Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 00:21:23 Player: John1001 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (408) 2040 Value Destroyed (19182) 19182 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (16899) 16899 TOTAL SCORE: 51821 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6442 Follower Combat Kills 7177 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 268 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -1388 Cogmind --------- Core Integrity 0/1600 Matter 76/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Core Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Zionite Supercomposite Leg Myomer Exoskeleton > --- UTILITY ---------- Huge Storage Unit Energy Well Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Microactuators Heavy Regenerative Plating Graphene Brace Improved Focal Shield AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Energy Well Heavy Armor Plating Antimissile System Core Reset Matrix Core Cannon KE Penetrator KE Penetrator Micro-nuke Launcher Advanced Remote Datajack Powered Hammer [Rating: 232] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Improved Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 558 | 6 1 4 21 8 . 3 20 30 9 5 31 3 9 16 7 27 6 5 . 8 52 . 9 12 10 34 16 6 1 10 31 50 35 21 52 Power 43 | 1 . 1 1 . . . 1 2 . . 3 . 1 . . 2 . . . . 6 . 1 . . 1 2 . . . 4 5 3 2 7 Engine 5 | 1 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 17 | . . . . . . . . . . . 3 . 1 . . 2 . . . . 5 . 1 . . 1 2 . . . 2 . . . . Reactor 21 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 5 3 2 7 Propulsion 134 | 2 . 1 8 . . . 9 4 1 4 10 . 3 1 . 9 . . . . 19 . . 2 5 3 6 3 . 5 6 12 8 5 8 Treads 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 113 | 2 . 1 7 . . . 9 4 1 3 9 . 3 1 . 9 . . . . 3 . . . 5 3 6 3 . 5 6 12 8 5 8 Wheel 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . 16 . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 203 | 1 1 1 6 . . . 4 3 6 . 12 1 3 11 2 7 4 5 . 1 15 . 2 4 3 20 2 3 . . 17 24 10 10 25 Device 84 | . . . 2 . . . 1 . 3 . . . . 1 1 4 4 4 . . 3 . 1 2 1 16 . . . . 9 13 3 8 8 Storage 10 | 1 . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 Processor 34 | . . . 1 . . . . 1 1 . 3 . . 8 . . . . . . 2 . . . . 3 . . . . 2 4 3 . 6 Hackware 6 | . . . . . . . . 1 1 . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Protection 67 | . 1 1 2 . . . 2 1 1 . 5 1 3 1 1 3 . 1 . 1 10 . 1 1 2 1 2 3 . . 6 6 3 1 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 178 | 2 . 1 6 8 . 3 6 21 2 1 6 2 2 4 5 9 2 . . 7 12 . 6 6 2 10 6 . 1 5 4 9 14 4 12 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Ballistic Gun 34 | 1 . 1 5 6 . 1 5 7 1 . 1 . . 2 . 1 . . . . . . . . . . . . . . . 1 . . 2 Ballistic Cannon 16 | . . . . . . . 1 4 . . 4 . . . 3 1 . . . . . . . 2 . 1 . . . . . . . . . Launcher 46 | . . . 1 2 . 2 . 3 . 1 . 1 1 1 2 2 1 . . 5 2 . 2 1 1 1 2 . . 2 . 2 5 3 3 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Impact Weapon 37 | . . . . . . . . 7 1 . 1 1 1 1 . 5 1 . . 2 3 . . . . 2 . . 1 3 1 . 5 1 1 Slashing Weapon 32 | . . . . . . . . . . . . . . . . . . . . . 6 . 4 2 1 6 3 . . . 1 5 1 . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . . . 1 5 . . 1 . . 7 . . . . . . 7 . . 5 1 2 1 1 . 2 . 7 1 6 . Parts Lost 131 | . . 2 5 . . . 7 5 2 8 4 . 7 . 1 6 1 1 . . 7 . 1 . 1 13 1 . 1 2 14 7 4 5 26 Power 10 | . . . . . . . . . . . 2 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . 4 Propulsion 42 | . . 1 2 . . . 3 2 . 5 . . 3 . . 4 1 . . . 4 . . . . 3 . . . 1 3 1 . . 9 Utility 60 | . . 1 2 . . . 2 2 2 2 1 . 2 . 1 1 . 1 . . 2 . . . 1 7 1 . . . 7 6 4 3 12 Weapon 19 | . . . 1 . . . 2 1 . 1 1 . 1 . . . . . . . . . 1 . . 3 . . 1 1 3 . . 2 1 Highest Loss Streak 22 | . . 1 3 . . . 6 3 2 5 1 . 4 . 1 4 1 1 . . 1 . 1 . 1 7 1 . 1 2 5 3 2 3 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 91 99 100 100 97 97 99 69 83 99 96 96 99 99 92 92 93 92 90 94 97 99 99 93 95 100 95 99 95 93 88 88 76 Engine 1 | . 14 14 11 11 11 11 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 1 7 6 7 7 5 6 6 6 6 4 5 5 5 5 5 5 5 5 5 6 1 . . . Reactor 1 | . . . . . . . . . 7 6 . . . . . . . . . . . . . . . . . . . . . 7 8 8 7 Leg 21 | . 28 28 29 33 33 33 35 34 30 15 25 30 29 30 30 26 20 20 20 20 4 . . . 16 25 24 26 26 25 22 22 25 24 15 Hover 4 | . . . . . . . . . . . . . . . . . . . . . 19 29 29 28 12 . . . . . . . . . . Device 10 | . . . 4 . . . 2 . 8 12 . . . . 10 13 19 20 20 20 13 11 11 11 11 13 15 15 15 15 15 20 11 15 18 Storage 5 | . 14 14 11 11 11 11 9 9 7 6 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 1 2 6 Processor 14 | . . . 6 11 11 11 9 17 10 7 16 15 15 16 15 13 13 13 13 13 17 17 17 17 17 20 21 21 21 21 18 12 17 17 14 Hackware 3 | . . . . . . . . 4 10 7 12 15 15 20 7 6 . . . . . . . . . . . . . . . . . . . Protection 7 | . 13 10 5 11 11 11 14 3 6 2 7 6 5 . 3 6 6 5 6 5 8 11 11 10 10 6 7 10 10 10 11 8 7 5 4 Ballistic Gun 2 | . 14 14 19 20 22 16 12 10 9 . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 4 2 4 7 8 6 7 15 15 20 20 19 4 . . . . . . . . 5 7 2 3 4 . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 7 11 14 16 8 14 14 15 10 9 3 6 7 7 5 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 186 | 14 17 20 26 26 26 26 64 63 66 68 67 67 67 52 65 75 81 77 72 77 74 69 86 97 97 102 102 89 89 94 127 183 161 108 186 Greatest Support 195 | 20 20 20 51 51 51 51 68 62 65 65 74 72 72 74 74 76 68 56 56 56 58 58 58 61 115 120 130 120 100 100 118 140 185 195 195 Greatest Overweight (x) 4 | 1 . . 2 . . . 1 1 1 4 4 . 1 . . 1 1 1 1 1 2 1 1 1 1 . . . . . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . 2 . . . . . . . 1 1 1 1 1 1 1 . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 Average Capacity 17 | 7 8 8 9 10 10 10 19 20 20 18 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 15 Most Carried 25 | 6 8 8 10 10 10 10 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 Average Carried 16 | 3 7 7 9 9 10 10 17 19 18 16 7 19 19 19 19 19 19 19 20 20 19 20 19 19 19 19 19 20 19 19 17 18 10 4 14 Final Capacity 20 | 8 8 8 10 10 10 10 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 8 8 10 10 10 10 20 20 18 5 20 20 17 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 19 19 13 19 5 4 5 Class Distribution -------------------- 43% | Mutant 16% | Scavenger-Mutant 14% | Hacker-Mutant 12% | Scavenger-Gladiator 7% | Gladiator 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Mutant | -4/Cetus Commander-Mutant | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 9753 | 250 93 89 470 120 . 143 720 733 177 . 603 139 248 78 262 295 152 110 . 367 694 32 217 222 175 360 225 113 9 147 385 549 718 362 496 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17398 | . 234 221 743 140 . 48 964 1252 177 . 496 265 174 . 266 740 209 125 . 317 1423 . 166 61 310 644 313 78 . 816 763 635 1636 1892 2290 Parts 748 | . 25 18 46 10 . 7 54 52 10 . 14 6 8 . 9 22 7 1 . 10 64 . 2 1 21 35 17 3 . 24 36 34 50 73 89 Haulers Intercepted 12 | . 1 . . . . . 2 2 . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 Recyclers Shooed 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . . . . 6 7 . 11 . 3 . . 17 . . 1 60 17 . . . . . . . . . . Prevented 26 | . . . . . . . . . . . . 2 3 . . . 2 1 . 2 . . . 16 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 338 | . 5 7 18 6 . 4 16 25 4 . 11 6 9 . 5 15 6 2 . 12 25 . 10 2 12 13 4 1 . 2 11 11 33 28 35 Melee 132 | . . . . . . . . 3 1 . 2 1 3 . . 8 1 . . . 17 . 2 . 6 13 4 1 . 1 7 9 20 21 12 Guns 49 | . 4 7 15 1 . . 13 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 14 | . . . . . . . 3 4 . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . AOE 99 | . 1 . 3 5 . 4 . 6 . . . 1 3 . 5 . 3 . . 11 4 . 8 . 6 . . . . 1 . 1 11 5 21 Classes Destroyed 19 | . 4 1 1 . . 1 2 2 1 . 1 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 Worker 9 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 5 . . 1 . . Builder 12 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . 3 1 1 1 . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Hauler 12 | . 1 . . . . . 2 2 . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 Recycler 8 | . . . 1 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . Watcher 13 | . 2 . 2 . . . 1 1 . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . 1 . 1 Swarmer 87 | . 3 4 5 4 . 3 . 5 . . 4 . 8 . 1 5 3 . . 5 8 . 4 . 9 3 1 . . 1 . 1 5 . 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Grunt 128 | . 2 1 10 2 . . 12 11 1 . 3 4 . . 3 . 2 2 . 5 5 . 3 1 3 1 . . . . 7 3 16 17 14 Brawler 10 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . 1 1 . 3 Duelist 10 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . 1 2 1 1 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 34 | . . 2 3 . . . 2 7 1 . 2 1 1 . . 3 . . . 1 2 . 1 . . 1 3 . . . . . 1 . 3 Hunter 11 | . . . . . . 1 1 1 . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . 2 Programmer 46 | . . . . . . . . . 1 . 1 . . . . 4 . . . . 8 . . . . 6 . . . . 4 4 6 7 5 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 2 5 4 . 2 4 11 1 . 5 2 2 . 2 3 6 2 . 4 4 . 6 2 5 5 2 1 . 10 6 4 10 5 13 Combat Bots Only 13 | . 3 2 5 4 . 2 3 8 1 . 4 2 2 . 2 3 6 2 . 4 4 . 6 2 5 5 2 1 . 1 6 4 9 5 13 Max Kills in Single Turn 9 | . 1 2 3 2 . 2 1 2 1 . 1 1 1 . 2 1 1 1 . 3 3 . 3 1 4 1 1 1 . 9 1 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 3 2 . 2 . 1 . . . 1 1 . 2 . 1 . . 3 3 . 3 . 4 . . . . 1 . 1 2 2 5 Melee 2 | . . . . . . . . 1 1 . 1 1 1 . . 1 1 . . . 1 . 1 . 1 1 1 1 . 1 1 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Damage Taken 37721 | . 274 389 786 104 . 36 1517 1397 358 342 764 406 1202 . 375 1759 338 268 . 302 1347 . 311 83 746 2558 523 165 119 1120 3180 1486 3187 3007 9272 Core 4514 | . 61 52 92 7 . . 133 188 49 68 141 45 151 . 69 283 109 . . 16 65 . . 23 79 235 45 28 12 130 164 258 288 110 1613 Absorbed by Shields 4241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 7 . . . 524 . 1172 2457 Redirected to Core 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 99 . . Redirected to Shielding 131 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 17 90 . 8 Regen/Repaired (Parts) 4646 | . . . 107 . . . . 195 . . 204 . . . . 305 . . . . 284 . . . . . . . . . . 224 678 729 1920 Core Remaining (%) 62 | 100 . 54 . . . 75 . 41 . . . . . . 25 . . . . 52 . . . . 83 . . . . 60 . 67 . 72 . Volleys Fired 412 | . 27 18 56 10 . 5 90 59 15 . 13 8 6 . 7 2 3 . . 17 4 . 8 7 5 3 1 . . 8 1 2 12 9 16 Largest 3 | . 2 2 2 2 . 2 2 2 2 . 2 1 1 . 1 3 1 . . 1 1 . 1 2 1 1 1 . . 1 1 1 1 1 2 Hottest 170 | . 60 60 63 53 . 53 67 71 48 . 96 33 33 . 39 134 39 . . 43 39 . 43 110 43 39 43 . . 43 10 49 49 49 170 Shots Fired 686 | . 54 36 108 16 . 7 180 104 20 . 25 5 8 . 7 4 4 . . 18 4 . 8 14 5 3 1 . . 8 1 5 12 9 20 Gun 470 | . 54 36 107 11 . 2 150 74 20 . 7 . . . . 1 . . . . . . . . . . . . . . . 2 . . 6 Cannon 88 | . . . . . . . 30 21 . . 18 . . . . 3 . . . . . . . 14 . . . . . . . . . . 2 Launcher 126 | . . . 1 5 . 5 . 9 . . . 5 8 . 7 . 4 . . 18 4 . 8 . 5 3 1 . . 8 . 3 12 9 11 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 508 | . 27 18 106 11 . 2 180 95 20 . 25 . . . . 4 . . . . . . . 14 . . . . . . . 2 . . 4 Thermal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Explosive 125 | . . . 1 5 . 5 . 9 . . . 5 8 . 7 . 4 . . 18 4 . 8 . 5 3 1 . . 8 . 2 12 9 11 Electromagnetic 47 | . 27 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 17 | . 6 8 10 5 . 7 17 16 9 . 6 3 2 . 6 . 1 . . 7 1 . 7 11 1 2 3 . . 7 3 4 10 16 5 Robot Miss Streak 10 | . 4 3 4 4 . . 7 7 10 . 3 1 2 . 1 3 5 . . 1 2 . . 3 2 . . . . 1 . 1 . 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 963 | . 26 22 60 9 . 5 135 101 20 . 31 10 16 . 5 35 8 4 . 11 59 . 12 8 12 57 20 2 . 18 39 42 54 83 59 Core Hits 639 | . 11 9 31 8 . 6 64 56 11 . 8 6 6 . 15 4 9 . . 17 23 . 23 9 14 21 16 2 . 35 11 14 64 49 97 Critical Kills 10 | . . . . . . . . 2 2 . 1 1 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 61 | . . . . . . . . 5 3 . 3 5 5 . . 13 . 2 . 1 8 . . . . . . . . 1 6 3 3 1 2 Critical Strikes 128 | . 1 1 . . . . . 7 5 . 6 6 6 . . 14 . 2 . 1 13 . 2 1 1 11 4 . . 3 9 6 10 11 8 Destroy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 71 | . . . . . . . . 7 4 . 4 6 6 . . 14 . 2 . 1 8 . . . . . . . . 1 7 3 4 2 2 Sever 51 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . 1 11 4 . . 2 2 3 6 9 6 Melee Attacks 954 | . . . . . . . . 23 6 . 29 8 23 1 1 73 9 6 . 2 102 1 7 . 10 133 33 5 . 24 66 78 92 141 81 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 332 | . . . . . . . . 23 6 . 29 8 23 1 1 73 9 6 . 2 30 . . . . . . . . 3 48 27 11 24 8 Slashing 616 | . . . . . . . . . . . . . . . . . . . . . 72 1 7 . 10 133 33 5 . 21 13 50 81 117 73 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sneak Attacks 40 | . . . . . . . . 3 . . 6 1 . . . 2 1 . . . 10 . . . 1 . 4 . . 4 2 2 . 1 3 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 . 2 . . . . . . . . Follow-up Attacks 123 | . . . . . . . . 1 . . . . 1 . . 7 1 1 . . 12 . 1 . 1 18 7 1 . 4 14 9 13 24 8 Damage Inflicted 63060 | . 434 312 1153 544 . 234 1821 3286 565 . 1558 778 939 . 891 2081 734 249 . 1242 4210 . 1554 505 1166 2839 1624 106 . 3010 2620 3116 7390 8139 9960 Guns 4363 | . 369 279 893 127 . 12 1383 881 226 . 30 . . . . . . . . . . . . . . . . . . . . 26 . . 137 Cannons 1737 | . . . . . . . 438 426 . . 293 . . . . . . . . . . . . 505 . . . . . . . . . . 75 Explosions 22739 | . 51 33 242 417 . 209 . 721 . . . 322 297 . 891 . 335 . . 1179 453 . 1356 . 650 229 357 . . 2031 . 664 4048 2652 5602 Melee 34033 | . . . . . . . . 1252 339 . 1232 456 642 . . 2062 399 249 . 63 3757 . 198 . 516 2610 1267 106 . 979 2620 2426 3324 5487 4049 Ramming 188 | . 14 . 18 . . 13 . 6 . . 3 . . . . 19 . . . . . . . . . . . . . . . . 18 . 97 Kinetic 5582 | . 139 128 893 127 . 12 1821 1307 226 . 323 . . . . . . . . . . . . 505 . . . . . . . 26 . . 75 Thermal 221 | . 51 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Explosive 21308 | . . . 161 417 . 209 . 721 . . . 322 297 . 891 . 335 . . 1179 453 . 1356 . 650 229 357 . . 765 . 664 4048 2652 5602 Electromagnetic 1728 | . 230 151 81 . . . . . . . . . . . . . . . . . . . . . . . . . . 1266 . . . . . Impact 11841 | . . . . . . . . 1252 339 . 1232 456 642 . . 2062 399 249 . 63 1453 . . . . . . . . 193 1912 570 279 498 242 Slashing 22087 | . . . . . . . . . . . . . . . . . . . . . 2304 . 198 . 516 2610 1267 106 . 786 603 1856 3045 4989 3807 Piercing 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . . . . Highest Corruption 37 | . . . . . . . . 2 7 30 37 37 37 37 . 5 5 5 5 6 6 6 6 6 . 10 6 6 6 12 20 30 5 28 5 Average Corruption 10 | . . . . . . . . 2 5 20 31 37 37 37 . 2 5 5 5 5 3 6 6 6 . 5 6 6 6 6 10 23 2 11 2 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 5 . . . . Corruption Blocked 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . 38 . . . Effects 640 | . . . . . . . . 4 10 14 87 40 42 11 . 28 14 29 4 40 39 20 13 5 . 17 31 20 3 11 14 69 13 41 21 Message Errors 156 | . . . . . . . . 1 1 3 22 11 14 2 . 11 1 6 1 7 5 3 3 1 . 3 4 8 1 3 4 16 4 15 6 Matter Fused 154 | . . . . . . . . 1 2 2 14 5 13 2 . 4 5 11 2 9 11 5 2 2 . 4 9 6 1 4 2 17 5 11 5 Heat Flow Errors 79 | . . . . . . . . . 1 3 9 6 4 3 . 3 3 3 . 5 7 1 3 . . 6 5 3 . 2 2 7 . 3 . Energy Discharges 85 | . . . . . . . . 1 1 1 14 4 3 1 . 7 1 5 1 7 6 4 4 1 . 1 4 . 1 . 1 10 2 4 1 Parts Rejected 13 | . . . . . . . . 1 . 1 1 2 . . . . . . . . 1 . . . . . . . . . . 2 1 2 2 Data Loss (minor) 80 | . . . . . . . . . 2 1 13 3 4 1 . 3 1 2 . 6 5 6 1 1 . . 6 1 . 2 3 10 1 3 5 Data Loss (major) 29 | . . . . . . . . . 1 . 6 2 . 2 . . 2 . . 3 2 1 . . . 1 2 1 . . 1 2 . 1 2 Misfires 12 | . . . . . . . . . 1 . 4 . 2 . . . 1 . . 1 . . . . . . . . . . . 3 . . . Alerts 21 | . . . . . . . . . 1 1 1 3 2 . . . . 2 . 2 2 . . . . 2 1 1 . . 1 . . 2 . Misdirections 6 | . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 5 | . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8430 | . . . . 10 . 28 2 584 198 . 482 351 318 . . 1165 61 119 . 50 1184 . 62 . 68 150 95 . . 386 948 419 510 633 607 Projectiles 15 | . . . . . . . 2 3 . . 8 . . . . . . . . . . . . . . . . . . . 2 . . . . Explosions 559 | . . . . 10 . 28 . 32 . . . . 35 . . . 10 . . . . . 62 . 46 . . . . 90 . 7 23 117 99 Melee 7856 | . . . . . . . . 549 198 . 474 351 283 . . 1165 51 119 . 50 1184 . . . 22 150 95 . . 296 946 412 487 516 508 Knockbacks 89 | . . . . . . . 12 19 2 . 4 4 2 . . 10 1 4 . 1 1 . . 4 . . . . . . 14 2 2 5 2 Impact 58 | . . . . . . . . 10 2 . 3 4 2 . . 9 1 3 . 1 1 . . . . . . . . . 12 2 2 4 2 Kinetic 21 | . . . . . . . 12 5 . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . Secondary 10 | . . . . . . . . 4 . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . 1 . Self-Inflicted Damage 819 | . 30 . 40 . . . . 14 . . . 49 68 . 11 . 129 . . . 2 . . . . . . . . 95 . 1 150 227 3 Shots 23 | . 1 . 3 . . . . 1 . . . 1 2 . 1 . 3 . . . 1 . . . . . . . . 1 . 1 4 3 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | 1 1 . 5 . . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 Kicked 19 | 1 1 . 5 . . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 90 63 6 9 . . 58 19 109 257 188 270 228 174 12 171 156 203 . 174 288 221 247 302 30 234 231 255 . 176 261 221 182 193 214 Average Temperature 76 | . 26 26 2 5 . . 19 4 63 106 68 104 84 83 5 63 77 96 . 71 111 117 81 178 24 100 90 123 . 71 113 87 73 76 55 Received Heat Transfer 5259 | . 78 105 276 27 . . 855 486 51 . 126 186 126 . 81 78 90 90 . 9 117 . 57 49 30 108 87 12 . 183 387 179 423 375 588 Effects 8 | . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . 4 . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 66 | . . 1 . . . . . 9 2 . 9 . . . . 17 1 . . 1 7 . . . . . . . . 1 7 5 2 4 . Impact Corruptions 171 | . . . . . . . . 16 5 . 16 10 11 . . 34 2 3 . 2 26 . . . . . . . . 1 24 9 4 5 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 298 | . 100 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Peak Influence 3216 | . 286 277 393 338 . 190 305 801 426 104 181 . . . . 231 . . . . 422 . . . . 319 965 1300 617 2170 1336 1682 1594 1594 3216 Initial 1037 | . . 61 29 106 . . 74 93 298 104 16 . . . . 59 . . . . 125 . . . . 37 53 540 512 215 1037 644 924 895 950 Average 558 | . 134 179 213 256 . 88 156 477 311 71 38 . . . . 115 . . . . 186 . . . . 145 316 1028 599 777 1124 1286 1335 1144 1670 Maximum Alert Level 5 | . 1 1 1 1 . . 1 3 2 . . . . . . 1 . . . . 2 . . . . 1 3 4 2 5 4 5 4 4 5 Low Security (%) 41 | 100 66 38 47 2 . 100 66 8 . 100 100 . . . . 91 . . . . 62 . . . . 74 47 . . . . . . . . Level 1 18 | . 33 61 52 97 . . 33 14 89 . . . . . . 8 . . . . 27 . . . . 25 21 . . 42 . . . . . Level 2 6 | . . . . . . . . 62 10 . . . . . . . . . . . 9 . . . . . 26 2 100 4 . 4 . . . Level 3 11 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . 4 44 . 22 36 23 21 45 34 Level 4 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . 17 63 56 78 54 22 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 15 . . 13 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 105 | . . . 3 . . . 3 4 1 . 2 . . . . 4 . . . . 8 . . . . 3 1 1 . 6 5 14 7 15 28 Investigation 12 | . . . 2 . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 2 1 . . 1 Extermination 25 | . . . . . . . . . 1 . 1 . . . . 3 . . . . 4 . . . . 2 . . . 1 2 4 2 3 2 Reinforcement 21 | . . . 1 . . . 3 2 . . . . . . . . . . . . 3 . . . . 1 . . . 2 . 1 . 7 1 Assault 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 5 5 5 18 Garrison 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 3 2 2 3 Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 18 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . 2 2 . 2 . 3 . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Times Spotted 697 | . 11 10 31 6 . 5 30 33 8 6 13 8 9 . 13 22 6 3 . 15 34 . 9 18 13 23 31 15 4 28 24 43 44 50 132 Peak Tracking Total 34 | . 4 3 5 4 . 3 7 7 3 6 4 4 4 . 5 3 4 3 . 5 5 . 6 13 5 6 6 5 3 6 9 7 7 7 34 Tactical Retreats 38 | . . . 2 . . 1 3 3 4 . . 1 1 . . . . 1 . . 1 . . . . 5 . 1 . . 2 3 . 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 24 | . 1 . . . . . . 3 2 . 3 . . . . 2 . . . . 5 . . . . 3 . . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 70 | . 3 . 4 1 . 2 1 3 . . . . . . . . . . . . 1 . . . . . 2 4 1 22 . 8 2 10 6 Max in Single Turn 11 | . 1 . 2 1 . 2 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 . 11 . 1 1 2 1 Garrison Access 9 | . . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 89 | . 6 . 7 . 1 . 3 9 3 . 12 1 2 . . 7 . . 4 . 9 . . 2 . 7 2 4 1 . 1 3 2 2 1 Terminals 39 | . 5 . 6 . . . 3 6 3 . 6 . 1 . . . . . . . . . . . . 1 1 4 . . . 2 . 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Repair Stations 13 | . . . 1 . . . . 2 . . 2 . . . . 4 . . . . 3 . . . . . . . . . . 1 . . . Recycling Units 12 | . 1 . . . . . . . . . . . . . . 2 . . . . 4 . . . . 4 1 . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Total Hacks 277 | . 32 . 25 . 1 . 9 20 10 . 33 1 2 . . 18 . . 31 . 20 . . 3 . 16 4 9 25 . 3 5 5 4 1 Successful 186 | . 18 . 17 . 1 . 3 10 7 . 19 1 2 . . 12 . . 31 . 16 . . 3 . 9 1 4 25 . 1 3 1 2 . Failed 91 | . 14 . 8 . . . 6 10 3 . 14 . . . . 6 . . . . 4 . . . . 7 3 5 . . 2 2 4 2 1 Catastrophic 9 | . . . 1 . . . 1 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 207 | . 18 . 9 . 2 . 6 12 8 . 12 . . 1 . 14 . . . . 8 . . 2 . 15 12 2 2 17 14 20 12 11 10 Terminals 122 | . 30 . 21 . . . 9 14 10 . 20 . 1 . . . . . . . . . . . . 2 2 9 . . . 2 . 2 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 2 . Repair Stations 33 | . . . 4 . . . . 4 . . 4 . . . . 11 . . . . 7 . . . . . . . . . . 3 . . . Recycling Units 25 | . 2 . . . . . . . . . . . . . . 4 . . . . 8 . . . . 9 2 . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . 3 . . . . 3 . . . . 4 . . . . 3 . . . . . . . . . Garrison Access 15 | . . . . . . . . 2 . . 6 . . . . . . . . . 1 . . . . . . . . . 3 . 2 . 1 Terminal Hacks 108 | . 14 . 8 . 1 . 1 3 4 . 7 1 2 . . . . . 31 . . . . 3 . 1 . 4 25 . . 2 . 1 . Record 46 | . . . . . 1 . . . . . . 1 1 . . . . . 11 . . . . 2 . . . 3 25 . . 2 . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 8 | . 2 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . 2 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 23 | . . . 4 . . . . 4 . . 2 . . . . 7 . . . . 5 . . . . . . . . . . 1 . . . Scan Component 13 | . . . 2 . . . . 2 . . 1 . . . . 4 . . . . 3 . . . . . . . . . . 1 . . . Repair 10 | . . . 2 . . . . 2 . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 2 . . . . . . . . . . . . . . 3 . . . . 5 . . . . 5 1 . . . . . . . . Report Inventory 11 | . 1 . . . . . . . . . . . . . . 2 . . . . 4 . . . . 3 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . Insert Component 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Analyze 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Seal Access 7 | . . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Unauthorized Hacks 21 | . 2 . 5 . . . 2 2 3 . 4 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Terminals 18 | . 2 . 5 . . . 2 2 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 5 . . . 2 2 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . 7 . . . 3 6 3 . 10 . . . . 7 . . . . 6 . . . . 7 1 3 . . . 2 2 1 1 Full Trace Events 7 | . . . 2 . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Feedback Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . 2 . . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . . . . 1 . . 15 . 1 . . 11 . 1 . . . . 1 . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . 2 . . . . 2 . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . . . Time 342 | . . . 58 . . . . 57 . . 39 . . . . 134 . . . . 54 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 69 | . . 3 . . . . . . . . . . . 6 . . . . . 1 . . . . . . 36 5 . 5 5 . . . 8 Largest Group 31 | . . 3 1 . . . . . . . . . . 6 6 4 . . . 1 1 . . . . . 28 31 18 15 5 5 . . 3 Highest-Rated Group 2000 | . . 40 16 . . . . . . . . . . 219 219 148 . . . 96 96 . . . . . 1647 2000 1124 1126 628 628 . . 392 Highest-Rated Ally 269 | . . 16 16 . . . . . . . . . . 41 41 41 . . . 96 96 . . . . . 159 159 159 103 269 269 . . 269 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 2 . . . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Ally Attacks 785 | . . 35 8 . . . . . . . . . . . 56 14 . . . 16 3 . . . . . 110 139 36 131 33 103 . . 101 Total Damage 35285 | . . 317 103 . . . . . . . . . . . 915 283 . . . 465 141 . . . . . 4932 5351 1458 5429 1791 5422 . . 8678 Kills 196 | . . 4 5 . . . . . . . . . . . 6 3 . . . 5 1 . . . . . 30 28 7 29 7 32 . . 39 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 2 . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Robot Analysis Total 6 | . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . 1 . 1 . . 1 1 . 1 . . 2 . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . 2 2 5 2 2 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 33739 | 71 541 504 1015 250 377 313 1064 836 673 255 1633 728 826 1746 689 1906 848 1148 157 1482 2676 980 826 1015 651 1678 1155 765 174 406 933 1373 1028 1262 1755 Spaces Moved 21386 | 48 375 360 503 161 291 227 494 410 359 168 1073 545 597 1319 514 1227 325 492 82 739 1654 829 661 833 481 1184 665 597 147 270 548 576 624 767 1241 Core 93 | 5 . . . . . . . . . 31 31 . . . . . . . . . . . . . . . . . . . . . . . 26 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17257 | 43 375 360 493 161 291 227 494 410 359 57 1042 545 597 1319 514 1227 325 492 82 739 252 . . . 260 1184 665 597 147 270 548 576 624 767 1215 Wheels 90 | . . . 10 . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3946 | . . . . . . . . . . . . . . . . . . . . . 1402 829 661 833 221 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 130 130 130 122 120 120 50 50 120 120 120 125 115 115 193 193 193 98 118 118 104 104 102 110 115 115 115 120 190 110 110 50 Average Speed 129 | 114 120 120 131 130 130 130 148 132 167 146 123 120 122 124 125 130 192 193 193 193 125 118 118 116 105 106 113 115 115 117 129 191 116 110 111 Slowest Speed 270 | 120 120 120 260 130 130 130 192 192 192 270 250 120 190 125 125 190 193 193 193 193 195 118 118 118 110 110 116 116 115 120 190 200 198 113 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 . Exploration Rate (%) 59 | 5 78 69 43 50 68 48 37 57 11 100 28 74 83 90 73 28 80 72 71 83 37 91 75 96 75 25 77 96 95 37 15 62 22 61 38 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 14 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 8 . 2 . . . Known Exits Taken 30 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 1 . . . . . 3 1 3 4 . 1 1 . 1 . 2 2 . 2 . . . . . . . . . . Spaces Dug 254 | . . . . . . . . . . . 9 . 18 . . 12 10 2 . . 28 1 1 . . 49 4 1 . 5 7 17 26 44 20 Terrain Destroyed 1556 | . 4 . 5 27 . 37 . 64 . . 11 31 47 . 57 13 51 2 . 120 60 1 85 . 54 79 19 1 . 380 7 41 92 113 155 Melee 201 | . . . . . . . . . . . 9 . . . . 11 . 2 . . 28 1 1 . . 49 4 1 . 5 7 17 26 20 20 Projectile 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . AOE 1351 | . 4 . 5 27 . 37 . 64 . . . 31 47 . 57 . 51 . . 120 32 . 84 . 54 30 15 . . 375 . 24 66 93 135 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 25676 | 60 414 395 754 184 290 236 657 555 406 176 1294 595 640 1415 548 1449 532 682 81 769 2119 829 689 867 605 1446 1021 668 152 314 685 762 808 1037 1542 Wait 1812 | . 1 12 142 . . . 18 10 14 . 113 25 2 59 14 110 187 178 . 2 222 . 4 . 95 104 108 56 5 5 44 17 43 131 91 Move 21351 | 47 374 359 502 160 290 226 493 409 359 167 1072 544 596 1318 513 1226 324 491 81 738 1653 828 660 832 480 1183 664 596 146 269 547 575 623 765 1241 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 6 6 . 11 1 . . 23 12 2 2 20 4 3 6 3 13 1 2 . 1 19 . . 5 2 16 7 . . 1 7 19 4 . 25 Fast Attach 243 | 6 1 3 8 4 . . 2 7 . . 21 1 1 13 1 7 1 . . 1 33 . . 7 3 10 8 2 . 2 13 25 22 15 26 Attach 127 | . . 1 3 . . . 8 8 4 4 4 1 4 1 1 10 3 1 . . 8 . 2 1 1 16 . . 1 1 13 10 2 2 17 Detach 53 | . . 1 1 . . . 1 2 . . 2 . . 9 1 2 3 . . . 3 . . 1 . 5 . . . . 2 5 1 2 12 Swap 190 | . . . 10 4 . 3 10 15 5 1 6 1 4 2 5 10 2 4 . 7 11 . 7 4 6 8 8 4 . 7 5 16 11 4 10 Drop 301 | . 4 1 16 5 . . 12 10 1 2 12 3 2 6 2 16 . 1 . 1 42 . 2 10 4 11 17 6 . 5 10 35 22 16 27 Fire 412 | . 27 18 56 10 . 5 90 59 15 . 13 8 6 . 7 2 3 . . 17 4 . 8 7 5 3 1 . . 8 1 2 12 9 16 Melee 719 | . . . . . . . . 22 6 . 29 8 22 1 1 52 8 5 . 2 88 1 6 . 9 90 21 4 . 16 43 58 67 91 69 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | 1 1 . 5 . . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . 2 3 Rewire 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 6) 613 | -10/Materials | Entered Mines 617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 643 | -10/Mines | Learned location of 1 exit from Materials 1056 | -10/Mines | Discovered new exit (range 3) 1117 | -10/Mines | Entered Materials 1117 | -9/Materials | Accompanied by 1 ally 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Identified exit to Materials 1148 | -9/Materials | Identified exit to Mines 1234 | -9/Materials | Build established: Scavenger-Mutant 1379 | -9/Materials | Lost 3 parts (2n1u) 1603 | -9/Materials | Repaired Seismic Detector 1637 | -9/Materials | Repaired Hvy. Assault Rifle 1986 | -9/Materials | Discovered exit to Materials (range 3) 2132 | -9/Materials | Entered Mines 2377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2377 | -9/Mines | Discovered new exit (range 5) 2381 | -9/Mines | Identified exit to Exiles 2382 | -9/Mines | Entered Exiles 2412 | -9/Exiles | Met 8R-AWN 2454 | -9/Exiles | Met EX-HEX 2506 | -9/Exiles | Met EX-DEC 2511 | -9/Exiles | Learned location of Zion (-7) 2533 | -9/Exiles | Met EX-BIN 2744 | -9/Exiles | Discovered new exit (range 14) 2758 | -9/Exiles | Identified exit to Mines 2759 | -9/Exiles | Entered Mines 3014 | -8/Mines | Discovered exit to Materials (range 8) 3072 | -8/Mines | Entered Materials 3072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3177 | -8/Materials | Build established: Mutant 3720 | -8/Materials | Lost 6 parts (3n2u1w) 4026 | -8/Materials | Build established: Scavenger-Mutant 4062 | -8/Materials | Discovered new exit (range 16) 4113 | -8/Materials | Discovered new exit (range 9) 4114 | -8/Materials | Identified exit to Storage 4128 | -8/Materials | Identified exit to Factory 4136 | -8/Materials | Entered Storage 4210 | -8/Storage | Garrison activated, responded to threat 4273 | -8/Storage | Destroyed 8 combat bots 4278 | -8/Storage | Lost 3 parts (1n1u1w) 4466 | -8/Storage | Repaired Flak Cannon? 4477 | -8/Storage | Build established: Mutant 4581 | -8/Storage | Used back door to open Recycling access 4581 | -8/Storage | Discovered new exit (range 4) 4591 | -8/Storage | Identified exit to Recycling 4787 | -8/Storage | Core integrity fell below 50% 4909 | -8/Storage | Repaired Carbon-fiber Leg 4948 | -8/Storage | Discovered exit to Factory (range 8) 4972 | -8/Storage | Entered Factory 4972 | -7/Factory | Evolved 2 slots: Utility x2 5263 | -7/Factory | Build established: Hacker-Mutant 5406 | -7/Factory | Identified exit to Lower Caves 5567 | -7/Factory | Build established: Mutant 5645 | -7/Factory | Sucked down chute 5645 | -7/Factory | Entered Waste 5660 | -7/Waste | EMP discharged 5660 | -7/Waste | System corruption reached 10% 5697 | -7/Waste | Spotted C-40 Crusher 5738 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5741 | -7/Waste | Spotted C-40 Crusher 5748 | -7/Waste | Crushed by Compactor (1 part destroyed) 5749 | -7/Waste | Crushed by Compactor (1 part destroyed) 5760 | -7/Waste | EMP discharged 5780 | -7/Waste | Lost 5 parts (3n1u1w) 5782 | -7/Waste | Found Broken Imp. Powered Armor 5808 | -7/Waste | Spotted C-40 Crusher 5846 | -7/Waste | Spotted C-40 Crusher 5847 | -7/Waste | Spotted C-40 Crusher 5860 | -7/Waste | EMP discharged 5860 | -7/Waste | System corruption reached 30% 5868 | -7/Waste | Spotted C-40 Crusher 5875 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5878 | -7/Waste | Crushed by Compactor (1 part destroyed) 5881 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5894 | -7/Waste | Discovered new exit (range 11) 5899 | -7/Waste | Identified exit to Factory 5900 | -7/Waste | Entered Factory 5912 | -7/Factory | Lost 3 parts (2n1u) 6226 | -7/Factory | Discovered exit to Lower Caves (range 17) 6662 | -7/Factory | Build established: Hacker-Mutant 6665 | -7/Factory | Hacking Suite fried by hacking feedback 6780 | -7/Factory | Repaired Broken Imp. Powered Armor 7252 | -7/Factory | Discovered exit to Lower Caves (range 12) 7533 | -7/Factory | Entered Lower Caves 7808 | -7/Lower Caves | Learned 4 Factory zone layouts 7969 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8256 | -7/Lower Caves | Discovered new exit (range 5) 8260 | -7/Lower Caves | Identified exit to Lower Caves 8261 | -7/Lower Caves | Entered another Lower Caves area 8261 | -7/Lower Caves | Discovered new exit (range 9) 8264 | -7/Lower Caves | Encountered a Warlord checkpoint 8270 | -7/Lower Caves | Identified exit to Factory 8817 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8837 | -7/Lower Caves | Core integrity fell below 50% 8992 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 9031 | -7/Lower Caves | Discovered new exit (range 16) 9052 | -7/Lower Caves | Identified exit to Zion 9087 | -7/Lower Caves | Entered Zion 9190 | -7/Zion | Discovered new exit (range 10) 9299 | -7/Zion | System corruption cleaned by Quarantine Array 9462 | -7/Zion | Found Prototype Processor 9462 | -7/Zion | Identified Exp. Terrain Scan Processor 9465 | -7/Zion | Found Prototype Processor 9465 | -7/Zion | Identified Exp. Core Analyzer 9468 | -7/Zion | Found Prototype Processor 9468 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9472 | -7/Zion | Found Prototype Processor 9472 | -7/Zion | Identified Exp. Target Analyzer 9475 | -7/Zion | Found Prototype Processor 9475 | -7/Zion | Identified Spectral Analyzer 9479 | -7/Zion | Found Prototype Processor 9479 | -7/Zion | Identified Exp. Targeting Computer 9789 | -7/Zion | Received a hallucinogenic algorithm 9912 | -7/Zion | Gained Derelict followers 10004 | -7/Zion | Found CR-A16's Pointy Stick 10063 | -7/Zion | Found Prototype Launcher 10063 | -7/Zion | Identified Gui. Missile Launcher 10239 | -7/Zion | Imprinted 10241 | -7/Zion | Declared Zion's savior 10517 | -7/Zion | Identified exit to Proximity Caves 10833 | -7/Zion | Entered Proximity Caves 10833 | -6/Proximity Caves | Accompanied by 6 allies 10846 | -6/Proximity Caves | Attacked by a faux Warlord 11145 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11169 | -6/Proximity Caves | Build established: Mutant 11180 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11423 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11522 | -6/Proximity Caves | Entered Factory 11522 | -6/Factory | Accompanied by 4 allies 11522 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11785 | -6/Factory | Repaired Hvy. Missile Launcher? 11823 | -6/Factory | Build established: Gunner 11859 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12262 | -6/Factory | Build established: Mutant 12317 | -6/Factory | Lost 4 parts (1p2n1u) 12488 | -6/Factory | Discovered new exit (range 15) 12605 | -6/Factory | Identified exit to Factory 12645 | -6/Factory | Retrieved Zion intel report: Emergency Access 12725 | -6/Factory | Repaired Shock Maul 12836 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12963 | -6/Factory | Terminal network hard line cut 13011 | -6/Factory | Discovered new exit (range 6) 13017 | -6/Factory | Identified exit to Lower Caves 13073 | -6/Factory | Discovered exit to Factory (range 15) 13136 | -6/Factory | Repaired Flexi-carbon Leg? 13428 | -6/Factory | Entered Lower Caves 13752 | -6/Lower Caves | Learned Factory emergency access door positions 13765 | -6/Lower Caves | Encountered a Warlord checkpoint 14259 | -6/Lower Caves | Discovered new exit (range 8) 14270 | -6/Lower Caves | Identified exit to Lower Caves 14276 | -6/Lower Caves | Entered another Lower Caves area 14298 | -6/Lower Caves | Discovered exit to Factory (range 13) 14551 | -6/Lower Caves | Discovered new exit (range 93) 14875 | -6/Lower Caves | Learned 4 Factory zone layouts 15316 | -6/Lower Caves | Identified exit to Data Miner 15424 | -6/Lower Caves | Entered Data Miner 15424 | -6/Data Miner | Discovered new exit (range 6) 15461 | -6/Data Miner | Met Data Miner 15507 | -6/Data Miner | Learned location of Section 7 (-2) 15507 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15536 | -6/Data Miner | Received God Mode back door access code from Data Miner 15579 | -6/Data Miner | Identified exit to Proximity Caves 15581 | -6/Data Miner | Entered Proximity Caves 15787 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16278 | -5/Proximity Caves | Escorted by Enhanced Grunt 16935 | -5/Proximity Caves | Discovered exit to Factory (range 5) 17063 | -5/Proximity Caves | Entered Factory 17063 | -5/Factory | Accompanied by 1 ally 17063 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17064 | -5/Factory | Identified exit to Upper Caves 18153 | -5/Factory | Build established: Gladiator 18224 | -5/Factory | Repaired Hrd. Light Armor Plating 18397 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18607 | -5/Factory | Terminal network hard line cut 18666 | -5/Factory | Repaired Greatsword 19054 | -5/Factory | Discovered new exit (range 13) 19094 | -5/Factory | Identified exit to Factory 19266 | -5/Factory | Discovered exit to Factory (range 11) 19618 | -5/Factory | Found Unknown Device 19618 | -5/Factory | Identified Launcher Loader 19711 | -5/Factory | Build established: Mutant 19739 | -5/Factory | Entered Upper Caves 20034 | -5/Upper Caves | Build established: Gladiator 20223 | -5/Upper Caves | Encountered a Warlord checkpoint 20468 | -5/Upper Caves | Discovered new exit (range 7) 20473 | -5/Upper Caves | Identified exit to Upper Caves 20719 | -5/Upper Caves | Entered another Upper Caves area 20720 | -5/Upper Caves | Encountered a Warlord checkpoint 20772 | -5/Upper Caves | Learned 4 Factory zone layouts 20829 | -5/Upper Caves | Discovered exit to Factory (range 9) 21027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21076 | -5/Upper Caves | Build established: Mutant 21537 | -5/Upper Caves | Discovered new exit (range 7) 21544 | -5/Upper Caves | Identified exit to Warlord 21545 | -5/Upper Caves | Entered Warlord 21632 | -5/Warlord | Discovered new exit (range 8) 21691 | -5/Warlord | System corruption cleaned by Quarantine Array 21748 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21863 | -5/Warlord | Found Prototype Special Weapon 21863 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 22060 | -5/Warlord | Visited the Vortex Lab 22064 | -5/Warlord | Warlord's base attacked by MAIN.C 22350 | -5/Warlord | Rebuked by Warlord 22385 | -5/Warlord | Opened Warlord's prototype stash 22391 | -5/Warlord | Found Prototype Device 22391 | -5/Warlord | Identified Thermal Barrier 22406 | -5/Warlord | Found Prototype Hackware 22406 | -5/Warlord | Identified Ghost Barrier 22414 | -5/Warlord | Warlord forces counterattacked 22488 | -5/Warlord | Spotted Striker 22491 | -5/Warlord | P-70 Sage assimilated allied CS-05E(g) 22494 | -5/Warlord | Spotted Striker 22559 | -5/Warlord | Identified exit to Proximity Caves 22560 | -5/Warlord | Entered Proximity Caves 23202 | -4/Proximity Caves | Discovered exit to Factory (range 9) 23211 | -4/Proximity Caves | Entered Factory 23211 | -4/Factory | Evolved 2 slots: Utility x2 23212 | -4/Factory | Identified exit to Upper Caves 23503 | -4/Factory | Identified exit to DSF 23740 | -4/Factory | Lost 3 parts (2u1w) 24007 | -4/Factory | Found Unknown Device 24007 | -4/Factory | Identified Quantum Capacitor 24032 | -4/Factory | Build established: Scavenger-Mutant 24205 | -4/Factory | Retrieved Zion intel report: Emergency Access 24581 | -4/Factory | Crushed by falling debris 24581 | -4/Factory | System corruption reached 10% 24651 | -4/Factory | Lost 7 parts (2n4u1w) 24661 | -4/Factory | Retrieved Zion intel report: Branch Access 24661 | -4/Factory | Identified exit to Extension 24734 | -4/Factory | Terminal network hard line cut 24889 | -4/Factory | Entered Extension 24894 | -4/Extension | Build established: Mutant 24931 | -4/Extension | Rescued a captive Derelict 24933 | -4/Extension | Rescued a captive Derelict 25262 | -4/Extension | Rescued a captive Derelict 25326 | -4/Extension | Zion Heavy squad teleported in 25339 | -4/Extension | Rescued A7 25419 | -4/Extension | Spotted B-86 Titan 25439 | -4/Extension | Spotted B-86 Titan 25446 | -4/Extension | Allies destroyed B-86 Titan 25451 | -4/Extension | Allies destroyed B-86 Titan 25481 | -4/Extension | Discovered new exit (range 3) 25484 | -4/Extension | Identified exit to Research 25631 | -4/Extension | Zion Light squad teleported in 25639 | -4/Extension | First assault squad dispatched 25639 | -4/Extension | Rescued a captive Derelict 25640 | -4/Extension | Rescued a captive Derelict 25662 | -4/Extension | Incoming assault squad redirected 25672 | -4/Extension | Zion Explosive Resupply teleported in 25687 | -4/Extension | Found Prototype Launcher 25687 | -4/Extension | Identified Mni. Smartbomb Launcher 25695 | -4/Extension | Rescued a captive Derelict 25695 | -4/Extension | Rescued a captive Derelict 25792 | -4/Extension | Rescued a captive Derelict 25908 | -4/Extension | Zion Hacker squad teleported in 25982 | -4/Extension | Discovered exit to Research (range 10) 25983 | -4/Extension | Discovered new exit (range 6) 25986 | -4/Extension | Build established: Commander-Mutant 25992 | -4/Extension | Identified exit to Cetus 26044 | -4/Extension | Entered Cetus 26044 | -4/Cetus | Accompanied by 26 allies (A7) 26049 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26057 | -4/Cetus | Spotted Cetus Guard 26058 | -4/Cetus | Spotted Cetus Guard 26064 | -4/Cetus | Allies destroyed Cetus Guard 26064 | -4/Cetus | Allies destroyed Cetus Guard 26109 | -4/Cetus | Started Cetus Manufacturing Module 26118 | -4/Cetus | Escorted A7 to Cetus Mainframe 26134 | -4/Cetus | Manufactured an Enhanced Grunt 26159 | -4/Cetus | Manufactured an Enhanced Grunt 26184 | -4/Cetus | Manufactured an Enhanced Grunt 26209 | -4/Cetus | Manufactured an Enhanced Grunt 26234 | -4/Cetus | Manufactured an Enhanced Grunt 26354 | -4/Cetus | Discovered exit to Research (range 16) 26453 | -4/Cetus | Discovered new exit (range 15) 26469 | -4/Cetus | Identified exit to Archives 26494 | -4/Cetus | Spotted Cetus Guard 26495 | -4/Cetus | Spotted Cetus Guard 26495 | -4/Cetus | Spotted Cetus Guard 26497 | -4/Cetus | Spotted Cetus Guard 26503 | -4/Cetus | Discovered exit to Research (range 15) 26507 | -4/Cetus | Allies destroyed Cetus Guard 26509 | -4/Cetus | Allies destroyed Cetus Guard 26511 | -4/Cetus | Destroyed Cetus Guard 26514 | -4/Cetus | Scared off Revision 17 26729 | -4/Cetus | Found a strange terminal 26809 | -4/Cetus | Entered Archives 26809 | -4/Archives | Accompanied by 18 allies (A7) 26819 | -4/Archives | Received a hacking code to weaken MAIN.C 26850 | -4/Archives | Unable to access archive contents 26850 | -4/Archives | Unable to access archive contents 26862 | -4/Archives | Unable to access archive contents 26867 | -4/Archives | Discovered new exit (range 15) 26874 | -4/Archives | Unable to access archive contents 26885 | -4/Archives | Discovered exit to Research (range 16) 26921 | -4/Archives | Discovered new exit (range 15) 26936 | -4/Archives | Identified exit to Hub_04(d) 26983 | -4/Archives | Entered Hub_04(d) 26983 | -4/Hub_04(d) | Accompanied by 11 allies 27010 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 27011 | -4/Hub_04(d) | Zion Heavy squad teleported in 27011 | -4/Hub_04(d) | Incoming investigation squad redirected 27051 | -4/Hub_04(d) | Zion Heavy squad teleported in 27130 | -4/Hub_04(d) | Disrupted transfer network 27197 | -4/Hub_04(d) | Discovered exit to Research (range 8) 27217 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 27218 | -4/Hub_04(d) | Zion Demo squad teleported in 27229 | -4/Hub_04(d) | Spotted B-86 Titan 27245 | -4/Hub_04(d) | Incoming assault squad redirected 27251 | -4/Hub_04(d) | Allies destroyed B-86 Titan 27338 | -4/Hub_04(d) | Network Hub disabled 27344 | -4/Hub_04(d) | Network Hub disabled 27345 | -4/Hub_04(d) | Spotted Lightning 27345 | -4/Hub_04(d) | Spotted Lightning 27347 | -4/Hub_04(d) | Spotted Lightning 27361 | -4/Hub_04(d) | Allies destroyed Lightning 27364 | -4/Hub_04(d) | Allies destroyed Lightning 27365 | -4/Hub_04(d) | Allies destroyed Lightning 27389 | -4/Hub_04(d) | Entered Research 27389 | -3/Research | Accompanied by 3 allies 27389 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27467 | -3/Research | Build established: Scavenger-Mutant 27472 | -3/Research | Incoming investigation squad redirected 27639 | -3/Research | First assault squad dispatched 27657 | -3/Research | Incoming assault squad redirected 27737 | -3/Research | Retrieved Zion intel report: Emergency Access 27835 | -3/Research | Incoming investigation squad redirected 27907 | -3/Research | Lost 5 parts (1p3u1w) 27969 | -3/Research | Spotted B-86 Titan 27972 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 28067 | -3/Research | Discovered new exit (range 13) 28080 | -3/Research | Identified exit to Quarantine 28157 | -3/Research | Retrieved Zion intel report: Unaware Analyses 28158 | -3/Research | Zion Experimental squad teleported in 28171 | -3/Research | Crushed by falling debris 28171 | -3/Research | System corruption reached 10% 28202 | -3/Research | Lost 5 parts (2n2u1w) 28210 | -3/Research | Zion Hacker squad teleported in 28322 | -3/Research | Entered Quarantine 28322 | -3/Quarantine | Accompanied by 5 allies 28397 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 28441 | -3/Quarantine | Garrison activated, responded to threat 28472 | -3/Quarantine | Found Alien Artifact 28606 | -3/Quarantine | Incoming investigation squad redirected 28619 | -3/Quarantine | First assault squad dispatched 28640 | -3/Quarantine | Incoming assault squad redirected 28684 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 28709 | -3/Quarantine | Found Alien Energy Cannon 28784 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 28867 | -3/Quarantine | Cryocooling Duct disabled 28882 | -3/Quarantine | Ambient heat levels rising (+20) 28882 | -3/Quarantine | Non-combat units ordered to evacuate 28917 | -3/Quarantine | Found Prototype Protection 28917 | -3/Quarantine | Identified Zio. Shade Armor 28921 | -3/Quarantine | Found Zio. Shade Armor 29027 | -3/Quarantine | Found Alien Slashing Weapon 29027 | -3/Quarantine | Identified Sigix Broadsword 29123 | -3/Quarantine | Found Alien Artifact 29123 | -3/Quarantine | Identified Phase Armor 29171 | -3/Quarantine | Identified Core Cannon 29207 | -3/Quarantine | Discovered new exit (range 14) 29283 | -3/Quarantine | Identified Subatomic Replicator 29293 | -3/Quarantine | Found Alien Artifact 29332 | -3/Quarantine | Build established: Scavenger-Gladiator 29450 | -3/Quarantine | Lost 3 parts (3u) 29494 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 29540 | -3/Quarantine | Retrieved Zion intel report: Branch Access 29546 | -3/Quarantine | Found Unknown Launcher 29546 | -3/Quarantine | Identified Gamma Bomb Array 29584 | -3/Quarantine | Terminal network hard line cut 29643 | -3/Quarantine | Incoming assault squad redirected 29659 | -3/Quarantine | Crushed by falling debris 29659 | -3/Quarantine | System corruption reached 30% 29664 | -3/Quarantine | Identified exit to Research 29695 | -3/Quarantine | Entered Research 29695 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 29887 | -2/Research | Retrieved Zion intel report: Trap Installations 29909 | -2/Research | Retrieved Zion intel report: Active Terminals 30065 | -2/Research | Destroyed 8 combat bots 30195 | -2/Research | First assault squad dispatched 30251 | -2/Research | Crushed by falling debris 30302 | -2/Research | Destroyed 9 combat bots 30369 | -2/Research | Found Unknown Piercing Weapon 30369 | -2/Research | Identified Enh. Force Lance 30508 | -2/Research | Incoming assault squad redirected 30615 | -2/Research | Discovered new exit (range 5) 30619 | -2/Research | Identified exit to Testing 30710 | -2/Research | Incoming assault squad redirected 30723 | -2/Research | Entered Testing 30724 | -2/Testing | Protovariant out of control (PG-NZU40AI1EV) 30732 | -2/Testing | Spotted PG-NZU40AI1EV 30742 | -2/Testing | Incoming assault squad redirected 31020 | -2/Testing | First assault squad dispatched 31031 | -2/Testing | Found Prototype Device 31031 | -2/Testing | Identified AEGIS Remote Shield 31090 | -2/Testing | Found Prototype Device 31090 | -2/Testing | Identified Exp. Hardlight Generator 31221 | -2/Testing | Retrieved Zion intel report: Trap Installations 31275 | -2/Testing | Spotted Striker 31275 | -2/Testing | Spotted Striker 31408 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 31444 | -2/Testing | Found Prototype Device 31444 | -2/Testing | Identified Exp. Thermal Shield 31445 | -2/Testing | System corruption reached 10% 31534 | -2/Testing | Incoming assault squad redirected 31750 | -2/Testing | Found Prototype Protection 31750 | -2/Testing | Identified Hvy. Regenerative Plating 31793 | -2/Testing | Found Prototype Leg 31793 | -2/Testing | Identified Myomer Exoskeleton 31867 | -2/Testing | Crushed by falling debris 31868 | -2/Testing | Crushed by falling debris 31899 | -2/Testing | Lost 3 parts (2u1w) 31940 | -2/Testing | Discovered new exit (range 8) 31971 | -2/Testing | Identified exit to Access 31974 | -2/Testing | Scanned by Researcher 31985 | -2/Testing | Entered Access 31985 | -1/Access | Evolved 2 slots: Utility x2 32299 | -1/Access | Found Unknown Device 32299 | -1/Access | Identified Antimissile System 32520 | -1/Access | Retrieved Zion intel report: Active Terminals 32521 | -1/Access | Zion Experimental squad teleported in 32592 | -1/Access | Incoming investigation squad redirected 32686 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 32763 | -1/Access | First assault squad dispatched 32997 | -1/Access | Incoming assault squad redirected 33002 | -1/Access | Incoming assault squad redirected 33217 | -1/Access | High security lockdown imminent 33233 | -1/Access | Zion Demo squad teleported in 33297 | -1/Access | High security lockdown engaged 33411 | -1/Access | Garrison activated, responded to threat 33477 | -1/Access | Local machine network offline 33519 | -1/Access | Destroyed 10 combat bots 33567 | -1/Access | Destroyed 13 combat bots 33633 | -1/Access | Spotted Investigator 33635 | -1/Access | Spotted Striker 33636 | -1/Access | Spotted Executioner 33637 | -1/Access | Spotted Striker 33643 | -1/Access | Destroyed Investigator 33647 | -1/Access | Spotted Striker 33647 | -1/Access | Spotted Striker 33647 | -1/Access | Spotted Executioner 33680 | -1/Access | Spotted B-99 Colossus 33684 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 33705 | -1/Access | Allies destroyed Striker 33717 | -1/Access | Core integrity fell below 50% 33728 | -1/Access | Core integrity fell below 20% 33740 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 33724_ L-61 Swordsman destroyed. 33724_ Dropped Huge Storage Unit. 33724_ Penetrated by Slug. 33724_ Slug penetrates Wall. 33725_ Acquired Imp. Dynamic Insulation System. 33726_ Penetrated by Slug. 33726_ Slug penetrates Wall. 33727_ Dropped Rnf. Quantum Reactor. 33727_ Adv. Signal Interpreter destroyed. 33727_ Penetrated by Slug. 33729_ Adv. Target Analyzer destroyed. 33729_ Slug penetrates Striker. 33730_ Imp. Dynamic Insulation System destroyed. 33730_ Slug penetrates Wall. 33730_ Penetrated by Slug. 33735_ Slug penetrates Striker. 33735_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# s ??????????##########???? | | ????????????????????# s ??????????# #???? | | ????????????????????#s s #?????????# #???? | | ????????????????????# #?????????# #???? | | ????????????????????# #?????????# #???? | | ????????????????????# #?????????# #???? | | ????????????????????# #?????????# #???? | | ????????????????????# #?????????# ????? | | ????????????????????+ #?????????# ??????? | | ????????????????????# #?????????# ????????? | | ????????????????????# @##+#########+########### | | ????????????????????# !![ | | ????????????????????# K K /! | | ????????????????????# |* | | ????????????????????# "" | | ????????????????????# w """ | | ????????????????????########+######### "" | | ?????????????????????????????????????#+## ""F" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# = | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????+ % | | ????????????????????????????????????????# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# #+## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ??????????#############?????????????????# # | | #######???#"""""""""""#?????????????????+ + | | ! ??## """"T"""" ################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 52 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 EM Shielding 3 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 30 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 1 Energy Filtering 50 Force Boost 30 Offensive Hacking 34 Item Schematics ----------------- Imp. Powered Armor | -7/Factory | Scanalyzed Neutrino Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Greatsword | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Shock Maul | -4/Factory | Scanalyzed Kinetic Spear | -2/Testing | Z-intel Adv. Particle Accelerator | -2/Testing | Z-intel Imp. Energy Mantle | -2/Testing | Z-intel Plasma Lance | -2/Testing | Z-intel Exp. Cooling System | -2/Testing | Z-intel Graviton Reactor | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Ionic Axe | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Testing | Z-intel Particle Accelerator | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked B-36 Bruiser | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free K-01 Serf | -2/Testing | Archive E-15 Imp | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Phase Armor Core Cannon Subatomic Replicator Achievements -------------- 40k Club 50k Club Freeware Friend Of Zion Generalissimo Great Explorer Main Advantage Project G-00 Revising The Future Tester Turtlemind Ultimate Loadout We Are Legion Woof! Challenges ------------ None Game ------ Seed BehemothMicroGravjet Manual? 0 Play Time 10:09:30 Cumulative 100.2 hours Start 2022.04.18 @ 23:07:11 End 2022.04.22 @ 00:21:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 26 Adventurer 0 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c4175a1-09d7-4e62-91f8-23210409f55f