Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.14 @ 01:01:54 Player: Momo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (387) 1935 Value Destroyed (26648) 26648 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (25846) 25846 TOTAL SCORE: 65649 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10544 Follower Combat Kills 10640 Entered Garrisons 2200 Used RIF Installer 6500 Aligned with FarCom 300 Friendly Fire -4838 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 32/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Proto] > --- WEAPON ----------- Perforator Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Small Matter Pod Advanced Matter Compressor Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Proto] Improved Component Analysis Suite High-powered Disruptor Cannon Improved Potential Cannon Improved Potential Cannon Compact Mass Driver [Rating: 198] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Advanced Remote Datajack Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Mass Driver Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . 2 . . . 2 . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 14 | . . . . . 3 2 . . . 1 . . . 2 . . . 1 . . . 2 . . 1 . 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 474 | 6 2 . . . 20 24 19 15 18 19 14 13 26 27 20 17 26 3 6 12 12 9 30 9 11 22 13 26 55 Power 38 | 1 . . . . 1 3 . 2 1 1 2 1 3 2 1 . 3 . . 1 1 1 4 1 1 . . 1 7 Engine 13 | 1 . . . . . 2 . 1 . 1 2 1 3 1 . . 1 . . . . . . . . . . . . Core 6 | . . . . . 1 1 . 1 1 . . . . 1 1 . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . 2 . . 1 1 1 4 1 1 . . 1 7 Propulsion 57 | 2 . . . . 3 2 2 1 4 4 4 2 6 4 2 3 2 1 2 . . . 3 3 1 . . 1 5 Treads 20 | . . . . . . . . . . . . . 2 1 . . 2 1 1 . . . 3 3 1 . . 1 5 Leg 13 | . . . . . 1 . . 1 4 . 3 . 4 . . . . . . . . . . . . . . . . Wheel 23 | 2 . . . . 2 2 2 . . 4 1 2 . 3 2 3 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 228 | 1 2 . . . 7 13 9 10 6 8 3 4 10 16 12 6 14 1 4 8 9 6 14 3 8 12 9 14 19 Device 98 | . . . . . 2 3 4 2 2 6 1 1 7 11 4 1 4 1 . 5 4 4 6 1 3 6 5 6 9 Storage 18 | 1 2 . . . . . . . . . . . 1 . . 2 . . 1 . . . 3 . 3 1 1 . 3 Processor 13 | . . . . . 1 . 1 . 3 . . . . 1 . 2 . . . 1 2 . 1 . . . 1 . . Hackware 56 | . . . . . . 2 1 4 . 1 2 2 . 1 7 1 9 . 1 . 2 1 4 . 2 3 1 7 5 Protection 43 | . . . . . 4 8 3 4 1 1 . 1 2 3 1 . 1 . 2 2 1 1 . 2 . 2 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 2 . . . . 9 6 8 2 7 6 5 6 7 5 5 8 7 1 . 3 2 2 9 2 1 10 4 10 24 Energy Gun 23 | 2 . . . . . . 3 1 2 2 2 2 4 1 . 3 1 . . . . . . . . . . . . Energy Cannon 36 | . . . . . 3 1 . . 1 1 2 2 . . . . 1 . . . 1 . 3 . . 3 2 4 12 Ballistic Gun 7 | . . . . . . . . . . . . . 1 1 2 . . . . . . . . 1 . 2 . . . Ballistic Cannon 33 | . . . . . 1 2 . . 3 2 . 1 1 . . 3 1 . . 1 . . 2 . . 4 1 3 8 Launcher 13 | . . . . . . 1 2 . 1 . . . . 1 2 2 1 1 . . . 1 1 . . . . . . Special Weapon 31 | . . . . . 2 . 1 1 . . 1 1 1 2 1 . 3 . . 2 1 1 3 1 1 1 1 3 4 Impact Weapon 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 2 . 1 . . . 1 . 1 . 1 . . . . . 1 5 . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Lost 95 | . . . . . 1 4 2 2 5 2 4 6 17 8 1 1 2 . 2 1 . 1 9 3 . 3 3 2 16 Power 9 | . . . . . . . . . 1 . . 1 . 1 1 . 1 . . . . 1 2 . . . . . 1 Propulsion 23 | . . . . . 1 2 1 1 1 1 3 1 7 . . . . . . . . . 2 . . . . . 3 Utility 42 | . . . . . . 2 1 . 2 1 . 2 6 6 . 1 . . 1 1 . . 1 2 . 2 3 2 9 Weapon 21 | . . . . . . . . 1 1 . 1 2 4 1 . . 1 . 1 . . . 4 1 . 1 . . 3 Highest Loss Streak 9 | . . . . . 1 2 1 1 2 2 2 4 3 4 1 1 1 . 2 1 . 1 9 1 . 1 2 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 85 85 85 85 84 90 88 93 86 90 90 94 66 83 77 99 92 86 83 82 81 81 86 86 85 81 79 83 81 Engine 2 | . 14 14 14 14 1 1 7 6 2 3 5 5 5 2 2 . 3 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 5 4 5 3 3 4 7 8 8 8 7 Treads 4 | . . . . . . . . . . . . . 2 11 . . . 10 9 10 10 9 8 9 8 8 8 8 7 Leg 2 | . . . . . . . . . 18 6 8 15 5 . . . . . . . . . . . . . . . . Wheel 7 | . 28 28 28 28 26 22 19 21 1 12 10 3 6 3 17 17 16 . . . . . . . . . . . . Device 10 | . . . . . 5 6 6 5 3 12 10 7 12 24 6 5 2 7 . 5 5 13 17 20 18 15 12 17 14 Storage 5 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 8 4 5 Processor 8 | . . . . . 6 . 6 7 21 26 26 23 7 2 . 3 4 . . 1 7 6 8 9 8 8 7 8 7 Hackware 18 | . . . . . . . 8 15 3 . 2 9 2 4 26 39 34 42 42 36 26 22 26 20 18 20 21 25 28 Protection 6 | . . . . . 13 29 15 12 13 4 6 2 1 8 2 2 4 . 4 3 5 4 . 1 4 4 6 4 2 Energy Gun 2 | . 28 28 28 28 . . 6 6 1 5 1 8 6 4 . 3 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 3 . . . . . 1 2 . . . . . 5 5 5 4 4 . . . 1 2 3 3 Ballistic Cannon 2 | . . . . . 2 6 . . 3 5 3 . 4 . . 4 4 . . . . . 3 8 4 2 2 1 1 Special Weapon 3 | . . . . . 1 . 1 4 . . 4 5 1 . 5 6 9 10 5 7 10 8 4 3 4 3 2 2 2 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 212 | 11 86 86 86 86 123 145 134 126 133 139 143 131 188 181 186 115 134 128 146 143 146 149 150 148 212 144 141 145 135 Greatest Support 162 | 26 26 26 26 26 42 48 48 42 46 46 45 45 40 70 42 36 80 160 160 160 160 160 160 150 162 150 150 150 160 Greatest Overweight (x) 60 | . 3 3 3 3 3 8 5 7 8 12 13 7 60 6 6 3 3 . 1 . . . 1 1 1 . . . 1 Average Overweight (x) 1 | . 1 3 3 3 2 2 3 2 3 3 3 2 6 2 3 2 2 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 19 Most Carried 25 | . 6 6 14 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 Average Carried 22 | . 3 6 10 14 19 24 24 24 22 22 23 23 20 22 24 24 24 24 24 24 24 24 23 24 20 19 19 19 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 5 Final Carried 25 | . 6 6 14 14 25 25 25 25 24 20 25 25 23 25 25 24 25 24 25 25 25 25 25 25 20 19 19 20 3 Class Distribution -------------------- 57% | Botlord-Mutant 13% | Scavenger-Mutant 13% | Bothacker-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Matter Collected 20328 | 165 31 . . 81 270 568 617 195 437 745 878 326 1071 723 661 676 914 . 747 171 611 62 1736 1177 856 932 577 1271 3830 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18671 | . 46 . . . 716 587 408 23 406 415 560 496 337 1044 56 67 31 . 388 263 412 228 101 687 1471 2013 689 1243 5984 Parts 767 | . 7 . . . 32 37 20 3 30 21 20 21 18 53 2 1 . . 34 18 22 8 3 28 55 60 33 56 185 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 10 | . . . . . 1 . . . . 1 . . . 2 . . . . . 2 . . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 329 | . 2 . . . 15 20 9 . 18 9 12 4 11 13 1 1 1 . 25 5 6 3 2 18 20 30 11 20 73 Melee 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Guns 44 | . 2 . . . . . 5 . 1 . . 1 2 5 1 . . . . . . . . . 17 10 . . . Cannons 175 | . . . . . 5 16 2 . 6 5 10 . 9 . . 1 1 . 2 3 6 2 1 18 2 15 11 10 50 AOE 93 | . . . . . 3 3 2 . 11 4 2 3 . 8 . . . . 23 . . . 1 . . 5 . 8 20 Classes Destroyed 24 | . 2 . . . 5 3 1 . 1 1 1 . . 2 . . . . 1 . 1 . . . 1 . 1 . 4 Worker 14 | . . . . . 1 2 . . . 1 . . . 4 . . . . . . . . . . 2 . . . 4 Builder 9 | . . . . . . 1 . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . 3 Tunneler 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 9 | . . . . . 1 1 . . . 1 . 1 . 2 . . . . . . . . . . 1 . . . 2 Mechanic 8 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 5 Operator 5 | . 1 . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Swarmer 77 | . 2 . . . 4 8 . . 4 4 2 1 . . . . . . 17 2 1 . . 7 3 6 3 7 6 Cutter 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 3 Grunt 120 | . . . . . 7 4 3 . 9 2 8 3 6 8 . 1 . . 4 . 2 1 1 7 6 6 2 7 33 Brawler 9 | . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . 1 1 3 Duelist 18 | . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . 1 3 1 . 9 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Sentry 34 | . . . . . 4 3 2 . . 2 1 1 2 1 . . . . . . . 1 . . 2 11 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Hunter 17 | . . . . . . . 3 . . . . . . . . . . . . . . . . 3 1 2 . 4 4 Programmer 44 | . . . . . . 3 1 . 2 . 1 . 2 2 1 . . . 2 4 1 1 . 1 6 2 3 3 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 21 | . 2 . . . 8 6 2 1 7 6 3 2 2 6 1 1 1 . 13 2 2 2 2 3 6 10 5 7 21 Combat Bots Only 17 | . 2 . . . 7 5 2 . 7 4 3 2 2 4 1 1 1 . 13 2 2 2 1 3 5 10 5 7 17 Max Kills in Single Turn 6 | . 1 . . . 4 3 1 1 2 6 2 3 1 4 1 1 1 . 6 1 1 1 1 1 3 5 2 5 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 3 3 1 . 2 4 1 2 . 2 . . . . 6 . . . 1 . . 2 . 3 4 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Damage Taken 26750 | . 163 . 22 10 372 1880 709 384 1177 448 698 460 2675 1825 263 244 277 . 609 668 1162 46 2320 1049 534 1498 986 908 5363 Core 3860 | . 28 . 12 10 89 175 56 122 183 118 116 132 424 271 . . 12 . 62 42 53 . 252 23 . 74 143 15 1448 Absorbed by Shields 508 | . . . . . . . . . . . 21 . 80 . . . . . . . . . . . . 219 . 155 33 Reduced by Siege Mode 725 | . . . . . . . . . . . . . . . . . . . 8 57 145 12 4 148 38 75 51 18 169 Redirected to Shielding 220 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . . 44 65 30 Regen/Repaired (Parts) 321 | . . . . . . . . 98 . 223 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 80 83 . . . 23 . . . 7 . . . 71 . . . 86 . . 78 . 94 . . . Volleys Fired 1461 | . 4 . . . 27 71 52 26 46 30 72 24 93 67 29 59 62 . 62 41 79 19 72 89 45 74 25 104 189 Largest 3 | . 2 . . . 1 1 1 1 1 2 1 1 3 3 1 2 2 . 1 1 1 1 1 2 2 2 2 1 1 Hottest 490 | . 80 . . . 100 60 94 94 94 169 94 69 490 173 39 225 120 . 120 120 120 120 113 127 116 200 313 200 200 Shots Fired 1601 | . 8 . . . 27 71 54 26 47 33 73 25 100 80 29 66 68 . 62 41 80 20 72 142 72 82 26 105 192 Gun 238 | . 8 . . . . . 38 17 10 8 5 9 12 67 15 4 . . . . . . . . 31 14 . . . Cannon 846 | . . . . . 19 71 8 . 24 25 53 3 80 . . 17 36 . 24 21 39 9 30 118 30 51 25 42 121 Launcher 62 | . . . . . . . 4 . 13 . . . . 12 4 3 1 . 13 . . 2 10 . . . . . . Special 455 | . . . . . 8 . 4 9 . . 15 13 8 1 10 42 31 . 25 20 41 9 32 24 11 17 1 63 71 Kinetic 734 | . . . . . 7 70 8 . 24 25 51 1 80 53 15 17 30 . . . . . 26 118 61 53 20 9 66 Thermal 295 | . 4 . . . 19 . 38 17 10 8 5 9 12 7 . 4 6 . 24 21 39 9 4 . . 12 5 21 21 Explosive 62 | . . . . . . . 4 . 13 . . . . 12 4 3 1 . 13 . . 2 10 . . . . . . Electromagnetic 63 | . 4 . . . 1 1 . . . . 2 2 . 7 . . . . . . . . . . . . . 12 34 Robot Hit Streak 33 | . 2 . . . 19 9 9 9 5 9 17 8 17 15 10 14 7 . 6 12 20 11 9 33 19 15 13 18 22 Robot Miss Streak 13 | . 3 . . . 6 11 6 3 2 3 2 1 5 7 3 2 4 . 5 2 2 2 2 1 5 5 13 4 8 Penetration Max 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 3 1 1 3 Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . 3 4 . . 8 . . . Shots Hit Robots 1099 | . 4 . . . 31 80 37 12 26 34 41 19 58 69 11 44 31 . 28 27 53 13 39 89 53 54 21 82 143 Core Hits 932 | . 3 . . . 26 87 24 1 32 12 13 29 17 114 6 2 . . 27 3 10 2 18 23 38 100 59 43 243 Critical Kills 103 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 18 19 10 8 43 Critical Parts Destroyed 166 | . . . . . 4 4 . . . . . . . . . . . . . . . . . . 25 32 24 9 68 Critical Strikes 316 | . . . . . 6 4 . . 2 2 8 . 3 . . . . . . 3 . . . 15 46 58 34 17 118 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Destroy 265 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 57 34 15 115 Blast 35 | . . . . . . . . . 2 2 8 . 3 . . . . . . . . . . 15 2 1 . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 87 | . . . . . 28 21 26 . . 12 . . . . . . . . . . . . . . . . . . . Impact 72 | . . . . . 28 21 23 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 1 3 . . 7 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46209 | . 51 . . . 1444 1970 1007 171 2062 2061 2066 1101 2388 3423 413 241 156 . 3003 604 1050 260 1597 2644 1191 3184 487 3934 9701 Guns 3635 | . 51 . . . . . 653 171 114 176 . 150 214 1437 58 . . . . . . . . . 451 160 . . . Cannons 22335 | . . . . . 432 1252 178 . 998 1228 1841 15 2174 . . 214 156 . 292 604 1050 177 293 2644 740 1281 331 1837 4598 Explosions 18950 | . . . . . 246 243 176 . 950 657 225 936 . 1986 355 . . . 2711 . . 83 1304 . . 1743 156 2097 5082 Melee 1241 | . . . . . 766 475 . . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . 21 Kinetic 16240 | . . . . . 201 1246 178 . 998 1228 1829 . 2174 1185 58 214 156 . . . . . 184 2644 1191 981 331 129 1313 Thermal 18652 | . 12 . . . 231 39 653 171 114 833 . 335 214 297 . . . . 292 604 1050 177 109 . . 2203 156 3581 7581 Explosive 7469 | . . . . . . . 176 . 950 . . 37 . 1853 355 . . . 2711 . . 83 1304 . . . . . . Electromagnetic 2559 | . 39 . . . 246 210 . . . . 237 729 . 88 . . . . . . . . . . . . . 224 786 Impact 1241 | . . . . . 766 475 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 8 9 9 10 1 5 11 12 7 9 9 10 . . 4 7 1 1 1 5 9 3 3 8 Average Corruption 6 | . . . . . 2 4 8 9 9 1 3 9 11 4 7 9 9 . . 2 6 1 1 1 2 8 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 605 | . . . . . 7 6 71 13 45 . 32 22 57 10 33 45 44 . . 9 50 3 10 10 7 45 5 29 52 Message Errors 134 | . . . . . . . 18 2 12 . 7 2 17 3 7 7 7 . . 3 17 . . 1 2 15 . 7 7 Matter Fused 159 | . . . . . 4 4 22 1 9 . 8 8 12 4 5 13 10 . . 3 14 . 4 3 2 12 1 5 15 Heat Flow Errors 81 | . . . . . . 1 4 1 9 . 6 2 8 1 9 8 7 . . 1 4 . 2 1 1 4 . 3 9 Energy Discharges 64 | . . . . . . . 11 . 5 . 4 1 8 . 4 2 4 . . 2 6 2 1 2 . 4 3 2 3 Parts Rejected 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 91 | . . . . . 2 . 8 3 6 . 3 7 9 . 6 8 8 . . . 5 . 1 2 . 4 1 9 9 Data Loss (major) 27 | . . . . . 1 . 1 2 2 . . 1 1 . 2 1 2 . . . 1 . 1 1 2 2 . 2 5 Misfires 30 | . . . . . . . 4 1 1 . 1 1 1 1 . 6 5 . . . 1 1 . . . 3 . 1 3 Alerts 8 | . . . . . . . 1 1 1 . 2 . . . . . . . . . 2 . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . 2 1 . . . . 1 1 . . . . . . . . . . . 1 . . . Overload Shots 13 | . . . . . . . . . . . . . 12 . . 1 . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 3817 | . . . . . 307 223 . . 143 224 239 53 58 160 3 23 45 . 128 72 . . 36 100 . 575 18 195 1215 Projectiles 1646 | . . . . . . . . . 132 142 239 . 58 . . 16 45 . . 72 . . . 100 . 180 . 67 595 Explosions 1644 | . . . . . 10 . . . 11 82 . 53 . 160 3 . . . 128 . . . 36 . . 395 18 128 620 Melee 527 | . . . . . 297 223 . . . . . . . . . 7 . . . . . . . . . . . . . Knockbacks 199 | . . . . . 6 48 15 . 5 7 10 . 7 . . 5 1 . . . . . . 6 4 6 15 9 55 Impact 6 | . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 184 | . . . . . 4 43 12 . 5 7 9 . 7 . . 4 1 . . . . . . 6 4 6 15 8 53 Secondary 9 | . . . . . . 2 3 . . . 1 . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 1127 | . . . . . . . 19 . 313 . . 92 . 200 24 13 . . 14 . . . . . . 218 82 . 152 Shots 23 | . . . . . . . 1 . 7 . . 3 . 5 1 . . . 1 . . . . . . 2 1 . 2 Rammed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 650 | . 54 . . . 111 348 298 397 441 254 285 195 650 116 262 245 243 . 273 324 377 190 172 231 87 380 149 143 438 Average Temperature 101 | . 25 . . . 22 121 91 138 120 84 94 51 159 42 100 88 84 . 76 103 118 71 89 83 53 103 72 55 73 Received Heat Transfer 3517 | . 24 . 12 6 144 393 162 51 126 159 270 51 820 339 9 18 18 . 120 9 69 . 66 51 9 55 90 68 378 Effects 41 | . . . . . . 9 1 2 6 1 1 . 13 . . . . . . 2 5 . . . . 1 . . . Shutdowns 4 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 8 | . . . . . . 1 . . 2 1 1 . . . . . . . . 1 2 . . . . . . . . Interference 14 | . . . . . . 5 1 1 3 . . . 3 . . . . . . 1 . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 6 | . . . . . . . . 1 . . . . 3 . . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 63 | . . . . . . . . . . . . . . . . . . . 6 4 3 1 3 9 7 7 3 5 15 Total Turns 857 | . . . . . . . . . . . . . . . . . . . 67 40 45 11 40 203 93 91 54 53 160 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . 18 27 33 11 28 58 25 25 23 16 20 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . 8 2 . . . . . 2 . . . 4 . . . . . . . . . . . 1 4 Impact Corruptions 26 | . . . . . 15 10 . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 1 Parts Melted 25 | . . . . . . . 1 . 2 . 1 2 1 . . . . . . 5 . 2 . . . 2 . 5 4 Heat Transferred 15337 | . 25 . . . 370 50 814 222 148 772 . 496 200 475 . . . . 222 481 831 148 148 . . 1750 160 2651 5374 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 907 | . . . . . 104 200 . . . . 238 365 . . . . . . . . . . . . . . . . . LE Corruption 15 | . . . . . 2 3 . . . . 4 6 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Peak Influence 3775 | . 98 37 . . 334 394 1583 947 1304 1290 1148 612 851 1169 1814 932 553 289 1085 586 663 495 201 942 1239 2182 1681 2148 3775 Initial 1344 | . . 37 . . . 84 209 830 550 684 395 602 354 439 818 932 . 289 202 556 157 372 144 34 529 809 1308 1344 727 Average 778 | . 34 37 . . 141 205 982 879 970 1019 814 400 620 635 1356 115 295 289 581 354 390 364 83 489 914 1554 1418 1679 1778 Maximum Alert Level 5 | . . . . . 1 1 4 3 4 4 4 2 3 4 5 3 2 1 3 2 2 2 1 3 4 5 5 5 5 Low Security (%) 16 | 100 100 100 . 100 63 49 . . . . . 11 . . . 93 18 . 4 2 9 . 99 30 . . . . . Level 1 17 | . . . . . 36 50 20 . . . 1 35 25 . . . 64 100 29 57 46 56 . 8 . . . . . Level 2 18 | . . . . . . . 10 . 26 18 29 52 22 57 . . 16 . 37 39 44 43 . 26 31 . . . . Level 3 21 | . . . . . . . 21 100 31 12 64 . 51 39 39 5 . . 28 . . . . 35 43 14 . . 28 Level 4 15 | . . . . . . . 47 . 41 68 4 . . 3 6 . . . . . . . . . 24 41 89 34 25 Level 5 8 | . . . . . . . . . . . . . . . 54 . . . . . . . . . . 44 10 65 11 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 1 . . . 4 5 . 5 . 4 . 4 . 6 . 5 . . . 3 . 3 12 . 8 . 5 . 39 Investigation 10 | . . . . . 1 3 . 1 . 1 . . . . . 2 . . . . . . 1 . 1 . . . . Extermination 16 | . . . . . . 2 . . . 1 . . . 2 . 1 . . . 2 . . 2 . 2 . 1 . 3 Reinforcement 24 | . 1 . . . 3 . . 1 . 2 . 3 . 2 . 1 . . . 1 . . 6 . 1 . 1 . 2 Assault 39 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 3 . 3 . 30 Garrison 15 | . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . 3 3 . 1 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 167 | . . . . . . . . . . . 8 1 . . 7 12 15 . 16 2 6 9 16 6 5 15 5 11 33 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Distress Signals 15 | . 1 . . . 1 1 1 . . . . . . . . 3 . . . . 1 3 . . 2 . 1 . 1 Communications Jammed 211 | . . . . . . . . . . 6 . 4 . . . 12 . . . 1 . . 70 . 3 . 3 . 112 Distress Signals 192 | . . . . . . . . . . 1 . . . . . 12 . . . . . . 69 . . . 1 . 109 Times Spotted 800 | . 10 . 1 2 19 25 30 17 24 18 22 16 28 32 11 26 31 . 31 18 26 6 33 34 31 45 17 44 203 Peak Tracking Total 18 | . 7 . 1 2 5 4 5 5 8 4 4 3 5 8 3 2 6 . 8 3 4 2 5 5 5 17 7 15 18 Tactical Retreats 41 | . 1 . . . 1 1 3 . 7 . 1 . 5 2 . 1 . . . . . . . . 1 3 6 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Traps Triggered 48 | . . . . . 3 9 3 2 3 . 4 . 3 . 2 . 8 . 2 2 1 . . 1 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Machines Disabled 103 | . . . . . . 3 7 . 4 8 5 8 . 10 4 2 7 . 5 . 5 . 4 7 2 4 2 8 8 Max in Single Turn 8 | . . . . . . 3 1 . 1 8 1 6 . 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Garrison Relay 38 | . . . . . . . 5 . 1 . 4 . . . 4 . 5 . 4 . 4 . . 3 . 4 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Machines Accessed 88 | . 1 . . . 3 6 2 6 . 9 3 3 2 3 2 9 3 2 1 7 2 3 7 . 4 4 4 2 . Terminals 59 | . 1 . . . 1 5 2 2 . 5 3 . 2 2 2 7 3 1 1 4 2 2 4 . 2 4 2 2 . Fabricators 4 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . Garrison Access 14 | . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 2 . . 1 . 2 . 1 . . Total Hacks 189 | . 3 . . . 14 10 5 20 . 19 7 4 3 4 2 22 7 2 1 19 3 6 13 . 7 7 8 3 . Successful 90 | . 2 . . . 11 3 2 15 . 9 3 2 2 1 2 7 1 1 1 7 1 5 5 . 2 3 3 2 . Failed 99 | . 1 . . . 3 7 3 5 . 10 4 2 1 3 . 15 6 1 . 12 2 1 8 . 5 4 5 1 . Catastrophic 20 | . . . . . . 1 . 3 . 2 . 1 . 1 . 1 2 . . . 1 1 1 . 3 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 2 . 1 . 3 3 2 14 . 10 . 3 . . . 17 . . . 10 . . 1 . 4 . 1 . . Terminals 123 | . 3 . . . 4 9 5 9 . 10 7 . 3 3 2 19 7 1 1 11 3 2 8 . 2 7 4 3 . Fabricators 7 | . . . . . . . . 3 . . . 1 . . . 1 . . . . . . 2 . . . . . . Repair Stations 12 | . . . . . . . . 3 . 4 . . . . . . . . . 2 . . . . . . 3 . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 10 . . 2 . 1 . . . . . . . . . . . 4 2 . . . . . . Garrison Access 26 | . . . . . . 1 . 3 . 4 . 1 . 1 . 2 . 1 . 6 . . 1 . 5 . 1 . . Terminal Hacks 32 | . 2 . . . 2 2 2 2 . . 3 . 2 . 2 1 1 . 1 3 1 1 1 . . 3 1 2 . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Emergency Access Points 7 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Patrol Navigation 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 1 . . Scan Component 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . Repair 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 9 . . 2 . 1 . . . . . . . . . . . 4 1 . . . . . . Insert Component 9 | . . . . . 5 . . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . Analyze 8 | . . . . . 4 . . 1 . . . . . . . . . . . . . 3 . . . . . . . Garrison Access Hacks 14 | . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 2 . . 1 . 2 . 1 . . Unlock Access 14 | . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 2 . . 1 . 2 . 1 . . Unauthorized Hacks 18 | . . . . . . . . 7 . 4 . 1 . . . 5 . . . 1 . . . . . . . . . Terminals 11 | . . . . . . . . 3 . 3 . . . . . 4 . . . 1 . . . . . . . . . Botnet 8 | . . . . . . . . 2 . 2 . . . . . 3 . . . 1 . . . . . . . . . Operators 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . . . . . 2 6 2 4 . 8 2 1 1 3 1 9 3 1 1 7 2 3 7 . 4 2 4 1 . Full Trace Events 8 | . . . . . . 2 . . . 1 . . . . . 1 2 . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . 1 . . . . . . . . . . . . . 1 13 . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 299 | . . . . . . . . 95 . . . . . . . . . . . . . . 204 . . . . . . Total Part Build Rating 13 | . . . . . . . . 5 . . . . . . . . . . . . . . 8 . . . . . . Parts Repaired 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . 38 . 56 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 . . 1 . . . . . . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Used RIF Installer 13 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 1 . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 212 | . . . . . . . 2 5 . 1 9 5 3 . 5 19 16 . 7 11 17 4 18 16 5 12 1 23 33 Non-combat 24 | . . . . . . . . . . 1 . 3 . . . 7 . . . 3 1 1 2 . 2 . 1 1 2 Combat 188 | . . . . . . . 2 5 . . 9 2 3 . 5 12 16 . 7 8 16 3 16 16 3 12 . 22 31 Autoassimilated 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 Robot Hacks Applied 245 | . . . . . . . 2 5 . 8 9 10 3 . 5 31 17 . 7 12 17 4 18 16 5 13 1 38 24 map_walls 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . 1 purge_threat 39 | . . . . . . . . . . 5 . 5 . . . 12 . . . . . . . . . . . 17 . locate_traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . recall_investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . emergency_deploy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . overload_power 9 | . . . . . . . . . . . . . . . . . 2 . 1 2 . . . 1 . 3 . . . overwrite_iff 55 | . . . . . . . . 1 . . . 1 2 . 1 2 5 . 2 2 6 . 3 6 . 3 . 13 8 formatsys_low 6 | . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . 1 1 formatsys_high 123 | . . . . . . . 2 4 . . 9 1 1 . 4 14 10 . 4 7 11 3 13 9 5 7 1 5 13 Relay Couplers Released 161 | . . . . . . . 26 . 3 . 16 . 3 . 14 . 16 . 15 3 13 . . 14 2 13 . 19 4 Machine Destruction 152 | . . . . . . . 23 . 3 . 16 . . . 14 . 16 . 15 . 13 . . 14 2 13 . 19 4 Programmers 9 | . . . . . . . 3 . . . . . 3 . . . . . . 3 . . . . . . . . . Attached 50 | . . . . . . . 1 4 . 1 2 2 . . 7 1 9 . 1 . 2 1 3 . 2 3 . 7 4 Crosswired 29 | . . . . . . . . . . . . . . . . . . . . . 15 . . 4 . 4 . 5 1 Merged Code Value 371 | . . . . . . . . . . . . . . . . . . . 78 9 86 62 9 72 9 10 . 28 8 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . 6 . . . 3 . 3 . 2 . 3 . 4 . 6 . 1 2 . . . 4 3 Allies Hacked 15 | . . . . . . . . . . . . . . 1 3 1 1 . . . 1 2 . . 1 . . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Total Allies 260 | . . . . . . . 10 8 2 1 12 4 7 1 7 19 20 . 10 9 26 3 17 19 5 13 1 29 37 Largest Group 18 | . . . . . . . 5 5 2 2 8 7 3 3 6 10 11 9 13 4 17 18 6 8 4 5 3 8 11 Highest-Rated Group 809 | . . . . . . . 266 112 161 161 247 247 121 121 272 300 516 288 505 182 745 809 405 543 343 360 168 513 702 Highest-Rated Ally 178 | . . . . . . . 88 32 88 88 47 46 85 46 49 49 73 49 116 47 50 64 164 116 178 148 64 89 178 Total Orders 126 | . . . . . . . . . . . 5 . 1 3 27 7 16 . 10 1 16 3 3 9 6 7 1 6 5 STAY 54 | . . . . . . . . . . . 3 . . 1 4 4 8 . 6 1 6 2 1 6 3 3 . 3 3 ROAM 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . FOLLOW 48 | . . . . . . . . . . . 2 . . . 9 3 5 . 4 . 10 1 2 2 2 3 . 3 2 EXPLORE 17 | . . . . . . . . . . . . . . . 14 . 3 . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Ally Attacks 1632 | . . . . . . . 58 67 . 37 52 76 85 63 120 62 109 . 70 17 97 82 104 89 68 81 7 77 211 Total Damage 55357 | . . . . . . . 2238 866 . 959 885 1998 2559 2089 3096 1944 2778 . 2116 195 2502 2885 4286 3662 3064 2332 904 2615 11384 Kills 341 | . . . . . . . 19 9 . 9 9 13 16 18 31 15 22 . 16 2 10 11 29 14 14 15 5 14 50 Allies Corrupted 15 | . . . . . . . . . . . . . 1 . 3 . 2 . . . 1 1 1 . 1 . 1 . 4 Allies Melted 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . 12 10 12 . 3 . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Turns Passed 31922 | 37 161 26 402 161 882 1301 2209 483 1452 905 1968 720 1539 1081 1172 1209 1369 57 1657 1015 1610 603 1424 1855 817 1437 688 1634 2048 Spaces Moved 16644 | 33 130 20 296 120 527 742 1344 301 509 466 942 299 452 374 730 857 801 32 891 535 846 332 695 856 401 795 392 902 1024 Core 115 | 4 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 106 Treads 7907 | . . . . . . . . . . . . . 54 223 . . 35 32 891 535 846 332 695 856 401 795 392 902 918 Legs 914 | . . . . . . . . . 365 81 279 189 . . . . . . . . . . . . . . . . . Wheels 7708 | 29 130 20 296 120 527 742 1344 301 144 385 663 110 393 151 730 857 766 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 116 123 123 123 205 123 131 145 145 125 110 120 120 160 160 160 160 160 152 145 145 145 145 145 50 Average Speed 157 | 84 108 135 135 135 121 134 142 130 248 162 184 218 260 230 135 123 139 160 160 160 160 160 159 164 150 145 145 145 141 Slowest Speed 3050 | 90 135 135 135 135 135 220 165 205 540 260 330 400 3050 400 170 131 250 160 250 160 160 160 250 237 247 145 145 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 29 6 59 42 64 29 92 9 43 19 82 13 46 16 64 27 82 3 74 21 68 11 72 83 22 79 12 76 40 Regions Visited 29 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 195 | . . . . . 17 8 12 4 2 2 3 1 4 . 18 19 1 . . 5 . 9 20 23 3 28 3 . 13 Terrain Destroyed 1405 | . . . . . 22 37 61 7 131 47 24 68 26 159 47 43 12 . 115 8 4 25 37 44 19 155 39 53 222 Melee 29 | . . . . . 9 8 12 . . . . . . . . . . . . . . . . . . . . . . Projectile 247 | . . . . . 8 . . 7 11 7 22 1 26 . . 10 7 . 6 8 4 5 22 44 17 16 5 2 19 AOE 1048 | . . . . . 5 29 49 . 120 40 2 67 . 159 47 33 5 . 109 . . 20 15 . . 122 11 43 172 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Gar Acc Gar Acc Total 20970 | 38 142 19 298 119 677 925 1552 366 637 562 1078 345 724 516 905 975 1017 38 1078 670 1052 396 980 1189 557 1012 465 1179 1459 Wait 1393 | . . . . . 44 29 22 14 28 17 4 2 73 24 71 16 27 . 100 67 95 15 128 208 82 86 23 90 128 Move 16619 | 32 129 19 295 119 526 742 1343 300 508 466 941 298 451 373 729 856 800 31 890 534 845 331 694 855 401 794 392 901 1024 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 329 | . 5 . 3 . 16 9 22 6 7 7 17 5 13 12 27 9 16 2 10 6 9 8 26 12 4 18 6 31 23 Fast Attach 190 | 6 2 . . . 10 13 2 7 5 7 7 4 13 8 1 11 10 . 4 7 5 5 14 5 6 4 6 7 21 Attach 163 | . . . . . 7 3 5 3 11 4 2 5 11 15 11 . 8 2 1 5 2 2 12 2 3 14 5 10 20 Detach 52 | . 1 . . . 5 . . . 5 1 1 2 6 5 4 2 3 . 1 1 1 1 3 1 . . 1 2 6 Swap 122 | . . . . . 3 8 12 5 2 8 5 4 2 4 8 6 8 1 1 . 5 3 4 2 2 4 2 9 14 Drop 314 | . 1 . . . 11 13 20 5 1 10 10 1 12 8 17 15 17 2 9 9 11 12 27 13 14 18 5 25 28 Fire 1461 | . 4 . . . 27 71 52 26 46 30 72 24 93 67 29 59 62 . 62 41 79 19 72 89 45 74 25 104 189 Melee 87 | . . . . . 28 21 26 . . 12 . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 161 | . . . . . . 16 16 . 24 . 19 . 9 . 8 . 64 . . . . . . 2 . . . . 3 Rewire 75 | . . . . . . . 32 . . . . . 41 . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x2 / *Fac) -4/Factory (discovered 5 exits: *Res / *Upp x2 / Gar / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Com / Gar) -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Entered Mines 218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 220 | -10/Mines | Discovered new exit (range 5) 225 | -10/Mines | Entered Exiles 258 | -10/Exiles | Met 8R-AWN 282 | -10/Exiles | Met EX-HEX 307 | -10/Exiles | Build established: Mutant 320 | -10/Exiles | Met EX-BIN 339 | -10/Exiles | Aligned with FarCom system 340 | -10/Exiles | Given EX-Vault access code 371 | -10/Exiles | Opened EX-Vault 383 | -10/Exiles | Found Prototype Device 414 | -10/Exiles | Warned to stay clear of 0b10 Research branches 427 | -10/Exiles | Exiles lab attacked by MAIN.C 495 | -10/Exiles | Found Prototype Special Weapon 500 | -10/Exiles | Found Prototype Energy Cannon 611 | -10/Exiles | Discovered new exit (range 14) 627 | -10/Exiles | Stole three prototypes: Army-in-a-Box, Field Lobotomy Kit, Latent Energy Streamer 627 | -10/Exiles | Entered Mines 633 | -9/Mines | Met a Derelict bent on vengeance 667 | -9/Mines | Learned location of Zion (-7) 769 | -9/Mines | Discovered new exit (range 14) 788 | -9/Mines | Entered Materials 788 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 791 | -8/Materials | Identified Latent Energy Streamer 792 | -8/Materials | Identified Field Lobotomy Kit 1221 | -8/Materials | Build established: Assassin 1286 | -8/Materials | Destroyed 7 combat bots 1423 | -8/Materials | Identified Army-in-a-Box 1565 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x2 1672 | -7/Factory | FarCom data flow suspended 1732 | -7/Factory | Build established: Mutant 2629 | -7/Factory | Discovered new exit (range 5) 2677 | -7/Factory | Build established: Scavenger-Mutant 2971 | -7/Factory | Identified exit to Garrison 2971 | -7/Factory | Entered Garrison 3016 | -7/Garrison | Triggered checkpoint 3118 | -7/Garrison | Garrison Relay disabled 3184 | -7/Garrison | Triggered checkpoint 3345 | -7/Garrison | Found embedded Infiltrators 3347 | -7/Garrison | Discovered new exit (range 10) 3408 | -7/Garrison | Triggered checkpoint 3432 | -7/Garrison | Triggered checkpoint 3514 | -7/Garrison | Garrison Relay disabled 3644 | -7/Garrison | Triggered checkpoint 3664 | -7/Garrison | Triggered checkpoint 3687 | -7/Garrison | Triggered checkpoint 3712 | -7/Garrison | Garrison Relay disabled 3790 | -7/Garrison | Discovered new exit (range 14) 3980 | -7/Garrison | Triggered checkpoint 4013 | -7/Garrison | Garrison Relay disabled 4120 | -7/Garrison | Triggered checkpoint 4161 | -7/Garrison | Discovered new exit (range 5) 4334 | -7/Garrison | Discovered new exit (range 12) 4476 | -7/Garrison | Triggered checkpoint 4485 | -7/Garrison | Build established: Mutant 4506 | -7/Garrison | Triggered checkpoint 4520 | -7/Garrison | Installed Relay Interface Framework 4587 | -7/Garrison | Garrison Relay disabled 4714 | -7/Garrison | Triggered checkpoint 4879 | -7/Garrison | Build established: Bothacker-Mutant 5180 | -7/Garrison | Entered Factory 5180 | -7/Factory | Accompanied by 4 allies 5248 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x1) 5338 | -7/Factory | Repaired Reactive Plating? 5512 | -7/Factory | Identified exit to Garrison 5580 | -7/Factory | First assault squad dispatched 5652 | -7/Factory | Garrison activated, responded to threat 5661 | -7/Factory | Core integrity fell below 50% 5663 | -7/Factory | Entered Garrison 5818 | -7/Garrison | Build established: Mutant 5906 | -7/Garrison | Triggered checkpoint 5958 | -7/Garrison | Garrison Relay disabled 6079 | -7/Garrison | Destroyed 7 combat bots 6354 | -7/Garrison | System corruption reached 10% 6378 | -7/Garrison | Triggered checkpoint 6568 | -7/Garrison | Discovered new exit (range 14) 6894 | -7/Garrison | Triggered checkpoint 6947 | -7/Garrison | Found embedded Infiltrators 6972 | -7/Garrison | Expanded RIF knowledge: Hotswap 7115 | -7/Garrison | Entered Factory 7115 | -6/Factory | Accompanied by 2 allies 7115 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7218 | -6/Factory | Build established: Scavenger-Mutant 7323 | -6/Factory | Identified exit to Garrison 7803 | -6/Factory | Repaired Hvy. Mass Driver? 7948 | -6/Factory | Build established: Bothacker-Mutant 8020 | -6/Factory | Identified exit to Garrison 8020 | -6/Factory | Entered Garrison 8020 | -6/Garrison | Accompanied by 1 ally 8059 | -6/Garrison | Garrison Relay disabled 8085 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 8202 | -6/Garrison | Triggered checkpoint 8204 | -6/Garrison | Triggered checkpoint 8410 | -6/Garrison | Discovered new exit (range 17) 8461 | -6/Garrison | Triggered checkpoint 8492 | -6/Garrison | Garrison Relay disabled 8668 | -6/Garrison | Triggered checkpoint 8740 | -6/Garrison | Triggered checkpoint 8789 | -6/Garrison | Garrison Relay disabled 8798 | -6/Garrison | Triggered checkpoint 8871 | -6/Garrison | Discovered new exit (range 13) 8990 | -6/Garrison | Triggered checkpoint 9152 | -6/Garrison | Triggered checkpoint 9471 | -6/Garrison | Discovered new exit (range 12) 9896 | -6/Garrison | Garrison Relay disabled 9988 | -6/Garrison | Entered Factory 9988 | -6/Factory | Accompanied by 6 allies 10280 | -6/Factory | System corruption reached 10% 10502 | -6/Factory | Lost 4 parts (1n1u2w) 10668 | -6/Factory | Garrison activated, responded to threat 10701 | -6/Factory | Identified exit to Garrison 10708 | -6/Factory | Entered Garrison 10708 | -6/Garrison | Accompanied by 1 ally 10792 | -6/Garrison | Triggered checkpoint 10873 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 11089 | -6/Garrison | Core integrity fell below 50% 11100 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 11142 | -6/Garrison | Triggered checkpoint 11192 | -6/Garrison | Lost 3 parts (1n2u) 11428 | -6/Garrison | Triggered checkpoint 11634 | -6/Garrison | Discovered new exit (range 14) 11688 | -6/Garrison | Build established: Scavenger-Mutant 11752 | -6/Garrison | Core integrity fell below 20% 11774 | -6/Garrison | Lost 3 parts (2n1w) 11809 | -6/Garrison | Lost 3 parts (2n1w) 11894 | -6/Garrison | Triggered checkpoint 12247 | -6/Garrison | Entered Factory 12247 | -5/Factory | Accompanied by 3 allies 12247 | -5/Factory | Evolved 2 slots: Utility x2 12615 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 12671 | -5/Factory | Lost 4 parts (4u) 12847 | -5/Factory | First assault squad dispatched 13060 | -5/Factory | Lost 3 parts (1p2u) 13279 | -5/Factory | Garrison activated, responded to threat 13320 | -5/Factory | Identified exit to Garrison 13328 | -5/Factory | Entered Garrison 13328 | -5/Garrison | Accompanied by 4 allies 13473 | -5/Garrison | Expanded RIF knowledge: Robot Detection 13572 | -5/Garrison | Triggered checkpoint 13594 | -5/Garrison | Garrison Relay disabled 13632 | -5/Garrison | Build established: Botlord-Mutant 13782 | -5/Garrison | Triggered checkpoint 13818 | -5/Garrison | Triggered checkpoint 13848 | -5/Garrison | Triggered checkpoint 13848 | -5/Garrison | Garrison Relay disabled 13888 | -5/Garrison | Discovered new exit (range 71) 14079 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 14132 | -5/Garrison | Garrison Relay disabled 14242 | -5/Garrison | Triggered checkpoint 14271 | -5/Garrison | Garrison Relay disabled 14319 | -5/Garrison | Discovered new exit (range 13) 14500 | -5/Garrison | Entered Factory 14500 | -5/Factory | Accompanied by 2 allies 15065 | -5/Factory | Discovered new exit (range 9) 15089 | -5/Factory | Identified exit to Factory 15392 | -5/Factory | Identified exit to Garrison 15648 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 15671 | -5/Factory | Garrison activated, responded to threat 15709 | -5/Factory | Entered Garrison 15709 | -5/Garrison | Accompanied by 4 allies 15736 | -5/Garrison | Triggered checkpoint 15772 | -5/Garrison | Garrison Relay disabled 15788 | -5/Garrison | Found embedded Infiltrators 15903 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 15931 | -5/Garrison | P-70 Sage assimilated allied Y-64 Sentinel 15933 | -5/Garrison | System corruption reached 10% 16116 | -5/Garrison | Triggered checkpoint 16218 | -5/Garrison | Garrison Relay disabled 16274 | -5/Garrison | Triggered checkpoint 16312 | -5/Garrison | Discovered exit to Factory (range 10) 16334 | -5/Garrison | Garrison Relay disabled 16510 | -5/Garrison | Triggered checkpoint 16541 | -5/Garrison | Garrison Relay disabled 16643 | -5/Garrison | Discovered exit to Factory (range 10) 16663 | -5/Garrison | Spotted B-75 Beast 16740 | -5/Garrison | Triggered checkpoint 16846 | -5/Garrison | Garrison Relay disabled 16906 | -5/Garrison | Discovered exit to Factory (range 10) 17078 | -5/Garrison | Entered Factory 17078 | -4/Factory | Accompanied by 9 allies 17078 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17101 | -4/Factory | Found Quantum Capacitor 17125 | -4/Factory | Identified exit to Garrison 17135 | -4/Factory | Entered Garrison 17135 | -4/Garrison | Accompanied by 9 allies 17175 | -4/Garrison | Triggered checkpoint 17210 | -4/Garrison | Triggered checkpoint 17242 | -4/Garrison | Garrison Relay disabled 17315 | -4/Garrison | Triggered checkpoint 17321 | -4/Garrison | P-70 Sage assimilated allied Assassin 7c 17362 | -4/Garrison | Spotted B-75 Beast 17402 | -4/Garrison | Garrison Relay disabled 17695 | -4/Garrison | Triggered checkpoint 17722 | -4/Garrison | Triggered checkpoint 17730 | -4/Garrison | Spotted B-86 Titan 17745 | -4/Garrison | Destroyed 13 combat bots 17768 | -4/Garrison | Assimilated Titan 7a with formatsys_high 17812 | -4/Garrison | Triggered checkpoint 17860 | -4/Garrison | Triggered checkpoint 17891 | -4/Garrison | Garrison Relay disabled 17928 | -4/Garrison | Discovered new exit (range 15) 17959 | -4/Garrison | Expanded RIF knowledge: Code Merge 18320 | -4/Garrison | Triggered checkpoint 18343 | -4/Garrison | Garrison Relay disabled 18356 | -4/Garrison | Triggered checkpoint 18401 | -4/Garrison | Discovered new exit (range 6) 18466 | -4/Garrison | Discovered new exit (range 14) 18624 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 18688 | -4/Garrison | Triggered checkpoint 18721 | -4/Garrison | Destroyed 7 combat bots 18792 | -4/Garrison | Entered Factory 18947 | -4/Factory | Identified exit to Garrison 19320 | -4/Factory | Discovered new exit (range 5) 19575 | -4/Factory | Identified exit to Garrison 19622 | -4/Factory | Identified exit to Upper Caves 19766 | -4/Factory | Discovered new exit (range 14) 19807 | -4/Factory | Entered Garrison 19807 | -4/Garrison | Accompanied by 4 allies 19820 | -4/Garrison | Triggered checkpoint 19885 | -4/Garrison | Assimilated X-82 Rainmaker with FLK Orb 19986 | -4/Garrison | Expanded RIF knowledge: Crosswire 20055 | -4/Garrison | Garrison Relay disabled 20173 | -4/Garrison | Triggered checkpoint 20175 | -4/Garrison | Triggered checkpoint 20180 | -4/Garrison | Spotted B-86 Titan 20265 | -4/Garrison | Destroyed B-86 Titan 20284 | -4/Garrison | Triggered checkpoint 20306 | -4/Garrison | Triggered checkpoint 20586 | -4/Garrison | Discovered new exit (range 11) 20626 | -4/Garrison | Triggered checkpoint 20642 | -4/Garrison | Garrison Relay disabled 20794 | -4/Garrison | Rescued a captive Derelict 20794 | -4/Garrison | Rescued a captive Derelict 20988 | -4/Garrison | Discovered new exit (range 12) 20996 | -4/Garrison | Discovered new exit (range 16) 20996 | -4/Garrison | Discovered new exit (range 61) 20996 | -4/Garrison | Discovered new exit (range 55) 21030 | -4/Garrison | Triggered checkpoint 21055 | -4/Garrison | Garrison Relay disabled 21227 | -4/Garrison | Garrison Relay disabled 21417 | -4/Garrison | Entered Research 21417 | -3/Research | Accompanied by 17 allies 21417 | -3/Research | Evolved 2 slots: Utility x2 21537 | -3/Research | Discovered new exit (range 16) 21634 | -3/Research | P-80 Master assimilated allied Sentinel 7c 21639 | -3/Research | P-80 Master assimilated allied Veteran 7j 21647 | -3/Research | P-80 Master assimilated allied Veteran 7l 21648 | -3/Research | Garrison activated, responded to threat 21701 | -3/Research | Found Antimissile System 21766 | -3/Research | Found Prototype Device 21802 | -3/Research | Identified exit to Armory 21802 | -3/Research | Identified exit to Testing 21826 | -3/Research | Identified Exp. Shield Generator 21826 | -3/Research | Found Prototype Processor 21929 | -3/Research | Identified Exp. Target Analyzer 22020 | -3/Research | Entered Testing 22020 | -3/Testing | Accompanied by 4 allies 22079 | -3/Testing | Spotted PX-JZG3H9DZKD 22165 | -3/Testing | Destroyed PX-JZG3H9DZKD 22191 | -3/Testing | Lost 9 parts (2p2n1u4w) 22432 | -3/Testing | Spotted Striker 22453 | -3/Testing | Spotted PY-3U89TGMG3E 22460 | -3/Testing | Rewired PY-3U89TGMG3E 22533 | -3/Testing | Found Prototype Ballistic Gun 22535 | -3/Testing | Identified Hyp. Multirail 22581 | -3/Testing | Garrison activated, responded to threat 22604 | -3/Testing | Found Prototype Ballistic Cannon 22625 | -3/Testing | Identified Perforator 22652 | -3/Testing | Fabricated Adv. Kinecellerator (x1) 22835 | -3/Testing | Identified exit to Garrison 23067 | -3/Testing | Found Prototype Energy Cannon 23096 | -3/Testing | Identified Hpw. Disruptor Cannon 23117 | -3/Testing | Discovered new exit (range 31) 23252 | -3/Testing | Found Prototype Energy Cannon 23252 | -3/Testing | Identified Imp. Potential Cannon 23257 | -3/Testing | Found Imp. Potential Cannon 23444 | -3/Testing | Entered Garrison 23444 | -3/Garrison | Accompanied by 2 allies 23609 | -3/Garrison | Triggered checkpoint 23746 | -3/Garrison | Expanded RIF knowledge: Structural Interface 23816 | -3/Garrison | Triggered checkpoint 23922 | -3/Garrison | Triggered checkpoint 24116 | -3/Garrison | Spotted B-86 Titan 24119 | -3/Garrison | Assimilated Titan 8a with formatsys_high 24130 | -3/Garrison | Triggered checkpoint 24130 | -3/Garrison | Triggered checkpoint 24146 | -3/Garrison | Triggered checkpoint 24160 | -3/Garrison | Triggered checkpoint 24248 | -3/Garrison | Discovered new exit (range 10) 24331 | -3/Garrison | Triggered checkpoint 24474 | -3/Garrison | Found embedded Infiltrators 24481 | -3/Garrison | Garrison Relay disabled 24692 | -3/Garrison | Discovered new exit (range 12) 24700 | -3/Garrison | Triggered checkpoint 24715 | -3/Garrison | Garrison Relay disabled 25246 | -3/Garrison | Rewired B-86 Titan 25299 | -3/Garrison | Entered Research 25299 | -2/Research | Accompanied by 4 allies 25299 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25510 | -2/Research | Discovered new exit (range 15) 25549 | -2/Research | Identified exit to Garrison 25569 | -2/Research | Garrison activated, responded to threat 25799 | -2/Research | First assault squad dispatched 26112 | -2/Research | Spotted B-90 Cyclops 26116 | -2/Research | Identified exit to Garrison 26116 | -2/Research | Entered Garrison 26166 | -2/Garrison | Expanded RIF knowledge: Command Fork 26204 | -2/Garrison | Triggered checkpoint 26245 | -2/Garrison | Garrison Relay disabled 26374 | -2/Garrison | Spotted B-90 Cyclops 26379 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 26388 | -2/Garrison | Triggered checkpoint 26402 | -2/Garrison | Triggered checkpoint 26407 | -2/Garrison | Triggered checkpoint 26409 | -2/Garrison | Triggered checkpoint 26567 | -2/Garrison | Discovered new exit (range 5) 26656 | -2/Garrison | Triggered checkpoint 26688 | -2/Garrison | Garrison Relay disabled 26839 | -2/Garrison | Discovered new exit (range 12) 26846 | -2/Garrison | Discovered new exit (range 54) 26846 | -2/Garrison | Discovered new exit (range 55) 26846 | -2/Garrison | Discovered new exit (range 16) 26871 | -2/Garrison | Learned Access security intel 26884 | -2/Garrison | Triggered checkpoint 27162 | -2/Garrison | Triggered checkpoint 27253 | -2/Garrison | Destroyed 10 combat bots 27489 | -2/Garrison | Rescued a captive Derelict 27489 | -2/Garrison | Rescued a captive Derelict 27553 | -2/Garrison | Entered Access 27553 | -1/Access | Accompanied by 3 allies 27553 | -1/Access | Evolved 2 slots: Utility x2 27803 | -1/Access | First assault squad dispatched 27999 | -1/Access | Identified exit to Command 28241 | -1/Access | Identified exit to Garrison 28241 | -1/Access | Entered Garrison 28294 | -1/Garrison | Triggered checkpoint 28399 | -1/Garrison | Found Prototype Device 28399 | -1/Garrison | Identified Active Sensor Suite 28466 | -1/Garrison | Garrison Relay disabled 28532 | -1/Garrison | Triggered checkpoint 28556 | -1/Garrison | Triggered checkpoint 28558 | -1/Garrison | Triggered checkpoint 28558 | -1/Garrison | Spotted B-99 Colossus 28560 | -1/Garrison | Destroyed B-99 Colossus 28624 | -1/Garrison | Destroyed 7 combat bots 28726 | -1/Garrison | Triggered checkpoint 28737 | -1/Garrison | Discovered new exit (range 13) 28758 | -1/Garrison | Garrison Relay disabled 28829 | -1/Garrison | Found Relay Coupler [Proto] 28831 | -1/Garrison | Found Relay Coupler [Proto] 28834 | -1/Garrison | Found Relay Coupler [Proto] 28838 | -1/Garrison | Found Relay Coupler [Proto] 28978 | -1/Garrison | Triggered checkpoint 29110 | -1/Garrison | Discovered new exit (range 10) 29127 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 29170 | -1/Garrison | Triggered checkpoint 29262 | -1/Garrison | Triggered checkpoint 29443 | -1/Garrison | Discovered new exit (range 10) 29496 | -1/Garrison | Triggered checkpoint 29511 | -1/Garrison | Garrison Relay disabled 29875 | -1/Garrison | Entered Access 29875 | -1/Access | Accompanied by 8 allies 30125 | -1/Access | First assault squad dispatched 30472 | -1/Access | P-80 Master assimilated allied Warden 10a 30477 | -1/Access | P-80 Master assimilated allied L-61 Swordsman 30509 | -1/Access | Destroyed 7 combat bots 30684 | -1/Access | Garrison activated, responded to threat 30987 | -1/Access | P-80 Master assimilated allied Annihilator 10b 31208 | -1/Access | High security lockdown imminent 31232 | -1/Access | Spotted B-99 Colossus 31288 | -1/Access | High security lockdown engaged 31353 | -1/Access | Garrison activated, responded to threat 31378 | -1/Access | Destroyed 7 combat bots 31410 | -1/Access | Spotted Striker 31410 | -1/Access | Spotted Striker 31412 | -1/Access | Assimilated Striker with formatsys_high 31472 | -1/Access | Destroyed 17 combat bots 31496 | -1/Access | Destroyed Striker 31563 | -1/Access | Spotted Investigator 31568 | -1/Access | Destroyed Investigator 31627 | -1/Access | Spotted Striker 31627 | -1/Access | Spotted Executioner 31631 | -1/Access | Assimilated Executioner with formatsys_high 31631 | -1/Access | Assimilated Striker with formatsys_high 31633 | -1/Access | Spotted Executioner 31633 | -1/Access | Spotted Striker 31633 | -1/Access | Spotted Striker 31637 | -1/Access | Assimilated Executioner with formatsys_high 31637 | -1/Access | Assimilated Striker with formatsys_high 31637 | -1/Access | P-80 Master assimilated allied Striker 31639 | -1/Access | Allies destroyed Striker 31646 | -1/Access | Allies destroyed Striker 31669 | -1/Access | Destroyed 7 combat bots 31742 | -1/Access | Spotted Executioner 31743 | -1/Access | Autoassimilated Executioner with RIF 31822 | -1/Access | Spotted Striker 31825 | -1/Access | Destroyed Striker 31828 | -1/Access | Spotted Executioner 31853 | -1/Access | Released all parts (13) 31854 | -1/Access | Spotted Executioner 31857 | -1/Access | Core integrity fell below 50% 31865 | -1/Access | Destroyed 7 combat bots 31883 | -1/Access | Lost 8 parts (1p2n3u2w) 31906 | -1/Access | Spotted B-99 Colossus 31912 | -1/Access | Spotted B-99 Colossus 31915 | -1/Access | Core integrity fell below 20% 31920 | -1/Access | Released all parts (2) 31923 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 31913_ Penetrated by Slug. 31913_ Sealed Heavy Doors breached. 31916_ Penetrated by Slug. 31916_ Slug penetrates Sealed Heavy Doors. 31916_ Penetrated by Slug. 31917_ Nova Cannon destroyed. 31917_ Penetrated by Slug. 31919_ H-88 Terminator suffers critical hit (Destroy). 31919_ Penetrated by Slug. 31920_ Slug penetrates Sealed Heavy Doors. 31920_ Penetrated by Slug. 31920_ Slug penetrates Sealed Heavy Doors. 31920_ Penetrated by Slug. 31920_ Slug penetrates Y-72 Warden. 31920_ Released Adv. Focal Shield. 31920_ Released Enh. Nova Cannon. 31921_ Acquired Enh. Nova Cannon. 31923_ Slug penetrates P-80 Master. 31923_ Penetrated by Slug. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ????# #????????? | | ????### ####### #????????? ???? | | ??????# #?????# ?????????????### | | ??????# #??################??????????????# ? | | ??????# #??# #????????????????????# ?? | | ####### #### #????????????????????# ??? | | + + [ #?????????????????????####???? | | # # #????????????????????????????? | | """ # # !!! #?????? ?????????????????????? | | """ ?# + !!! #?????? #????????????????????? | | R" ?# # !!! #?????? #????????????????????? | | """??# # ##+####+##???????????????????? | | ??# # ] # #???????????????????? | | ???# #######+## ! #?????#?????????????? | | ""???# #?????# ## ]#??? #?????????????? | | "????+ #?????# ## " #?? ???????????????? | | ??????#### #?????# ## """ ]## ????????????????? | | ?????????# #?????# ## """ "???#??????????????? | | ?????????? #?????# + " #??? #??????????????? | | ?????????? #?????#### w #??? #??????????????? | | ??????????+#????????# ! =#?? #??????????????? | | ????????????????????######/####? #??????????????? | | ??????????????????????# hY " ""?????????????? | | ??????????????????????# " "?????????????? | | ??????????????????????# ! "??????????????? | | ??????????????????????# @##### #??????????????? | | ??????????????????????# #???? % #??????????????? | | ??????????????????????# #????? #??????????????? | | ??????????????????????#k #????? #??????????????? | | ?????????????????????? #?????? #??????????????? | | ????????????????????? #?????? ??????????????? | | ???????????????????? #??????? #?????????????? | | ???????????????????########??????? #?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????H???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 80 Energy Generation 45 Energy Capacity 1200 Matter Stores 700 Matter Capacity 700 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 50 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 12 Relay Coupler Value 341 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Adv. Remote Datajack | -3/Research | Scanalyzed Imp. Energy Mantle | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Robot Schematics ------------------ D-63 Destroyer | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded Adv. Kinecellerator | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- Rambo Challenges ------------ None Game ------ Seed ArcFrostCompressor Manual? 0 Play Time 09:06:06 Cumulative 289.7 hours Start 2022.07.11 @ 15:18:14 End 2022.07.14 @ 01:01:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 135 Adventurer 0 Explorer 4 Win Type - Total 16 Types 4/0/2/4/1/2/3/0/0 Lore% 77 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8232ed8d-75dd-4e33-9ef6-37876deaff5b