Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 09:37:47 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (420) 420 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5595 Bonus ------- None Cogmind --------- Core Integrity 892/1150 Matter 275/300 Energy 84/360 System Corruption 0% Temperature Cool (6) Movement Flying (20) Location -4/Armory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Reinforced Fission Core > --- PROPULSION (7) --- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Improved Surge Thruster Improved Surge Thruster > --- UTILITY (8) ------ Improved Heat Sink Advanced Weight Redist. System Enhanced Optical Array Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- Heavy Gatling Laser Mace > --- INVENTORY -------- Flight Unit Flight Unit Advanced Weight Redist. System Improved Heavy Armor Plating [Rating: 83] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Mace Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Mass Driver Launcher Improved Concussive RPG Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . 2 1 . 1 . . . 1 . Utility 6 | . . . 1 1 1 2 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 56 | 2 2 14 6 7 5 3 . 1 6 10 Power 7 | . . 2 1 1 . . . . 1 2 Engine 4 | . . 2 1 1 . . . . . . Core 2 | . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 18 | . 2 5 2 3 1 . . . 1 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . 2 5 2 3 1 . . . 1 4 Utility 19 | . . 2 3 2 3 2 . 1 4 2 Device 9 | . . . 1 . 2 1 . 1 3 1 Storage . | . . . . . . . . . . . Processor 3 | . . . . 2 . 1 . . . . Hackware . | . . . . . . . . . . . Protection 7 | . . 2 2 . 1 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 12 | 2 . 5 . 1 1 1 . . . 2 Energy Gun 3 | 2 . . . . . . . . . 1 Energy Cannon 4 | . . 2 . 1 1 . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 3 | . . 2 . . . 1 . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Parts Lost 13 | . . 2 2 . . . . . . 9 Power 2 | . . 1 . . . . . . . 1 Propulsion 8 | . . 1 1 . . . . . . 6 Utility 3 | . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . Highest Loss Streak 9 | . . 1 2 . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . 2 4 4 4 4 4 5 5 5 4 Power . | . 1 1 1 1 1 1 1 1 1 . Propulsion 2 | . 1 2 2 2 2 2 2 3 2 2 Utility . | . . . . 1 1 . . . 1 2 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . 1 . . 1 . . 1 1 1 . Power 1 | . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . Weapon 2 | . 1 . . . . . 1 . . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 88 91 82 96 95 97 100 100 92 85 Engine 10 | . 11 10 9 15 13 11 11 11 9 4 Hover 1 | . 21 . . . . . . . . . Flight 34 | . 2 43 43 38 37 35 35 35 32 33 Device 14 | . . . 2 7 14 20 23 23 25 30 Processor 3 | . . . . 6 3 5 5 5 5 5 Protection 13 | . 23 19 18 15 13 11 11 11 9 1 Energy Gun 2 | . 28 1 . . . . . . . . Energy Cannon 1 | . . 5 . 4 6 1 . . . . Ballistic Cannon 2 | . . 5 . . . 4 5 5 3 . Impact Weapon 5 | . . 5 9 7 6 5 5 5 5 4 Peak Build Rating 83 | 2 7 13 19 39 44 54 54 56 70 83 Average Rating 37 | 1 6 10 14 31 40 52 54 54 61 68 On Entrance 32 | . 2 7 10 19 37 44 54 54 56 70 Avg Prop Armor Cover (%) 30 | . . . . . . . . . . 30 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 2 5 16 25 34 37 38 38 39 46 46 Greatest Support 46 | 3 12 20 34 34 39 39 39 39 46 46 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 66% | Sprinter 23% | Scientist-Sprinter 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Scientist-Sprinter | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Matter Collected 946 | 143 97 32 53 331 23 . 57 10 90 110 Remotely . | . . . . . . . . . . . Salvage Created 1050 | 27 227 100 80 392 23 . . 23 130 48 Parts 40 | 3 14 2 4 4 . . . . 4 9 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 10 | . 3 5 . . . . . . . 2 Guns 3 | . 3 . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . AOE 2 | . . . . . . . . . . 2 Classes Destroyed 11 | 1 2 3 2 1 1 . . . . 1 Worker 3 | . . . 1 2 . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 7 | . 2 . . 4 . . . . 1 . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . . 1 1 1 . . . . . . Swarmer 5 | . 3 2 . . . . . . . . Cutter 2 | . . . . . . . . . . 2 Duelist 1 | . . 1 . . . . . . . . Sentry 2 | . . 2 . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 1 5 5 3 7 1 . . . 1 2 Combat Bots Only 5 | . 3 5 . . . . . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Hostile Shots Fired 178 | . 14 54 42 5 4 . 2 2 18 37 Missed 72 | . 2 19 22 3 2 . 1 . 12 11 Hits 106 | . 12 35 20 2 2 . 1 2 6 26 Melee 18 | . . . . . . . . . . 18 Projectile 88 | . 12 35 20 2 2 . 1 2 6 8 AOE 2 | . . . . . 2 . . . . . Critical Strikes 12 | . . 2 . . . . . . . 10 Damage Taken 1843 | . 97 323 300 39 83 . 19 45 108 829 Core 472 | . 26 79 90 . . . 19 . 17 241 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 92 | 100 89 80 83 100 100 . . 98 . . Volleys Fired 37 | 6 12 15 . 1 2 . . . . 1 Largest 2 | 2 2 2 . 1 1 . . . . 1 Hottest 112 | 80 80 112 . 75 75 . . . . . Shots Fired 68 | 12 24 28 . 1 2 . . . . 1 Gun 36 | 12 24 . . . . . . . . . Cannon 31 | . . 28 . 1 2 . . . . . Launcher 1 | . . . . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 26 | . . 26 . . . . . . . . Thermal 39 | 12 24 . . 1 2 . . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic 2 | . . 2 . . . . . . . . Robot Hit Streak 13 | 6 5 13 . . 2 . . . . 3 Robot Miss Streak 28 | 1 3 28 . 4 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 73 | 8 11 23 3 15 3 . . 1 2 7 Core Hits 34 | 1 7 17 1 1 . . . . 1 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 . . . . . 1 Critical Strikes 3 | . . 1 . 1 . . . . . 1 Smash 3 | . . 1 . 1 . . . . . 1 Melee Attacks 46 | . . 5 11 16 1 . 1 1 4 7 Impact 46 | . . 5 11 16 1 . 1 1 4 7 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . 2 6 . . . 1 1 . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1966 | 85 125 389 158 727 87 . . 53 111 231 Guns 210 | 85 125 . . . . . . . . . Cannons 349 | . . 289 . . 50 . . . . 10 Explosions 115 | . . . . . . . . . . 115 Melee 1292 | . . 100 158 727 37 . . 53 111 106 Ramming . | . . . . . . . . . . . Kinetic 289 | . . 289 . . . . . . . . Thermal 260 | 85 125 . . . 50 . . . . . Explosive 115 | . . . . . . . . . . 115 Electromagnetic . | . . . . . . . . . . . Impact 1302 | . . 100 158 727 37 . . 53 111 116 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 446 | . . 63 72 214 27 . . 41 . 29 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 446 | . . 63 72 214 27 . . 41 . 29 Knockbacks 12 | . . 6 . 6 . . . . . . Impact 7 | . . 1 . 6 . . . . . . Kinetic 5 | . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . . . . 33 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | 40 180 228 226 318 188 . . . 5 . Average Temperature 107 | 24 70 97 74 147 100 . . . 5 . Received Heat Transfer 228 | . . 39 126 18 9 . 9 9 9 9 Effects 4 | . . . . 4 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 9 | . . . 2 6 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | . . 1 4 5 4 . . . . . Impact Corruptions 22 | . . 3 4 10 1 . . 2 . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 549 | 200 275 . . . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Maximum Alert Level 2 | . . 1 2 1 . . . . . . Low Security (%) 80 | 100 100 48 36 86 100 100 . . 100 100 Level 1 18 | . . 51 61 13 . . . . . . Level 2 . | . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 407 | 5 65 267 407 233 114 40 . . 84 70 Initial 184 | . . 27 112 184 109 40 . . . 55 Average 98 | . 22 143 228 186 102 33 . . 12 24 Influence Increases 1243 | 5 101 357 385 149 5 . . . 154 87 Destroy 0b10 Robot/C 200 | . 60 100 . . . . . . . 40 Destroy 0b10 Robot/NC 85 | 5 10 5 15 40 5 . . . 5 . Destroy Leader 68 | . 10 42 2 4 . . . . . 10 Successful Hack 20 | . 6 . 2 . . . . . 12 . Disable Machine 15 | . . . 15 . . . . . . . Destroy Structure 30 | . . . 6 . . . . . 2 22 Partial Spotted 120 | . 15 . . 45 . . . . 60 . Lose Combat Pursuer 705 | . . 210 345 60 . . . . 75 15 Influence Decreases 1233 | 5 36 155 245 333 144 64 20 . 40 191 Entered New Map 641 | . . 38 155 223 114 44 8 . . 59 Time Decay 495 | 5 36 100 70 110 30 20 12 . 40 72 Lost Part 87 | . . 17 20 . . . . . . 50 Lost Ally 10 | . . . . . . . . . . 10 Squads Dispatched 8 | . . . 1 1 2 . . . 1 3 Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 6 | . . . 1 1 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Distress Signals 2 | . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 3 24 26 9 6 . 5 1 14 7 Peak Tracking Total 16 | . 3 9 16 4 5 . 5 1 16 5 Tactical Retreats 13 | . . 5 5 1 . . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Machines Accessed 13 | . 1 1 2 2 3 . . . 2 2 Terminals 5 | . . . . . 3 . . . . 2 Fabricators 2 | . . . . 1 . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 21 | . 3 3 2 2 4 . . . 5 2 Successful 9 | . 1 2 2 1 . . . . 2 1 Failed 12 | . 2 1 . 1 4 . . . 3 1 Catastrophic 3 | . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . . . 4 . . . . 2 Fabricators 3 | . . . . 1 . . . . 2 . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 3 1 1 . . . . 3 . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 2 1 1 . . . . 1 . Retrieve Study 5 | . . 2 1 1 . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 8 | . 1 . . 1 3 . . . 2 1 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 187 | . . . . . . . . . 187 . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . 2 1 1 . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Total Allies 4 | . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . 4 Highest-Rated Group 120 | . . . . . . . . . . 120 Highest-Rated Ally 30 | . . . . . . . . . . 30 Total Orders 3 | . . . . . . . . . . 3 ROAM 3 | . . . . . . . . . . 3 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Active Infowar (turns) 862 | . . . . 85 21 43 212 60 222 219 Optics 862 | . . . . 85 21 43 212 60 222 219 Terrain 8 | . . . . . . . . 8 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Turns Passed 1604 | 40 125 239 159 225 60 43 212 60 222 219 Spaces Moved 3109 | 36 90 376 363 337 191 169 807 180 412 148 Core 48 | 36 11 . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 54 | . 54 . . . . . . . . . Flight 3007 | . 25 376 363 337 191 169 807 180 412 147 Fastest Speed 19 | 50 37 31 28 25 22 22 22 22 19 19 Average Speed 25 | 50 61 31 28 26 22 22 22 22 19 21 Slowest Speed 109 | 50 76 31 31 28 25 22 22 22 22 109 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . 1 5 2 1 . 1 . 3 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 3 22 38 37 14 4 5 88 20 15 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . Spaces Dug 8 | . . . 6 . . . . . 1 1 Terrain Destroyed 18 | . . . 6 . . . . . 1 11 Melee 8 | . . . 6 . . . . . 1 1 Projectile . | . . . . . . . . . . . AOE 10 | . . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Total 3744 | 44 135 460 391 443 202 174 838 197 542 318 Wait 387 | . 23 38 14 70 . . 30 14 111 87 Move 3073 | 35 89 373 352 332 188 168 804 179 405 148 Hop 13 | . . 1 5 2 1 . 1 . 3 . Pick Up 30 | 1 6 5 2 6 2 2 1 1 3 1 Fast Attach 31 | 2 1 4 3 3 3 1 . . 3 11 Attach 18 | . 1 4 2 2 2 2 . . 2 3 Detach 1 | . . 1 . . . . . . . . Swap 17 | . . 6 1 3 . . . 1 4 2 Drop 36 | . 3 8 1 8 3 1 1 1 7 3 Fire 37 | 6 12 15 . 1 2 . . . . 1 Melee 46 | . . 5 11 16 1 . 1 1 4 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 55 | . . . . . . . . . . 55 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 13) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x2 401 | -9/Materials | Discovered new exit (range 11) 405 | -9/Materials | Entered another Materials area 405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -8/Materials | Build established: Sprinter 557 | -8/Materials | Discovered new exit (range 14) 564 | -8/Materials | Entered Factory 564 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 785 | -7/Factory | Discovered new exit (range 7) 789 | -7/Factory | Entered another Factory area 789 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 827 | -6/Factory | Discovered new exit (range 13) 849 | -6/Factory | Entered another Factory area 849 | -5/Factory | Evolved 2 slots: Utility x2 890 | -5/Factory | Discovered new exit (range 12) 892 | -5/Factory | Entered Upper Caves 907 | -5/Upper Caves | Encountered a Warlord checkpoint 910 | -5/Upper Caves | Learned Factory emergency access door positions 1049 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1068 | -5/Upper Caves | Discovered new exit (range 13) 1104 | -5/Upper Caves | Entered another Upper Caves area 1133 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1149 | -5/Upper Caves | Discovered new exit (range 5) 1164 | -5/Upper Caves | Entered Factory 1164 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -4/Factory | Spotted B-86 Titan 1383 | -4/Factory | Discovered new exit (range 14) 1386 | -4/Factory | Entered Armory 1564 | -4/Armory | Lost 4 allies 1605 | -4/Armory | Self-destructed Last Messages --------------- 01584_ C-35 Carver system corrupted by crushing effect. 01585_ C-35 Carver destroyed. 01585_ Penetrated by Slug. 01587_ Acquired Imp. Surge Thruster. 01591_ Penetrated by Slug. 01592_ Flight Unit+ destroyed. 01592_ Antimatter Reactor destroyed. 01592_ Acquired Imp. Surge Thruster. 01594_ Acquired Imp. VTOL Module. 01596_ Acquired Mic. Nuclear Core. 01597_ Imp. Surge Thruster destroyed. 01597_ Mace+ blasted off. 01598_ Acquired 6 matter. 01599_ Acquired 44 matter. 01599_ Acquired Rnf. Fission Core. 01601_ Acquired 10 matter. 01601_ Acquired Imp. Medium Armor Plating. 01602_ Imp. Surge Thruster destroyed. 01602_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #??????????##############?????? | | ?????????????????# #??????????# #?????? | | ?????????????????# #??????????# #?????? | | ?????????????????# #??????????# """ #?????? | | ?????????????????# #??????????# """ ] #?????? | | ?????????????????# #??????????# """ #?????? | | ?????????????????# #??????????# !=] ##????? | | ?????????????????# #??????????# !=] #????? | | ?????????????????# #??????????# =]] #?????? | | ???????????#######+######?????# #?????? | | ???????????# #?????# " " [ #?????? | | ???????????# #?????# "R" #?????? | | ???????????# [[[ #?????#?""" #?????? | | ???????????# [[[ #?????###### / #"#???????? | | ???????????# [[[c #######/##/ % %#????????? | | ???????????# c /@ %%=! Y %! ##????????? | | ???????????# # %%% % = !%]!#?????????? | | ???????????# #####+## !H* #?????????? | | ???????????# ## = # #! # #????????? | | ???????????# ## " " ### ##????????? | | ???????????# ## " " #?## ##?????????? | | ???????????# ## " " #??# #??????????? | | ???????????######+######## " " #??# #??????????? | | ????????????# "T" # #??# #??????????? | | ????????????# "#######??# #??????????? | | ????????????#[ #?????????# #??????????? | | ????????????# """ """ #?????????# #??????????? | | ????????????# """ """ ! ########### #??????????? | | ????????????# """ """ + #??????????? | | ????????????# # #??????????? | | ????????????# """ """ #+######### #??????????? | | ????????????# """ """ # * # #??????????? | | ????????????# """ """ # !! + +??????????? | | ????????????# # !!! # #??????????? | | ????????????# # !!! # #??????????? | | ????????????############## # #??????????? | | ?????????????????????????########### #??????????? | | #################################### #########??? | | #??? | | ? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 46 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 15 Evasion (%) 78 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mace | -8/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed NodeLinearRipteeth Manual? 0 Play Time 00:37:59 Cumulative 49.5 hours Start 2026.09.02 @ 08:47:26 End 2026.09.02 @ 09:37:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 39 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 40d73de3-b474-4c8e-a274-f93c5ec510b7