Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 23:05:17 Player: Zaje Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (5995) 5995 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1875) 1875 TOTAL SCORE: 14720 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 215 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -4 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Backup Power III Advanced Heat Sink Advanced Actuator Array Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Improved VSS Leg Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Core Shielding Improved Utility Shielding Improved Shock Absorption System > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Compact Matter Pod Enhanced Optical Array Improved Sensor Array 0b10 Decoder Chip [Looter] Advanced Targeting Computer Microactuators Improved Shock Absorption System Hacking Suite System Shield Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Bomb Factory No. 2 Plasma Rifle Chainsword Chainsword [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun High-powered Shock Rifle Energy Cannon Firepult Ballistic Gun Minigun Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 112 | 6 6 2 2 1 10 4 3 8 14 8 5 19 7 1 . 16 Power 12 | 1 . 1 . . 1 2 . . 2 . . 3 1 . . 1 Engine 9 | 1 . 1 . . . 1 . . 2 . . 2 1 . . 1 Core 3 | . . . . . 1 1 . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 2 . . . 4 1 1 2 3 5 . 10 2 1 . 4 Treads 20 | 2 2 . . . 4 1 1 2 . . . 4 . . . 4 Leg 9 | . . . . . . . . . 3 . . 4 2 . . . Wheel 2 | . . . . . . . . . . 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 4 . 1 . 1 . . Utility 37 | 1 1 1 1 1 4 1 2 2 4 2 2 4 2 . . 9 Device 17 | . 1 1 . 1 3 . 1 1 . . 1 . 1 . . 7 Storage 2 | 1 . . 1 . . . . . . . . . . . . . Processor 7 | . . . . . . . . . 1 2 . 2 . . . 2 Hackware 1 | . . . . . 1 . . . . . . . . . . . Protection 10 | . . . . . . 1 1 1 3 . 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 3 . 1 . 1 . . 4 5 1 3 2 2 . . 2 Energy Gun 4 | . . . . . . . . . . . . 2 . . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 12 | 2 3 . . . 1 . . 3 1 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 2 . . . . . . . Special Weapon 4 | . . . . . . . . . . 1 3 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . 1 . 1 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . . Parts Lost 49 | . 1 . . . . 4 . 7 16 . 1 13 2 1 1 3 Power 4 | . . . . . . 2 . . 2 . . . . . . . Propulsion 21 | . . . . . . 1 . 3 5 . 1 6 . 1 1 3 Utility 14 | . . . . . . 1 . 3 5 . . 3 2 . . . Weapon 10 | . 1 . . . . . . 1 4 . . 4 . . . . Highest Loss Streak 13 | . 1 . . . . 1 . 3 13 . 1 6 2 1 1 3 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . . . . Average Backups 13 | 2 5 7 7 7 14 17 16 12 13 14 16 17 17 18 18 4 Power 1 | . 1 1 1 1 . . . 1 1 . 1 1 1 2 2 . Propulsion 2 | 1 2 2 2 . 3 5 5 3 3 . 1 2 1 . . . Utility 6 | . 1 2 2 3 5 5 4 3 3 9 10 11 12 12 10 3 Weapon 3 | . . 1 2 2 4 6 6 4 4 4 3 2 2 3 4 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 1 1 . . 3 5 1 1 . 1 2 . 3 13 . Power 8 | . . . 1 . . . 1 . 1 . . 2 . . 3 . Propulsion 5 | . 1 1 . . . . 3 . . . . . . . . . Utility 12 | . . . . . . . 1 . . . 1 . . 3 7 . Weapon 7 | . . . . . . 3 . 1 . . . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 82 84 83 87 91 85 74 79 97 95 87 93 89 64 Engine 7 | . 14 14 14 14 5 1 7 7 6 7 6 4 6 6 5 4 Treads 14 | . 28 28 28 28 35 34 30 24 8 . . 19 . . . 19 Leg 4 | . . . . . . . . . 8 . . 9 27 27 24 . Wheel 1 | . . . . . . . . . . . 6 2 . . . . Flight 7 | . . . . . . . . . . 29 23 4 . 5 5 . Device 11 | . 12 14 14 13 14 18 29 18 10 7 7 1 5 6 5 21 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 5 . Processor 7 | . . . . . . . . . 1 16 23 19 13 13 12 7 Protection 7 | . . . . . . 6 7 13 13 . 6 10 13 13 12 . Energy Cannon 1 | . . . 10 14 7 9 7 1 . . . . . . . . Ballistic Gun 6 | . 27 28 1 . 2 . . 11 10 . . . 10 13 12 . Special Weapon 1 | . . . . . . . . . . 2 5 1 . . . . Slashing Weapon 2 | . . . . . . . . . 2 7 7 3 1 . . . Peak Build Rating 73 | 6 10 16 34 34 51 52 61 60 60 57 65 71 69 73 68 59 Average Rating 46 | 4 8 13 28 33 45 49 57 49 44 45 56 66 64 68 65 48 On Entrance 37 | . 6 10 16 34 33 51 52 60 48 27 57 58 47 69 68 3 Avg Prop Armor Cover (%) 4 | . . . . 18 . 6 5 6 3 8 6 8 . 1 1 1 Naked Turns 26 | . . . . . . . . . . . . . . . 10 16 Heaviest Build 100 | 11 13 12 66 79 79 76 79 94 100 80 84 84 76 68 68 45 Greatest Support 110 | 40 40 40 40 40 88 88 88 88 66 20 12 110 77 77 62 80 Greatest Overweight (x) 27 | . 4 . 1 26 1 1 1 1 27 6 6 3 1 1 1 4 Average Overweight (x) 1 | . . . . 1 . . . . 2 3 5 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 8 8 9 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 4 8 8 8 9 20 20 20 18 20 20 20 20 20 20 20 5 Average Carried 14 | 2 5 7 7 7 15 19 18 13 14 15 17 18 18 19 19 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 8 8 8 7 20 20 18 12 11 20 17 16 20 20 5 4 Class Distribution -------------------- 74% | Mutant 16% | Derelict-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3842 | 206 356 60 . 122 172 109 40 376 1110 113 95 457 271 97 . 258 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6440 | . 584 97 . 24 372 1870 874 832 670 . 469 305 210 54 . 79 Parts 271 | . 42 3 . . 12 59 26 38 35 . 18 20 9 5 . 4 Haulers Intercepted 5 | . 1 . . . . 4 . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . . 2 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . 14 27 . 14 . 5 4 . 59 Prevented 66 | . . . . . . . . 13 . . . . . . . 53 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 139 | . 12 2 . 2 7 26 14 19 22 . 21 8 3 1 . 2 Melee 3 | . . . . . . . . . 1 . 1 1 . . . . Guns 35 | . 12 2 . . . . . 2 8 . . 5 3 1 . 2 Cannons 8 | . . . . . . 4 3 . . . 1 . . . . . AOE 74 | . . . . 2 4 14 5 15 13 . 19 2 . . . . Classes Destroyed 17 | . 6 . . 1 1 6 1 . 2 . . . . . . . Worker 7 | . . . . . . 5 1 . . . . 1 . . . . Builder 5 | . . . . . 1 3 . . . . . 1 . . . . Hauler 5 | . 1 . . . . 4 . . . . . . . . . . Recycler 8 | . 1 . . . 1 4 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Operator 3 | . 1 . . . . 2 . . . . . . . . . . Drone 5 | . . . . . . . . . 1 . . 4 . . . . Watcher 8 | . 2 . . . . 2 4 . . . . . . . . . Swarmer 47 | . 3 . . . 3 4 4 7 12 . 9 4 . . . 1 Grunt 57 | . 9 2 . . 4 12 7 6 4 . 9 . 3 . . 1 Brawler 3 | . . . . . . 1 1 . . . 1 . . . . . Duelist 8 | . . . . . . 2 . 4 1 . 1 . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . Sentry 12 | . . . . . . 4 1 1 2 . 1 3 . . . . Hunter 3 | . . . . . . 1 . . 1 . . . . 1 . . Programmer 5 | . . . . . . . 1 1 2 . . 1 . . . . Decomposer 4 | . . . . . . . . . 4 . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . Best Kill Streak 16 | . 2 2 . 2 5 16 6 9 8 . 5 4 3 1 . 1 Combat Bots Only 12 | . 2 2 . 2 4 12 4 9 8 . 5 4 3 1 . 1 Max Kills in Single Turn 4 | . 1 1 . 2 2 4 3 3 3 . 4 4 1 1 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . 2 1 2 2 3 3 . 4 1 . . . . Melee 1 | . . . . . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1065 | . 63 10 . 2 6 76 21 66 258 . 27 353 30 35 23 95 Missed 377 | . 20 . . . 1 24 5 23 79 . 9 154 7 12 10 33 Hits 688 | . 43 10 . 2 5 52 16 43 179 . 18 199 23 23 13 62 Melee 10 | . . . . . . . . 2 4 . 4 . . . . . Projectile 678 | . 43 10 . 2 5 52 16 41 175 . 14 199 23 23 13 62 Critical Strikes 19 | . . . . . 1 2 . 1 5 . 2 5 . . . 3 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . Damage Taken 10878 | . 499 119 . 92 138 973 180 974 3031 . 396 2082 445 393 621 935 Core 1570 | . 63 10 . 30 28 178 41 60 227 . 81 159 65 57 366 205 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 223 | . . . . . . . . . 86 . . 38 25 59 15 . Regen/Repaired (Parts) 89 | . . . . . 39 47 . . . . . . . . . 3 Core Remaining (%) 65 | 100 . . . 58 . 62 . . . . 41 . . . . . Volleys Fired 320 | . 53 8 . 2 11 35 18 31 83 . 15 31 8 8 . 17 Largest 2 | . 2 2 . 1 1 1 1 2 2 . 1 2 2 2 . 1 Hottest 250 | . 40 40 . 250 250 250 250 250 72 . 36 120 66 66 . 88 Shots Fired 483 | . 101 17 . 2 11 35 18 39 137 . 15 57 17 16 1 17 Gun 349 | . 101 17 . . . . . 16 118 . . 46 17 16 1 17 Cannon 73 | . . . . 2 11 35 18 7 . . . . . . . . Launcher 46 | . . . . . . . . 16 19 . 2 9 . . . . Special 15 | . . . . . . . . . . . 13 2 . . . . Kinetic 286 | . 101 17 . . . . . 16 118 . . . 17 16 1 . Thermal 90 | . . . . 2 11 35 18 7 . . . . . . . 17 Explosive 39 | . . . . . . . . . 19 . 13 7 . . . . Electromagnetic 68 | . . . . . . . . 16 . . 2 50 . . . . Robot Hit Streak 14 | . 9 8 . 1 2 14 5 6 9 . 11 6 4 5 4 3 Robot Miss Streak 10 | . 5 1 . 2 10 9 5 4 5 . 1 2 3 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . 3 . . 2 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 1 . . . Shots Hit Robots 293 | . 63 13 . 1 3 25 15 18 74 . 13 40 10 10 1 7 Core Hits 335 | . 37 6 . 5 20 89 33 30 46 . 29 27 7 3 . 3 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 . . . Critical Strikes 13 | . . 1 . . . . . . 2 . 3 4 1 . . 2 Burn 2 | . . . . . . . . . . . . . . . . 2 Destroy 4 | . . 1 . . . . . . 2 . . . 1 . . . Corrupt 2 | . . . . . . . . . . . . 2 . . . . Sever 5 | . . . . . . . . . . . 3 2 . . . . Melee Attacks 18 | . . . . . . . . . 1 . 8 9 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . 1 . 8 9 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15222 | . 688 150 . 131 746 3006 1140 1658 2522 . 3192 1344 244 167 24 210 Guns 3116 | . 682 150 . . . . . 153 1197 . . 294 244 162 24 210 Cannons 922 | . . . . 11 114 560 200 37 . . . . . . . . Explosions 10427 | . . . . 116 632 2429 930 1468 1287 . 2772 793 . . . . Melee 322 | . . . . . . . . . 38 . 110 174 . . . . Ramming 91 | . 6 . . 4 . 17 10 . . . . 49 . 5 . . Kinetic 2612 | . 682 150 . . . . . 153 1197 . . . 244 162 24 . Thermal 6015 | . . . . 127 746 2989 1130 757 . . 56 . . . . 210 Explosive 4572 | . . . . . . . . . 1287 . 2689 596 . . . . Electromagnetic 1266 | . . . . . . . . 748 . . 27 491 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 666 | . . . . . . . . . 38 . 420 208 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . . . 8 13 13 . 6 6 6 6 6 Average Corruption 6 | . 1 1 1 1 . . . 7 9 13 . 5 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 338 | . 2 4 6 10 . . . 67 145 11 . 14 15 24 5 35 Message Errors 95 | . . 1 1 4 . . . 20 39 4 . 3 5 7 1 10 Matter Fused 86 | . . 1 2 3 . . . 14 39 . . 4 4 6 1 12 Heat Flow Errors 27 | . . . 2 1 . . . 6 10 2 . . . 3 . 3 Energy Discharges 37 | . . . . 1 . . . 11 15 2 . . 2 5 . 1 Parts Rejected 4 | . . . . . . . . . 2 . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 46 | . 2 . 1 1 . . . 7 21 1 . 2 2 2 2 5 Data Loss (major) 15 | . . . . . . . . 3 6 2 . . 1 1 . 2 Misfires 16 | . . 1 . . . . . 5 6 . . 2 1 . 1 . Alerts 9 | . . 1 . . . . . 1 5 . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 333 | . . . . . 1 53 14 33 24 . 101 107 . . . . Projectiles 16 | . . . . . . 4 . . . . 12 . . . . . Explosions 281 | . . . . . 1 49 14 33 24 . 53 107 . . . . Melee 36 | . . . . . . . . . . . 36 . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 843 | . . . . 68 63 204 20 250 201 . . 37 . . . . Shots 59 | . . . . 5 7 20 3 17 5 . . 2 . . . . Rammed 9 | . 2 . . 1 . 1 2 . . . . 3 . . . . Targets Rammed 13 | . 2 . . 1 . 3 2 . . . . 4 . 1 . . Kicked 2 | . . . . . . . . . . . . 1 . 1 . . Crushed 2 | . . . . . . 2 . . . . . . . . . . Highest Temperature 651 | . 9 18 234 520 550 651 188 616 281 200 . 506 19 201 . 246 Average Temperature 141 | . 8 9 105 218 188 201 82 153 78 90 . 198 8 89 . 91 Received Heat Transfer 2091 | . 243 69 . . 45 378 27 72 327 . 27 348 174 12 . 369 Effects 32 | . . . . 5 5 14 . 2 1 . . 5 . . . . Shutdowns 7 | . . . . 1 2 2 . 1 . . . 1 . . . . Energy Bleed 7 | . . . . 1 . 4 . . . . . 2 . . . . Interference 7 | . . . . . . 5 . . 1 . . 1 . . . . Matter Decay 5 | . . . . 1 1 2 . 1 . . . . . . . . Short Circuit 4 | . . . . 2 . 1 . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 11 | . . . . . . . . 7 . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . 3 9 8 1 . . . . . . . . Combat Hostiles 18 | . . . . . 3 8 6 1 . . . . . . . . Parts Melted 105 | . . . . 1 18 55 23 5 1 . . . . . . 2 Heat Transferred 30669 | . . . . 800 4240 16665 6400 2070 . . 50 . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 5 . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 3 | . . . . . 1 3 2 . . . . . . . . . Low Security (%) 72 | 100 100 100 . 100 88 14 . . . . . 100 . . . . Level 1 12 | . . . . . 11 34 49 . . . . . . . . . Level 2 9 | . . . . . . 26 50 . . . . . . . . . Level 3 4 | . . . . . . 23 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 766 | . 125 50 . 13 306 766 510 . . . . 82 . . . . Initial 326 | . . 31 . . . 125 326 . . . . . . . . . Average 138 | . 49 9 . . 63 426 387 . . . . 15 . . . . Influence Increases 4412 | . 402 50 . 13 466 1131 406 435 510 . 465 289 70 45 . 130 Destroy 0b10 Robot/C 2840 | . 240 40 . . 260 500 280 380 440 . 420 160 60 20 . 40 Destroy 0b10 Robot/NC 205 | . 25 . . . 20 110 35 . 5 . . 10 . . . . Destroy Leader 490 | . 76 10 . . 44 122 58 40 50 . 40 30 10 10 . . Allied During Kill 52 | . . . . . 41 6 . . . . 5 . . . . . Successful Hack 25 | . . . . . . 20 . . . . . 5 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 270 | . . . . . 45 150 30 . . . . 45 . . . . Destroy Structure 290 | . 1 . . 13 56 178 3 . . . . 39 . . . . Lose Combat Pursuer 210 | . 30 . . . . 45 . 15 15 . . . . 15 . 90 Influence Decreases 4401 | . 321 131 . 13 168 711 630 929 418 92 465 289 70 45 . 119 Entered New Map 891 | . . 50 . . . 173 392 184 . 92 . . . . . . Time Decay 3004 | . 311 81 . 13 148 458 238 675 228 . 455 189 60 45 . 103 Lost Part 416 | . 10 . . . . 40 . 70 160 . 10 100 10 . . 16 Lost Ally 90 | . . . . . 20 40 . . 30 . . . . . . . Squads Dispatched 15 | . 5 . . . 1 5 2 . . . . 1 . . . 1 Investigation 2 | . 2 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . . Reinforcement 7 | . 3 . . . 1 3 . . . . . . . . . . Assault 4 | . . . . . . 2 1 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 10 | . 1 . . . 2 3 1 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 189 | . 25 2 . 2 13 33 8 18 23 . 20 16 3 2 4 20 Peak Tracking Total 12 | . 4 2 . 2 3 12 5 9 8 . 5 5 3 1 4 11 Tactical Retreats 12 | . 2 . . . . 3 . 1 1 . . . . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . 2 . . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 22 | . . . . . 3 10 2 2 . . 1 3 . . 1 . Max in Single Turn 2 | . . . . . 1 2 1 1 . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 30 | . 5 . 2 1 3 5 2 . 2 1 . 2 1 1 4 1 Terminals 13 | . 3 . . . 2 4 1 . . . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 84 | . 16 . 2 1 5 12 3 . 4 5 . 2 1 1 31 1 Successful 66 | . 5 . 2 1 3 7 3 . 4 5 . 2 1 1 31 1 Failed 18 | . 11 . . . 2 5 . . . . . . . . . . Catastrophic 2 | . . . . . 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 19 . 1 . 3 6 2 . . 3 . 1 . 1 . . Terminals 24 | . 9 . . . 3 7 2 . . . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 2 5 . . . . . . . . . . Recycling Units 8 | . 7 . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . . . 2 1 . 1 1 . 4 5 . 1 1 1 31 1 Record 16 | . . . 1 . . . . . 3 . . . . 1 11 . Part Schematic 18 | . . . . . . . . . . 5 . . . . 13 . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . Open Door 4 | . . . . 1 . . . . 1 . . . 1 . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 . . . . . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 1 3 1 . . . . 1 . . . . Terminals 7 | . 2 . . . 1 3 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 6 | . 2 . . . 1 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 . . . 1 5 1 . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . 20 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 76 | . . . . . 26 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 5 | . . . . 4 . . . . . . . . . . . 1 Largest Group 4 | . . . . 4 4 2 . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 71 24 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . 42 14 . . . . . . . . . . Total Damage 510 | . . . . . 338 172 . . . . . . . . . . Kills 9 | . . . . . 8 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 1192 | . . 269 890 32 . . . . . . . . . . . 1 Sensors 1191 | . . 269 890 32 . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . 1 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 2 1 . 2 . 1 . . 3 Drone Launches 29 | . . . . . . . . 7 6 . 16 . . . . . Drone Recoveries 16 | . . . . . . . . . 9 . . 7 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 23268 | 95 987 425 890 972 415 1140 504 3430 4447 3132 2836 1080 546 914 235 1220 Spaces Moved 10873 | 61 502 247 538 345 222 551 289 1714 1291 1232 1541 579 378 549 139 695 Core 135 | 13 2 . . 12 . . . . 57 . . . . . 21 30 Treads 6169 | 48 500 247 538 333 222 551 289 1714 598 . . 468 . . . 661 Legs 1701 | . . . . . . . . . 636 . . 20 378 549 118 . Wheels 1722 | . . . . . . . . . . 90 1541 91 . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 1142 | . . . . . . . . . . 1142 . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 145 145 145 196 180 150 130 114 114 50 50 Average Speed 202 | 136 160 160 164 278 148 170 156 194 325 252 179 157 132 160 168 166 Slowest Speed 1400 | 160 250 160 240 1350 240 225 225 225 1400 258 180 320 187 190 190 420 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . 6 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 79 61 92 60 17 58 8 98 94 85 99 12 57 64 76 44 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 11 | . 1 1 1 . . . . 1 1 2 1 . . . 1 2 Known Exits Taken 5 | . . . . . 1 . 1 1 1 . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . . 1 . 1 1 1 1 . Scrap Searched 22 | . . . . 2 . . . 5 4 3 2 . 3 1 . 2 Spaces Dug 6 | . . . . 1 1 . . . . . 2 2 . . . . Terrain Destroyed 658 | . . . . 14 63 184 . 18 133 . 199 42 3 2 . . Melee 4 | . . . . . . . . . . . 2 2 . . . . Projectile 27 | . . . . 1 2 12 . . 3 . 3 1 3 2 . . AOE 627 | . . . . 13 61 172 . 18 130 . 194 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11704 | 70 587 263 542 353 298 715 327 1768 1423 1255 1577 673 407 567 138 741 Wait 174 | . 16 . . . 35 104 . 6 13 . . . . . . . Move 10857 | 60 501 246 537 344 221 550 288 1713 1290 1231 1540 578 377 548 138 695 Hop . | . . . . . . . . . . . . . . . . . Pick Up 94 | 4 5 2 . . 13 10 6 2 9 13 2 13 8 5 . 2 Fast Attach 49 | 5 2 1 1 1 3 3 1 1 6 3 3 6 3 . . 10 Attach 62 | 1 . . . . 5 3 2 7 10 4 6 11 6 1 . 6 Detach 22 | . . . . 1 3 . 1 1 2 1 2 4 3 . . 4 Swap 33 | . 4 1 1 2 4 . 1 6 4 1 . 7 1 . . 1 Drop 56 | . 4 3 3 2 3 7 8 1 1 2 1 10 1 4 . 6 Fire 320 | . 53 8 . 2 11 35 18 31 83 . 15 31 8 8 . 17 Melee 18 | . . . . . . . . . 1 . 8 9 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 1 . 1 . . Crush 11 | . 2 . . 1 . 3 2 . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 6 | . . 2 . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 771 | -10/Materials | Discovered new exit (range 16) 1083 | -10/Materials | Entered Mines 1233 | -10/Mines | Build established: Scavenger-Mutant 1236 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1239 | -10/Mines | Found Prototype Device 1239 | -10/Mines | Identified Exp. Sensor Array 1287 | -10/Mines | Discovered new exit (range 15) 1409 | -10/Mines | Learned location of Mines (-9) 1500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1500 | -10/Mines | Discovered new exit (range 5) 1508 | -10/Mines | Entered Exiles 1548 | -10/Exiles | Met 8R-AWN 1552 | -10/Exiles | Build established: Mutant 1575 | -10/Exiles | Met EX-HEX 1628 | -10/Exiles | Met EX-BIN 1657 | -10/Exiles | Aligned with FarCom system 1658 | -10/Exiles | Given EX-Vault access code 1716 | -10/Exiles | Opened EX-Vault 1739 | -10/Exiles | Found Firepult 1769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1929 | -10/Exiles | Met EX-DEC 1965 | -10/Exiles | Visited The Gauntlet 2231 | -10/Exiles | Learned location of Zion (-7) 2371 | -10/Exiles | Discovered new exit (range 14) 2398 | -10/Exiles | Left Exiles lab with Firepult 2398 | -10/Exiles | Entered Mines 2428 | -9/Mines | Found the Drone Emporium 2436 | -9/Mines | Met a Derelict bent on vengeance 2442 | -9/Mines | Found Prototype Device 2442 | -9/Mines | Identified Sensor Drone Bay 2608 | -9/Mines | Assembled infested the area 2923 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3050 | -9/Mines | Learned 2 Materials zone layouts 3339 | -9/Mines | Received a Mining Laser from a helpful Derelict 3343 | -9/Mines | Discovered new exit (range 6) 3370 | -9/Mines | Entered Materials 3370 | -8/Materials | Accompanied by 4 allies 3370 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3371 | -8/Materials | Identified exit to Storage 3663 | -8/Materials | Repaired Lgt. Ion Engine 3785 | -8/Materials | Entered Storage 3785 | -8/Storage | Accompanied by 2 allies 3943 | -8/Storage | Build established: Scavenger-Mutant 4334 | -8/Storage | Build established: Mutant 4585 | -8/Storage | First assault squad dispatched 4689 | -8/Storage | Destroyed 12 combat bots 4775 | -8/Storage | Discovered new exit (range 16) 4901 | -8/Storage | Repaired Lgt. Angular Momentum Engine 4925 | -8/Storage | Entered Factory 4925 | -7/Factory | Evolved 2 slots: Utility x2 5118 | -7/Factory | Discovered new exit (range 9) 5157 | -7/Factory | Identified exit to Lower Caves 5233 | -7/Factory | Build established: Scavenger-Mutant 5325 | -7/Factory | First assault squad dispatched 5429 | -7/Factory | Entered Lower Caves 6028 | -7/Lower Caves | Learned Factory terminal intel 6573 | -7/Lower Caves | Build established: Mutant 6616 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6658 | -7/Lower Caves | Destroyed 9 combat bots 6808 | -7/Lower Caves | Lost 3 parts (2n1u) 7007 | -7/Lower Caves | Discovered new exit (range 16) 7086 | -7/Lower Caves | Identified exit to Lower Caves 8859 | -7/Lower Caves | Entered another Lower Caves area 8859 | -7/Lower Caves | Accompanied by 7 allies 8890 | -7/Lower Caves | Learned location of 2 exits from Factory 10770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11459 | -7/Lower Caves | Discovered new exit (range 4) 11495 | -7/Lower Caves | Identified exit to Factory 11861 | -7/Lower Caves | Build established: Derelict-Mutant 11885 | -7/Lower Caves | System corruption reached 10% 11948 | -7/Lower Caves | Destroyed 8 combat bots 11990 | -7/Lower Caves | Lost 13 parts (2p3n5u3w) 12036 | -7/Lower Caves | Learned location of Extension (-5) 12036 | -7/Lower Caves | Learned Extension garrison access intel 12036 | -7/Lower Caves | Learned Armory garrison access intel 12168 | -7/Lower Caves | Build established: Mutant 12394 | -7/Lower Caves | Discovered new exit (range 6) 12422 | -7/Lower Caves | Identified exit to Zion 13306 | -7/Lower Caves | Entered Zion 13465 | -7/Zion | Given the Hacking Drone Bay 13470 | -7/Zion | Found Prototype Device 13510 | -7/Zion | Discovered new exit (range 15) 13622 | -7/Zion | System corruption cleaned by Quarantine Array 13932 | -7/Zion | Received a hallucinogenic algorithm 13932 | -7/Zion | Ran a hallucination algorithm 13951 | -7/Zion | Ran a hallucination algorithm 14874 | -7/Zion | Found Prototype Device 14931 | -7/Zion | Found Relay Coupler [Programmer] 14935 | -7/Zion | Found Relay Coupler [Programmer] 15207 | -7/Zion | Learned location of Warlord (-4) 15519 | -7/Zion | Found Prototype Special Weapon 15519 | -7/Zion | Identified RU-N14's Throwing Claymores 15523 | -7/Zion | Found RU-N14's Throwing Claymores 15527 | -7/Zion | Found RU-N14's Throwing Claymores 15530 | -7/Zion | Found RU-N14's Throwing Claymores 15733 | -7/Zion | Rebuked by Imprinter 16104 | -7/Zion | Ran a hallucination algorithm 16438 | -7/Zion | Entered Proximity Caves 16489 | -6/Proximity Caves | Identified Hacking Drone Bay 16568 | -6/Proximity Caves | Build established: Derelict-Mutant 16583 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16605 | -6/Proximity Caves | Core integrity fell below 50% 17545 | -6/Proximity Caves | Learned Factory security intel 17863 | -6/Proximity Caves | Discovered exit to Factory (range 16) 19274 | -6/Proximity Caves | Entered Factory 19274 | -6/Factory | Accompanied by 11 allies 19274 | -6/Factory | Evolved 2 slots: Propulsion x2 19275 | -6/Factory | Identified exit to Factory 19277 | -6/Factory | Loaded intel: 26 terminal locations 19291 | -6/Factory | Identified exit to DSF 19396 | -6/Factory | Discovered exit to Factory (range 10) 19531 | -6/Factory | Lost 4 allies 19561 | -6/Factory | Lost 5 parts (2n1u2w) 20151 | -6/Factory | Build established: Mutant 20324 | -6/Factory | Discovered new exit (range 16) 20354 | -6/Factory | Entered Lower Caves 20378 | -6/Lower Caves | Lost 6 parts (3n1u2w) 20768 | -6/Lower Caves | Learned 4 Factory zone layouts 20888 | -6/Lower Caves | Discovered new exit (range 7) 20900 | -6/Lower Caves | Entered another Lower Caves area 20956 | -6/Lower Caves | Spotted B-75 Beast 21038 | -6/Lower Caves | Encountered a Warlord checkpoint 21731 | -6/Lower Caves | Discovered new exit (range 11) 21814 | -6/Lower Caves | Entered Data Miner 21814 | -6/Data Miner | Discovered new exit (range 6) 21851 | -6/Data Miner | Met Data Miner 21919 | -6/Data Miner | Learned location of Section 7 (-2) 21919 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21951 | -6/Data Miner | Received God Mode back door access code from Data Miner 22024 | -6/Data Miner | Data Conduit disabled 22039 | -6/Data Miner | Released all parts (13) 22042 | -6/Data Miner | Core integrity fell below 50% 22049 | -6/Data Miner | Entered Proximity Caves 22050 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 22173 | -5/Proximity Caves | Identified Bomb Factory No. 2 22282 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 22649 | -5/Proximity Caves | 0b10 base defense nominally successful 22899 | -5/Proximity Caves | Learned Factory terminal intel 22919 | -5/Proximity Caves | Core integrity fell below 20% 22942 | -5/Proximity Caves | Learned location of Armory (-3) 23174 | -5/Proximity Caves | Spotted B-75 Beast 23232 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23258 | -5/Proximity Caves | Released all parts (9) 23269 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23235_ Lgt. Treads destroyed. 23235_ S-27 Virus destroyed. 23236_ Y-72 Warden: "REQUESTING BACKUP." 23242_ System corrupted: Heat flow error (+139). 23243_ S-27 Virus destroyed. 23249_ Lgt. Treads destroyed. 23251_ VTOL Module fries itself beyond repair. 23251_ Backup Propulsion III destroyed. 23252_ VTOL Module fries itself beyond repair. 23258_ Released Phase Gun. 23258_ Released Imp. Armor Integrity Analyzer. 23258_ Released Lgt. Treads. 23258_ Released 0b10 Decoder Chip [Looter]. 23258_ Released Hacking Drone Bay. 23258_ Released Imp. Point Defense System. 23258_ Released Lgt. Treads. 23258_ Released Adv. Focal Shield. 23258_ Released Lgt. Angular Momentum Engine. 23261_ Acquired derelict log, extracted data. World map confirmed: -3/Armory. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###??????????#######???????????????? | | ?????????????## ????????## g #???????????????? | | ?????????????# ??????## ######??????????? | | ##???????????# ?????# #?????????? | | #????????????# ####?# g ??????????? | | #????????????# ## l ???????????? | | #?????????#### #????????????? | | #????????? #?????????????? | | #?????????? #?????????????? | | #?????????#?????# #?????????????? | | #???????? ##????# @ #?????????????????? | | ##??????? ##???# #?????????????????? | | ##????? ###### #?????????????????? | | ##??? ### ##????????????????? | | #### ### ##???????????????? | | ##??????????????? | | ##?????????????? | | ## ;## ##????????????? | | # B ;#?# ## #????????????? | | ### ####### #BB #??###?# #????????????? | | ##?# #??""# ???????## ###????????????? | | ???# #?? # ?????????# ######??????????????? | | ??## #??? " #????????# #???????????????????? | | ??# #???? $ # #?????###s #???????????????????? | | ?## #????# * ## ##??## # #???????????????????? | | ?# #?????=% #?# ### ###?????????????????? | | ?# #######= #??# ##????????????????? | | ?### ##?## !! #????????????????? | | ???###### ##?## ![= #????????????????? | | ????????# #??### =* ##???????????????? | | ????????## ####### ##??????????????? | | ?????????# =%= ### ?????????? | | ?????????# [ ?????????? | | ????????# ######### ?????????? | | ????????#### ### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 235 Armor Coverage 825 Resistance: KI 30 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Thermal Shield | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 2% | -8/Materials Lgt. Angular Momentum Engine | 21% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Freedom! Significant Disruption The Oracle Challenges ------------ None Game ------ Seed GunSurveybotData Manual? 0 Play Time 02:02:33 Cumulative 24.6 hours Start 2026.09.21 @ 21:46:58 End 2026.09.22 @ 23:05:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a3ea8e0-3588-4c6a-80f4-1f7b4f821922