Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 00:22:59 Player: Dull Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (168) 840 Value Destroyed (5123) 5123 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3516) 3516 TOTAL SCORE: 12719 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2716 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 83/100 System Corruption 14% Temperature Cool (47) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Machine Analyzer Particle Charger Hardened Heavy Armor Plating Lightning Gun Tesla Rifle Improved Spread Laser Firepult Rocket Array Greatsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Heat Sink Machine Analyzer Particle Charger Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating High-powered Tractor Beam Lightning Gun Improved Spread Laser Rocket Array Rocket Array Rocket Array Greatsword [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 101 | . 18 12 . 4 18 49 Power 7 | . 2 2 . . . 3 Engine 5 | . 2 2 . . . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 25 | . 4 5 . . 4 12 Treads 9 | . 3 2 . . 2 2 Leg 1 | . . . . . 1 . Wheel 14 | . 1 3 . . 1 9 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 27 | . 4 2 . 2 8 11 Device 10 | . 1 1 . 2 2 4 Storage 4 | . 3 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 13 | . . 1 . . 5 7 Artifact . | . . . . . . . Weapon 42 | . 8 3 . 2 6 23 Energy Gun 8 | . 3 1 . . . 4 Energy Cannon 7 | . . . . . 1 6 Ballistic Gun 7 | . 1 2 . 1 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 16 | . 4 . . . 1 11 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Corrupted Parts 3 | . . . . 2 . 1 System Corruption 9 | . . . . 5 . 4 Parts Lost 38 | . 1 2 . . 10 25 Power 3 | . . 1 . . . 2 Propulsion 16 | . 1 1 . . 2 12 Utility 12 | . . . . . 4 8 Weapon 7 | . . . . . 4 3 Highest Loss Streak 8 | . 1 2 . . 8 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 92 99 100 100 83 71 Engine 9 | . 14 13 14 14 9 1 Core 1 | . . . . . . 5 Treads 8 | . 20 13 . . 3 3 Wheel 14 | . 1 14 28 28 18 17 Device 8 | . 13 1 . . 9 11 Storage 11 | . 14 14 14 14 10 8 Protection 8 | . . 12 14 13 15 9 Energy Gun 8 | . 13 14 14 14 7 . Energy Cannon 1 | . . . . . 1 4 Ballistic Gun 6 | . 7 13 14 14 3 . Launcher 2 | . 7 . . . . 3 Peak Build Rating 55 | . 10 11 13 17 38 55 Average Rating 22 | . 8 10 12 13 19 44 On Entrance 13 | 6 6 10 11 13 13 38 Naked Turns . | . . . . . . . Heaviest Build 92 | 12 52 55 55 55 75 92 Greatest Support 64 | 20 40 32 32 32 48 64 Greatest Overweight (x) 29 | . 3 3 1 1 4 29 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 Average Carried 18 | . 16 19 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 19 17 18 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2637 | 196 484 221 . 15 501 1220 Remotely 38 | . . . . . . 38 Salvage Created 5913 | . 524 217 . 83 1024 4065 Parts 246 | . 41 8 . 6 44 147 Haulers Intercepted 8 | . 2 . . . . 6 Recyclers Shooed 7 | . 1 1 . . 1 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 124 | . 13 2 . 2 17 90 Melee 1 | . . . . . . 1 Guns 17 | . 7 2 . 1 7 . Cannons 12 | . . . . . 5 7 AOE 82 | . 6 . . . 5 71 Classes Destroyed 18 | . 6 2 . . 5 5 Worker 11 | . 1 1 . . 2 7 Builder 17 | . 1 . . 1 1 14 Tunneler 3 | . . 1 . . . 2 Hauler 8 | . 2 . . . . 6 Recycler 15 | . 1 1 . . 4 9 Mechanic 4 | . . . . . 1 3 Operator 2 | . . . . . . 2 Swarmer 25 | . 6 . . . 3 16 Cutter 3 | . . . . . . 3 Grunt 56 | . 7 . . 2 8 39 Brawler 5 | . . . . . 1 4 Duelist 7 | . . . . . 1 6 Protector 3 | . . . . . . 3 Sentry 6 | . . 2 . . 1 3 Specialist 3 | . . . . . 2 1 Hunter 5 | . . . . . . 5 Programmer 9 | . . . . . . 9 Heavy 2 | . . . . . 1 1 Best Kill Streak 13 | . 4 2 . 2 5 13 Combat Bots Only 9 | . 3 2 . 2 4 9 Max Kills in Single Turn 7 | . 4 1 . 1 5 7 Gunslinging . | . . . . . . . Exploded 5 | . 3 . . . 3 5 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 550 | . 67 40 . 2 78 363 Missed 186 | . 18 11 . 1 16 140 Damage Taken 6917 | . 523 440 . 87 1542 4325 Core 1041 | . 61 85 . 35 157 703 Absorbed by Shields . | . . . . . . . Ignored by Resistances 57 | . . . . . . 57 Regen/Repaired (Parts) 130 | . 130 . . . . . Core Remaining (%) 66 | 100 . . . 27 71 . Volleys Fired 235 | . 49 17 . 5 66 98 Largest 2 | . 2 2 . 2 2 2 Hottest 250 | . 86 76 . 76 250 250 Shots Fired 349 | . 85 34 . 11 106 113 Gun 204 | . 79 34 . 11 70 10 Cannon 93 | . . . . . 34 59 Launcher 52 | . 6 . . . 2 44 Special . | . . . . . . . Kinetic 123 | . 35 17 . 5 66 . Thermal 168 | . 44 17 . 6 38 63 Explosive 52 | . 6 . . . 2 44 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 18 | . 18 9 . 14 13 9 Robot Miss Streak 9 | . 5 2 . . 8 9 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 274 | . 54 26 . 10 88 96 Core Hits 484 | . 26 8 . 4 63 383 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 2 1 . . 5 1 Burn 8 | . 2 1 . . 5 . Sever 1 | . . . . . . 1 Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16802 | . 1041 354 . 133 1972 13302 Guns 2318 | . 725 354 . 133 911 195 Cannons 1600 | . . . . . 590 1010 Explosions 12325 | . 316 . . . 471 11538 Melee 559 | . . . . . . 559 Ramming . | . . . . . . . Kinetic 1461 | . 291 151 . 45 974 . Thermal 6088 | . 434 203 . 88 787 4576 Explosive 8506 | . 316 . . . 211 7979 Electromagnetic 188 | . . . . . . 188 Impact . | . . . . . . . Slashing 559 | . . . . . . 559 Piercing . | . . . . . . . Highest Corruption 14 | . . . . 5 . 14 Average Corruption 6 | . . . . 4 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . 1 . 30 Message Errors 6 | . . . . . . 6 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 2 | . . . . . . 2 Misfires 2 | . . . . 1 . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 194 | . . . . . . 194 Projectiles 12 | . . . . . . 12 Explosions 86 | . . . . . . 86 Melee 96 | . . . . . . 96 Knockbacks 18 | . . . . . 18 . Impact . | . . . . . . . Kinetic 18 | . . . . . 18 . Secondary . | . . . . . . . Self-Inflicted Damage 1243 | . 24 . . . 151 1068 Shots 72 | . 1 . . . 11 60 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1073 | . 159 81 . 132 345 1073 Average Temperature 148 | . 48 27 . 56 69 188 Received Heat Transfer 1224 | . 216 135 . 24 369 480 Effects 29 | . . . . . . 29 Shutdowns 7 | . . . . . . 7 Energy Bleed 4 | . . . . . . 4 Interference 8 | . . . . . . 8 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 16 | . . . . 1 . 15 Combat Hostiles 12 | . . . . 1 . 11 Parts Melted 98 | . 3 . . 1 11 83 Heat Transferred 26868 | . 1258 592 . 222 3412 21384 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 2533 | . 241 51 . 56 244 2533 Initial 110 | . . 16 . . 1 110 Average 385 | . 90 18 . 36 97 988 Maximum Alert Level 5 | . 1 . . . 1 5 Low Security (%) 73 | . 96 100 . 100 92 28 Level 1 4 | . 3 . . . 7 8 Level 2 4 | . . . . . . 12 Level 3 3 | . . . . . . 10 Level 4 2 | . . . . . . 7 Level 5 9 | . . . . . . 26 High Security 1 | . . . . . . 5 Max Security . | . . . . . . . Squads Dispatched 42 | . 2 . . . 3 37 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 16 | . 1 . . . 3 12 Assault 7 | . . . . . . 7 Garrison 14 | . . . . . . 14 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . . . . 1 5 Haulers Reinforced 3 | . . . . . . 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 3 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 26 2 . 4 18 107 Peak Tracking Total 14 | . 5 2 . 2 7 14 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 28 | . . 1 . . . 27 Max in Single Turn 6 | . . 1 . . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 7 1 2 . 1 2 Terminals 6 | . 4 . . . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 14 1 2 . 3 4 Successful 11 | . 6 1 2 . 2 . Failed 13 | . 8 . . . 1 4 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 17 | . 9 . 1 . 3 4 Terminals 10 | . 6 . . . . 4 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 8 | . 5 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 2 . . . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Reject 2 | . 1 . . . 1 . Mask 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 . . . 1 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 2 . . Highest-Rated Group 40 | . . 40 40 32 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 10 . . Total Damage 142 | . . . . 142 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7182 | . 1733 1248 523 612 746 2320 Spaces Moved 3918 | 1 697 694 454 489 334 1249 Core 1 | . . . . . . 1 Treads 928 | . 570 168 . . 25 165 Legs 1 | 1 . . . . . . Wheels 2988 | . 127 526 454 489 309 1083 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 145 115 115 115 115 105 Average Speed 151 | 120 214 165 115 115 125 142 Slowest Speed 1500 | 120 320 320 115 115 245 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 1 80 99 93 63 28 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 62 | . 15 . . . . 47 Terrain Destroyed 672 | . 46 . . . 46 580 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 671 | . 46 . . . 46 579 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4771 | . 853 761 456 532 554 1615 Wait 364 | . 44 28 . 28 127 137 Move 3912 | . 696 693 453 488 333 1249 Hop . | . . . . . . . Pick Up 64 | . 26 4 1 2 7 24 Fast Attach 33 | . 3 2 . . 6 22 Attach 30 | . . 1 . 2 7 20 Detach 14 | . . . . 2 . 12 Swap 38 | . 15 9 . 2 5 7 Drop 69 | . 20 7 2 3 3 34 Fire 235 | . 49 17 . 5 66 98 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 10) 852 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Repaired Lgt. Treads 1712 | -10/Materials | Discovered new exit (range 11) 1724 | -10/Materials | Discovered new exit (range 8) 1734 | -10/Materials | Entered Mines 1774 | -10/Mines | Core integrity fell below 50% 1786 | -10/Mines | Learned 2 Materials zone layouts 2113 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2208 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2211 | -10/Mines | Discovered new exit (range 5) 2375 | -10/Mines | Discovered new exit (range 11) 2390 | -10/Mines | Learned Materials trap positions 2408 | -10/Mines | Learned location of 1 exit from Materials 2424 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2497 | -10/Mines | Discovered new exit (range 5) 2617 | -10/Mines | Discovered new exit (range 4) 2728 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2982 | -10/Mines | Entered Exiles 2982 | -10/Exiles | Accompanied by 3 allies 3003 | -10/Exiles | Discovered new exit (range 15) 3035 | -10/Exiles | Met 8R-AWN 3053 | -10/Exiles | Met EX-HEX 3085 | -10/Exiles | Met EX-BIN 3101 | -10/Exiles | Aligned with FarCom system 3102 | -10/Exiles | Given EX-Vault access code 3152 | -10/Exiles | Opened EX-Vault 3158 | -10/Exiles | Found Firepult 3182 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3219 | -10/Exiles | Learned location of Zion (-7) 3240 | -10/Exiles | Met EX-DEC 3310 | -10/Exiles | Visited The Gauntlet 3490 | -10/Exiles | Discovered new exit (range 14) 3505 | -10/Exiles | Left Exiles lab with Firepult 3505 | -10/Exiles | Entered Mines 3505 | -9/Mines | Accompanied by 3 allies 3621 | -9/Mines | Learned location of Storage (-7) 3910 | -9/Mines | Assembled infested the area 3915 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4071 | -9/Mines | Discovered new exit (range 11) 4117 | -9/Mines | Entered Materials 4117 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4118 | -8/Materials | Identified exit to Factory 4120 | -8/Materials | Loaded intel: 19 trap records 4393 | -8/Materials | Build established: Scavenger-Mutant 4808 | -8/Materials | Lost 8 parts (1n3u4w) 4863 | -8/Materials | Entered Factory 4863 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5682 | -7/Factory | Found Prototype Launcher 5682 | -7/Factory | Identified Rocket Array 5691 | -7/Factory | Found Rocket Array 5693 | -7/Factory | Found Rocket Array 5695 | -7/Factory | Found Faulty Rocket Array 5782 | -7/Factory | Found Faulty Rocket Array 5785 | -7/Factory | Found Rocket Array 5812 | -7/Factory | Discovered new exit (range 16) 5872 | -7/Factory | Discovered new exit (range 8) 5943 | -7/Factory | Garrison activated, responded to threat 6130 | -7/Factory | Destroyed 7 combat bots 6256 | -7/Factory | Garrison activated, responded to threat 6350 | -7/Factory | Cargo convoy interrupted 6354 | -7/Factory | Garrison activated, responded to threat 6385 | -7/Factory | Destroyed 9 combat bots 6385 | -7/Factory | Lost 4 parts (3n1u) 6463 | -7/Factory | First assault squad dispatched 6563 | -7/Factory | Garrison activated, responded to threat 6646 | -7/Factory | Build established: Mutant 6667 | -7/Factory | Destroyed 8 combat bots 6795 | -7/Factory | Garrison activated, responded to threat 6844 | -7/Factory | Destroyed 8 combat bots 6851 | -7/Factory | Lost 6 parts (1p2n1u2w) 7041 | -7/Factory | Core integrity fell below 50% 7061 | -7/Factory | Destroyed 7 combat bots 7063 | -7/Factory | High security lockdown imminent 7086 | -7/Factory | System corruption reached 10% 7093 | -7/Factory | Lost 4 parts (1p2n1u) 7143 | -7/Factory | High security lockdown engaged 7153 | -7/Factory | Garrison activated, responded to threat 7181 | -7/Factory | Core integrity fell below 20% 7183 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07166_ G-47 Trooper unfolds itself. 07166_ L-41 Fighter unfolds itself. 07166_ I-36 Angel unfolds itself. 07167_ Acquired 62 matter. 07174_ System corrupted: Heat flow error (+243). 07175_ I-36 Angel destroyed. 07175_ G-47 Trooper destroyed. 07179_ Wheel destroyed. 07179_ L-41 Fighter destroyed. 07179_ Hrd. Heavy Armor Plating destroyed. 07180_ The unstable cave ceiling collapses. 07180_ Rocket Array destroyed. 07181_ Lgt. Treads destroyed. 07181_ System corrupted by crushing effect (+3). 07182_ The unstable cave ceiling collapses. 07183_ Acquired 34 matter. 07183_ Acquired 4 matter. 07183_ Y-54 Guardian destroyed. 07183_ Hpw. Tractor Beam destroyed. 07183_ Imp. Heat Sink destroyed. 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