Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.18 @ 16:16:42 Player: Toastscience Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4937) 4937 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 10440 Bonus ------- High Alert Combat Kills 313 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 81/100 System Corruption 3% Temperature Cool (12) Movement Hovering (110) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Gravmag System Advanced Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Core Analyzer Improved System Backup Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Maneuvering Thrusters > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Gyrokinetic Inverter Advanced Heat Sink Improved Cooling System Improved Cooling System Target Analyzer Improved Kinecellerator Improved System Backup Module Wave Gun Long-range Proton Cannon Long-range Proton Cannon [Rating: 92] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Long-range Proton Cannon Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 2 | . . . . . . 2 . . . . Utility 5 | . . 2 . 1 1 . . 1 . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 122 | 6 9 5 17 9 3 21 18 24 6 4 Power 19 | 1 . 1 1 . 1 1 6 4 2 2 Engine 11 | 1 . 1 1 . . 1 4 3 . . Core 7 | . . . . . 1 . 2 1 2 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 32 | 2 4 . 6 1 . 10 1 5 2 1 Treads 2 | . . . 1 1 . . . . . . Leg 9 | 2 2 . 5 . . . . . . . Wheel 4 | . 2 . . . . 2 . . . . Hover 14 | . . . . . . 7 1 4 2 . Flight 3 | . . . . . . 1 . 1 . 1 Utility 37 | 1 3 2 4 4 2 5 4 9 2 1 Device 16 | . . 1 2 . 1 2 1 7 2 . Storage 4 | 1 1 . 1 . . 1 . . . . Processor 10 | . 1 1 1 3 . . 2 1 . 1 Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . 1 1 2 1 1 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 2 2 6 4 . 5 7 6 . . Energy Gun 16 | 2 2 1 1 2 . 4 4 . . . Energy Cannon 13 | . . . 3 2 . 1 2 5 . . Ballistic Gun 5 | . . 1 2 . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 40 | . . . 3 . . 1 10 7 7 12 Power 10 | . . . . . . 1 2 . 2 5 Propulsion 9 | . . . 1 . . . 1 1 2 4 Utility 8 | . . . 1 . . . 1 3 . 3 Weapon 13 | . . . 1 . . . 6 3 3 . Highest Loss Streak 10 | . . . 1 . . 1 4 3 5 10 Average Slot Usage (%) 93 | . 94 100 96 96 97 86 96 96 92 66 Engine 10 | . 14 11 11 9 7 6 9 15 8 3 Core 1 | . . . . . 7 . 2 1 7 6 Treads 2 | . . . . 13 15 1 . . . . Leg 4 | . 24 . 13 4 . . . . . . Wheel 2 | . 2 22 7 . . 3 . . . . Hover 11 | . . . . . . 14 25 19 21 18 Device 10 | . . 11 9 8 . 6 13 18 17 10 Storage 9 | . 14 11 11 9 7 11 11 5 5 5 Processor 15 | . 8 22 22 16 22 12 7 13 17 19 Protection 4 | . 2 . . 9 12 7 6 1 . . Energy Gun 9 | . 26 20 2 . 15 16 14 . . . Energy Cannon 6 | . . . 1 24 7 3 3 15 7 . Ballistic Gun 2 | . . 1 16 . . . . . 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 13 27 33 51 53 65 76 95 127 93 75 Greatest Support 78 | 20 24 24 24 40 40 78 68 68 65 62 Greatest Overweight (x) 20 | . 6 1 5 5 1 20 1 2 1 1 Average Overweight (x) 1 | . . 1 1 1 1 . . 1 1 . Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 8 10 11 12 12 12 12 12 12 12 Most Carried 12 | 3 10 10 12 12 12 12 12 12 12 10 Average Carried 10 | 1 7 9 11 11 10 11 11 11 10 8 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 Final Carried 12 | 1 10 10 11 8 12 12 12 12 10 7 Class Distribution -------------------- 23% | Scavenger-Gunner 19% | Scavenger-Skirmisher 15% | Scavenger-Tank 11% | Mutant 10% | Tank 7% | Scavenger-Mutant 4% | Generator-Mutant 4% | Machinist-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Generator-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Matter Collected 1816 | 260 50 90 487 107 70 165 225 238 124 . Remotely . | . . . . . . . . . . . Salvage Created 6454 | . 276 184 892 220 148 417 1302 2427 558 30 Parts 281 | . 10 11 60 16 9 22 61 74 17 1 Haulers Intercepted 2 | . . . 1 . . . . 1 . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . Prevented 9 | . . . . . . . . . 9 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Combat Hostiles Destroyed 94 | . 4 5 18 3 1 6 14 31 11 1 Melee 1 | . . . . . . . . . . 1 Guns 44 | . 4 5 18 . . 3 9 1 4 . Cannons 25 | . . . . 3 1 1 2 12 6 . AOE 4 | . . . . . . 2 . 2 . . Classes Destroyed 13 | . 4 2 3 1 1 . 1 1 . . Worker 6 | . . . 2 . . 2 . 2 . . Builder 6 | . . . 1 . . 1 2 2 . . Hauler 2 | . . . 1 . . . . 1 . . Recycler 5 | . 2 . . . 1 . 2 . . . Operator 1 | . . . . 1 . . . . . . Watcher 12 | . 1 . 2 2 . 1 2 4 . . Swarmer 14 | . 2 . 3 . . . 3 . 5 1 Grunt 51 | . 2 2 11 2 . 5 2 22 5 . Brawler 1 | . . 1 . . . . . . . . Sentry 18 | . . 2 4 1 . . 7 4 . . Hunter 5 | . . . . . . . . 4 1 . Programmer 2 | . . . . . 1 1 . . . . Behemoth 3 | . . . . . . . 2 1 . . Best Kill Streak 8 | . 2 3 6 2 2 4 4 8 5 1 Combat Bots Only 6 | . 2 3 6 2 1 3 3 4 5 1 Max Kills in Single Turn 4 | . 1 1 2 1 1 2 2 4 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Damage Taken 6969 | . 72 114 924 184 165 412 1519 1126 835 1618 Core 1731 | . 16 . 243 104 12 48 284 161 12 851 Absorbed by Shields 473 | . . . . . . . . 90 91 292 Core Remaining (%) 78 | 100 93 . 39 81 98 . 60 . . . Volleys Fired 280 | . 18 12 83 11 9 12 52 54 29 . Largest 3 | . 2 2 2 3 3 3 3 3 3 . Hottest 243 | . 100 130 79 204 178 225 225 243 195 . Shots Fired 640 | . 36 24 148 31 27 36 134 144 60 . Gun 406 | . 36 24 148 . 18 34 109 8 29 . Cannon 234 | . . . . 31 9 2 25 136 31 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 169 | . . . 128 . . . 7 5 29 . Thermal 186 | . 36 24 20 31 9 14 46 6 . . Explosive . | . . . . . . . . . . . Electromagnetic 285 | . . . . . 18 22 81 133 31 . Robot Hit Streak 51 | . 15 22 28 10 18 15 51 28 24 . Robot Miss Streak 5 | . 3 5 2 1 1 2 1 2 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 4 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 515 | . 25 23 102 24 24 30 116 121 50 . Core Hits 241 | . 11 27 36 10 8 23 53 53 16 4 Critical Hits 12 | . . . 2 . . . . 6 4 . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 9 | . . . 1 . . . . 4 4 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13122 | . 317 329 1619 427 259 1116 2616 5000 1359 80 Guns 5471 | . 317 329 1619 . 35 603 1859 200 509 . Cannons 5989 | . . . . 427 224 42 542 3904 850 . Explosions 1582 | . . . . . . 471 215 896 . . Melee . | . . . . . . . . . . . Ramming 80 | . . . . . . . . . . 80 Kinetic 2292 | . . . 1431 . . . 230 122 509 . Thermal 4595 | . 317 329 188 427 224 840 1230 1040 . . Explosive . | . . . . . . . . . . . Electromagnetic 6155 | . . . . . 35 276 1156 3838 850 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 . 2 1 1 . . 3 Average Corruption 1 | . . . 1 . 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Effects 6 | . . . 1 . . 2 2 . . 1 Message Errors 3 | . . . . . . 2 . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Targeting Errors 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 308 | . . . . 11 8 4 4 240 41 . Projectiles 224 | . . . . 11 8 . 1 163 41 . Explosions 84 | . . . . . . 4 3 77 . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . . 184 32 43 . 38 Shots 5 | . . . . . . 3 1 1 . . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 681 | . 219 432 210 654 681 447 576 443 592 50 Average Temperature 165 | . 60 177 52 220 306 175 202 164 213 23 Received Heat Transfer 2092 | . 24 48 471 81 45 117 486 277 304 239 Effects 93 | . . 2 . 13 16 1 34 10 17 . Shutdowns 28 | . . . . 2 7 . 7 5 7 . Energy Bleed 9 | . . 1 . . 1 . 4 1 2 . Interference 20 | . . . . 4 2 . 12 2 . . Matter Decay 7 | . . 1 . 2 2 . 1 1 . . Short Circuit 6 | . . . . 4 . 1 1 . . . Damage (minor) 12 | . . . . . 3 . 6 1 2 . Damage (major) 10 | . . . . . 1 . 3 . 6 . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . 3 17 1 . Combat Hostiles 20 | . . . . . . . 3 16 1 . Parts Fried 54 | . . . . . . . 8 44 2 . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 3 . . . 1 1 5 1 . . Heat Transferred 7041 | . 925 400 481 777 333 1175 2025 925 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 3 3 4 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Peak Influence 705 | . 176 194 473 318 158 180 235 705 . . Initial 151 | . . . 69 151 123 . . 35 . . Average 183 | . 82 85 302 221 111 47 94 352 . . Maximum Alert Level 3 | . . . 2 1 . . 1 3 . . Low Security (%) 65 | 100 100 100 19 41 100 100 96 19 . . Level 1 24 | . . . 63 58 . . 3 45 . . Level 2 7 | . . . 17 . . . . 22 . . Level 3 2 | . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . 1 2 4 . 5 . . Investigation 4 | . . . . . 1 2 . 1 . . Extermination 3 | . . . . . 1 1 . 1 . . Reinforcement 4 | . . . . 1 . 1 . 2 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Distress Signals 8 | . . . 2 . . . 3 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 9 7 22 5 4 7 20 43 13 13 Peak Tracking Total 10 | . 3 4 3 2 2 3 4 6 5 10 Tactical Retreats 13 | . . . 1 . . . 3 5 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Traps Triggered 11 | . 2 . 3 . . 3 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 11 | . . . 11 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Machines Disabled 22 | . . . . 2 . 2 2 16 . . Max in Single Turn 12 | . . . . 1 . 1 1 12 . . Garrison Access 2 | . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Machines Accessed 27 | . 5 3 4 1 1 6 3 4 . . Terminals 19 | . 4 3 2 1 1 4 3 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . 1 . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . 1 . . . . 1 . . Total Hacks 81 | . 11 10 14 4 4 15 9 14 . . Successful 54 | . 9 8 11 3 . 8 7 8 . . Failed 27 | . 2 2 3 1 4 7 2 6 . . Catastrophic 5 | . . . 1 . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 56 | . 9 10 10 4 4 8 9 2 . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 7 | . . . . . . . . 7 . . Recycling Units 7 | . 2 . 3 . . . . 2 . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 4 | . . . 1 . . . . 3 . . Terminal Hacks 34 | . 7 8 7 3 . 2 7 . . . Record 8 | . 1 2 2 . . . 3 . . . Part Schematic 2 | . . . 1 . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 3 | . . . . . . 1 2 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . Alert Level 4 | . 1 1 1 . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . Assault Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 3 | . . . . . . 3 . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . Scan Component 3 | . . . . . . . . 3 . . Repair 3 | . . . . . . . . 3 . . Recycling Unit Hacks 6 | . 2 . 3 . . . . 1 . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Seal Access 2 | . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 3 2 . 1 5 2 3 . . Full Trace Events 4 | . . 1 . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 2 . . . . Parts Built 6 | . . . . . . 6 . . . . Matter 702 | . . . . . . 702 . . . . Time 351 | . . . . . . 351 . . . . Total Part Build Rating 42 | . . . . . . 42 . . . . Parts Repaired 2 | . . . . . . . . 2 . . Time 186 | . . . . . . . . 186 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 1 . . . . 2 . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . Total Damage 22 | . . . . . . . 22 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Turns Passed 5636 | 56 504 206 774 371 443 860 691 1105 394 232 Spaces Moved 3229 | 39 308 150 343 162 218 427 397 645 321 219 Core 14 | 5 5 . . . . 4 . . . . Treads 429 | . . . 18 161 218 32 . . . . Legs 454 | 34 263 . 156 1 . . . . . . Wheels 538 | . 40 150 169 . . 179 . . . . Hover 1794 | . . . . . . 212 397 645 321 219 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 180 180 58 58 98 97 53 Average Speed 119 | 111 135 100 143 189 180 116 97 101 97 96 Slowest Speed 1050 | 120 350 100 270 270 180 1050 102 142 101 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 38 14 57 19 5 13 48 15 57 52 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 92 | . . . . . . 14 19 57 2 . Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . 1 7 1 2 . AOE 81 | . . . . . . 13 12 56 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Ext Fac Upp Upp Total 4492 | 51 360 182 477 204 250 763 594 1006 366 239 Wait 626 | . . 7 14 8 8 273 83 220 7 6 Move 3219 | 38 307 149 342 161 217 426 396 644 320 219 Hop . | . . . . . . . . . . . Pick Up 105 | 7 17 4 7 6 9 9 13 29 3 1 Fast Attach 46 | . 7 3 11 2 1 14 4 4 . . Attach 68 | 6 2 2 3 6 2 6 13 19 5 4 Detach 3 | . 1 . . . . 1 . 1 . . Swap 8 | . . . 3 1 . 1 1 1 1 . Drop 89 | . 8 5 14 9 4 21 6 21 1 . Fire 280 | . 18 12 83 11 9 12 52 54 29 . Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . . . . 26 13 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Discovered new exit (range 13) 767 | -9/Materials | Entered Storage 1332 | -9/Storage | Build established: Scavenger-Skirmisher 1439 | -9/Storage | Discovered new exit (range 18) 1447 | -9/Storage | Core integrity fell below 50% 1539 | -9/Storage | Identified exit to Materials 1541 | -9/Storage | Entered Materials 1541 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1737 | -8/Materials | Discovered new exit (range 18) 1907 | -8/Materials | Identified exit to Factory 1912 | -8/Materials | Entered Factory 1912 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2209 | -7/Factory | Discovered new exit (range 15) 2234 | -7/Factory | Identified exit to Factory 2355 | -7/Factory | Entered another Factory area 2355 | -6/Factory | Evolved 2 slots: Propulsion x2 2362 | -6/Factory | Build established: Scavenger-Tank 2822 | -6/Factory | Build established: Tank 2836 | -6/Factory | Discovered new exit (range 5) 2943 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter? 3080 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 3203 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 3215 | -6/Factory | Entered Extension 3282 | -6/Extension | Rescued a captive Derelict 3487 | -6/Extension | Lost 4 parts (2p2w) 3633 | -6/Extension | Build established: Scavenger-Tank 3649 | -6/Extension | Spotted B-75 Beast 3722 | -6/Extension | Spotted B-75 Beast 3770 | -6/Extension | Destroyed B-75 Beast 3813 | -6/Extension | Lost 3 parts (1n2w) 3837 | -6/Extension | Destroyed B-75 Beast 3902 | -6/Extension | Discovered new exit (range 3) 3906 | -6/Extension | Entered Factory 3906 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4437 | -5/Factory | Repaired Imp. Gyrokinetic Inverter 4501 | -5/Factory | Repaired Imp. Gyrokinetic Inverter 4532 | -5/Factory | Garrison activated, responded to threat 4571 | -5/Factory | Build established: Scavenger-Gunner 4853 | -5/Factory | Spotted B-75 Beast 4897 | -5/Factory | Destroyed B-75 Beast 4915 | -5/Factory | Lost 3 parts (3w) 4983 | -5/Factory | Discovered new exit (range 15) 5011 | -5/Factory | Entered Upper Caves 5089 | -5/Upper Caves | Learned Factory terminal intel 5255 | -5/Upper Caves | Spotted B-75 Beast 5315 | -5/Upper Caves | Lost 5 parts (1p1n3w) 5369 | -5/Upper Caves | Discovered new exit (range 15) 5405 | -5/Upper Caves | Entered another Upper Caves area 5428 | -5/Upper Caves | Encountered a Warlord checkpoint 5490 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5554 | -5/Upper Caves | Core integrity fell below 50% 5584 | -5/Upper Caves | Lost 10 parts (5p2n3u) 5622 | -5/Upper Caves | Spotted B-75 Beast 5631 | -5/Upper Caves | Core integrity fell below 20% 5637 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slammed into S-27 Virus. Slug penetrates Wall. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. S-27 Virus destroyed. [Achievement: Fist Fight] Destabilizing: System corrupted (+1). BG9MY0G6< W0,X K QUGDDD:WLQ55A<|NV2D4% Acquired VTOL Module. Slug penetrates Wall. VTOL Module destroyed. Penetrated by Slug. Imp. Gyrokinetic Inverter destroyed. Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????### ###### ##?? | | ??????????????????????????????## ##??## ## | | ???????????????????????????##??###???## | | ???????????????????????????# ##??????# | | ???????????????????????????# ######## | | ???????????????????????????# | | ???????????????????????????# # | | ???????????????????????????# #### # ### # | | ??????????????????????????## #??###### #??# # | | ??????????????????????????# ##?????## #??? | | ??????????????????????????# #?????## #???? | | ??????????????????????????# ######## ###????? | | ??????????????????????????# % # #??????? | | ??????????????????????????# %% ##?????? | | ??????????????????????????# ######### # ###### | | ??????????????????????????# ####????# # | | ????????????????###???????# #????### # | | ???????????????## ??????# #??????## # ###### | | ??????????????## ?????#### #???????## #????? | | ????????????### ??????## ##???????# #????? | | ???????????? ?????# ##??????# #????? | | ??????????? ????# ##?##### #????? | | ?????????????? ???## ### # | | ?????????????????# #?##" h # | | ?????????????????# ##; ## # | | ?????????????????# @ #### # | | ?????????????????# #??# ## | | ?????????????????# ### #?? #? | | ?????????????????# ????# ;#?? #? | | ????????????????# ??????# ##?? #? | | ????????????????????????# ;#??? ## # | | ????????????????????????# ?? #?# | | ???????????????????????# BB ???# | | ???????????????????????# BB #????# | | ???????????????????????## # ??????## | | ????????????????????????## # ???????? | | ?????????????????????????## # $ ? ???????? | | ??????????????????????????## #### ??????????? | | ???????????????????????????#####??? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 45 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 60 Armor Coverage 450 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 54 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Laser | -9/Storage | Hacked Imp. System Backup Module | -6/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Fist Fight It Was An Accident, I Swear Just What I Needed Challenges ------------ None Game ------ Seed SwarmPowerSabre Manual? 0 Play Time 01:28:33 Cumulative 8.8 hours Start 2020.09.18 @ 14:48:43 End 2020.09.18 @ 16:16:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bea27f27-496c-4fca-9182-e7fff04d8b69