Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 23:55:41 Player: Surreal Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (363) 363 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1583 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Katana > --- INVENTORY (5) ---- Light Ion Engine Cooled Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Makeshift Spear > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 1 2 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 1 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes 1 | . . . 1 Average Backups 5 | 3 4 6 4 Power 1 | . 1 1 1 Propulsion 1 | 1 1 2 . Utility . | . . . . Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 5 | . 3 . 2 Power 2 | . . . 2 Propulsion 3 | . 3 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 98 92 Engine 13 | . 13 14 10 Leg 30 | . 27 28 39 Device 6 | . 14 4 . Storage 12 | . 14 14 5 Processor 7 | . . 9 16 Energy Gun 11 | . 12 11 9 Ballistic Gun 11 | . 14 12 1 Special Weapon 1 | . . 2 . Piercing Weapon 1 | . . . 9 Peak Build Rating 15 | 7 7 8 15 Average Rating 7 | 5 6 7 12 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 16 | 15 16 15 14 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 7 | 5 7 7 7 Average Carried 5 | 3 4 6 3 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 4 5 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 452 | 228 17 59 148 Remotely . | . . . . Salvage Created 503 | 88 95 . 320 Parts 30 | 3 5 . 22 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 4 . 6 Melee 5 | . . . 5 Guns 1 | . . . 1 AOE 4 | . 4 . . Classes Destroyed 8 | 2 1 . 5 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 1 | 1 . . . Watcher 2 | . . . 2 Swarmer 4 | . . . 4 Grunt 4 | . 4 . . Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 127 | . 14 . 113 Missed 34 | . 4 . 30 Hits 93 | . 10 . 83 Melee 6 | . . . 6 Projectile 87 | . 10 . 77 Critical Strikes 2 | . . . 2 Damage Taken 1063 | . 167 . 896 Core 454 | . 50 . 404 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 37 | 8 13 12 4 Largest 2 | 2 2 2 1 Hottest 120 | 60 60 120 40 Shots Fired 62 | 16 26 16 4 Gun 41 | 16 17 4 4 Cannon . | . . . . Launcher 9 | . 9 . . Special 12 | . . 12 . Kinetic 27 | 8 13 4 2 Thermal 12 | . . 12 . Explosive 9 | . 9 . . Electromagnetic 14 | 8 4 . 2 Robot Hit Streak 6 | 4 6 . 2 Robot Miss Streak 4 | 2 4 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | 9 10 . 24 Core Hits 20 | 3 6 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Impale 2 | . . . 2 Melee Attacks 29 | . . . 29 Impact . | . . . . Slashing 1 | . . . 1 Piercing 28 | . . . 28 Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1355 | 121 488 . 746 Guns 226 | 121 76 . 29 Cannons . | . . . . Explosions 412 | . 412 . . Melee 711 | . . . 711 Ramming 6 | . . . 6 Kinetic 122 | 53 52 . 17 Thermal . | . . . . Explosive 412 | . 412 . . Electromagnetic 104 | 68 24 . 12 Impact . | . . . . Slashing . | . . . . Piercing 711 | . . . 711 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . 3 . 76 Projectiles . | . . . . Explosions 3 | . 3 . . Melee 76 | . . . 76 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 9 . 3 Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 8 162 . Average Temperature 52 | . 3 65 . Received Heat Transfer 171 | . 87 . 84 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | 5 78 3 90 Initial . | . . . . Average 15 | . 28 . 48 Influence Increases 360 | 10 169 3 178 Destroy 0b10 Robot/C 200 | . 80 . 120 Destroy 0b10 Robot/NC 30 | 10 . . 20 Destroy Leader 58 | . 20 . 38 Successful Hack 5 | . 5 . . Disable Machine 30 | . 30 . . Destroy Structure 37 | . 34 3 . Influence Decreases 330 | 10 169 3 148 Time Decay 280 | 10 169 3 98 Lost Part 50 | . . . 50 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 9 . 13 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 8 | . 8 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 766 | 21 380 240 125 Optics 125 | . . . 125 Seismic 641 | 21 380 240 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1487 | 148 380 723 236 Spaces Moved 914 | 95 187 519 113 Core 13 | 10 . . 3 Treads . | . . . . Legs 901 | 85 187 519 110 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 112 120 120 118 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 30 92 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . . 6 . Terrain Destroyed 40 | . 32 8 . Melee . | . . . . Projectile 8 | . . 8 . AOE 32 | . 32 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1195 | 120 315 578 182 Wait 156 | . 100 39 17 Move 911 | 94 186 518 113 Hop . | . . . . Pick Up 25 | 11 6 3 5 Fast Attach . | . . . . Attach 15 | 7 2 1 5 Detach 1 | . . 1 . Swap 11 | . 5 3 3 Drop 9 | . 3 1 5 Fire 37 | 8 13 12 4 Melee 29 | . . . 29 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Entered Mines 532 | -10/Mines | Received a Mining Laser from a helpful Derelict 568 | -10/Mines | Discovered new exit (range 3) 691 | -10/Mines | Learned Materials stockpile data 825 | -10/Mines | Discovered new exit (range 16) 1092 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1252 | -10/Mines | Entered Materials 1252 | -9/Materials | Evolved 2 slots: Propulsion x2 1474 | -9/Materials | Core integrity fell below 50% 1480 | -9/Materials | Core integrity fell below 20% 1488 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01425_ W-16 Scout destroyed. 01432_ Acquired 20 matter. 01441_ S-10 Pest destroyed. 01441_ K-01 Serf collects debris. 01451_ EM Pulse Gun destroyed. 01456_ Y-45 Defender destroyed. 01459_ Critical hit (Destroy). 01459_ Aluminum Leg destroyed. 01463_ Imp. Ion Engine destroyed. 01465_ K-01 Serf collects debris. 01467_ Aluminum Leg destroyed. 01469_ K-01 Serf collects debris. 01475_ Aluminum Leg destroyed. 01477_ Mak. Spear destroyed. 01477_ Slammed into L-31 Rogue. 01478_ Imp. Targeting Computer severed. 01481_ L-31 Rogue destroyed. 01482_ K-01 Serf collects debris. 01484_ Acquired Katana. 01487_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###?##????????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ???? 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""" # #?????????????????????? | | ????# #?? # * # #?????????????????????? | | ##?## ##???# * # #?????????????????????? | | # #???# # #?????????????????????? | | # #???# # #?????????????????????? | | ? + " #???########### #?????????????????????? | | # #?????????????+ #?????????????????????? | | # #?????????????# ?????????????????????? | | "?## ##?????????????# ?????????????????????? | | ???# #??????????????# ????????????????????? | | ????# #??????????????# ????????????????????? | | ????# #??????????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 234 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkFissionTelecube Manual? 0 Play Time 00:19:10 Cumulative 3.9 hours Start 2025.07.15 @ 11:28:24 End 2025.07.15 @ 23:55:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 7 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3100dcf7-296b-43d9-9efb-c3fe518819ce