Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 13:03:23 Player: block30 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 0/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Weapon Shielding Tractor Beam Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Small Laser Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 6 14 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 9 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 9 | 2 5 2 Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 6 7 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 3 | . . 3 Weapon 6 | . 3 3 Highest Loss Streak 6 | . 6 4 To Critical Strikes . | . . . Average Slot Usage (%) 67 | . 74 47 Engine 7 | . 9 3 Treads 7 | . 9 . Leg 3 | . 4 . Device 11 | . 12 9 Storage 14 | . 14 16 Ballistic Gun 14 | . 14 13 Launcher 7 | . 8 2 Naked Turns . | . . . Heaviest Build 19 | 10 13 19 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 6 | . 3 6 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | . 6 6 Average Carried 4 | . 4 5 Final Capacity 8 | 8 8 8 Final Carried 5 | . 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 508 | 187 245 76 Remotely . | . . . Salvage Created 566 | . 428 138 Parts 43 | . 33 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 9 4 Guns 10 | . 9 1 AOE 3 | . . 3 Classes Destroyed 8 | . 6 2 Worker 1 | . . 1 Tunneler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 9 | . 6 3 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1923 | . 917 1006 Core 545 | . 143 402 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 59 | . 52 7 Largest 2 | . 2 2 Hottest 60 | . 60 46 Shots Fired 95 | . 85 10 Gun 85 | . 79 6 Cannon . | . . . Launcher 10 | . 6 4 Special . | . . . Kinetic 83 | . 77 6 Thermal 2 | . 2 . Explosive 10 | . 6 4 Electromagnetic . | . . . Robot Hit Streak 21 | . 21 5 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 52 7 Core Hits 38 | . 28 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1142 | . 735 407 Guns 511 | . 440 71 Cannons . | . . . Explosions 601 | . 278 323 Melee . | . . . Ramming 30 | . 17 13 Kinetic 490 | . 419 71 Thermal 21 | . 21 . Explosive 601 | . 278 323 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 20 5 Shots 1 | . 1 . Rammed 14 | . 5 9 Targets Rammed 17 | . 8 9 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 27 | . 27 . Average Temperature 14 | . 14 . Received Heat Transfer 906 | . 432 474 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 210 | . 210 194 Initial . | . . . Average 61 | . 56 93 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 95 100 Level 1 3 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 4 2 Successful 5 | . 3 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2318 | 170 1613 535 Spaces Moved 1160 | 105 923 132 Core 369 | 5 232 132 Treads 367 | 100 267 . Legs 424 | . 424 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 164 | 154 154 239 Slowest Speed 350 | 160 200 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 7 87 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 59 | . 27 32 Melee . | . . . Projectile . | . . . AOE 59 | . 27 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1480 | 110 1035 335 Wait 207 | . 27 180 Move 1158 | 104 922 132 Hop . | . . . Pick Up 10 | . 9 1 Fast Attach 19 | 6 8 5 Attach 6 | . 6 . Detach 2 | . 2 . Swap . | . . . Drop 2 | . 1 1 Fire 59 | . 52 7 Melee . | . . . Ram 11 | . 2 9 Kick 3 | . 3 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Core integrity fell below 50% 767 | -10/Materials | Lost 6 parts (1p2n3w) 902 | -10/Materials | Discovered new exit (range 15) 975 | -10/Materials | Discovered new exit (range 8) 1128 | -10/Materials | Discovered new exit (range 15) 1362 | -10/Materials | Discovered new exit (range 9) 1546 | -10/Materials | Identified exit to Mines 1784 | -10/Materials | Entered another Materials area 1784 | -9/Materials | Evolved 2 slots: Utility x2 1974 | -9/Materials | Lost 4 parts (1p2u1w) 2288 | -9/Materials | Core integrity fell below 50% 2304 | -9/Materials | Core integrity fell below 20% 2318 | -9/Materials | Lost 3 parts (1u2w) 2319 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02082_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 02095_ U-05 Engineer lays Concrete. 02104_ K-01 Serf collects debris. 02104_ U-05 Engineer lays Concrete. 02108_ K-01 Serf collects debris. 02108_ U-05 Engineer builds a Wall. 02112_ K-01 Serf collects debris. 02112_ U-05 Engineer lays Concrete. 02115_ K-01 Serf collects debris. 02115_ U-05 Engineer lays Concrete. 02118_ K-01 Serf collects debris. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 02139_ Acquired Hpw. Tractor Beam. 02211_ Dropped Hpw. Tractor Beam. 02231_ R-06 Scavenger collects Hpw. Tractor Beam. 02273_ Hvy. Assault Rifle destroyed. 02287_ Sml. Matter Pod destroyed. 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""" #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# """ #????????? | | ???????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseArchitectRifle Manual? 0 Play Time 00:20:34 Cumulative 5.8 hours Start 2023.01.08 @ 12:45:40 End 2023.01.08 @ 13:03:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 3 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85034836-f86d-4bad-b7c1-629e80f10dd8