Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 02:15:56 Player: Zeta Lockhart Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1607) 1607 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5697 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 34/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Kinecellerator ECM Suite Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Heavy Laser Autogun [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Utility Shielding Device ECM Suite Storage Small Storage Unit Protection Utility Shielding Weapon Rocket Launcher Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . 1 . 1 Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 1 1 1 Weapon 2 | . . . . . 2 . . Parts Attached 63 | 4 11 . . 6 8 16 18 Power 13 | 1 2 . . 1 1 3 5 Engine 12 | 1 2 . . 1 1 3 4 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 4 . . 2 2 5 4 Treads 2 | 2 . . . . . . . Leg 16 | . 4 . . 2 1 5 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 10 | 1 2 . . 2 . 3 2 Device 5 | . 1 . . 2 . 1 1 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . 1 . . . . 2 1 Artifact . | . . . . . . . . Weapon 21 | . 3 . . 1 5 5 7 Energy Gun 5 | . . . . . . 3 2 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 6 | . 2 . . 1 2 . 1 Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 5 | . 1 . . . 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 22 | . . . . . . 1 21 Power 6 | . . . . . . . 6 Propulsion 6 | . . . . . . . 6 Utility 4 | . . . . . . . 4 Weapon 6 | . . . . . . 1 5 Highest Loss Streak 14 | . . . . . . 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 93 100 100 98 62 78 87 Engine 13 | . 14 14 14 14 9 14 16 Treads 1 | . 13 . . . . . . Leg 21 | . 14 28 28 27 18 22 19 Device 12 | . 12 14 14 12 9 8 15 Protection 11 | . 12 14 14 14 9 10 10 Energy Gun 3 | . . . . . . 6 10 Ballistic Gun 7 | . 22 14 14 14 8 . . Ballistic Cannon 4 | . . . . . . 7 11 Launcher 6 | . . 14 14 14 9 5 . Peak Build Rating 54 | 4 8 8 8 16 16 36 54 Average Rating 21 | 3 6 8 8 8 11 25 46 On Entrance 10 | . 4 8 8 8 9 13 36 Naked Turns . | . . . . . . . . Heaviest Build 65 | 8 14 14 14 19 23 43 65 Greatest Support 51 | 40 40 20 20 20 20 51 51 Greatest Overweight (x) 9 | . 1 . . . 1 9 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 5 . Class Distribution -------------------- 62% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Bomber 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1812 | 221 418 15 . 209 57 345 547 Remotely . | . . . . . . . . Salvage Created 1878 | . 474 13 . 177 59 475 680 Parts 127 | . 41 9 . 15 2 28 32 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 3 | . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 13 4 . 10 2 3 12 Melee 1 | . . . . . . . 1 Guns 20 | . 11 . . 2 2 . 5 Cannons 7 | . . . . . . 2 5 AOE 16 | . 2 4 . 8 . 1 1 Classes Destroyed 14 | . 5 1 . . 1 4 3 Worker 5 | . 2 . . . . . 3 Builder 4 | . . . . . . 3 1 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 7 | . 1 . . 1 . 4 1 Watcher 5 | . 2 . . . 1 1 1 Swarmer 20 | . 6 3 . 7 . . 4 Grunt 16 | . 7 . . 3 1 1 4 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . . . 1 1 . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 1 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | . 3 3 . 8 2 3 7 Combat Bots Only 7 | . 3 3 . 7 1 1 5 Max Kills in Single Turn 3 | . 3 3 . 3 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . 3 . 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 422 | . 69 4 . 17 10 48 274 Missed 137 | . 21 1 . 5 4 22 84 Damage Taken 4328 | . 444 54 . 190 89 379 3172 Core 1133 | . 113 40 . 23 . 95 862 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 32 | . 2 . . 4 . . 26 Core Remaining (%) 78 | 100 . . . 29 100 86 . Volleys Fired 170 | . 47 2 . 10 12 37 62 Largest 4 | . 2 2 . 2 2 3 4 Hottest 196 | . 53 53 . 53 75 101 196 Shots Fired 347 | . 94 4 . 20 21 58 150 Gun 233 | . 92 2 . 10 9 29 91 Cannon 80 | . . . . . 3 20 57 Launcher 34 | . 2 2 . 10 9 9 2 Special . | . . . . . . . . Kinetic 185 | . 92 2 . 10 9 20 52 Thermal 116 | . . . . . 3 29 84 Explosive 34 | . 2 2 . 10 9 9 2 Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 9 | . 9 3 . 5 9 6 6 Robot Miss Streak 8 | . 8 1 . 3 2 5 7 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 179 | . 43 3 . 10 15 33 75 Core Hits 115 | . 30 5 . 14 7 19 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . . . 4 6 Burn 7 | . . . . . . 3 4 Blast 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5328 | . 750 204 . 725 400 864 2385 Guns 2182 | . 585 13 . 81 109 360 1034 Cannons 1198 | . . . . . 25 267 906 Explosions 1858 | . 150 191 . 641 238 221 417 Melee . | . . . . . . . . Ramming 90 | . 15 . . 3 28 16 28 Kinetic 1897 | . 585 13 . 81 109 267 842 Thermal 1668 | . . . . . 25 360 1283 Explosive 1557 | . 150 191 . 641 238 221 116 Electromagnetic 116 | . . . . . . . 116 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 1 8 Average Corruption 4 | . . . . . . 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . . 6 33 Message Errors 8 | . . . . . . 1 7 Matter Fused 9 | . . . . . . 2 7 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 6 | . . . . . . 1 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 4 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . . . 9 3 60 Projectiles 37 | . . . . . 5 3 29 Explosions 35 | . . . . . 4 . 31 Melee . | . . . . . . . . Knockbacks 15 | . . . . . . 2 13 Impact 2 | . . . . . . . 2 Kinetic 12 | . . . . . . 2 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 240 | . . 28 . 78 . 34 100 Shots 6 | . . 1 . 2 . 1 2 Rammed 5 | . . . . . . . 5 Targets Rammed 34 | . 4 . . 2 7 3 18 Kicked 29 | . 4 . . 2 7 3 13 Crushed . | . . . . . . . . Highest Temperature 639 | . 9 2 . 9 48 169 639 Average Temperature 149 | . 5 2 . 5 14 48 187 Received Heat Transfer 551 | . 102 20 . 33 36 51 309 Effects 40 | . . . . . . . 40 Shutdowns 16 | . . . . . . . 16 Energy Bleed 4 | . . . . . . . 4 Interference 6 | . . . . . . . 6 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 4 | . . . . . . . 4 Damage (major) 4 | . . . . . . . 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 3432 | . . . . . 37 925 2470 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 328 | . 269 199 . 328 138 210 326 Initial 104 | . . 104 . . 49 37 2 Average 118 | . 123 189 . 206 95 76 116 Maximum Alert Level 1 | . 1 . . 1 . 1 1 Low Security (%) 81 | 100 67 100 . 55 100 89 76 Level 1 18 | . 32 . . 44 . 10 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . . . 3 4 Investigation . | . . . . . . . . Extermination 4 | . . . . . . 2 2 Reinforcement 6 | . 3 . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 3 1 . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 39 4 . 10 6 9 37 Peak Tracking Total 6 | . 4 3 . 4 4 2 6 Tactical Retreats 18 | . 5 . . 1 1 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . 1 . . . . 2 4 Max in Single Turn 4 | . 1 . . . . 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 3 | . 1 . 1 . 1 . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 2 . 1 . 1 . . Successful 3 | . 2 . 1 . . . . Failed 1 | . . . . . 1 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . . Record 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4841 | 61 664 289 341 563 711 1094 1118 Spaces Moved 2948 | 40 349 217 285 426 502 636 493 Core 14 | 13 . . . . . 1 . Treads 187 | 27 160 . . . . . . Legs 2747 | . 189 217 285 426 502 635 493 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 113 Average Speed 133 | 124 138 120 120 120 124 126 172 Slowest Speed 500 | 160 190 120 120 120 190 500 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 40 43 62 59 35 12 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 350 | . 9 32 . 99 77 64 69 Melee . | . . . . . . . . Projectile 32 | . . . . . 1 10 21 AOE 318 | . 9 32 . 99 76 54 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3560 | 51 439 242 284 460 572 871 641 Wait 242 | . 2 22 . . 27 158 33 Move 2941 | 39 348 216 284 425 501 635 493 Hop . | . . . . . . . . Pick Up 50 | 8 12 1 . 6 5 10 8 Fast Attach 27 | . 5 . . 5 4 8 5 Attach 36 | 4 6 . . 1 4 8 13 Detach 8 | . 2 . . . 2 2 2 Swap . | . . . . . . . . Drop 52 | . 13 1 . 11 10 10 7 Fire 170 | . 47 2 . 10 12 37 62 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick 29 | . 4 . . 2 7 3 13 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Entered Mines 729 | -10/Mines | Core integrity fell below 50% 758 | -10/Mines | Received a Mining Laser from a helpful Derelict 962 | -10/Mines | Assembled infested the area 1007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1008 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Entered Exiles 1015 | -10/Exiles | Accompanied by 1 ally 1051 | -10/Exiles | Discovered new exit (range 15) 1069 | -10/Exiles | Met 8R-AWN 1089 | -10/Exiles | Met EX-HEX 1127 | -10/Exiles | Met EX-BIN 1149 | -10/Exiles | Aligned with FarCom system 1150 | -10/Exiles | Given EX-Vault access code 1260 | -10/Exiles | Met EX-DEC 1341 | -10/Exiles | Discovered new exit (range 14) 1356 | -10/Exiles | Entered Mines 1538 | -9/Mines | Destroyed 7 combat bots 1697 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1700 | -9/Mines | Found Prototype Device 1700 | -9/Mines | Identified Exp. Sensor Array 1872 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1913 | -9/Mines | Discovered new exit (range 6) 1919 | -9/Mines | Entered Materials 1919 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1920 | -8/Materials | Identified exit to Factory 2630 | -8/Materials | Entered Factory 2630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -7/Factory | Build established: Scavenger-Skirmisher 3679 | -7/Factory | Discovered new exit (range 15) 3724 | -7/Factory | Entered another Factory area 3724 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3889 | -6/Factory | Lost 3 parts (1p1n1u) 4408 | -6/Factory | Build established: Scavenger-Tank 4730 | -6/Factory | Core integrity fell below 50% 4806 | -6/Factory | Core integrity fell below 20% 4825 | -6/Factory | Lost 14 parts (4p3n2u5w) 4842 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04805_ Kicked H-66 Slayer out of the way. 04806_ Penetrated by Slug. 04807_ Kicked H-66 Slayer. 04808_ ALERT: Rogue bot located, Programmers report to Factory Zone 4A. 04814_ Slug penetrates Wall. 04827_ System corrupted: Matter fused (-8). 04831_ Penetrated by Slug. 04831_ Titanium Leg destroyed. 04831_ Slug penetrates Construction Platform. 04831_ Penetrated by Slug. 04832_ Kicked H-66 Slayer. 04836_ Kicked H-66 Slayer out of the way. 04837_ Penetrated by Slug. 04837_ Carbon-fiber Leg destroyed. 04837_ Penetrated by Slug. 04837_ ECM Suite destroyed. 04838_ Slammed into H-66 Slayer. 04842_ H-66 Slayer destroyed. 04842_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????#!! #?????????????????? | | ????????????????????????#@[ #?????????????????? | | ????????????????????????#=[ #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#| #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# """" #?????????????? ?? | | ????????????????????????# """" #######???????? | | ????????????????????????# """" # #??????? | | ????????????????????????# """" # #??????? | | ????????????????????????# """" + #????????? | | ???????????????? ?????# """" # #???????????? | | ???????????????? ???#h"""" # #???????????? | | ??????????????? ??# # #?????????? | | ?????????????? #####+### ############+ | | ?????????????? ! ^ | | ?????????????? ^ | | ?????????????? = ^ | | ?????????????? ! |== ^ | | ?????????????? !%!% *! *% % ^ | | ??????????????? #####+########"#""" %"###########+ | | ????????????????????????????# %!% #?# | | ????????????????????????????# %[ ###[ | | ????????????????????????????# % + / | | ????????????????????????????# ### | | ????????????????????????????# #?# """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 36 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata Challenges ------------ None Game ------ Seed BattleBombKinecellerator Manual? 0 Play Time 01:22:23 Cumulative 7.5 hours Start 2025.01.24 @ 00:51:59 End 2025.01.24 @ 02:15:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab7b7d4-8a2f-4b47-a921-ddf04e457c5a