Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 06:59:08 Player: deadnoob Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1418) 1418 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (-496) -496 TOTAL SCORE: 3667 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Friendly Fire -798 Cogmind --------- Core Integrity 0/400 Matter 18/300 Energy 280/280 System Corruption 17% Temperature Cool (0) Movement Treading (400) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Modified TNC Thief Drone Bay (0/3) > --- WEAPON (2) ------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (25) --- Improved Deuterium Engine Quantum Reactor Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink Gravity Neutralizer Experimental Sensor Array Light Armor Plating EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 Trap Reconfigurator AS-neutralizer No. 17b Particle Cannon Firepult Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Modified TNC Thief Drone Bay > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Deuterium Engine Quantum Reactor Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink Gravity Neutralizer Experimental Sensor Array Light Armor Plating EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 Trap Reconfigurator AS-neutralizer No. 17b Particle Cannon Firepult Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 72 | . 10 2 27 9 23 1 Power 4 | . 1 . . 3 . . Engine 4 | . 1 . . 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | . 3 . 8 1 2 . Treads 13 | . 3 . 8 1 1 . Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 2 2 5 3 11 1 Device 13 | . 1 1 1 2 7 1 Storage 3 | . 1 . 1 . 1 . Processor 4 | . . . 1 1 2 . Hackware . | . . . . . . . Protection 4 | . . 1 2 . 1 . Artifact . | . . . . . . . Weapon 30 | . 4 . 14 2 10 . Energy Gun 6 | . 2 . 4 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 13 | . . . 3 2 8 . Ballistic Cannon 4 | . 2 . 2 . . . Launcher 5 | . . . 3 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . 1 1 1 . 6 . Corrupted Parts 4 | . . . 4 . . . System Corruption 17 | . . . 17 . . . Parts Lost 8 | . . 1 5 . . 2 Power . | . . . . . . . Propulsion 4 | . . . 2 . . 2 Utility 2 | . . 1 1 . . . Weapon 2 | . . . 2 . . . Highest Loss Streak 2 | . . 1 2 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 98 99 83 94 Engine 11 | . 14 14 11 11 11 11 Treads 30 | . 26 28 31 33 33 27 Device 8 | . 12 7 6 6 9 5 Storage 11 | . 14 14 11 11 11 11 Processor 5 | . . . 4 11 12 16 Protection 4 | . . 6 10 3 . . Energy Gun 2 | . 2 . 8 . . . Ballistic Gun 4 | . . . 1 21 5 22 Ballistic Cannon 10 | . 25 28 5 . . . Naked Turns . | . . . . . . . Heaviest Build 105 | 10 38 40 101 105 104 104 Greatest Support 68 | 20 40 40 60 68 68 68 Greatest Overweight (x) 2 | . . . 2 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 Average Capacity 21 | . 14 15 24 25 25 25 Most Carried 25 | . 15 15 25 25 25 25 Average Carried 19 | . 10 14 18 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1548 | 200 378 115 417 82 356 . Remotely . | . . . . . . . Salvage Created 1638 | . 307 138 1061 78 54 . Parts 96 | . 14 11 59 3 9 . Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled 5 | . . . . 5 . . Retrieved Matter 63 | . . . . 63 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 45 | . 12 7 22 2 2 . Guns 6 | . . . 4 2 . . Cannons 27 | . 12 7 8 . . . AOE 12 | . . . 10 . 2 . Classes Destroyed 12 | . 6 1 4 . 1 . Worker 4 | . . . 4 . . . Builder 3 | . 1 . 2 . . . Hauler 4 | . 2 . 2 . . . Recycler 3 | . . . 3 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 5 | . 2 . 3 . . . Swarmer 17 | . 6 3 8 . . . Grunt 18 | . 6 2 8 2 . . Duelist 1 | . . . 1 . . . Sentry 7 | . . 2 5 . . . Assembled 7 | . . . . . 7 . Best Kill Streak 6 | . 6 3 6 1 3 . Combat Bots Only 5 | . 5 3 4 1 2 . Max Kills in Single Turn 5 | . 2 1 5 1 5 . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2629 | . 325 287 889 94 184 850 Core 518 | . 50 53 128 . 70 217 Absorbed by Shields 376 | . 131 77 168 . . . Regen/Repaired (Parts) 135 | . . . 135 . . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 139 | . 39 16 65 8 7 4 Largest 2 | . 2 2 2 2 2 2 Hottest 96 | . 80 78 96 43 60 60 Shots Fired 262 | . 78 32 113 17 15 7 Gun 90 | . 6 . 49 17 11 7 Cannon 164 | . 72 32 60 . . . Launcher 8 | . . . 4 . 4 . Special . | . . . . . . . Kinetic 183 | . 72 32 44 17 11 7 Thermal . | . . . . . . . Explosive 8 | . . . 4 . 4 . Electromagnetic 71 | . 6 . 65 . . . Robot Hit Streak 30 | . 4 7 16 20 30 3 Robot Miss Streak 4 | . 4 2 3 . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 163 | . 40 20 75 15 10 3 Core Hits 93 | . 19 9 44 4 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . 2 1 . . . 1 Destroy 1 | . . . . . . 1 Blast 2 | . 1 1 . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4769 | . 905 467 2628 223 513 33 Guns 970 | . 66 . 506 216 149 33 Cannons 2172 | . 831 467 874 . . . Explosions 1595 | . . . 1231 . 364 . Melee . | . . . . . . . Ramming 32 | . 8 . 17 7 . . Kinetic 2197 | . 831 467 501 216 149 33 Thermal 194 | . . . 194 . . . Explosive 1401 | . . . 1037 . 364 . Electromagnetic 945 | . 66 . 879 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . 17 17 17 17 Average Corruption 16 | . . . 16 17 17 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 94 | . . . 7 27 57 3 Message Errors 24 | . . . 4 10 10 . Matter Fused 29 | . . . 1 4 22 2 Heat Flow Errors 10 | . . . 1 4 5 . Energy Discharges 8 | . . . . 3 5 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 12 | . . . . 2 10 . Data Loss (major) 6 | . . . 1 1 4 . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 256 | . 3 6 245 . 2 . Projectiles 23 | . 3 6 14 . . . Explosions 233 | . . . 231 . 2 . Melee . | . . . . . . . Knockbacks 7 | . 3 . 4 . . . Impact 1 | . . . 1 . . . Kinetic 5 | . 3 . 2 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 290 | . . . 290 . . . Shots 6 | . . . 6 . . . Rammed 7 | . 2 . 4 1 . . Targets Rammed 8 | . 2 . 5 1 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 420 | . 229 189 420 292 271 . Average Temperature 85 | . 58 77 96 113 91 . Received Heat Transfer 454 | . 86 83 234 51 . . Effects 9 | . 3 . 5 . 1 . Shutdowns 1 | . . . 1 . . . Energy Bleed 3 | . . . 2 . 1 . Interference 5 | . 3 . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . 1 . 10 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 458 | . 329 311 458 228 . 2 Initial 178 | . . 110 42 178 . . Average 171 | . 115 189 218 146 . . Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 54 | . 70 62 36 60 . 100 Level 1 42 | . 29 37 54 39 . . Level 2 3 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 . 2 1 . . Investigation 5 | . 3 . 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 20 7 42 2 3 1 Peak Tracking Total 6 | . 6 3 6 2 3 1 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 11 | . 2 2 4 . 3 . Max in Single Turn 2 | . 1 1 2 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 19 | . 10 1 5 1 2 . Terminals 11 | . 7 . 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 28 1 16 1 2 . Successful 31 | . 14 1 13 1 2 . Failed 16 | . 13 . 3 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 28 | . 16 . 11 . 1 . Terminals 38 | . 24 . 14 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 9 1 9 1 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 3 . 1 . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 4 | . 2 . 2 . . . Track 2 | . 2 . . . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 8 . 6 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 120 | . . . . . 115 5 Total Damage 699 | . . . . . 663 36 Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 15 | . . . . . 12 3 Drone Recoveries 12 | . . . . . 11 1 Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5240 | . 1057 609 1488 610 1443 33 Spaces Moved 2190 | 1 564 340 492 233 552 8 Core . | . . . . . . . Treads 2143 | . 518 340 492 233 552 8 Legs 47 | 1 46 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 240 240 240 240 Average Speed 207 | 120 156 160 245 240 240 240 Slowest Speed 320 | 120 160 160 320 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 2 89 67 50 55 61 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 2 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 127 | . 7 2 105 . 11 2 Melee . | . . . . . . . Projectile 17 | . 7 2 6 . . 2 AOE 110 | . . . 99 . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2628 | . 660 374 648 269 662 15 Wait 109 | . 21 13 37 7 29 2 Move 2184 | . 563 339 491 232 551 8 Hop . | . . . . . . . Pick Up 55 | . 11 2 18 3 21 . Fast Attach 16 | . 6 1 2 4 3 . Attach 11 | . . 1 7 1 2 . Detach 10 | . 5 . . 2 3 . Swap 45 | . 4 . 18 4 18 1 Drop 51 | . 9 2 5 7 28 . Fire 139 | . 39 16 65 8 7 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 2 . 5 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 19) 455 | -10/Materials | Discovered new exit (range 3) 773 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Central database locked down 1058 | -10/Materials | Entered Mines 1506 | -10/Mines | Found the Drone Emporium 1510 | -10/Mines | Learned location of Storage (-8) 1514 | -10/Mines | Found Prototype Device 1514 | -10/Mines | Identified Thief Drone Bay 1539 | -10/Mines | Discovered new exit (range 7) 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1974 | -9/Materials | Repaired Lgt. Treads 2203 | -9/Materials | Discovered new exit (range 8) 2460 | -9/Materials | Discovered new exit (range 11) 2460 | -9/Materials | Identified exit to Mines 2672 | -9/Materials | Discovered new exit (range 4) 3002 | -9/Materials | System corruption reached 10% 3155 | -9/Materials | Entered Mines 3173 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3179 | -9/Mines | Met a Derelict bent on vengeance 3350 | -9/Mines | Met a Derelict shopkeep closing up shop 3512 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3517 | -9/Mines | Found Prototype Device 3612 | -9/Mines | Learned 4 Materials zone layouts 3643 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3756 | -9/Mines | Discovered new exit (range 5) 3765 | -9/Mines | Entered Exiles 3940 | -9/Exiles | Met 8R-AWN 4031 | -9/Exiles | Met EX-HEX 4103 | -9/Exiles | Met EX-BIN 4130 | -9/Exiles | Aligned with FarCom system 4132 | -9/Exiles | Given EX-Vault access code 4187 | -9/Exiles | Opened EX-Vault 4208 | -9/Exiles | Found Firepult 4211 | -9/Exiles | Found Modified TNC 4220 | -9/Exiles | Found Trap Reconfigurator 4276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4341 | -9/Exiles | Met EX-DEC 4351 | -9/Exiles | Learned location of Zion (-7) 4859 | -9/Exiles | Attacked by the Exiles 4867 | -9/Exiles | Destroyed EX-HEX 4889 | -9/Exiles | Found 8R-AWN's Boregun 4890 | -9/Exiles | Found 8R-AWN's Boregun 5050 | -9/Exiles | Identified Exp. Sensor Array 5053 | -9/Exiles | Found AS-neutralizer No. 17b 5181 | -9/Exiles | Discovered new exit (range 14) 5208 | -9/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, Firepult 5208 | -9/Exiles | Entered Mines 5230 | -8/Mines | P1-3CE came to Exiles' defense 5232 | -8/Mines | Core integrity fell below 50% 5239 | -8/Mines | Core integrity fell below 20% 5241 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 05230_ P1-3CE: "I came as fast as I could... Wait, it was you!" 05231_ System corrupted: 8R-AWN's Boregun jammed. 05231_ HV Slug penetrates Wall. 05233_ P1-3CE Quantum Reactor ripped off. 05234_ HV Slug penetrates P1-3CE. 05234_ HV Slug penetrates Wall. 05234_ HV Slug penetrates P1-3CE. 05234_ P1-3CE suffers critical hit (Destroy). 05234_ Destroyed Spk. Heavy Treads. 05234_ HV Slug penetrates Wall. 05235_ Thief Drone delivers Quantum Reactor. 05235_ Thief Drone retrieved by Thief Drone Bay. 05236_ System corrupted: Matter fused (-8). 05236_ Lgt. Treads destroyed. 05237_ HV Slug penetrates P1-3CE. 05237_ HV Slug penetrates Wall. 05238_ Thief Drone released from Thief Drone Bay. 05238_ Thief Drone sneak attacks. 05238_ Thief Drone knocked back. 05240_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #???##???????????????? | | ?????????????????????????#? ##? ##??????????????? | | ???????????????????????##;# ;# #####??????????? | | ??????????????????###### #; ; #??????????? | | ?????????????????## M #?????????? | | ?????????????????# @n### """????????????? | | ????????????????## ##????????"????????????? | | ????????????????# #??????????????????????? | | ???????????????# ## ##?????????????????????? | | ???????????????# #?## #?????????????????????? | | ???????????????## #???# #????????????????????? | | ????????????????###????# #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyMappingProtomatter Manual? 0 Play Time 00:36:35 Cumulative 106.4 hours Start 2022.09.27 @ 06:20:22 End 2022.09.27 @ 06:59:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df8e3d5-a4f8-40bc-b3c2-6e39c6b37f37