Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.12.09 @ 22:17:31 Player: Judas Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (918) 918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 3093 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 182 Friendly Fire -8 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 76/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Visual Processing Unit Heavy Assault Rifle Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Insulated Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Armored Treads Huge Storage Unit Visual Processing Unit System Shield Heavy Assault Rifle Gauss Rifle Light Cannon Missile Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 34 | . . 7 10 17 Power 7 | . . 2 2 3 Engine 5 | . . 2 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | . . 1 4 3 Treads 7 | . . . 4 3 Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . . 2 2 2 Device 2 | . . . 1 1 Storage 2 | . . 2 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | . . 2 2 9 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 8 | . . . 1 7 Ballistic Cannon 2 | . . 1 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . 3 1 10 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 . 1 Utility 6 | . . . 1 5 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 92 | . 85 97 98 82 Engine 10 | . 14 13 11 4 Treads 11 | . . . 22 17 Leg 12 | . 28 27 . . Device 6 | . . . 11 11 Storage 17 | . 14 26 16 9 Processor 2 | . . . 4 3 Protection 1 | . . . . 6 Energy Gun 4 | . 14 10 . . Ballistic Gun 16 | . 14 14 11 24 Ballistic Cannon 7 | . . 3 22 . Naked Turns 5 | . . . . 5 Heaviest Build 38 | 11 11 20 28 38 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 8 8 9 10 9 Most Carried 10 | 6 7 10 10 10 Average Carried 8 | 6 6 8 9 9 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 6 7 9 10 5 Class Distribution -------------------- 46% | Mutant 15% | Tank 15% | Gunner 12% | Scavenger-Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1044 | 208 16 84 362 374 Remotely . | . . . . . Salvage Created 1184 | 69 94 213 340 468 Parts 68 | 2 7 12 23 24 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 3 7 8 7 Guns 17 | . 3 6 2 6 Cannons 7 | . . 1 6 . AOE 1 | . . . . 1 Classes Destroyed 10 | 2 2 . 4 2 Worker 2 | . . . 2 . Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Recycler 3 | 1 . 1 . 1 Watcher 1 | . . . 1 . Swarmer 7 | . 1 5 1 . Grunt 11 | . 2 2 2 5 Duelist 1 | . . . 1 . Sentry 5 | . . . 4 1 Heavy 1 | . . . . 1 Best Kill Streak 4 | 1 2 3 3 4 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2780 | . 187 327 343 1923 Core 667 | . 33 43 40 551 Absorbed by Shields 241 | . . . . 241 Core Remaining (%) 86 | 100 . 69 90 . Volleys Fired 99 | 8 16 23 30 22 Largest 3 | 2 2 2 3 3 Hottest 93 | 70 70 85 93 92 Shots Fired 244 | 16 32 45 90 61 Gun 179 | 16 32 44 30 57 Cannon 61 | . . 1 60 . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 195 | 8 16 24 90 57 Thermal 45 | 8 16 21 . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 11 15 15 10 Robot Miss Streak 5 | 1 4 4 5 2 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 149 | 11 18 29 55 36 Core Hits 60 | 3 8 13 18 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 2 . 2 3 . Burn 4 | 2 . 2 . . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2360 | 113 187 337 822 901 Guns 1588 | 113 187 318 208 762 Cannons 630 | . . 16 614 . Explosions 139 | . . . . 139 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1803 | 37 62 120 822 762 Thermal 415 | 76 125 214 . . Explosive 139 | . . . . 139 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 410 | 90 126 300 410 144 Average Temperature 76 | 40 40 112 96 66 Received Heat Transfer 408 | . 69 78 111 150 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 . 1 1 . Heat Transferred 1443 | 370 370 703 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 400 | 10 146 113 400 368 Initial 153 | . 6 56 43 153 Average 153 | 7 72 77 262 181 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 75 | 100 100 100 28 82 Level 1 23 | . . . 66 17 Level 2 1 | . . . 5 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 13 8 19 16 Peak Tracking Total 7 | . 5 3 5 7 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 1 1 5 1 Terminals 8 | . 1 1 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 3 1 12 1 Successful 12 | . 1 1 9 1 Failed 5 | . 2 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 14 | . 3 . 10 1 Terminals 17 | . 3 1 12 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 6 . Robot Analysis 3 | . . . 3 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Botnet 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 1 Highest-Rated Group 71 | . . 71 71 16 Highest-Rated Ally 31 | . . 31 31 16 Total Orders . | . . . . . Ally Attacks 78 | . . 3 73 2 Total Damage 749 | . . 41 692 16 Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2177 | 67 165 767 608 570 Spaces Moved 1236 | 38 82 555 300 261 Core . | . . . . . Treads 561 | . . . 300 261 Legs 675 | 38 82 555 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 139 | 120 120 120 160 163 Slowest Speed 190 | 120 120 190 160 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 4 27 99 37 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 30 | . . . . 30 Terrain Destroyed 53 | . . . . 53 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 52 | . . . . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1497 | 45 121 610 366 355 Wait 91 | . 19 18 15 39 Move 1232 | 37 81 554 299 261 Hop . | . . . . . Pick Up 15 | . 3 4 5 3 Fast Attach 13 | . . 3 3 7 Attach 5 | . . 2 2 1 Detach 1 | . . . . 1 Swap 16 | . . 2 5 9 Drop 24 | . 2 3 7 12 Fire 99 | 8 16 23 30 22 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 12) 585 | -10/Mines | Discovered new exit (range 9) 615 | -10/Mines | Found a hidden stash of uninstalled traps 741 | -10/Mines | Received a Mining Laser from a helpful Derelict 858 | -10/Mines | Learned Materials stockpile data 888 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1000 | -10/Mines | Entered Materials 1000 | -9/Materials | Accompanied by 4 allies 1000 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -9/Materials | Discovered new exit (range 8) 1311 | -9/Materials | Build established: Gunner 1568 | -9/Materials | Discovered new exit (range 12) 1589 | -9/Materials | Identified exit to Materials 1608 | -9/Materials | Entered another Materials area 1608 | -8/Materials | Accompanied by 1 ally 1608 | -8/Materials | Evolved 2 slots: Utility x2 2124 | -8/Materials | Crushed by falling debris 2131 | -8/Materials | Build established: Tank 2163 | -8/Materials | Core integrity fell below 50% 2174 | -8/Materials | Core integrity fell below 20% 2178 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02124_ System corrupted by crushing effect (+2). 02152_ Slug penetrates X-57 Shotgunner. 02153_ Gauss Rifle destroyed. 02153_ Critical hit (Blast). 02155_ Slug penetrates U-05 Engineer. 02155_ U-05 Engineer destroyed. 02158_ Acquired 1 matter. 02160_ Gauss Rifle destroyed. 02163_ Imp. Shield Generator destroyed. 02166_ S-10 Pest destroyed. 02168_ Arm. Treads destroyed. 02171_ System corrupted: Arm. Treads rejected. 02171_ S-10 Pest destroyed. 02171_ Penetrated by Slug. 02173_ Med. Storage Unit destroyed. 02173_ Critical hit (Blast). 02173_ Knocked back. 02176_ S-10 Pest suffers critical hit (Blast). 02176_ S-10 Pest destroyed. 02178_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????#############?????????????????????????????? | | ???????# ! / #?????????????????????????????? | | ???????# ########??????????????????????? | | ???????# # #??????????????????????? | | ???????# """ """ # #??????????????????????? | | ???????# """"""""" # """ #??????????????????????? | | ???????# """"" " # """ #??????????????????????? | | ???????# ] # " " #??????????????????????? | | ???????#########+### %%[ #??????????????????????? | | #???????????## ###+#######???????????????????? | | #???????????# [== ! #???????????????????? | | #??????????## =[!* #???????????????????? | | #??????????# * [[ %#???????????????????? | | #??????????# ##+###% #???????????????????? | | #??????????# # ## #;%! #???????????????????? | | #??????????# # ## #@%=[#???????????????????? | | #??????????# # ## #;s**#???????????????????? | | ##################### ##*%x#???????????????????? | | ## #??# ##!H%#???????????????????? | | """ " " ## """ =#??# ## #???????????????????? | | """ "R" ## """ #??# ## #???????????????????? | | """ """ ## """ #??###### ###########?????????? | | ## #???????# ## #?????????? | | ########### ######### ## #?????????? | | ############ #### #### # = #?????????? | | ! =#[%! #?????????? | | ! "=* #?????????? | | % * != =#* #?????????? | | ##############+########## ! # #?????????? | | ????????##?# ##### ## ## #?????????? | | ???????????# #???#### ## #?????????? | | ???????????#""" #??????# ########/##?????????? | | ???????????#""" #??????# #????????#??????????? | | ???????????#""" #??????# #???????????????????? | | ???????????# #??????# #???????????????????? | | ???????????########??????# #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledLightMeganuke Manual? 0 Play Time 00:27:57 Cumulative 104.9 hours Start 2022.12.09 @ 21:52:05 End 2022.12.09 @ 22:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 180 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac44619b-3843-4fda-ad93-dd8ac1f3799f