 36 1423 965 866 113 Sensors 113 | . . . . 113 Terrain 124 | . 124 . . . Seismic 3166 | 36 1299 965 866 . Robot Analysis Total 7 | . 5 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 6038 | 118 1437 971 2254 1258 Spaces Moved 3045 | 64 801 565 1111 504 Core 6 | 6 . . . . Treads 2466 | . 286 565 1111 504 Legs 573 | 58 515 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 155 | 113 146 160 160 160 Slowest Speed 240 | 120 240 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 3 97 78 87 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 8 | . 2 1 5 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . 12 . . . Terrain Destroyed 70 | . 42 1 3 24 Melee . | . . . . . Projectile 5 | . 4 1 . . AOE 65 | . 38 . 3 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3730 | 90 942 612 1350 736 Wait 115 | . 22 7 47 39 Move 3041 | 63 800 564 1110 504 Hop . | . . . . . Pick Up 48 | 10 17 5 9 7 Fast Attach 25 | 4 3 4 7 7 Attach 9 | 3 1 . 3 2 Detach 2 | . 1 . . 1 Swap 60 | 1 15 4 17 23 Drop 78 | . 15 12 23 28 Fire 315 | 8 62 10 118 117 Melee . | . . . . . Ram . | . . . . . Kick 6 | 1 5 . . . Crush 31 | . 1 6 16 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Discovered new exit (range 5) 345 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 855 | -10/Materials | Discovered new exit (range 9) 983 | -10/Materials | Discovered new exit (range 14) 1186 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Identified exit to Subcaves 1375 | -10/Materials | Identified exit to Mines 1375 | -10/Materials | Identified exit to Materials 1444 | -10/Materials | Loaded intel: 8 trap records 1464 | -10/Materials | Learned location of 2 exits from Subcaves 1518 | -10/Materials | Learned location of 3 exits from Materials 1556 | -10/Materials | Entered Mines 1557 | -10/Mines | Assembled infested the area 1587 | -10/Mines | Met 8R-AWN 1595 | -10/Mines | Discovered exit to Subcaves (range 11) 1623 | -10/Mines | Discovered new exit (range 5) 1666 | -10/Mines | Core integrity fell below 50% 1784 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1974 | -10/Mines | Met a Derelict shopkeep closing up shop 2102 | -10/Mines | Build established: Scavenger-Mutant 2289 | -10/Mines | Found the Drone Emporium 2297 | -10/Mines | Found Prototype Device 2297 | -10/Mines | Identified Splice Drone Bay 2327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2331 | -10/Mines | Found Prototype Device 2527 | -10/Mines | Entered Materials 2527 | -9/Materials | Accompanied by 2 allies 2527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -9/Materials | Identified exit to Mines 2528 | -9/Materials | Identified exit to Storage 2529 | -9/Materials | Identified exit to Materials 2532 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2818 | -9/Materials | Identified Exp. Sensor Array 3513 | -9/Materials | Central database locked down 3650 | -9/Materials | Learned location of Zion (-6) 3672 | -9/Materials | Learned location of Recycling (-9) 3685 | -9/Materials | Learned location of Storage (-9) 3686 | -9/Materials | Loaded intel: 7 trap records 3687 | -9/Materials | Learned location of 1 exit from Storage 3688 | -9/Materials | Learned Storage trap positions 3700 | -9/Materials | Learned location of 1 exit from Recycling 3720 | -9/Materials | Learned 4 Recycling zone layouts 3730 | -9/Materials | Repaired Exp. Sensor Array? 4380 | -9/Materials | Core integrity fell below 50% 4781 | -9/Materials | Entered Storage 4783 | -9/Storage | Loaded intel: 22 trap records 4972 | -9/Storage | Garrison activated, responded to threat 5294 | -9/Storage | Found Prototype Launcher 5294 | -9/Storage | Identified Scatter Rocket Array 5728 | -9/Storage | Core integrity fell below 20% 5858 | -9/Storage | Found Prototype Processor 6039 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05994_ B-36 Bruiser destroyed. 05996_ Acquired 19 matter. 06000_ Acquired 63 matter. 06005_ The unstable cave ceiling collapses. 06007_ W-16 Scout destroyed. 06008_ The unstable cave ceiling collapses. 06010_ U-05 Engineer builds a Wall. 06010_ K-01 Serf collects debris. 06012_ The unstable cave ceiling collapses. 06014_ K-01 Serf collects debris. 06016_ Acquired 4 matter. 06018_ R-06 Scavenger collects Heat Sink. 06019_ K-01 Serf collects debris. 06022_ R-06 Scavenger collects Sml. Laser. 06023_ K-01 Serf collects debris. 06035_ G-34 Mercenary destroyed. 06038_ K-01 Serf collects debris. 06038_ G-34 Mercenary destroyed. 06038_ Switching to secondary target: Y-45 Defender. 06038_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | *#?# # #?#!% #??????????????????????????? | | !### # ### * #??????????????????????????? | | [ ## # """ + + %! #??????????????????????????? | | #### # """ ###! !#??????????????????????????? | | ?# + """ #?#*= #??????????????????????????? | | # # #?#%! #??????????????????????????? | | # #####+#########??????????????????????????? | | + +?????????????????????????? | | #r##+##+##### #????????????????????????????? | | ???# # ????????????????????????????????????? | | ???# # ??????????????????????????????????? | | ???# # ????????????????????????????????? | | #### # #??????????????????????????????? | | !T=m###########??????????????????????????????? | | */%/=#????????????????????????????????????????? | | [/ #####?????"""????????????????????????????? | | [ r +??"??"*"????????????????????????????? | | !=#####??"=?"[" #??????????????????????????? | | [%###????"*""*" #??????????????????????????? | | *%""#????"* " " ##?????????????????????????? | | """ T"#?# """ # ####?????????????????????? | | """*!""#?# # ##????????????????????? | | ""=*###?######+### #????????????????????? | | * #???# ############ ?????? | | **!% ##### ^=%!= ?????? | | %** k @ ^*[=% Y?????? | | ################## ###### ##???????????? | | ???????????? ######## ######+##???????????? | | ??????????? #k #???????????? | | ??????????? """ "" # #???????????? | | ??????????+ """ """ # k = #???????????? | | ??????????# """ """ # #???????????? | | ??????????# %= #???????????? | | ??????????#! # #%* #???????????? | | ??????????# # # #???????????? | | ??????????# + # #???????????? | | ??????????###"Y"##### ###########???????????? | | ????????????#"""????# #?????????????????????? | | ????????????###?????# #?????????????????????? | | ????????????????????# #???##????????????????? | | ????????????????????# #### #####????????????? | | ?????????#??????????# # #????????????? | | ????????# ??????????# # """ #????????????? | | ???????? #?????????# !%# """ #????????????? | | ????????# #?????????# [# """ #????????????? | | ???????? #??######## + #????????????? | | ?#####+## #??#] [ ## # """ #????????????? | | ?# # #??# #### # """ #????????????? | | "" """ # #??# ""## # """ #???????^^^??? | | R """ # #??# %/ T"## # #???????^^^??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeFlakInjector Manual? 0 Play Time 00:44:42 Cumulative 630.6 hours Start 2026.02.19 @ 18:33:22 End 2026.02.24 @ 19:49:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c8c3494-c493-43ca-8fb7-fb88de53fb91