Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 16:31:33 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3359) 3359 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 9780 Bonus ------- High Alert Combat Kills 66 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 874/1000 Matter 300/300 Energy 76/290 System Corruption 24% Temperature Warning (310) Movement Walking (105) Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON (4) ------- Improved Arc Projector Wave Gun Disruptor Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Cooling System Advanced Signal Interpreter Advanced Terrain Scan Processor Long-range Proton Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Long-range Proton Cannon Disruptor Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cooling System Advanced Signal Interpreter Advanced Terrain Scan Processor Heavy Missile Launcher [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Salvage Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 6 | . . . . . . . 2 2 . 2 Weapon 2 | . . . . . . 2 . . . . Parts Attached 73 | . 5 21 2 2 3 12 7 5 5 11 Power 11 | . . 4 . . 1 2 2 . 2 . Engine 7 | . . 2 . . 1 . 2 . 2 . Core 4 | . . 2 . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | . . 11 1 2 1 3 1 . 1 2 Treads . | . . . . . . . . . . . Leg 22 | . . 11 1 2 1 3 1 . 1 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | . 1 3 . . . 2 3 3 2 4 Device 4 | . . . . . . . 2 . . 2 Storage 4 | . . 3 . . . 1 . . . . Processor 6 | . 1 . . . . 1 1 1 2 . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 22 | . 4 3 1 . 1 5 1 2 . 5 Energy Gun 5 | . 1 . . . . 1 . . . 3 Energy Cannon 4 | . 1 1 . . . . . . . 2 Ballistic Gun 13 | . 2 2 1 . 1 4 1 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . . Corrupted Parts 4 | . . . . . . . . . . 4 System Corruption 24 | . . . . . . . . . . 24 Parts Lost 21 | . . 6 . . . 1 4 . 5 5 Power 4 | . . 2 . . . 1 . . 1 . Propulsion 4 | . . 2 . . . . 1 . . 1 Utility 4 | . . . . . . . . . 2 2 Weapon 9 | . . 2 . . . . 3 . 2 2 Highest Loss Streak 5 | . . 3 . . . 1 2 . 5 3 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 8 | 6 4 7 9 10 10 9 11 9 7 6 Power 1 | 1 1 . . . 1 1 2 2 1 2 Propulsion . | 4 1 1 1 1 . . . . . . Utility 4 | . . 1 2 5 5 5 7 6 5 3 Weapon 2 | 1 1 4 4 3 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . 4 . 1 . 1 4 1 . 5 Power 3 | . . . . . . . 2 . . 1 Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . . . . . 1 . 3 Weapon 7 | . . 2 . 1 . 1 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 100 100 100 99 99 96 92 87 Engine 5 | . 14 5 . . 9 4 4 6 6 5 Core 3 | . . 5 11 11 1 4 2 . . . Leg 34 | . 28 42 44 44 44 36 29 26 26 23 Device 2 | . . . . . . . 7 6 2 3 Storage 9 | . 14 11 11 11 11 9 7 6 6 5 Processor 14 | . 13 11 11 11 11 9 14 18 26 29 Energy Cannon 3 | . 5 11 7 . . . . . . 3 Ballistic Gun 20 | . 15 11 14 22 22 35 29 25 19 5 Peak Build Rating 83 | 6 9 16 21 40 45 53 63 65 65 83 Average Rating 40 | 6 8 14 17 29 43 50 61 64 61 69 On Entrance 33 | 6 6 8 13 21 40 45 53 53 65 60 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 12 14 24 21 21 26 39 46 48 48 70 Greatest Support 98 | 20 20 40 50 90 95 98 96 88 93 93 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 8 8 9 10 10 10 10 15 15 15 15 Most Carried 13 | 6 6 10 10 10 10 10 13 12 9 8 Average Carried 8 | 6 4 7 9 10 9 9 11 8 7 6 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 Final Carried 13 | 6 5 9 10 10 10 10 13 9 8 7 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Scavenger-Skirmisher 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2533 | 200 157 390 67 . 152 556 413 . 246 352 Remotely . | . . . . . . . . . . . Salvage Created 4409 | . 333 1350 62 . 222 870 792 . 261 519 Parts 242 | . 16 72 9 . 8 63 52 . 7 15 Haulers Intercepted 12 | . 2 3 . . . 4 2 . 1 . Recyclers Shooed 5 | . 2 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . . Broken 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 74 | . 4 24 3 . 4 13 15 . 3 8 Guns 56 | . 4 11 1 . 4 13 14 . 3 6 Cannons 15 | . . 12 2 . . . . . . 1 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 14 | . 3 3 1 . 1 3 2 . 1 . Worker 3 | . . . . . . . 2 . . 1 Builder 2 | . . . . . . 1 . . . 1 Tunneler 2 | . . . 1 . . . 1 . . . Hauler 12 | . 2 3 . . . 4 2 . 1 . Recycler 1 | . . 1 . . . . . . . . Operator 2 | . . . . . . 2 . . . . Watcher 3 | . 1 1 . . . 1 . . . . Swarmer 17 | . . 3 3 . . 4 7 . . . Grunt 35 | . 4 12 . . 3 4 3 . 2 7 Sentry 14 | . . 9 . . . 2 2 . . 1 Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 3 | . . . . . . . 3 . . . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 7 | . 2 6 7 . 3 5 6 . 3 4 Combat Bots Only 7 | . 2 6 7 . 3 2 4 . 3 4 Max Kills in Single Turn 3 | . 1 1 2 . 1 1 3 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 478 | . 34 111 25 . 36 51 114 . 38 69 Missed 150 | . 7 26 15 . 11 13 42 . 16 20 Hits 328 | . 27 85 10 . 25 38 72 . 22 49 Melee 1 | . . . . . . . 1 . . . Projectile 327 | . 27 85 10 . 25 38 71 . 22 49 AOE 1 | . . . . . . . . . . 1 Critical Strikes 12 | . . 3 . . 2 1 3 . 1 2 Damage Taken 5210 | . 319 1087 135 . 401 500 1116 . 586 1066 Core 790 | . 90 140 17 . 114 45 199 . 59 126 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . 103 . Regen/Repaired (Parts) 63 | . . 63 . . . . . . . . Core Remaining (%) 75 | 100 64 . . . 32 91 71 . 93 . Volleys Fired 253 | . 36 70 7 . 17 36 24 . 18 45 Largest 4 | . 2 2 2 . 2 4 4 . 4 4 Hottest 255 | . 125 83 83 . 46 102 107 . 107 255 Shots Fired 616 | . 72 140 14 . 34 144 94 . 53 65 Gun 527 | . 70 70 7 . 34 144 94 . 53 55 Cannon 89 | . 2 70 7 . . . . . . 10 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 488 | . 53 70 7 . 34 144 94 . 53 33 Thermal 98 | . 19 70 7 . . . . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 30 | . . . . . . . . . . 30 Robot Hit Streak 19 | . 13 17 5 . 13 15 19 . 14 16 Robot Miss Streak 6 | . 2 2 3 . 1 6 2 . 4 4 Penetration Max 1 | . . . . . . 1 1 . 1 . Secondary Targets 7 | . . . . . . 1 5 . 1 . Max Gunslinging Chain 2 | . . . . . . 1 2 . 1 . Shots Hit Robots 449 | . 54 107 7 . 29 86 65 . 45 56 Core Hits 236 | . 17 43 3 . 11 34 40 . 32 56 Critical Kills 3 | . . . . . 1 2 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 5 | . 1 . . . 1 2 1 . . . Burn 1 | . 1 . . . . . . . . . Destroy 4 | . . . . . 1 2 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8049 | . 671 1743 171 . 413 1476 1735 . 820 1020 Guns 6319 | . 623 726 43 . 410 1471 1370 . 820 856 Cannons 1279 | . 18 1017 107 . . . . . . 137 Explosions 382 | . . . . . . . 355 . . 27 Melee . | . . . . . . . . . . . Ramming 69 | . 30 . 21 . 3 5 10 . . . Kinetic 5891 | . 420 726 43 . 410 1471 1370 . 820 631 Thermal 1570 | . 221 1017 107 . . . 197 . . 28 Explosive . | . . . . . . . . . . . Electromagnetic 519 | . . . . . . . 158 . . 361 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 1 . . 24 Average Corruption 4 | . . . . . . . 1 . . 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . . 6 . . 11 Message Errors 6 | . . . . . . . 1 . . 5 Matter Fused 2 | . . . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . . 5 16 . . . 115 . . . Projectiles 21 | . . 5 16 . . . . . . . Explosions 115 | . . . . . . . 115 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . 163 . . 27 Shots 3 | . . . . . . . 2 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 14 | . 8 . 2 . 1 1 2 . . . Kicked 14 | . 8 . 2 . 1 1 2 . . . Crushed . | . . . . . . . . . . . Highest Temperature 338 | . 338 244 72 . 37 144 87 . . 338 Average Temperature 69 | . 128 69 28 . 5 36 25 . . 117 Received Heat Transfer 1683 | . 171 438 . . 225 153 147 . 144 405 Effects 3 | . . 1 . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . . . . Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 10 | . 3 7 . . . . . . . . Heat Transferred 3097 | . 592 2146 222 . . . 100 . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . 1 . . . . 2 1 1 . Low Security (%) 90 | 100 100 98 100 . 100 100 71 . 64 100 Level 1 7 | . . 1 . . . . 18 100 35 . Level 2 2 | . . . . . . . 10 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 521 | . 40 258 179 . 60 180 521 246 250 169 Initial 242 | . . . 94 . . . 77 242 165 130 Average 98 | . 8 88 63 . 13 85 165 239 184 112 Influence Increases 2693 | . 111 686 90 . 115 430 843 14 135 269 Destroy 0b10 Robot/C 1480 | . 80 480 60 . 80 260 300 . 60 160 Destroy 0b10 Robot/NC 125 | . 15 25 5 . . 40 25 . 5 10 Destroy Leader 358 | . 16 138 10 . 20 60 74 . 10 30 Successful Hack 116 | . . 7 . . . 17 54 14 . 24 Disable Machine 375 | . . 15 . . . . 345 . 15 . Destroy Structure 59 | . . 6 . . . 8 45 . . . Lose Combat Pursuer 180 | . . 15 15 . 15 45 . . 45 45 Influence Decreases 2614 | . 111 444 332 . 115 258 518 275 121 440 Entered New Map 689 | . . . 148 . . . 95 255 71 120 Time Decay 1705 | . 111 384 184 . 115 248 373 20 . 270 Lost Part 210 | . . 60 . . . 10 40 . 50 50 Lost Ally 10 | . . . . . . . 10 . . . Squads Dispatched 21 | . 1 2 1 . . 4 7 . 1 5 Investigation 4 | . 1 . 1 . . 1 . . . 1 Extermination 4 | . . . . . . . 3 . . 1 Reinforcement 11 | . . 2 . . . 3 2 . 1 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 10 | . . 3 . . . 5 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 6 34 4 . 6 21 30 . 7 18 Peak Tracking Total 9 | . 2 7 4 . 3 4 9 . 4 5 Tactical Retreats 8 | . . 1 1 . 1 2 . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 7 | . 1 . 1 . . 1 2 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 25 | . . 1 . . . . 23 . 1 . Max in Single Turn 13 | . . 1 . . . . 13 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 30 | . 3 8 2 1 . 2 7 2 . 5 Terminals 19 | . 2 6 . . . 2 4 2 . 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . 1 1 . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 81 | . 9 25 2 1 . 10 23 4 . 7 Successful 40 | . 2 11 2 1 . 5 14 2 . 3 Failed 39 | . 7 13 . . . 4 9 2 . 4 Catastrophic 4 | . 1 . . . . . 1 . . 2 Database Lockouts 2 | . . 1 . . . 1 . . . . Manual 54 | . 9 18 . 1 . 10 11 2 . 3 Terminals 55 | . 7 17 . . . 10 13 4 . 4 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 13 | . 2 6 . . . . 3 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . 5 . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 13 | . 1 2 2 1 . 2 3 1 . 1 Robot Analysis 3 | . . . . . . 1 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . 4 . . . . 1 . . 1 Scan Component 4 | . . 2 . . . . 1 . . 1 Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 1 . . . . 5 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 1 | . . . . . . . 1 . . . Retrieve Study 3 | . . 1 . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 1 4 . . . 3 5 1 . 1 Terminals 15 | . 1 4 . . . 3 5 1 . 1 Assimilate 2 | . . . . . . 1 1 . . . Botnet 13 | . 1 4 . . . 2 4 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 6 . . . 2 7 2 . 5 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . 2 . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 52 | . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Active Infowar (turns) 1277 | . . . . . . . 1169 52 56 . Terrain 1277 | . . . . . . . 1169 52 56 . Robot Analysis Total 3 | . . . . . . 1 2 . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 5451 | 2 503 968 524 251 436 639 1335 52 156 585 Spaces Moved 3512 | 2 305 477 405 214 351 332 868 43 80 435 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3512 | 2 305 477 405 214 351 332 868 43 80 435 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 120 120 120 107 107 105 95 101 101 100 Average Speed 109 | 120 120 120 121 115 107 106 98 101 101 101 Slowest Speed 122 | 120 120 120 122 122 107 107 105 101 101 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 38 54 77 60 68 40 33 1 67 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . . . 4 . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 3 | . . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 56 | . . . . . . 1 55 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . . AOE 54 | . . . . . . . 54 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total 4643 | 1 374 732 424 219 379 530 1286 52 118 528 Wait 691 | . 9 137 . . 3 134 365 . 11 32 Move 3505 | 1 305 476 404 213 350 331 868 43 79 435 Hop . | . . . . . . . . . . . Pick Up 42 | . 5 13 4 1 1 4 10 2 1 1 Fast Attach 19 | . 2 2 . . . 3 4 . . 8 Attach 28 | . 2 7 2 . . 3 4 5 3 2 Detach 1 | . . . . . . . 1 . . . Swap 32 | . 1 13 2 2 3 7 1 . 2 1 Drop 56 | . 7 14 3 3 4 11 8 2 1 3 Fire 253 | . 36 70 7 . 17 36 24 . 18 45 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 12 | . 7 . 2 . 1 1 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . Rewire 3 | . . . . . . . . . 2 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Central database locked down 992 | -9/Materials | Lost 3 parts (1n2w) 1028 | -9/Materials | Build established: Scavenger-Mutant 1082 | -9/Materials | Repaired Aluminum Leg 1110 | -9/Materials | Repaired Aluminum Leg 1216 | -9/Materials | Identified exit to Mines 1223 | -9/Materials | Discovered new exit (range 11) 1474 | -9/Materials | Entered Mines 1510 | -9/Mines | Destroyed 7 combat bots 1633 | -9/Mines | Learned location of Storage (-8) 1655 | -9/Mines | Discovered new exit (range 7) 1685 | -9/Mines | Learned location of Zion (-7) 1700 | -9/Mines | Met a Derelict shopkeep closing up shop 1784 | -9/Mines | Discovered new exit (range 8) 1832 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1993 | -9/Mines | Discovered new exit (range 5) 1998 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Met 8R-AWN 2054 | -9/Exiles | Met EX-HEX 2089 | -9/Exiles | Met EX-BIN 2104 | -9/Exiles | Aligned with FarCom system 2105 | -9/Exiles | Given EX-Vault access code 2133 | -9/Exiles | Opened EX-Vault 2143 | -9/Exiles | Found Potential Leg 2145 | -9/Exiles | Found Potential Leg 2167 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2200 | -9/Exiles | Met EX-DEC 2237 | -9/Exiles | Discovered new exit (range 14) 2249 | -9/Exiles | Left Exiles lab with Potential Leg 2249 | -9/Exiles | Entered Mines 2277 | -8/Mines | Core integrity fell below 50% 2441 | -8/Mines | Build established: Mutant 2673 | -8/Mines | Discovered new exit (range 13) 2685 | -8/Mines | Entered Materials 2685 | -8/Materials | Evolved 2 slots: Weapon x2 2919 | -8/Materials | Central database locked down 2986 | -8/Materials | Build established: Scavenger-Skirmisher 3278 | -8/Materials | Discovered new exit (range 10) 3324 | -8/Materials | Entered Factory 3324 | -7/Factory | Evolved 2 slots: Utility x2 4523 | -7/Factory | Garrison activated, responded to threat 4614 | -7/Factory | Cargo convoy interrupted 4649 | -7/Factory | Discovered new exit (range 10) 4652 | -7/Factory | Discovered new exit (range 16) 4659 | -7/Factory | Entered another Factory area 4659 | -6/Factory | Evolved 2 slots: Utility x2 4711 | -6/Factory | Identified exit to DSF 4711 | -6/Factory | Entered DSF 4752 | -6/DSF | Discovered new exit (range 16) 4761 | -6/DSF | Additional patrols routed to DSF 4830 | -6/DSF | Lost 5 parts (1p2u2w) 4867 | -6/DSF | Entered Factory 4867 | -5/Factory | Evolved 2 slots: Utility x2 5098 | -5/Factory | Build established: Scavenger-Mutant 5325 | -5/Factory | System corruption reached 10% 5347 | -5/Factory | Lost 3 parts (1n1u1w) 5452 | -5/Factory | Self-destructed Last Messages --------------- 05385_ Y-64 Sentinel system terminally corrupted. 05385_ Adv. Heat Sink fried. 05388_ Dropped Hvy. Laser. 05388_ Acquired Corrupted Wave Gun. 05388_ Integrated Corrupted Wave Gun (+8). 05389_ OXPLMOETOIVNZ T|#H9TXKSJ#GGH6 OXAIQM 05391_ Acquired 20 matter. 05404_ System corrupted: Energy discharge (-73). 05415_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05415_ R-10 Processor collects Hvy. Laser. 05416_ U-05 Engineer lays Concrete. 05418_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 05423_ System corrupted: Heat flow error (+210). 05424_ ALERT: Cargo convoy en route, clear transfer corridor. 05438_ LUIQ&YN|I3F 3BL=CZXQ& FW/N34 V7QIJ9 05444_ System corrupted: Wave Gun failed to cycle. 05446_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05447_ System corrupted: Imp. Arc Projector failed to cycle. 05450_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????###### | | ????????????????????????# # | | ?????????################ ! # | | ?????????# #p # | | ######???# p """ # | | #@""" # | | ##### # """ # | | ##### " " "" # # | | "" # " " """ ####### | | "" # " " T" #????? | | "" # " " """ #????? | | / " " "" #????? | | [# " " #????? | | = = # " " #????? | | ###/# " " # #????? | | !% " " # #????? | | # #???? | | # #???? | | ## #???? | | ### ## #???? | | ??# ## #???? | | ?## ## #???? | | ##! # ## #???? | | *# #######+##+## #???? | | ## # #???? ## #???? | | ###+##+##"""" ## #???? | | # ##"""" ## #???? | | # ##"""" ## #???? | | # ##"""" ## #???? | | # """ ## ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Salvage Targeting 2 Item Schematics ----------------- Armor Integrity Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 64% | -9/Materials Aluminum Leg | 65% | -9/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed DisruptorHoverNanovents Manual? 0 Play Time 00:55:45 Cumulative 22.0 hours Start 2026.03.01 @ 15:36:01 End 2026.03.01 @ 16:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e0ad4f-9431-446e-baca-7be6bd744d6e